Essentials

Hoppip

Hoppip

grass flying

Abilities

Chlorophyll
This Pokemon's Speed doubles during Sunny Day.
Leaf Guard
This Pokemon is immune to major status effects during Sunny Day.

Damage Taken

  • bug 1
  • dark 1
  • dragon 1
  • electric 1
  • fighting ½
  • fire 2
  • flying 2
  • ghost 1
  • grass ¼
  • ground 0
  • ice 4
  • normal 1
  • poison 2
  • psychic 1
  • rock 2
  • steel 1
  • water ½
  • ??? 1

Pokédex Numbers

Introduced in
Generation 2
National
187
Johto Generation 2
67
Johto Generation 4
67

Names

Japanese
ハネッコ (hanekko)
Official Roomaji
Hanecco
Korean
통통코
Chinese
毽子草
French
Granivol
German
Hoppsross

Breeding

Gender
½ male, ½ female
Egg groups
  • Fairy
  • Plant
Steps to hatch
5120

Compatibility

  • Bulbasaur
  • Pikachu
  • Clefairy
  • Jigglypuff
  • Oddish
  • Paras
  • Bellsprout
  • Exeggcute
  • Chansey
  • Tangela
  • Chikorita
  • Togetic
  • Marill
  • Hoppip
  • Sunkern
  • Snubbull
  • Lotad
  • Seedot
  • Shroomish
  • Skitty
  • Mawile
  • Plusle
  • Minun
  • Roselia
  • Cacnea
  • Castform
  • Tropius
  • Snorunt
  • Turtwig
  • Pachirisu
  • Cherubi
  • Carnivine
  • Snover

Training

Base EXP
74
1057 EXP at level
Effort points
  • 1 Special Defense
Capture rate
255
Base happiness
70
Growth rate
medium slow
Wild held items

Generation 3

None

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
Hoppip Hoppip SkiploomSkiploom Level up: 18 JumpluffJumpluff Level up: 27

Stats

Pctile Min IVs Max IVs
HP
35
6.1 243 274
Attack
35
8.6 138 169
Defense
40
13.4 148 179
Special Attack
35
10.9 138 169
Special Defense
55
34.0 178 209
Speed
50
32.0 168 199
Total
250
7.0

Flavor

Flavor Text

Diamond
It drifts on winds. It is said that when HOPPIP gather in fields and mountains, spring is on the way.
Pearl
It drifts on winds. It is said that when HOPPIP gather in fields and mountains, spring is on the way.
Platinum
It drifts on winds. It is said that when HOPPIP gather in fields and mountains, spring is on the way.
Heart Gold
To keep from being blown away by the wind, they gather in clusters. But they do enjoy gentle breezes.
Soul Silver
Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.

Sprites

Hoppip Hoppip Hoppip Hoppip

Miscellany

Species
Cottonweed
Color
pink
Cry
download mp3
Habitat Generation 3
grassland
Pawprint
Hoppip
Shape
Sciurine

Height

Trainer dude

Hoppip
4

1'3.7"
0.4 m

Weight

Trainer dudette

Hoppip
5

1.1 lb
0.5 kg

Locations

Diamond Diamond
Pearl Pearl
Platinum Platinum
Heart Gold Heart Gold
Soul Silver Soul Silver

Moves

GoldSilver Crystal Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Splash normal None 40 0 100%

Does nothing.

5 5 4 Synthesis grass None 5 0 100%

Heals the user by half its max HP. Affected by weather.

5 5 5 7 Tail Whip normal None 30 0 100%

Lowers the target's Defense by one level.

10 10 10 10 Tackle normal Physical 35 35 95%

Inflicts regular damage with no additional effect.

13 13 13 12 PoisonPowder poison None 35 0 75%

Poisons the target.

15 15 15 14 Stun Spore grass None 30 0 75%

Paralyzes the target.

17 17 17 16 Sleep Powder grass None 15 0 75%

Puts the target to sleep.

19 Bullet Seed grass Physical 30 10 100%

Hits 2-5 times in one turn.

20 20 20 22 Leech Seed grass None 10 0 90%

Seeds the target, stealing HP from it every turn.

25 Mega Drain grass Special 15 40 100%

Heals the user by half the damage inflicted.

25 25 25 28 Cotton Spore grass None 40 0 85%

Lowers the target's Speed by two levels.

31 U-Turn bug Physical 20 70 100%

User must switch out after attacking.

34 Worry Seed grass None 10 0 100%

Changes the target's ability to Insomnia.

37 Giga Drain grass Special 10 60 100%

Heals the user by half the damage inflicted.

40 Bounce flying Physical 5 85 85%

User bounces high into the air, dodging all attacks, and hits next turn.

43 Memento dark None 10 0 100%

Lowers the target's Attack and Special Attack by two levels. User faints.

30 30 30 Mega Drain grass Special 15 40 100%

Heals the user by half the damage inflicted.

GoldSilver Crystal Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia psychic None 20 0 100%

Raises the user's Special Defense by two levels.

Aromatherapy grass None 5 0 100%

Cures the user and the user's ally of major status effects.

Confusion psychic Special 25 50 100%

Has a 10% chance to confuse the target.

Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Encore normal None 5 0 100%

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Growl normal None 40 0 100%

Lowers the target's Attack by one level.

Helping Hand normal None 20 0 100% 5

Ally's next move inflicts half more damage.

Pay Day normal Physical 20 40 100%

Scatters money on the ground worth five times the user's level.

Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

Reflect psychic None 20 0 100%

Reduces damage from physical attacks by half.

Worry Seed grass None 10 0 100%

Changes the target's ability to Insomnia.

GoldSilver Crystal Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Bounce flying Physical 5 85 85%

User bounces high into the air, dodging all attacks, and hits next turn.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Helping Hand normal None 20 0 100% 5

Ally's next move inflicts half more damage.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Seed Bomb grass Physical 15 80 100%

Inflicts regular damage with no additional effect.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Synthesis grass None 5 0 100%

Heals the user by half its max HP. Affected by weather.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Worry Seed grass None 10 0 100%

Changes the target's ability to Insomnia.

GoldSilver Crystal Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
02 02 Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

03 03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06 06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

09 09 Bullet Seed grass Physical 30 10 100%

Hits 2-5 times in one turn.

10 10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

12 12 Sweet Scent normal None 20 0 100%

Lowers the target's Evasion by one level.

13 13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17 17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

19 19 19 19 Giga Drain grass Special 10 60 100%

Heals the user by half the damage inflicted.

20 20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 SolarBeam grass Special 10 120 100%

Requires a turn to charge before attacking.

27 27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

32 32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

40 40 Aerial Ace flying Physical 20 60 100%

Never misses.

42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

34 34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

40 40 Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

44 44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

53 Energy Ball grass Special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one level.

58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

62 Silver Wind bug Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

H5 H5 H5 70 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

75 Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

86 Grass Knot grass Special 20 1 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

89 U-Turn bug Physical 20 70 100%

User must switch out after attacking.

90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

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