Essentials
Abilities
- Inner Focus
- This Pokemon will not Flinch.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 42
- Kanto

- 42
- Johto

- 38
- Hoenn

- 64
- Sinnoh

- 29
- Johto

- 38
Names
- Japanese

- ゴルバット (gorubatto)
- Official Roomaji

- Golbat
- Korean

- 골뱃
- Chinese

- 大嘴蝠
- French

- Nosferalto
- German

- Golbat
Training
- Base EXP
-
171
2442 EXP at level - Effort points
-
- 2 Speed
- Capture rate
- 90
- Base happiness
- 70
- Growth rate
- medium
- Wild held items
-

None 
None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
|
|
|
|
Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 68.1 | 323 | 354 | ||
| Attack | 59.6 | 228 | 259 | ||
| Defense | 55.7 | 208 | 239 | ||
| Special Attack | 50.7 | 198 | 229 | ||
| Special Defense | 61.0 | 218 | 249 | ||
| Speed | 79.0 | 248 | 279 | ||
| Total | 58.1 | ||||
Flavor
Flavor Text

- It loves the blood of humans and Pokémon. It flies around at night in search of neck veins.

- Once it starts sucking blood, it does not stop until it is full. It flies at night in search of prey.

- Its sharp fangs puncture the toughest of hides and have small holes for greedily sucking blood.

- However hard its victim’s hide may be, it punctures with sharp fangs and gorges itself with blood.

- It can drink more than 10 ounces of blood at once. If it has too much, it gets heavy and flies clumsily.
Sprites
Miscellany
- Species
- Bat
- Color
- purple
- Cry
- download mp3
- Habitat

cave- Pawprint

- Shape
-
Alar
Height
5'3.0"
1.6 m
Weight
121.3 lb
55.0 kg
Locations
- Red

- Blue

- Yellow

- Diamond

-
- Iron Island, 1F
- Iron Island, B1F left
- Iron Island, B1F right
- Iron Island, B2F left
- Iron Island, B2F right
- Iron Island, B3F
- Lost Tower, 3F
- Lost Tower, 4F
- Lost Tower, 5F
- Mt. Coronet, 2F
- Mt. Coronet, 3F
- Mt. Coronet, 4F
- Mt. Coronet, 5F
- Mt. Coronet, 6F
- Mt. Coronet, 7F
- Mt. Coronet, B1F
- Mt. Coronet, Route 216
- Mt. Coronet, blizzard
- Mt. Coronet, cave
- Mt. Coronet, snowfall
- Route 227
- Snowpoint Temple, 1F
- Snowpoint Temple, B1F
- Snowpoint Temple, B2F
- Snowpoint Temple, B3F
- Snowpoint Temple, B4F
- Snowpoint Temple, B5F
- Stark Mountain
- Stark Mountain, entrance
- Stark Mountain, inside
- Turnback Cave, after pillar 3
- Turnback Cave, before pillar 1
- Turnback Cave, between pillars 1 and 2
- Turnback Cave, between pillars 2 and 3
- Turnback Cave, pillar 1
- Turnback Cave, pillar 2
- Turnback Cave, pillar 3
- Victory Road, 1F
- Victory Road, 2F
- Victory Road, B1F
- Victory Road, inside
- Victory Road, inside B1F
- Victory Road, inside exit
- Pearl

-
- Iron Island, 1F
- Iron Island, B1F left
- Iron Island, B1F right
- Iron Island, B2F left
- Iron Island, B2F right
- Iron Island, B3F
- Lost Tower, 3F
- Lost Tower, 4F
- Lost Tower, 5F
- Mt. Coronet, 2F
- Mt. Coronet, 3F
- Mt. Coronet, 4F
- Mt. Coronet, 5F
- Mt. Coronet, 6F
- Mt. Coronet, 7F
- Mt. Coronet, B1F
- Mt. Coronet, Route 216
- Mt. Coronet, blizzard
- Mt. Coronet, cave
- Mt. Coronet, snowfall
- Route 227
- Snowpoint Temple, 1F
- Snowpoint Temple, B1F
- Snowpoint Temple, B2F
- Snowpoint Temple, B3F
- Snowpoint Temple, B4F
- Snowpoint Temple, B5F
- Stark Mountain
- Stark Mountain, entrance
- Stark Mountain, inside
- Turnback Cave, after pillar 3
- Turnback Cave, before pillar 1
- Turnback Cave, between pillars 1 and 2
- Turnback Cave, between pillars 2 and 3
- Turnback Cave, pillar 1
- Turnback Cave, pillar 2
- Turnback Cave, pillar 3
- Victory Road, 1F
- Victory Road, 2F
- Victory Road, B1F
- Victory Road, inside
- Victory Road, inside B1F
- Victory Road, inside exit
- Platinum

-
- Iron Island, 1F
- Iron Island, B1F left
- Iron Island, B1F right
- Iron Island, B2F left
- Iron Island, B2F right
- Iron Island, B3F
- Lost Tower, 3F
- Lost Tower, 4F
- Lost Tower, 5F
- Mt. Coronet, 2F
- Mt. Coronet, 3F
- Mt. Coronet, 4F
- Mt. Coronet, 5F
- Mt. Coronet, 6F
- Mt. Coronet, 7F
- Mt. Coronet, B1F
- Mt. Coronet, Route 216
- Mt. Coronet, blizzard
- Mt. Coronet, cave
- Mt. Coronet, snowfall
- Oreburgh Tunnel, B1F
- Route 227
- Snowpoint Temple, 1F
- Snowpoint Temple, B1F
- Snowpoint Temple, B2F
- Snowpoint Temple, B3F
- Snowpoint Temple, B4F
- Snowpoint Temple, B5F
- Spring Path
- Stark Mountain
- Stark Mountain, entrance
- Stark Mountain, inside
- Turnback Cave, after pillar 3
- Turnback Cave, before pillar 1
- Turnback Cave, between pillars 1 and 2
- Turnback Cave, between pillars 2 and 3
- Turnback Cave, pillar 1
- Turnback Cave, pillar 2
- Turnback Cave, pillar 3
- Victory Road, 1F
- Victory Road, 2F
- Victory Road, B1F
- Victory Road, inside
- Victory Road, inside B1F
- Victory Road, inside exit
- Heart Gold

-
- Cerulean Cave, 1F
- Cerulean Cave, 2F
- Cerulean Cave, B1F
- Dark Cave, Blackthorn City entrance
- Ice Cave, 1F
- Ice Cave, B1F
- Ice Cave, B2F
- Ice Cave, B3F
- Mt. Mortar, Upper Cave
- Mt. Silver, 1F
- Mt. Silver, 1F top
- Mt. Silver, 2F
- Mt. Silver, 3F
- Mt. Silver, 4F
- Mt. Silver, mountainside
- Mt. Silver, top
- Route 47, inside cave
- Seafoam Islands, 1F
- Seafoam Islands, B1F
- Seafoam Islands, B2F
- Seafoam Islands, B3F
- Seafoam Islands, B4F
- Slowpoke Well, B1F
- Tohjo Falls
- Union Cave, B2F
- Victory Road
- Victory Road, one
- Victory Road, two
- Whirl Islands, B3F
- Whirl Islands, unknown floors A
- Whirl Islands, unknown floors B
- Whirl Islands, unknown floors C
- Soul Silver

-
- Cerulean Cave, 1F
- Cerulean Cave, 2F
- Cerulean Cave, B1F
- Dark Cave, Blackthorn City entrance
- Ice Cave, 1F
- Ice Cave, B1F
- Ice Cave, B2F
- Ice Cave, B3F
- Mt. Mortar, Upper Cave
- Mt. Silver, 1F
- Mt. Silver, 1F top
- Mt. Silver, 2F
- Mt. Silver, 3F
- Mt. Silver, 4F
- Mt. Silver, mountainside
- Mt. Silver, top
- Route 47, inside cave
- Seafoam Islands, 1F
- Seafoam Islands, B1F
- Seafoam Islands, B2F
- Seafoam Islands, B3F
- Seafoam Islands, B4F
- Slowpoke Well, B1F
- Tohjo Falls
- Union Cave, B2F
- Victory Road
- Victory Road, one
- Victory Road, two
- Whirl Islands, B3F
- Whirl Islands, unknown floors A
- Whirl Islands, unknown floors B
- Whirl Islands, unknown floors C
Moves
|
|
![]()
|
![]()
|
![]()
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||
| — | Leech Life |
|
|
15 | 20 | 100% | Heals the user by half the damage inflicted. |
||||||
| — | — | — | — | — | — | Screech |
|
|
40 | 0 | 85% | Lowers the target's Defense by two levels. |
|
| — | Bite |
|
|
25 | 60 | 100% | Has a 30% chance to make the target flinch. |
||||||
| — | — | — | — | — | Leech Life |
|
|
15 | 20 | 100% | Heals the user by half the damage inflicted. |
||
| 10 | — | — | — | — | Supersonic |
|
|
20 | 0 | 55% | Confuses the target. |
||
| — | — | — | — | Astonish |
|
|
15 | 30 | 100% | Has a 30% chance to make the target flinch. |
|||
| 6 | 6 | — | 5 | 5 | Supersonic |
|
|
20 | 0 | 55% | Confuses the target. |
||
| 11 | 6 | 9 | 9 | Astonish |
|
|
15 | 30 | 100% | Has a 30% chance to make the target flinch. |
|||
| 11 | Supersonic |
|
|
20 | 0 | 55% | Confuses the target. |
||||||
| 15 | 12 | 16 | 16 | 13 | 13 | Bite |
|
|
25 | 60 | 100% | Has a 30% chance to make the target flinch. |
|
| 21 | 21 | 17 | 17 | Wing Attack |
|
|
35 | 60 | 100% | Inflicts regular damage with no additional effect. |
|||
| 21 | 19 | 28 | 28 | 21 | 21 | Confuse Ray |
|
|
10 | 0 | 100% | Confuses the target. |
|
| 32 | 30 | Wing Attack |
|
|
35 | 60 | 100% | Inflicts regular damage with no additional effect. |
|||||
| 35 | 35 | 27 | 27 | Air Cutter |
|
|
25 | 55 | 95% | Has an increased chance for a critical hit. |
|||
| 42 | 42 | 42 | 33 | 33 | Mean Look |
|
|
5 | 0 | 100% | Prevents the target from leaving battle. |
||
| 49 | 49 | 39 | 39 | Poison Fang |
|
|
15 | 50 | 100% | Has a 30% chance to badly poison the target. |
|||
| 43 | 55 | 56 | 56 | 45 | 45 | Haze |
|
|
30 | 0 | 100% | Resets all Pokémon's stats, Accuracy, and Evasion. |
|
| 51 | 51 | Air Slash |
|
|
20 | 75 | 95% | Has a 30% chance to make the target flinch. |
|||||
|
|
![]()
|
![]()
|
![]()
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||||
|
![]()
|
|
![]()
|
Air Cutter |
|
|
25 | 55 | 95% | Has an increased chance for a critical hit. |
|||
|
![]()
|
|
![]()
|
Double-Edge |
|
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|||
|
![]()
|
|
![]()
|
Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
||
|
![]()
|
|
![]()
|
Heat Wave |
|
|
10 | 100 | 90% | Has a 10% chance to burn the target. |
|||
|
![]()
|
|
![]()
|
Mimic |
|
|
10 | 0 | 100% | Copies the target's last used move. |
|||
|
![]()
|
|
![]()
|
Ominous Wind |
|
|
5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
|||
|
![]()
|
|
![]()
|
Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||
|
![]()
|
|
![]()
|
Snore |
|
|
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|||
|
![]()
|
|
![]()
|
Substitute |
|
|
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
|
![]()
|
|
![]()
|
Super Fang |
|
|
10 | 1 | 90% | Inflicts damage equal to half the target's HP. |
|||
|
![]()
|
|
![]()
|
Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
|||
|
![]()
|
|
![]()
|
Swift |
|
|
20 | 60 | 100% | Never misses. |
|||
|
![]()
|
|
![]()
|
Tailwind |
|
|
30 | 0 | 0% | For three turns, friendly Pokémon have doubled Speed. |
|||
|
![]()
|
|
![]()
|
Twister |
|
|
20 | 40 | 100% | Has chance to make the target flinch. |
|||
|
![]()
|
|
![]()
|
Uproar |
|
|
10 | 50 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
|||
|
![]()
|
|
![]()
|
Zen Headbutt |
|
|
15 | 80 | 90% | Has a 20% chance to make the target flinch. |
|||
|
|
![]()
|
![]()
|
![]()
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||||
| 03 | Curse |
|
|
10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
||||||
| 02 | Razor Wind |
|
|
10 | 80 | 100% | Requires a turn to charge before attacking. |
||||||
| 04 | Whirlwind |
|
|
20 | 0 | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
|||||
| 06 | 06 | 06 | 06 | 06 | 06 | Toxic |
|
|
10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
|
| 10 | 10 | 10 | 10 | 10 | Hidden Power |
|
|
15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
||
| 11 | 11 | 11 | 11 | 11 | Sunny Day |
|
|
5 | 0 | 0% | Changes the weather to sunny for five turns. |
||
| 13 | Snore |
|
|
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
||||||
| 12 | 12 | 12 | 12 | Taunt |
|
|
20 | 0 | 100% | For the next few turns, the target can only use damaging moves. |
|||
| 09 | Take Down |
|
|
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
||||||
| 10 | Double-Edge |
|
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
||||||
| 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam |
|
|
5 | 150 | 90% | User foregoes its next turn to recharge. |
|
| 20 | Rage |
|
|
20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one level. |
||||||
| 21 | Mega Drain |
|
|
15 | 40 | 100% | Heals the user by half the damage inflicted. |
||||||
| 31 | Mimic |
|
|
10 | 0 | 100% | Copies the target's last used move. |
||||||
| 17 | 17 | 17 | 17 | 17 | Protect |
|
|
10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
|
| 18 | 18 | 18 | 18 | Rain Dance |
|
|
5 | 0 | 0% | Changes the weather to rain for five turns. |
|||
| 19 | 19 | 19 | 19 | 19 | Giga Drain |
|
|
10 | 60 | 100% | Heals the user by half the damage inflicted. |
||
| 20 | Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
|||||
| 21 | 21 | 21 | 21 | 21 | Frustration |
|
|
20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
||
| 27 | 27 | 27 | 27 | 27 | Return |
|
|
20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
||
| 30 | 30 | 30 | 30 | Shadow Ball |
|
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
|||
| 32 | 32 | 32 | 32 | 32 | 32 | Double Team |
|
|
15 | 0 | 100% | Raises the user's Evasion by one level. |
|
| 36 | 36 | 36 | 36 | Sludge Bomb |
|
|
10 | 90 | 100% | Has a 30% chance to poison the target. |
|||
| 40 | 40 | 40 | 40 | Aerial Ace |
|
|
20 | 60 | 100% | Never misses. |
|||
| 41 | 41 | 41 | 41 | Torment |
|
|
15 | 0 | 100% | Prevents the target from using the same move twice in a row. |
|||
| 42 | 42 | 42 | 42 | Facade |
|
|
20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|||
| 43 | 43 | 43 | 43 | Secret Power |
|
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|||
| 34 | Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
||||||
| 35 | Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||||
| 34 | Bide |
|
|
10 | 1 | 100% | 1 | User waits for 2-3 turns, then hits back for twice the damage it took. |
|||||
| 39 | 39 | Swift |
|
|
20 | 60 | 100% | Never misses. |
|||||
| 43 | Detect |
|
|
5 | 0 | 100% | 3 | Prevents any moves from hitting the user this turn. |
|||||
| 44 | 44 | 44 | 44 | 44 | 44 | Rest |
|
|
10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
|
| 45 | 45 | 45 | 45 | 45 | Attract |
|
|
15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
||
| 46 | 46 | 46 | 46 | 46 | Thief |
|
|
10 | 40 | 100% | Takes the target's item. |
||
| 47 | 47 | 47 | 47 | 47 | Steel Wing |
|
|
25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one level. |
||
| 49 | 49 | 49 | 49 | Snatch |
|
|
10 | 0 | 100% | 4 | Steals the target's move, if it's self-targeted. |
||
| 51 | 51 | Roost |
|
|
10 | 0 | 0% | Heals the user by half its max HP. |
|||||
| 58 | 58 | Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
||||
| 66 | 66 | Payback |
|
|
10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
|||||
| 68 | 68 | Giga Impact |
|
|
5 | 150 | 90% | User foregoes its next turn to recharge. |
|||||
| 78 | 78 | Captivate |
|
|
20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
|||||
| 82 | 82 | Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||
| 83 | 83 | Natural Gift |
|
|
15 | 1 | 100% | Power and type depend on the held berry. |
|||||
| 87 | 87 | Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
|||||
| 88 | 88 | Pluck |
|
|
20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
|||||
| 89 | 89 | U-Turn |
|
|
20 | 70 | 100% | User must switch out after attacking. |
|||||
| 50 | 90 | 90 | Substitute |
|
|
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
||||
| H2 | H2 | Fly |
|
|
15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
|||||
| H5 | Defog |
|
|
15 | 0 | 0% | Lowers the target's evasion by one level. Removes field effects from the enemy field. |
||||||



















½ male, ½ female

