165 results
Name | Type | Class | PP | Power | Acc | Pri | Effect |
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Absorb | ![]() |
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25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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Acid | ![]() |
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30 | 40 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Acid Armor | ![]() |
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20 | — | — | Raises the user's Defense by two stages. |
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Agility | ![]() |
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30 | — | — | Raises the user's Speed by two stages. |
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Amnesia | ![]() |
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20 | — | — | Raises the user's Special Defense by two stages. |
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Aurora Beam | ![]() |
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20 | 65 | 100% | Has a 10% chance to lower the target's Attack by one stage. |
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Barrage | ![]() |
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20 | 15 | 85% | Hits 2-5 times in one turn. |
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Barrier | ![]() |
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20 | — | — | Raises the user's Defense by two stages. |
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Bide | ![]() |
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10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
Bind | ![]() |
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20 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Bite | ![]() |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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Blizzard | ![]() |
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5 | 110 | 70% | Has a 10% chance to freeze the target. |
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Bone Club | ![]() |
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20 | 65 | 85% | Has a 10% chance to make the target flinch. |
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Bonemerang | ![]() |
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10 | 50 | 90% | Hits twice in one turn. |
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Bubble | ![]() |
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30 | 40 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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Bubble Beam | ![]() |
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20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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Clamp | ![]() |
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15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Comet Punch | ![]() |
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15 | 18 | 85% | Hits 2-5 times in one turn. |
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Confuse Ray | ![]() |
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10 | — | 100% | Confuses the target. |
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Confusion | ![]() |
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25 | 50 | 100% | Has a 10% chance to confuse the target. |
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Constrict | ![]() |
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35 | 10 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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Conversion | ![]() |
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30 | — | — | User's type changes to the type of one of its moves at random. |
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Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
Crabhammer | ![]() |
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10 | 100 | 90% | Has an increased chance for a critical hit. |
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Cut | ![]() |
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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Defense Curl | ![]() |
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40 | — | — | Raises user's Defense by one stage. |
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Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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Disable | ![]() |
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20 | — | 100% | Disables the target's last used move for 1-8 turns. |
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Dizzy Punch | ![]() |
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10 | 70 | 100% | Has a 20% chance to confuse the target. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Double Kick | ![]() |
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30 | 30 | 100% | Hits twice in one turn. |
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Double Slap | ![]() |
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10 | 15 | 85% | Hits 2-5 times in one turn. |
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Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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Dragon Rage | ![]() |
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10 | * | 100% | Inflicts 40 points of damage. |
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Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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Drill Peck | ![]() |
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20 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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Egg Bomb | ![]() |
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10 | 100 | 75% | Inflicts regular damage with no additional effect. |
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Ember | ![]() |
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25 | 40 | 100% | Has a 10% chance to burn the target. |
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Explosion | ![]() |
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5 | 250 | 100% | User faints. |
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Fire Blast | ![]() |
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5 | 110 | 85% | Has a 10% chance to burn the target. |
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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Fire Spin | ![]() |
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15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Fissure | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
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Flamethrower | ![]() |
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15 | 90 | 100% | Has a 10% chance to burn the target. |
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Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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Fly | ![]() |
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15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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Focus Energy | ![]() |
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30 | — | — | Increases the user's chance to score a critical hit. |
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Fury Attack | ![]() |
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20 | 15 | 85% | Hits 2-5 times in one turn. |
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Fury Swipes | ![]() |
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15 | 18 | 80% | Hits 2-5 times in one turn. |
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Glare | ![]() |
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30 | — | 100% | Paralyzes the target. |
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Growl | ![]() |
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40 | — | 100% | Lowers the target's Attack by one stage. |
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Growth | ![]() |
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20 | — | — | Raises the user's Attack and Special Attack by one stage. |
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Guillotine | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
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Gust | ![]() |
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35 | 40 | 100% | Inflicts regular damage and can hit Pokémon in the air. |
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Harden | ![]() |
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30 | — | — | Raises the user's Defense by one stage. |
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Haze | ![]() |
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30 | — | — | Resets all Pokémon's stats, accuracy, and evasion. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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High Jump Kick | ![]() |
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10 | 130 | 90% | If the user misses, it takes half the damage it would have inflicted in recoil. |
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Horn Attack | ![]() |
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25 | 65 | 100% | Inflicts regular damage with no additional effect. |
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Horn Drill | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
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Hydro Pump | ![]() |
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5 | 110 | 80% | Inflicts regular damage with no additional effect. |
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Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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Hyper Fang | ![]() |
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15 | 80 | 90% | Has a 10% chance to make the target flinch. |
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Hypnosis | ![]() |
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20 | — | 60% | Puts the target to sleep. |
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Ice Beam | ![]() |
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10 | 90 | 100% | Has a 10% chance to freeze the target. |
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Jump Kick | ![]() |
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10 | 100 | 95% | If the user misses, it takes half the damage it would have inflicted in recoil. |
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Karate Chop | ![]() |
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25 | 50 | 100% | Has an increased chance for a critical hit. |
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Kinesis | ![]() |
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15 | — | 80% | Lowers the target's accuracy by one stage. |
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Leech Life | ![]() |
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10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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Leech Seed | ![]() |
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10 | — | 90% | Seeds the target, stealing HP from it every turn. |
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Leer | ![]() |
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30 | — | 100% | Lowers the target's Defense by one stage. |
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Lick | ![]() |
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30 | 30 | 100% | Has a 30% chance to paralyze the target. |
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Light Screen | ![]() |
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30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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Lovely Kiss | ![]() |
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10 | — | 75% | Puts the target to sleep. |
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Low Kick | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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Meditate | ![]() |
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40 | — | — | Raises the user's Attack by one stage. |
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Mega Drain | ![]() |
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15 | 40 | 100% | Drains half the damage inflicted to heal the user. |
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Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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Metronome | ![]() |
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10 | — | — | Randomly selects and uses any move in the game. |
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Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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Minimize | ![]() |
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10 | — | — | Raises the user's evasion by two stages. |
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Mirror Move | ![]() |
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20 | — | — | Uses the target's last used move. |
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Mist | ![]() |
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30 | — | — | Protects the user's stats from being changed by enemy moves. |
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Night Shade | ![]() |
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15 | * | 100% | Inflicts damage equal to the user's level. |
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Pay Day | ![]() |
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20 | 40 | 100% | Scatters money on the ground worth five times the user's level. |
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Peck | ![]() |
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35 | 35 | 100% | Inflicts regular damage with no additional effect. |
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Petal Dance | ![]() |
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10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Pin Missile | ![]() |
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20 | 25 | 95% | Hits 2-5 times in one turn. |
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Poison Gas | ![]() |
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40 | — | 90% | Poisons the target. |
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Poison Powder | ![]() |
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35 | — | 75% | Poisons the target. |
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Poison Sting | ![]() |
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35 | 15 | 100% | Has a 30% chance to poison the target. |
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Pound | ![]() |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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Psybeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to confuse the target. |
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Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Psywave | ![]() |
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15 | * | 100% | Inflicts damage between 50% and 150% of the user's level. |
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Quick Attack | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
Rage | ![]() |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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Razor Leaf | ![]() |
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25 | 55 | 95% | Has an increased chance for a critical hit. |
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Razor Wind | ![]() |
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10 | 80 | 100% | Requires a turn to charge before attacking. |
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Recover | ![]() |
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10 | — | — | Heals the user by half its max HP. |
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Reflect | ![]() |
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20 | — | — | Reduces damage from physical attacks by half. |
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Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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Roar | ![]() |
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20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Rock Throw | ![]() |
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15 | 50 | 90% | Inflicts regular damage with no additional effect. |
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Rolling Kick | ![]() |
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15 | 60 | 85% | Has a 30% chance to make the target flinch. |
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Sand Attack | ![]() |
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15 | — | 100% | Lowers the target's accuracy by one stage. |
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Scratch | ![]() |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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Screech | ![]() |
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40 | — | 85% | Lowers the target's Defense by two stages. |
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Seismic Toss | ![]() |
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20 | * | 100% | Inflicts damage equal to the user's level. |
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Self-Destruct | ![]() |
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5 | 200 | 100% | User faints. |
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Sharpen | ![]() |
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30 | — | — | Raises the user's Attack by one stage. |
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Sing | ![]() |
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15 | — | 55% | Puts the target to sleep. |
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Skull Bash | ![]() |
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10 | 130 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
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Sky Attack | ![]() |
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5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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Slam | ![]() |
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20 | 80 | 75% | Inflicts regular damage with no additional effect. |
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Slash | ![]() |
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20 | 70 | 100% | Has an increased chance for a critical hit. |
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Sleep Powder | ![]() |
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15 | — | 75% | Puts the target to sleep. |
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Sludge | ![]() |
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20 | 65 | 100% | Has a 30% chance to poison the target. |
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Smog | ![]() |
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20 | 30 | 70% | Has a 40% chance to poison the target. |
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Smokescreen | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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Soft-Boiled | ![]() |
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10 | — | — | Heals the user by half its max HP. |
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Solar Beam | ![]() |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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Sonic Boom | ![]() |
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20 | * | 90% | Inflicts 20 points of damage. |
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Spike Cannon | ![]() |
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15 | 20 | 100% | Hits 2-5 times in one turn. |
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Splash | ![]() |
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40 | — | — | Does nothing. |
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Spore | ![]() |
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15 | — | 100% | Puts the target to sleep. |
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Stomp | ![]() |
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20 | 65 | 100% | Has a 30% chance to make the target flinch. |
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Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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String Shot | ![]() |
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40 | — | 95% | Lowers the target's Speed by two stages. |
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Struggle | ![]() |
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1 | 50 | — | User takes 1/4 its max HP in recoil. |
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Stun Spore | ![]() |
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30 | — | 75% | Paralyzes the target. |
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Submission | ![]() |
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20 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. |
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Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Super Fang | ![]() |
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10 | * | 90% | Inflicts damage equal to half the target's HP. |
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Supersonic | ![]() |
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20 | — | 55% | Confuses the target. |
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Surf | ![]() |
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15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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Swift | ![]() |
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20 | 60 | — | Never misses. |
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Swords Dance | ![]() |
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20 | — | — | Raises the user's Attack by two stages. |
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Tackle | ![]() |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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Tail Whip | ![]() |
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30 | — | 100% | Lowers the target's Defense by one stage. |
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Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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Teleport | ![]() |
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20 | — | — | Immediately ends wild battles. No effect otherwise. |
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Thrash | ![]() |
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10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Thunder | ![]() |
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10 | 110 | 70% | Has a 30% chance to paralyze the target. |
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Thunderbolt | ![]() |
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15 | 90 | 100% | Has a 10% chance to paralyze the target. |
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Thunder Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Thunder Shock | ![]() |
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30 | 40 | 100% | Has a 10% chance to paralyze the target. |
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Thunder Wave | ![]() |
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20 | — | 90% | Paralyzes the target. |
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Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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Transform | ![]() |
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10 | — | — | User becomes a copy of the target until it leaves battle. |
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Tri Attack | ![]() |
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10 | 80 | 100% | Has a 20% chance to burn, freeze, or paralyze the target. |
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Twineedle | ![]() |
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20 | 25 | 100% | Hits twice in the same turn. Has a 20% chance to poison the target. |
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Vice Grip | ![]() |
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30 | 55 | 100% | Inflicts regular damage with no additional effect. |
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Vine Whip | ![]() |
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25 | 45 | 100% | Inflicts regular damage with no additional effect. |
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Waterfall | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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Water Gun | ![]() |
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25 | 40 | 100% | Inflicts regular damage with no additional effect. |
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Whirlwind | ![]() |
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20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
Wing Attack | ![]() |
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35 | 60 | 100% | Inflicts regular damage with no additional effect. |
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Withdraw | ![]() |
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40 | — | — | Raises the user's Defense by one stage. |
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Wrap | ![]() |
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20 | 15 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |