Essentials

Foongus

Foongus

Grass Poison

Abilities

Effect Spore

Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.

Hidden Ability

Regenerator

Heals for 1/3 max HP upon switching out.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric ½
  • Fairy ½
  • Fighting ½
  • Fire 2
  • Flying 2
  • Ghost 1
  • Grass ¼
  • Ground 1
  • Ice 2
  • Normal 1
  • Poison 1
  • Psychic 2
  • Rock 1
  • Steel 1
  • Water ½

Pokédex Numbers

Introduced in
Generation 5
National
590
Original Unova
96 Black, White
Updated Unova
161 Black 2, White 2
Mountain Kalos
53 X, Y

Names

Spanish
Foongus
Italian
Foongus
French
Trompignon
German
Tarnpignon
Japanese
タマゲタケ (tamagetake)

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Grass
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
59 Search:
Effort points
  • 1 HP
Capture rate
190 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 5 50% TinyMushroom TinyMushroom
5% Big Mushroom Big Mushroom
1% BalmMushroom BalmMushroom
Generation 6 nothing

Evolution

Baby Basic Stage 1 Stage 2
Foongus Amoonguss Level up, starting at level 39

Stats

Pctile Min IVs Max IVs
HP
69
53.4 311 342
Attack
55
25.7 178 209
Defense
45
16.8 158 189
Special Attack
55
33.8 178 209
Special Defense
55
31.3 178 209
Speed
15
1.2 98 129
Total
294
12.1

Flavor

Flavor Text

Generation 5
Black

It lures people in with its Poké Ball pattern, then releases poison spores. Why it resembles a Poké Ball is unknown.

White

For some reason, this Pokémon resembles a Poké Ball. They release poison spores to repel those who try to catch them.

Black 2, White 2

It lures Pokémon with its pattern that looks just like a Poké Ball then releases poison spores.

Generation 6
X

It lures people in with its Poké Ball pattern, then releases poison spores. Why it resembles a Poké Ball is unknown.

Y

It lures Pokémon with its pattern that looks just like a Poké Ball, then releases poison spores.

Sprites

Foongus Foongus Foongus Foongus

Miscellany

Species
Mushroom Search:
Color
White Search:
Cry
Footprint
Foongus
Shape
Brachial Search:

Height

Trainer dude

Foongus
2

0'7.9"
0.2 m

Weight

Trainer dudette

Foongus
10

2.2 lb
1.0 kg

Locations

Black Black
White White
Black 2 Black 2
White 2 White 2

Moves

Grass and Poison moves get STAB, and have their type highlighted in green.

Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Absorb Grass special 25 20 100%

Drains half the damage inflicted to heal the user.

6 6 Growth Normal status 20

Raises the user's Attack and Special Attack by one stage.

8 8 Astonish Ghost physical 15 30 100%

Has a 30% chance to make the target flinch.

12 12 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

15 15 Mega Drain Grass special 15 40 100%

Drains half the damage inflicted to heal the user.

18 18 Ingrain Grass status 20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

20 20 Feint Attack Dark physical 20 60

Never misses.

24 24 Sweet Scent Normal status 20 100%

Lowers the target's evasion by one stage.

28 28 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

32 32 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

35 35 Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

39 39 Clear Smog Poison special 15 50

Removes all of the target's stat modifiers.

43 43 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

45 45 Rage Powder Bug status 20 2

Redirects the target's single-target effects to the user for this turn.

50 50 Spore Grass status 15 100%

Puts the target to sleep.

Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

• • Defense Curl Normal status 40

Raises user's Defense by one stage.

• • Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

• • Gastro Acid Poison status 10 100%

Nullifies target's ability until it leaves battle.

• • Growth Normal status 20

Raises the user's Attack and Special Attack by one stage.

• • Poison Powder Poison status 35 75%

Poisons the target.

• • Rollout Rock physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

• • Stun Spore Grass status 30 75%

Paralyzes the target.

Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Black 2, White 2 After You Normal status 15

Makes the target act next this turn.

Black 2, White 2 Foul Play Dark physical 15 95 100%

Calculates damage with the target's attacking stat.

Black 2, White 2 Gastro Acid Poison status 10 100%

Nullifies target's ability until it leaves battle.

Black 2, White 2 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Black 2, White 2 Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

Black 2, White 2 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Black 2, White 2 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Black 2, White 2 Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

Black 2, White 2 Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

09 09 Venoshock Poison special 10 65 100%

Inflicts double damage if the target is Poisoned.

10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

36 36 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

53 53 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

66 66 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

70 70 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96 Nature Power Normal status 20

Uses a move which depends upon the terrain.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links