Essentials
Abilities
- Inner Focus
- This Pokemon will not Flinch.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 169
- Johto

- 39
- Hoenn

- 65
- Sinnoh

- 30
- Johto

- 39
Names
- Japanese

- クロバット (kurobatto)
- Official Roomaji

- Crobat
- Korean

- 크로뱃
- Chinese

- 叉字蝠
- French

- Nostenfer
- German

- Iksbat
Training
- Base EXP
-
204
2914 EXP at level - Effort points
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- 3 Speed
- Capture rate
- 90
- Base happiness
- 70
- Growth rate
- medium
- Wild held items
-

None 
None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 79.3 | 343 | 374 | ||
| Attack | 73.0 | 248 | 279 | ||
| Defense | 67.7 | 228 | 259 | ||
| Special Attack | 56.4 | 208 | 239 | ||
| Special Defense | 67.6 | 228 | 259 | ||
| Speed | 98.6 | 328 | 359 | ||
| Total | 88.6 | ||||
Flavor
Flavor Text

- Having four wings enables it to fly faster and more quietly. It turns active when the night comes.

- A Pokémon that gained vastly enhanced flying performance by having its legs turn into wings.

- The transformation of its legs into wings made it better at flying, but more clumsy at walking.

- It flies so silently through the dark on its four wings that it may not be noticed even when nearby.

- The development of wings on its legs enables it to fly fast but also makes it tough to stop and rest.
Sprites
Miscellany
- Species
- Bat
- Color
- purple
- Cry
- download mp3
- Habitat

cave- Pawprint

- Shape
-
Lepidopterous
Height
5'10.9"
1.8 m
Weight
165.3 lb
75.0 kg
Locations
Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||
| — | — | Cross Poison |
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20 | 70 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. |
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| — | — | — | — | — | Screech |
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40 | 0 | 85% | Lowers the target's Defense by two levels. |
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| — | — | — | — | — | Leech Life |
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15 | 20 | 100% | Heals the user by half the damage inflicted. |
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| — | — | — | — | Supersonic |
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20 | 0 | 55% | Confuses the target. |
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| — | — | — | — | Astonish |
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15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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| 6 | 6 | — | 5 | 5 | Supersonic |
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20 | 0 | 55% | Confuses the target. |
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| 11 | 6 | 9 | 9 | Astonish |
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15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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| 11 | Supersonic |
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20 | 0 | 55% | Confuses the target. |
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| 12 | 16 | 16 | 13 | 13 | Bite |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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| 21 | 21 | 17 | 17 | Wing Attack |
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35 | 60 | 100% | Inflicts regular damage with no additional effect. |
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| 19 | 28 | 28 | 21 | 21 | Confuse Ray |
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10 | 0 | 100% | Confuses the target. |
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| 30 | Wing Attack |
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35 | 60 | 100% | Inflicts regular damage with no additional effect. |
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| 35 | 35 | 27 | 27 | Air Cutter |
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25 | 55 | 95% | Has an increased chance for a critical hit. |
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| 42 | 42 | 42 | 33 | 33 | Mean Look |
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5 | 0 | 100% | Prevents the target from leaving battle. |
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| 49 | 49 | 39 | 39 | Poison Fang |
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15 | 50 | 100% | Has a 30% chance to badly poison the target. |
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| 55 | 56 | 56 | 45 | 45 | Haze |
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30 | 0 | 100% | Resets all Pokémon's stats, Accuracy, and Evasion. |
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| 51 | 51 | Air Slash |
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20 | 75 | 95% | Has a 30% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||||
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Air Cutter |
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25 | 55 | 95% | Has an increased chance for a critical hit. |
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Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Heat Wave |
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10 | 100 | 90% | Has a 10% chance to burn the target. |
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Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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Ominous Wind |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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Sky Attack |
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5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Super Fang |
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10 | 1 | 90% | Inflicts damage equal to half the target's HP. |
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Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Swift |
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20 | 60 | 100% | Never misses. |
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Tailwind |
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30 | 0 | 0% | For three turns, friendly Pokémon have doubled Speed. |
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Twister |
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20 | 40 | 100% | Has chance to make the target flinch. |
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Uproar |
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10 | 50 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Zen Headbutt |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||||
| 03 | Curse |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 06 | 06 | 06 | 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 10 | 10 | 10 | 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 13 | Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 12 | 12 | 12 | 12 | Taunt |
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20 | 0 | 100% | For the next few turns, the target can only use damaging moves. |
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| 15 | 15 | 15 | 15 | 15 | Hyper Beam |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 17 | 17 | 17 | 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | 18 | 18 | Rain Dance |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 19 | 19 | 19 | 19 | 19 | Giga Drain |
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10 | 60 | 100% | Heals the user by half the damage inflicted. |
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| 20 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 27 | 27 | 27 | 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 30 | 30 | 30 | 30 | Shadow Ball |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 32 | 32 | 32 | 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 36 | 36 | 36 | 36 | Sludge Bomb |
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10 | 90 | 100% | Has a 30% chance to poison the target. |
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| 40 | 40 | 40 | 40 | Aerial Ace |
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20 | 60 | 100% | Never misses. |
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| 41 | 41 | 41 | 41 | Torment |
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15 | 0 | 100% | Prevents the target from using the same move twice in a row. |
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| 42 | 42 | 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 34 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 35 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 39 | Swift |
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20 | 60 | 100% | Never misses. |
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| 43 | Detect |
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5 | 0 | 100% | 3 | Prevents any moves from hitting the user this turn. |
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| 44 | 44 | 44 | 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | 45 | 45 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | 46 | 46 | 46 | Thief |
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10 | 40 | 100% | Takes the target's item. |
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| 47 | 47 | 47 | 47 | 47 | Steel Wing |
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25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one level. |
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| 49 | 49 | 49 | 49 | Snatch |
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10 | 0 | 100% | 4 | Steals the target's move, if it's self-targeted. |
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| 51 | 51 | Roost |
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10 | 0 | 0% | Heals the user by half its max HP. |
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| 58 | 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 66 | 66 | Payback |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 68 | 68 | Giga Impact |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 78 | 78 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 79 | 79 | Dark Pulse |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| 81 | 81 | X-Scissor |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| 82 | 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 87 | 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 88 | 88 | Pluck |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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| 89 | 89 | U-Turn |
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20 | 70 | 100% | User must switch out after attacking. |
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| 90 | 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H2 | H2 | H2 | H2 | H2 | Fly |
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15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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| H5 | Defog |
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15 | 0 | 0% | Lowers the target's evasion by one level. Removes field effects from the enemy field. |
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½ male, ½ female
