Essentials
Pokédex Numbers
- Introduced in

- National
- 205
- Original Johto
-
94


- Updated Johto
-
94

Names
- Japanese

- フォレトス (foretosu)
- Official Roomaji

- Foretos
- Korean

- 쏘콘
- Chinese

- 佛烈托斯
- French

- Foretress
- German

- Forstellka
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 68.1 | 323 | 354 | |
| Attack | 73.0 | 248 | 279 | |
| Defense | 97.5 | 348 | 379 | |
| Special Attack | 42.4 | 188 | 219 | |
| Special Defense | 41.0 | 188 | 219 | |
| Speed | 19.4 | 148 | 179 | |
| Total | 61.8 |
Flavor
Flavor Text

-



It is encased in a steel shell. Its peering eyes are all that can be seen of its mysterious innards.

Its entire body is shielded by a steel-hard shell. What lurks inside this shell is a total mystery.

It remains immovably rooted to its tree. It scatters pieces of its hard shell to drive its enemies away.
Sprites
Miscellany
- Species
-
Bagworm
- Color
-
purple
- Cry
- download mp3
- Habitat

-
forest
- Pawprint

- Shape
-
Pomaceous
Height
3'11.2"
1.2 m
Weight
277.3 lb
125.8 kg
Locations
Moves
Bug and steel moves get STAB, and have their type highlighted in green.
Physical moves better suit Forretress's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||
| — | — | Toxic Spikes | ![]() |
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20 | 0 | 0% | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. |
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| — | — | — | — | — | Tackle | ![]() |
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35 | 35 | 95% | Inflicts regular damage with no additional effect. |
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| — | — | — | — | — | Protect | ![]() |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| — | — | — | — | — | Selfdestruct | ![]() |
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5 | 200 | 100% | Inflicts double damage. User faints. |
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| — | Bug Bite | ![]() |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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| — | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 8 | 8 | 8 | 6 | 6 | Selfdestruct | ![]() |
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5 | 200 | 100% | Inflicts double damage. User faints. |
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| 9 | Bug Bite | ![]() |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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| 15 | 15 | 15 | 9 | 12 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 22 | 22 | 22 | 12 | 17 | Rapid Spin | ![]() |
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40 | 20 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
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| 29 | 29 | 29 | 17 | 20 | Bide | ![]() |
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10 | 1 | 100% | 1 | User waits for 2-3 turns, then hits back for twice the damage it took. |
| 31 | Zap Cannon | ![]() |
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5 | 120 | 50% | Has a 100% chance to paralyze the target. |
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| 20 | 23 | Natural Gift | ![]() |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 23 | 28 | Spikes | ![]() |
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20 | 0 | 100% | Scatters Spikes, hurting opposing Pokémon that switch in. |
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| 28 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 31 | 31 | Mirror Shot | ![]() |
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10 | 65 | 85% | Has a 30% chance to lower the target's Accuracy by one level. |
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| 33 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 39 | 39 | 39 | 33 | 38 | Explosion | ![]() |
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5 | 250 | 100% | Inflicts double damage. User faints. |
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| 49 | 49 | 49 | Spikes | ![]() |
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20 | 0 | 100% | Scatters Spikes, hurting opposing Pokémon that switch in. |
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| 38 | 45 | Iron Defense | ![]() |
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15 | 0 | 100% | Raises the user's Defense by two levels. |
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| 45 | 50 | Gyro Ball | ![]() |
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5 | 1 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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| 59 | 59 | 59 | 50 | 55 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 57 | 62 | Magnet Rise | ![]() |
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10 | 0 | 0% | User is immune to Ground moves and effects for five turns. |
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| 62 | 67 | Zap Cannon | ![]() |
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5 | 120 | 50% | Has a 100% chance to paralyze the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||||
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Block | ![]() |
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5 | 0 | 100% | Prevents the target from leaving battle. |
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Bug Bite | ![]() |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Counter | ![]() |
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20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Defense Curl | ![]() |
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40 | 0 | 100% | Raises user's Defense by one level. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Explosion | ![]() |
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5 | 250 | 100% | Inflicts double damage. User faints. |
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Gravity | ![]() |
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5 | 0 | 0% | Disables moves and immunities that involve flying or levitating for five turns. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Iron Defense | ![]() |
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15 | 0 | 100% | Raises the user's Defense by two levels. |
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Magnet Rise | ![]() |
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10 | 0 | 0% | User is immune to Ground moves and effects for five turns. |
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Mimic | ![]() |
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10 | 0 | 100% | Copies the target's last used move. |
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Pain Split | ![]() |
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20 | 0 | 0% | Sets the user's and targets's HP to the average of their current HP. |
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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String Shot | ![]() |
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40 | 0 | 95% | Lowers the target's Speed by one level. |
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Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||||
| 02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 03 | Curse | ![]() |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 04 | Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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| 06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 08 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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| 10 | 10 | 10 | 10 | 10 | Hidden Power | ![]() |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | 11 | 11 | Sunny Day | ![]() |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 12 | Sweet Scent | ![]() |
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20 | 0 | 100% | Lowers the target's Evasion by one level. |
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| 13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 15 | 15 | 15 | 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 16 | 16 | 16 | 16 | Light Screen | ![]() |
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30 | 0 | 100% | Reduces damage from special attacks by 50% for five turns.. |
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| 17 | 17 | 17 | 17 | 17 | Protect | ![]() |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 19 | 19 | 19 | 19 | 19 | Giga Drain | ![]() |
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10 | 60 | 100% | Heals the user by half the damage inflicted. |
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| 20 | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | 21 | 21 | Frustration | ![]() |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 22 | 22 | 22 | 22 | 22 | SolarBeam | ![]() |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 26 | 26 | 26 | 26 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 27 | 27 | 27 | 27 | 27 | Return | ![]() |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 28 | 28 | 28 | 28 | Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 34 | Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 35 | Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 33 | 33 | 33 | 33 | Reflect | ![]() |
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20 | 0 | 100% | Reduces damage from physical attacks by half. |
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| 37 | 37 | 37 | 37 | 37 | Sandstorm | ![]() |
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10 | 0 | 100% | Changes the weather to a sandstorm for five turns. |
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| 40 | Defense Curl | ![]() |
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40 | 0 | 100% | Raises user's Defense by one level. |
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| 39 | 39 | Rock Tomb | ![]() |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
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| 42 | 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | 45 | 45 | Attract | ![]() |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 58 | 58 | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 64 | 64 | Explosion | ![]() |
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5 | 250 | 100% | Inflicts double damage. User faints. |
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| 66 | 66 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 68 | 68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 69 | 69 | Rock Polish | ![]() |
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20 | 0 | 0% | Raises the user's Speed by two levels. |
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| 74 | 74 | Gyro Ball | ![]() |
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5 | 1 | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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| 76 | 76 | Stealth Rock | ![]() |
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20 | 0 | 0% | Causes damage when opposing Pokémon switch in. |
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| 78 | 78 | Captivate | ![]() |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 80 | 80 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 82 | 82 | Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift | ![]() |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 87 | 87 | Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | 90 | Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 91 | 91 | Flash Cannon | ![]() |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| H4 | H4 | H4 | H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | H6 | H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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½ male, ½ female




