Essentials
Abilities
- Chlorophyll
- This Pokemon's Speed doubles during Sunny Day.
- Solar Power
- This Pokemon's max HP lowers and Special Attack rises one level during Sunny Day.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 192
- Johto

- 103
- Johto

- 104
Names
- Japanese

- キマワリ (kimawari)
- Official Roomaji

- Kimawari
- Korean

- 해루미
- Chinese

- 向日花怪
- French

- Héliatronc
- German

- Sonnflora
Training
- Base EXP
-
146
2085 EXP at level - Effort points
-
- 2 Special Attack
- Capture rate
- 120
- Base happiness
- 70
- Growth rate
- medium slow
- Wild held items
-

None 
None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 68.1 | 323 | 354 | ||
| Attack | 53.3 | 218 | 249 | ||
| Defense | 34.6 | 178 | 209 | ||
| Special Attack | 88.8 | 278 | 309 | ||
| Special Defense | 73.8 | 238 | 269 | ||
| Speed | 8.4 | 128 | 159 | ||
| Total | 51.1 | ||||
Flavor
Flavor Text

- It gets energy from warm sunlight and is known for its habit of moving in pursuit of it.

- It gets energy from warm sunlight and is known for its habit of moving in pursuit of it.

- It gets energy from warm sunlight and is known for its habit of moving in pursuit of it.

- It converts sunlight into energy. In the darkness after sunset, it closes its petals and becomes still.

- In the daytime, it rushes about in a hectic manner, but it comes to a complete stop when the sun sets.
Sprites
Miscellany
- Species
- Sun
- Color
- yellow
- Cry
- download mp3
- Habitat

grassland- Pawprint

- Shape
-
Anthropomorphic
Height
2'7.5"
0.8 m
Weight
18.7 lb
8.5 kg
Locations
Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
| — | — | — | Absorb |
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25 | 20 | 100% | Heals the user by half the damage inflicted. |
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| — | — | — | Pound |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| 4 | 6 | — | Growth |
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40 | 0 | 100% | Raises the user's Special Attack by one level. |
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| 10 | 13 | Razor Leaf |
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25 | 55 | 95% | Has an increased chance for a critical hit. |
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| 5 | Mega Drain |
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15 | 40 | 100% | Heals the user by half the damage inflicted. |
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| 18 | 9 | Ingrain |
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20 | 0 | 100% | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. |
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| 13 | GrassWhistle |
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15 | 0 | 55% | Puts the target to sleep. |
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| 17 | Leech Seed |
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10 | 0 | 90% | Seeds the target, stealing HP from it every turn. |
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| 25 | 21 | Bullet Seed |
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30 | 10 | 100% | Hits 2-5 times in one turn. |
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| 25 | Worry Seed |
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10 | 0 | 100% | Changes the target's ability to Insomnia. |
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| 19 | 30 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 29 | Razor Leaf |
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25 | 55 | 95% | Has an increased chance for a critical hit. |
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| 31 | 37 | 33 | Petal Dance |
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20 | 90 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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| 37 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 46 | 42 | 41 | SolarBeam |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 43 | Leaf Storm |
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5 | 140 | 90% | Lowers the user's Special Attack by two levels after inflicting damage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||
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Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endeavor |
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5 | 1 | 100% | Lowers the target's HP to equal the user's. |
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Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Helping Hand |
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20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
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Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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Seed Bomb |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Swords Dance |
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30 | 0 | 100% | Raises the user's Attack by two levels. |
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Synthesis |
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5 | 0 | 100% | Heals the user by half its max HP. Affected by weather. |
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Uproar |
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10 | 50 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Worry Seed |
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10 | 0 | 100% | Changes the target's ability to Insomnia. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||
| 03 | Curse |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 06 | 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 09 | 09 | Bullet Seed |
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30 | 10 | 100% | Hits 2-5 times in one turn. |
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| 10 | 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 12 | Sweet Scent |
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20 | 0 | 100% | Lowers the target's Evasion by one level. |
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| 13 | Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 15 | 15 | 15 | Hyper Beam |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 16 | 16 | Light Screen |
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30 | 0 | 100% | Reduces damage from special attacks by 50% for five turns.. |
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| 17 | 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 19 | 19 | 19 | Giga Drain |
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10 | 60 | 100% | Heals the user by half the damage inflicted. |
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| 20 | 20 | Safeguard |
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25 | 0 | 100% | Protects the user's field from major status ailments and confusion for five turns. |
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| 20 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 22 | 22 | 22 | SolarBeam |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 27 | 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 32 | 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 34 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 35 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 36 | 36 | 36 | Sludge Bomb |
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10 | 90 | 100% | Has a 30% chance to poison the target. |
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| 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 53 | Energy Ball |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 68 | Giga Impact |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 70 | Flash |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 75 | Swords Dance |
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30 | 0 | 100% | Raises the user's Attack by two levels. |
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| 78 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 86 | Grass Knot |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H1 | H1 | H1 | Cut |
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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| H5 | H5 | Flash |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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½ male, ½ female
