Essentials
Abilities
- Healer
Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.
Hidden Ability
- Aroma Veil
Protects allies against moves that affect their mental state.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 682
- Central Kalos
- 129
Names
- Japanese
- シュシュプ (shushupu)
- シュシュプ
- Korean
- 슈쁘
- Chinese
- 粉香香
- 粉香香
- French
- Fluvetin
- German
- Parfi
- Spanish
- Spritzee
- Italian
- Spritzee
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Spritzee | Aromatisse Trade, while holding a Sachet |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 70.1 | 329 | 360 | |
Attack | 19.6 | 172 | 203 | |
Defense | 35.4 | 188 | 219 | |
Special Attack | 46.2 | 194 | 225 | |
Special Defense | 44.2 | 198 | 229 | |
Speed | 3.8 | 114 | 145 | |
Total | 28.5 |
Flavor
Flavor Text
-
It emits a scent that enraptures those who smell it. This fragrance changes depending on what it has eaten.
In the past, rather than using perfume, royal ladies carried a Spritzee that would waft a fragrance they liked.
It emits a scent that enraptures those who smell it. This fragrance changes depending on what it has eaten.
In the past, rather than using perfume, royal ladies carried a Spritzee that would waft a fragrance they liked.
Sprites
Height
0'7.9"
0.2 m
Weight
1.1 lb
0.5 kg
Locations
- Y
Moves
Fairy moves get STAB, and have their type highlighted in green.
Special moves better suit Spritzee's higher Special Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
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Level up: Learned when a Pokémon reaches a certain level. | |||||||||||
— | — | — | — | Sweet Scent | 20 | — | 100% | Lowers the target's evasion by one stage. |
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— | — | — | — | Fairy Wind | 30 | 40 | 100% | Inflicts regular damage with no additional effect. |
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6 | 6 | 6 | 6 | Sweet Kiss | 10 | — | 75% | Confuses the target. |
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8 | 8 | 8 | 8 | Odor Sleuth | 40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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13 | 13 | 13 | 13 | Echoed Voice | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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17 | 17 | 17 | 17 | Calm Mind | 20 | — | — | Raises the user's Special Attack and Special Defense by one stage. |
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21 | 21 | 21 | 21 | Draining Kiss | 10 | 50 | 100% | Drains 75% of the damage inflicted to heal the user. |
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25 | 25 | 25 | 25 | Aromatherapy | 5 | — | — | Cures the entire party of major status effects. |
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29 | 29 | 29 | 29 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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31 | 31 | 31 | 31 | Moonblast | 15 | 95 | 100% | Has a 30% chance to lower the target's Special Attack by one stage. |
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35 | 35 | 35 | 35 | Charm | 20 | — | 100% | Lowers the target's Attack by two stages. |
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38 | 38 | 38 | 38 | Flail | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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42 | 42 | 42 | 42 | Misty Terrain | 10 | — | — | For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves. |
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44 | 44 | 44 | 44 | Skill Swap | 10 | — | — | User and target swap abilities. |
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48 | 48 | 48 | 48 | Psychic | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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50 | 50 | 50 | 50 | Disarming Voice | 15 | 40 | — | Never misses. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||
Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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Disable | 20 | — | 100% | Disables the target's last used move for 1-8 turns. |
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Nasty Plot | 20 | — | — | Raises the user's Special Attack by two stages. |
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Refresh | 20 | — | — | Cleanses the user of a burn, paralysis, or poison. |
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Wish | 10 | — | — | User will recover half its max HP at the end of the next turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Tutor: Can be taught at any time by an NPC. | |||||||||||
After You | 15 | — | — | Makes the target act next this turn. |
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Covet | 25 | 60 | 100% | Takes the target's item. |
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Endeavor | 5 | * | 100% | Lowers the target's HP to equal the user's. |
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Heal Bell | 5 | — | — | Cures the entire party of major status effects. |
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Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
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Magic Coat | 15 | — | — | 4 | Reflects back the first effect move used on the user this turn. |
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Skill Swap | 10 | — | — | User and target swap abilities. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||
04 | 04 | 04 | 04 | Calm Mind | 20 | — | — | Raises the user's Special Attack and Special Defense by one stage. |
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06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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16 | 16 | 16 | 16 | Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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24 | 24 | 24 | 24 | Thunderbolt | 15 | 90 | 100% | Has a 10% chance to paralyze the target. |
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27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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29 | 29 | 29 | 29 | Psychic | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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33 | 33 | 33 | 33 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
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41 | 41 | 41 | 41 | Torment | 15 | — | 100% | Prevents the target from using the same move twice in a row. |
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42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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49 | 49 | 49 | 49 | Echoed Voice | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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53 | 53 | 53 | 53 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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57 | 57 | 57 | 57 | Charge Beam | 10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
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70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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74 | 74 | 74 | 74 | Gyro Ball | 5 | * | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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77 | 77 | 77 | 77 | Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
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85 | 85 | 85 | 85 | Dream Eater | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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91 | 91 | 91 | 91 | Flash Cannon | 10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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92 | 92 | 92 | 92 | Trick Room | 5 | — | — | -7 | For five turns, slower Pokémon will act before faster Pokémon. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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99 | 99 | 99 | 99 | Dazzling Gleam | 10 | 80 | 100% | Inflicts regular damage with no additional effect. |
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100 | 100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |