Essentials

Sunflora

The Sun Pokémon

Sunflora

Grass

Abilities

Chlorophyll

Doubles Speed during strong sunlight.

Solar Power

Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.

Hidden Ability

Early Bird

Makes sleep pass twice as quickly.

Damage Taken

  • Bug 2
  • Dark 1
  • Dragon 1
  • Electric ½
  • Fairy 1
  • Fighting 1
  • Fire 2
  • Flying 2
  • Ghost 1
  • Grass ½
  • Ground ½
  • Ice 2
  • Normal 1
  • Poison 2
  • Psychic 1
  • Rock 1
  • Steel 1
  • Water ½

Pokédex Numbers

Introduced in
Generation 2
National
192
Original Johto
103 Gold, Silver, Crystal
Updated Johto
104 HeartGold, SoulSilver
Updated Unova
21 Black 2, White 2

Names

Japanese
キマワリ (kimawari)
Official roomaji
Kimawari
Korean
해루미
Chinese
向日花怪
French
Héliatronc
German
Sonnflora
Spanish
Sunflora
Italian
Sunflora

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Grass
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
149 Search:
Effort points
  • 2 Special Attack
Capture rate
120 Search:
Base happiness
70 Search:
Growth rate
medium slow Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing
Generation 6 nothing

Evolution

Baby Basic Stage 1 Stage 2
Sunkern Sunflora Use a Sun Stone

Stats

Pctile Min IVs Max IVs
HP
75
65.6 323 354
Attack
75
50.4 218 249
Defense
55
30.5 178 209
Special Attack
105
84.8 278 309
Special Defense
85
72.3 238 269
Speed
30
8.5 128 159
Total
425
47.4

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯
Power
★★✯☆☆
Skill
★✯✯
Stamina
★★✯✯☆
Jump
★★☆
Total
8/14/18

Flavor

Flavor Text

Generation 5
Black, White

It gets energy from warm sunlight and is known for its habit of moving in pursuit of it.

Black 2, White 2

Since it converts sunlight into energy, it is always looking in the direction of the sun.

Generation 6
X

As the hot season approaches, the petals on this Pokémon’s face become more vivid and lively.

Y

It gets energy from warm sunlight and is known for its habit of moving in pursuit of it.

Sprites

Sunflora Sunflora Sunflora Sunflora

Miscellany

Species
Sun Search:
Color
Yellow Search:
Cry
Habitat FireRed, LeafGreen
grassland Search:
Footprint
Sunflora
Shape
Anthropomorphic Search:

Height

Trainer dude

Sunflora
8

2'7.5"
0.8 m

Weight

Trainer dudette

Sunflora
85

18.7 lb
8.5 kg

Locations

Black Black
White White

Pal Park

Area
Field
Score
70
Rate
20

Moves

Grass moves get STAB, and have their type highlighted in green.

Special moves better suit Sunflora's higher Special Attack, and have their class highlighted in green.

Generation 2 Generation 3 Generation 4 Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Flower Shield Fairy status 10

Raises the Defense of all Grass Pokémon in battle

Absorb Grass special 25 20 100%

Drains half the damage inflicted to heal the user.

Pound Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

4 6 Growth Normal status 20

Raises the user's Attack and Special Attack by one stage.

5 5 Mega Drain Grass special 15 40 100%

Drains half the damage inflicted to heal the user.

9 9 4 4 Ingrain Grass status 20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

13 13 7 7 Grass Whistle Grass status 15 55%

Puts the target to sleep.

10 10 Mega Drain Grass special 15 40 100%

Drains half the damage inflicted to heal the user.

17 17 13 13 Leech Seed Grass status 10 90%

Seeds the target, stealing HP from it every turn.

10 13 16 16 Razor Leaf Grass physical 25 55 95%

Has an increased chance for a critical hit.

19 19 Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

22 22 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

18 Ingrain Grass status 20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

25 21 21 25 25 Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

19 30 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

25 25 Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

31 37 28 28 Petal Dance Grass special 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

31 31 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

46 42 34 34 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

37 37 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

29 29 Razor Leaf Grass physical 25 55 95%

Has an increased chance for a critical hit.

33 33 Petal Dance Grass special 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

37 37 40 40 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

41 41 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

43 45 43 43 Leaf Storm Grass special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

50 Petal Blizzard Grass physical 15 90 100%

Inflicts regular damage with no additional effect.

Level up, learned by Sunkern but not Sunflora
10 13 Mega Drain Grass special 15 40 100%

Drains half the damage inflicted to heal the user.

25 21 21 25 25 Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

31 37 33 33 28 28 Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

46 42 41 41 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

45 45 43 43 Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

Generation 2 Generation 3 Generation 4 Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Sunkern but not Sunflora
• • • Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

• • • • • Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

• • • • • Encore Normal status 5 100%

Forces the target to repeat its last used move every turn for 2 to 6 turns.

• • • Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

• • • • • Grass Whistle Grass status 15 55%

Puts the target to sleep.

• Grassy Terrain Grass status 10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

• • • • • Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

• • • • Ingrain Grass status 20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

• • • • • Leech Seed Grass status 10 90%

Seeds the target, stealing HP from it every turn.

• • • Morning Sun Normal status 5

Heals the user by half its max HP. Affected by weather.

• • • Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

• • • • • Nature Power Normal status 20

Uses a move which depends upon the terrain.

• • • • Sweet Scent Normal status 20 100%

Lowers the target's evasion by one stage.

Generation 2 Generation 3 Generation 4 Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 After You Normal status 15

Makes the target act next this turn.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Mimic Normal status 10

Copies the target's last used move.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Swords Dance Normal status 20

Raises the user's Attack by two stages.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

Generation 2 Generation 3 Generation 4 Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

09 09 Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

12 Sweet Scent Normal status 20 100%

Lowers the target's evasion by one stage.

13 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

15 15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

16 16 16 16 16 Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

17 17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

19 19 19 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

20 20 20 20 20 Safeguard Normal status 25

Protects the user's field from major status ailments and confusion for five turns.

20 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 22 22 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

34 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

35 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

36 36 36 36 36 36 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

53 53 53 53 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

70 70 70 70 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

75 75 75 75 Swords Dance Normal status 20

Raises the user's Attack by two stages.

78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

86 86 86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 87 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96 Nature Power Normal status 20

Uses a move which depends upon the terrain.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H1 H1 H1 H1 H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H5 H5 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

External Links