Essentials
Abilities
- Chlorophyll
- This Pokemon's Speed doubles during Sunny Day.
- Leaf Guard
- This Pokemon is immune to major status effects during Sunny Day.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 187
- Johto

- 67
- Johto

- 67
Names
- Japanese

- ハネッコ (hanekko)
- Official Roomaji

- Hanecco
- Korean

- 통통코
- Chinese

- 毽子草
- French

- Granivol
- German

- Hoppsross
Training
- Base EXP
-
74
1057 EXP at level - Effort points
-
- 1 Special Defense
- Capture rate
- 255
- Base happiness
- 70
- Growth rate
- medium slow
- Wild held items
-

None 
None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 6.1 | 243 | 274 | ||
| Attack | 8.6 | 138 | 169 | ||
| Defense | 13.4 | 148 | 179 | ||
| Special Attack | 10.9 | 138 | 169 | ||
| Special Defense | 34.0 | 178 | 209 | ||
| Speed | 32.0 | 168 | 199 | ||
| Total | 7.0 | ||||
Flavor
Flavor Text

- It drifts on winds. It is said that when HOPPIP gather in fields and mountains, spring is on the way.

- It drifts on winds. It is said that when HOPPIP gather in fields and mountains, spring is on the way.

- It drifts on winds. It is said that when HOPPIP gather in fields and mountains, spring is on the way.

- To keep from being blown away by the wind, they gather in clusters. But they do enjoy gentle breezes.

- Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
Sprites
Miscellany
- Species
- Cottonweed
- Color
- pink
- Cry
- download mp3
- Habitat

grassland- Pawprint

- Shape
-
Sciurine
Height
1'3.7"
0.4 m
Weight
1.1 lb
0.5 kg
Locations
- Diamond

- Pearl

- Platinum

- Heart Gold

- Soul Silver

Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||
| — | — | — | — | Splash |
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40 | 0 | 100% | Does nothing. |
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| — | 5 | 5 | 4 | Synthesis |
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5 | 0 | 100% | Heals the user by half its max HP. Affected by weather. |
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| 5 | 5 | 5 | 7 | Tail Whip |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| 10 | 10 | 10 | 10 | Tackle |
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35 | 35 | 95% | Inflicts regular damage with no additional effect. |
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| 13 | 13 | 13 | 12 | PoisonPowder |
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35 | 0 | 75% | Poisons the target. |
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| 15 | 15 | 15 | 14 | Stun Spore |
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30 | 0 | 75% | Paralyzes the target. |
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| 17 | 17 | 17 | 16 | Sleep Powder |
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15 | 0 | 75% | Puts the target to sleep. |
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| 19 | Bullet Seed |
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30 | 10 | 100% | Hits 2-5 times in one turn. |
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| 20 | 20 | 20 | 22 | Leech Seed |
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10 | 0 | 90% | Seeds the target, stealing HP from it every turn. |
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| 25 | Mega Drain |
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15 | 40 | 100% | Heals the user by half the damage inflicted. |
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| 25 | 25 | 25 | 28 | Cotton Spore |
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40 | 0 | 85% | Lowers the target's Speed by two levels. |
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| 31 | U-Turn |
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20 | 70 | 100% | User must switch out after attacking. |
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| 34 | Worry Seed |
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10 | 0 | 100% | Changes the target's ability to Insomnia. |
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| 37 | Giga Drain |
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10 | 60 | 100% | Heals the user by half the damage inflicted. |
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| 40 | Bounce |
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5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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| 43 | Memento |
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10 | 0 | 100% | Lowers the target's Attack and Special Attack by two levels. User faints. |
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| 30 | 30 | 30 | Mega Drain |
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15 | 40 | 100% | Heals the user by half the damage inflicted. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||
| Amnesia |
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20 | 0 | 100% | Raises the user's Special Defense by two levels. |
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| Aromatherapy |
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5 | 0 | 100% | Cures the user and the user's ally of major status effects. |
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| Confusion |
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25 | 50 | 100% | Has a 10% chance to confuse the target. |
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| Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| Encore |
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5 | 0 | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
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| Growl |
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40 | 0 | 100% | Lowers the target's Attack by one level. |
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| Helping Hand |
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20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
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| Pay Day |
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20 | 40 | 100% | Scatters money on the ground worth five times the user's level. |
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| Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| Reflect |
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20 | 0 | 100% | Reduces damage from physical attacks by half. |
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| Worry Seed |
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10 | 0 | 100% | Changes the target's ability to Insomnia. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||
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Bounce |
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5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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Defense Curl |
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40 | 0 | 100% | Raises user's Defense by one level. |
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Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Helping Hand |
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20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
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Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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Seed Bomb |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Swords Dance |
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30 | 0 | 100% | Raises the user's Attack by two levels. |
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Synthesis |
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5 | 0 | 100% | Heals the user by half its max HP. Affected by weather. |
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Worry Seed |
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10 | 0 | 100% | Changes the target's ability to Insomnia. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||
| 02 | 02 | Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 03 | 03 | Curse |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 06 | 06 | 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 09 | 09 | Bullet Seed |
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30 | 10 | 100% | Hits 2-5 times in one turn. |
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| 10 | 10 | 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 12 | 12 | Sweet Scent |
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20 | 0 | 100% | Lowers the target's Evasion by one level. |
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| 13 | 13 | Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 17 | 17 | 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 19 | 19 | 19 | 19 | Giga Drain |
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10 | 60 | 100% | Heals the user by half the damage inflicted. |
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| 20 | 20 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 22 | 22 | 22 | 22 | SolarBeam |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 27 | 27 | 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 32 | 32 | 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 40 | 40 | Aerial Ace |
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20 | 60 | 100% | Never misses. |
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| 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 34 | 34 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 35 | 35 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 40 | 40 | Defense Curl |
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40 | 0 | 100% | Raises user's Defense by one level. |
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| 44 | 44 | 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | 45 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 53 | Energy Ball |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 62 | Silver Wind |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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| H5 | H5 | H5 | 70 | Flash |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 75 | Swords Dance |
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30 | 0 | 100% | Raises the user's Attack by two levels. |
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| 78 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 86 | Grass Knot |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 89 | U-Turn |
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20 | 70 | 100% | User must switch out after attacking. |
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| 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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½ male, ½ female



