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Crobat


Main Pokédex page | Flavor text and images

General

Crobat
poison flying

Abilities

Inner Focus
This Pokémon will not Flinch.

Damage Taken

Dex Numbers

Generation
Gold/Silver/Crystal GSC
Red/Blue/Yellow Kanto
169
Gold/Silver/Crystal Johto
39
Ruby/Sapphire/Emerald Hoenn
65
Diamond/Pearl Sinnoh
30

Names

Japanese
クロバット
Romaji
Kurobatto

Flavor

Height
5'10.9" or 1.8 m
Weight
165.3 lb or 75 kg
Species
Bat
Color
purple
Cry
mp3 here
Fire Red/Leaf Green Habitat
Cave
Pawprint

Misc

R/B/Y code
n/a

Breeding

Gender
½ male; ½ female (code: 127 or 0x7f)
Breeding groups
4: Flying
Steps to hatch
3,840
Compatible with
15 families; 31 total Pokémon

In the Wild

Base EXP
204 or 0xcc
Capture rate
90 or 0x5a
Base happiness
70 or 0x46
Growth rate
medium
Effort points
3 Speed
Wild held items
n/a

Evolution Chain

See also: Comparison of this evolution chain

BasicStage 1Stage 2
41 Zubat Base form 42 Golbat Raise to level 22 169 Crobat Happiness

Stats

Stat Base Max Stat %ile
L50 L100
HP
85
192 374 78.3
Attack
90
142 279 70.8
Defense
80
132 259 66.5
Special Attack
70
122 239 55.2
Special Defense
80
132 259 65.7
Speed
130
182 359 98.6
Average
89.2
- - 90.1

Flavor

See also: All versions' flavor text and sprites

Diamond Having four wings enables it to fly faster and more quietly. It turns active when the night comes.

Pearl A Pokémon that gained vastly enhanced flying performance by having its legs turn into wings.

Locations

Sorry, Pearl players! Only Diamond for the moment.

Area Section Level Method

Move List

See also: This list in the move search

See also: Contest list

Crobat's Attack is higher, so it will inflict more damage with physical () moves.

Crobat gets the STAB from poison and flying moves.

Gold/Silver/Crystal Ruby/Sapphire/Emerald Fire Red/Leaf Green Diamond/Pearl Move Type Dmg PP Power Acc.* Pri. Description
-- -- -- Astonish ghost physical 15 30 100% Has a 30% chance to make the target Flinch.
-- Cross Poison poison physical 20 70 100% Has an increased chance for a critical hit and a 10% chance to Poison the target.
-- -- -- -- Leech Life bug physical 15 20 100% Heals the user by half the damage the target receives.
-- -- -- -- Screech normal none 40 -- 85% Lowers the target's Defense by two levels.
-- -- Supersonic normal none 20 -- 55% Confuses the target.
-- 6 -- 5 Supersonic normal none 20 -- 55% Confuses the target.
11 6 9 Astonish ghost physical 15 30 100% Has a 30% chance to make the target Flinch.
11 Supersonic normal none 20 -- 55% Confuses the target.
12 16 16 13 Bite dark physical 25 60 100% Has a 30% chance to make the target Flinch.
21 21 17 Wing Attack flying physical 35 60 100% Inflicts regular damage.
19 28 28 21 Confuse Ray ghost none 10 -- 100% Confuses the target.
35 35 27 Air Cutter flying special 25 55 95% Has an increased chance for a critical hit.
30 Wing Attack flying physical 35 60 100% Inflicts regular damage.
42 42 42 33 Mean Look normal none 5 -- 100% Prevents the target from leaving battle.
49 49 39 Poison Fang poison physical 15 50 100% Has a 30% chance to badly Poison the target.
55 56 56 45 Haze ice none 30 -- 100% Resets all Pokemon's stats, Accuracy, and Evasion.
51 Air Slash flying special 20 75 95% Has a 30% chance to make the target Flinch.
Gold/Silver/Crystal Ruby/Sapphire/Emerald Fire Red/Leaf Green Diamond/Pearl Tutored moves
Emerald Fire Red/Leaf Green Double-Edge normal physical 15 120 100% User receives 1/3 the damage inflicted in recoil.
Emerald Fire Red/Leaf Green Mimic normal none 10 -- 100% Copies the target's last used move.
Emerald Swift normal special 20 60 100% Never misses.
Emerald Fire Red/Leaf Green Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Emerald Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Emerald Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Emerald Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Emerald Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Gold/Silver/Crystal Ruby/Sapphire/Emerald Fire Red/Leaf Green Diamond/Pearl TMs and HMs
Chains 40 40 40 Aerial Ace flying physical 20 60 100% Never misses.
Chains 45 45 45 45 Attract normal none 15 -- 100% Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Chains 78 Captivate normal none 20 -- 100% Lowers the target's Special Attack by two levels if it is the opposite gender.
Chains 03 Curse ????? none 10 -- 100% Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Chains 79 Dark Pulse dark special 15 80 100% Has a 20% chance to make the target Flinch.
Chains H5 Defog flying none 15 -- 0% Lowers the target's Evade. Cancels the effects of Reflect and Light Screen.
Chains 43 Detect fighting none 5 -- 100% 3 Goes first. Prevents any moves from hitting the user this turn.
Chains 32 32 32 32 Double Team normal none 15 -- 100% Raises the user's Evasion.
Chains 20 58 Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Chains 42 42 42 Facade normal physical 20 70 100% Power doubles if user is Burned, Paralyzed, or Poisoned.
Chains H2 H2 H2 H2 Fly flying physical 15 90 95% User flies high into the air, dodging all attacks, and hits next turn.
Chains 21 21 21 21 Frustration normal physical 20 varies 100% Power increases as Happiness decreases, up to a maximum of 102.
Chains 19 19 19 19 Giga Drain grass special 10 60 100% Heals the user by half the damage the target receives.
Chains 68 Giga Impact normal physical 5 150 90% User foregoes its next turn to recharge.
Chains 10 10 10 10 Hidden Power normal special 15 varies 100% Power and type depend upon user's IVs. Power can range from 30 to 70.
Chains 15 15 15 15 Hyper Beam normal special 5 150 90% User foregoes its next turn to recharge.
Chains 83 Natural Gift normal physical 15 varies 100% Power and type depend on the held berry.
Chains 66 Payback dark physical 10 50 100% Inflicts double damage if the user receives damage before using this move.
Chains 88 Pluck flying physical 20 60 100% Inflicts double damage if the user is holding a berry.
Chains 17 17 17 17 Protect normal none 10 -- 0% 3 Goes first. Prevents any moves from hitting the user this turn.
Chains 18 18 18 Rain Dance water none 5 -- 0% Changes the weather to rain for five turns.
Chains 44 44 44 44 Rest psychic none 10 -- 100% User Sleeps, completely healing itself.
Chains 27 27 27 27 Return normal physical 20 varies 100% Power increases with Happiness, up to a maximum of 102.
Chains 51 Roost flying none 10 -- 0% Heals the user by half its max HP.
Chains 43 43 43 Secret Power normal physical 20 70 100% Has a 30% chance to inflict a status effect which depends upon the terrain.
Chains 30 30 30 Shadow Ball ghost special 15 80 100% Has a 20% chance to lower the target's Special Defense.
Chains 35 82 Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Chains 36 36 36 Sludge Bomb poison special 10 90 100% Has a 30% chance to Poison the target.
Chains 49 49 49 Snatch dark none 10 -- 100% 4 Goes first. Steals the target's move, if it is self-targeted.
Chains 13 Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Chains 47 47 47 47 Steel Wing steel physical 25 70 90% Has a 10% chance to raise the user's Defense.
Chains 90 Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Chains 11 11 11 11 Sunny Day fire none 5 -- 0% Changes the weather to sunny for five turns.
Chains 34 87 Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Chains 39 Swift normal special 20 60 100% Never misses.
Chains 12 12 12 Taunt dark none 20 -- 100% For the next two turns, the target can only use moves that inflict damage.
Chains 46 46 46 46 Thief dark physical 10 40 100% Takes the target's item.
Chains 41 41 41 Torment dark none 15 -- 100% Prevents the target from using the same move twice in a row until it leaves battle.
Chains 06 06 06 06 Toxic poison none 10 -- 85% Badly Poisons the target, inflicting more damage every turn.
Chains 89 U-Turn bug physical 20 70 100% User must switch out after attacking.
Chains 81 X-Scissor bug physical 15 80 100% Inflicts regular damage.

Crobat in other Pokédexes