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Ninjask


Main Pokédex page | Flavor text and images

General

Ninjask
bug flying

Abilities

Speed Boost
This Pokémon's Speed rises one level every turn.

Damage Taken

Dex Numbers

Generation
Ruby/Sapphire/Emerald RSE
Red/Blue/Yellow Kanto
291
Gold/Silver/Crystal Johto
n/a
Ruby/Sapphire/Emerald Hoenn
43
Diamond/Pearl Sinnoh
n/a

Names

Japanese
テッカニン
Romaji
Tekkanin

Flavor

Height
2'7.5" or 0.8 m
Weight
26.5 lb or 12 kg
Species
Ninja
Color
yellow
Cry
mp3 here
Fire Red/Leaf Green Habitat
Forest
Pawprint

Misc

R/B/Y code
n/a

Breeding

Gender
½ male; ½ female (code: 127 or 0x7f)
Breeding groups
3: Bug
Steps to hatch
3,840
Compatible with
25 families; 50 total Pokémon

In the Wild

Base EXP
155 or 0x9b
Capture rate
120 or 0x78
Base happiness
70 or 0x46
Growth rate
superfast
Effort points
2 Speed
Wild held items
n/a

Evolution Chain

See also: Comparison of this evolution chain

BasicStage 1
290 Nincada Base form 291 Ninjask Raise to level 20
292 Shedinja Appears in an empty belt slot after you get a Ninjask by evolution

Stats

Stat Base Max Stat %ile
L50 L100
HP
61
168 326 45.8
Attack
90
142 279 70.8
Defense
45
97 189 18.5
Special Attack
50
102 199 27.8
Special Defense
50
102 199 22.7
Speed
160
212 419 99.8
Average
76
- - 60

Flavor

See also: All versions' flavor text and sprites

Diamond/Pearl Because it moves so quickly, it sometimes becomes unseeable. It congregates around tree sap.

Locations

Sorry, Pearl players! Only Diamond for the moment.

Area Section Level Method

Move List

See also: This list in the move search

See also: Contest list

Ninjask's Attack is higher, so it will inflict more damage with physical () moves.

Ninjask gets the STAB from bug and flying moves.

Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl Move Type Dmg PP Power Acc.* Pri. Description
-- Bug Bite bug physical 20 60 100% Inflicts double damage if the user is holding a berry.
-- -- Harden normal none 30 -- 100% Raises the user's Defense.
-- -- Leech Life bug physical 15 20 100% Heals the user by half the damage the target receives.
-- -- Sand-Attack ground none 15 -- 100% Lowers the target's Accuracy.
-- -- Scratch normal physical 35 40 100% Inflicts regular damage.
5 5 Leech Life bug physical 15 20 100% Heals the user by half the damage the target receives.
9 9 Sand-Attack ground none 15 -- 100% Lowers the target's Accuracy.
14 14 Fury Swipes normal physical 15 18 80% Hits 2-5 times in one turn.
19 19 Mind Reader normal none 40 -- 100% Ensures that the user's next move will hit the target.
20 20 Double Team normal none 15 -- 100% Raises the user's Evasion.
20 20 Fury Cutter bug physical 20 10 95% Power doubles every turn this move is used in succession after the first, maxing out after five turns.
20 20 Screech normal none 40 -- 85% Lowers the target's Defense by two levels.
25 25 Swords Dance normal none 30 -- 100% Raises the user's Attack by two levels.
31 31 Slash normal physical 20 70 100% Has an increased chance for a critical hit.
38 38 Agility psychic none 30 -- 100% Raises the user's Speed by two levels.
45 45 Baton Pass normal none 40 -- 100% Allows the trainer to switch out the user and pass effects along to its replacement.
52 X-Scissor bug physical 15 80 100% Inflicts regular damage.
Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl Tutored moves
EmeraldFire Red/Leaf Green Swords Dance normal none 30 -- 100% Raises the user's Attack by two levels.
EmeraldFire Red/Leaf Green Double-Edge normal physical 15 120 100% User receives 1/3 the damage inflicted in recoil.
EmeraldFire Red/Leaf Green Mimic normal none 10 -- 100% Copies the target's last used move.
Emerald Swift normal special 20 60 100% Never misses.
EmeraldFire Red/Leaf Green Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Emerald Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Emerald Mud-Slap ground special 10 20 100% Has a 100% chance to lower the target's Accuracy.
Emerald Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Emerald Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Emerald Fury Cutter bug physical 20 10 95% Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Emerald Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl TMs and HMs
Chains 40 40 Aerial Ace flying physical 20 60 100% Never misses.
Chains 45 45 Attract normal none 15 -- 100% Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Chains 78 Captivate normal none 20 -- 100% Lowers the target's Special Attack by two levels if it is the opposite gender.
Chains H1 H1 Cut normal physical 30 50 95% Inflicts regular damage.
Chains H5 Defog flying none 15 -- 0% Lowers the target's Evade. Cancels the effects of Reflect and Light Screen.
Chains 28 28 Dig ground physical 10 80 100% User digs underground, dodging all attacks, and hits next turn.
Chains 32 32 Double Team normal none 15 -- 100% Raises the user's Evasion.
Chains 58 Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Chains 42 42 Facade normal physical 20 70 100% Power doubles if user is Burned, Paralyzed, or Poisoned.
Chains 54 False Swipe normal physical 40 40 100% Cannot lower the target's HP below 1.
Chains H5 70 Flash normal none 20 -- 100% Lowers the target's Accuracy.
Chains 21 21 Frustration normal physical 20 varies 100% Power increases as Happiness decreases, up to a maximum of 102.
Chains 19 19 Giga Drain grass special 10 60 100% Heals the user by half the damage the target receives.
Chains 68 Giga Impact normal physical 5 150 90% User foregoes its next turn to recharge.
Chains 10 10 Hidden Power normal special 15 varies 100% Power and type depend upon user's IVs. Power can range from 30 to 70.
Chains 15 15 Hyper Beam normal special 5 150 90% User foregoes its next turn to recharge.
Chains 83 Natural Gift normal physical 15 varies 100% Power and type depend on the held berry.
Chains 17 17 Protect normal none 10 -- 0% 3 Goes first. Prevents any moves from hitting the user this turn.
Chains 44 44 Rest psychic none 10 -- 100% User Sleeps, completely healing itself.
Chains 27 27 Return normal physical 20 varies 100% Power increases with Happiness, up to a maximum of 102.
Chains 51 Roost flying none 10 -- 0% Heals the user by half its max HP.
Chains 37 37 Sandstorm rock none 10 -- 100% Changes the weather to a sandstorm for five turns.
Chains 43 43 Secret Power normal physical 20 70 100% Has a 30% chance to inflict a status effect which depends upon the terrain.
Chains 30 30 Shadow Ball ghost special 15 80 100% Has a 20% chance to lower the target's Special Defense.
Chains 62 Silver Wind bug special 5 60 100% Has a 10% chance to raise all of the user's stats.
Chains 82 Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Chains 22 22 SolarBeam grass special 10 120 100% Requires a turn to charge before attacking.
Chains 90 Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Chains 11 11 Sunny Day fire none 5 -- 0% Changes the weather to sunny for five turns.
Chains 87 Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Chains 75 Swords Dance normal none 30 -- 100% Raises the user's Attack by two levels.
Chains 46 46 Thief dark physical 10 40 100% Takes the target's item.
Chains 06 06 Toxic poison none 10 -- 85% Badly Poisons the target, inflicting more damage every turn.
Chains 89 U-Turn bug physical 20 70 100% User must switch out after attacking.
Chains 81 X-Scissor bug physical 15 80 100% Inflicts regular damage.

Ninjask in other Pokédexes