Essentials

Carnivine

Carnivine

grass

Abilities

Levitate
This Pokemon does not take damage from Ground moves.

Damage Taken

  • bug 2
  • dark 1
  • dragon 1
  • electric ½
  • fighting 1
  • fire 2
  • flying 2
  • ghost 1
  • grass ½
  • ground ½
  • ice 2
  • normal 1
  • poison 2
  • psychic 1
  • rock 1
  • steel 1
  • water ½
  • ??? 1

Pokédex Numbers

Introduced in
Generation 4
National
455
Sinnoh Generation 4
131

Names

Japanese
マスキッパ (masukippa)
Official Roomaji
Muskippa
Korean
무스틈니
Chinese
尖牙籠
French
Vortente
German
Venuflibis

Breeding

Gender
½ male, ½ female
Egg groups
  • Plant
Steps to hatch
6400

Compatibility

  • Bulbasaur
  • Oddish
  • Paras
  • Bellsprout
  • Exeggcute
  • Tangela
  • Chikorita
  • Hoppip
  • Sunkern
  • Lotad
  • Seedot
  • Shroomish
  • Roselia
  • Cacnea
  • Tropius
  • Turtwig
  • Cherubi
  • Carnivine
  • Snover

Training

Base EXP
164
2342 EXP at level
Effort points
  • 2 Attack
Capture rate
200
Base happiness
70
Growth rate
slow
Wild held items

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
Carnivine Carnivine

Stats

Pctile Min IVs Max IVs
HP
74
65.8 321 352
Attack
100
82.4 268 299
Defense
72
59.3 212 243
Special Attack
90
75.7 248 279
Special Defense
72
58.4 212 243
Speed
46
27.6 160 191
Total
454
57.1

Flavor

Flavor Text

Diamond
It attracts prey with its sweet- smelling saliva, then chomps down. It takes a whole day to eat prey.
Pearl
Hanging from branches using its tentacles, it looks like a plant. It awaits prey, mouth wide open.
Platinum
It binds itself to trees in marshes. It attracts prey with its sweet- smelling drool and gulps them down.
Heart Gold
It walks around on its tentacles in search of a tree branch where it can dangle down and ambush prey.
Soul Silver
It walks around on its tentacles in search of a tree branch where it can dangle down and ambush prey.

Sprites

Carnivine Carnivine Carnivine Carnivine

Miscellany

Species
Bug Catcher
Color
green
Cry
download mp3
Pawprint
Carnivine
Shape
Cilial

Height

Trainer dude

Carnivine
14

4'7.1"
1.4 m

Weight

Trainer dudette

Carnivine
270

59.5 lb
27.0 kg

Locations

Heart Gold Heart Gold
Soul Silver Soul Silver

Moves

Generation 4 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Bind normal Physical 20 15 75%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Growth normal None 40 0 100%

Raises the user's Special Attack by one level.

7 Bite dark Physical 25 60 100%

Has a 30% chance to make the target flinch.

11 Vine Whip grass Physical 15 35 100%

Inflicts regular damage with no additional effect.

17 Sweet Scent normal None 20 0 100%

Lowers the target's Evasion by one level.

21 Ingrain grass None 20 0 100%

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

27 Faint Attack dark Physical 20 60 100%

Never misses.

31 Stockpile normal None 20 0 100%

Stores energy up to three times for use with Spit Up and Swallow.

31 Spit Up normal Special 10 1 100%

Power is 100 times the amount of energy Stockpiled.

31 Swallow normal None 10 0 100%

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

37 Crunch dark Physical 15 80 100%

Has a 20% chance to lower the target's Defense by one level.

41 Wring Out normal Special 5 1 100%

Power increases against targets with more HP remaining, up to a maximum of 110 power.

47 Power Whip grass Physical 10 120 85%

Inflicts regular damage with no additional effect.

Generation 4 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Leech Seed grass None 10 0 90%

Seeds the target, stealing HP from it every turn.

Magical Leaf grass Special 20 60 100%

Never misses.

Razor Leaf grass Physical 25 55 95%

Has an increased chance for a critical hit.

Slam normal Physical 20 80 75%

Inflicts regular damage with no additional effect.

Sleep Powder grass None 15 0 75%

Puts the target to sleep.

Stun Spore grass None 30 0 75%

Paralyzes the target.

Synthesis grass None 5 0 100%

Heals the user by half its max HP. Affected by weather.

Worry Seed grass None 10 0 100%

Changes the target's ability to Insomnia.

Generation 4 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Platinum Heart GoldSoul Silver Bug Bite bug Physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

Platinum Heart GoldSoul Silver Fury Cutter bug Physical 20 10 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Platinum Heart GoldSoul Silver Gastro Acid poison None 10 0 100%

Nullifies target's ability until it leaves battle.

Platinum Heart GoldSoul Silver Knock Off dark Physical 20 20 100%

Target drops its held item.

Platinum Heart GoldSoul Silver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Platinum Heart GoldSoul Silver Seed Bomb grass Physical 15 80 100%

Inflicts regular damage with no additional effect.

Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Platinum Heart GoldSoul Silver Synthesis grass None 5 0 100%

Heals the user by half its max HP. Affected by weather.

Platinum Heart GoldSoul Silver Worry Seed grass None 10 0 100%

Changes the target's ability to Insomnia.

Generation 4 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

09 Bullet Seed grass Physical 30 10 100%

Hits 2-5 times in one turn.

10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

19 Giga Drain grass Special 10 60 100%

Heals the user by half the damage inflicted.

21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

22 SolarBeam grass Special 10 120 100%

Requires a turn to charge before attacking.

27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

36 Sludge Bomb poison Special 10 90 100%

Has a 30% chance to poison the target.

42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 Thief dark Physical 10 40 100%

Takes the target's item.

53 Energy Ball grass Special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one level.

56 Fling dark Physical 10 1 100%

Throws held item at the target; power depends on the item.

58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

66 Payback dark Physical 10 50 100%

Power is doubled if the target has already moved this turn.

68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

70 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

75 Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

86 Grass Knot grass Special 20 1 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1 Cut normal Physical 30 50 95%

Inflicts regular damage with no additional effect.

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