Essentials
Abilities
- Insomnia
- This Pokemon cannot become Asleep.
- Keen Eye
- This Pokemon cannot have its Accuracy lowered.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 164
- Johto

- 16
- Sinnoh

- 107
- Johto

- 16
Names
- Japanese

- ヨルノズク (yorunozuku)
- Official Roomaji

- Yorunozuku
- Korean

- 야부엉
- Chinese

- 貓頭夜鷹
- French

- Noarfang
- German

- Noctuh
Training
- Base EXP
-
162
2314 EXP at level - Effort points
-
- 2 HP
- Capture rate
- 90
- Base happiness
- 70
- Growth rate
- medium
- Wild held items
-

None 
None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 90.4 | 373 | 404 | ||
| Attack | 22.7 | 168 | 199 | ||
| Defense | 27.7 | 168 | 199 | ||
| Special Attack | 63.3 | 220 | 251 | ||
| Special Defense | 83.8 | 260 | 291 | ||
| Speed | 57.4 | 208 | 239 | ||
| Total | 55.0 | ||||
Flavor
Flavor Text

- Its eyes are special. They can pick out objects as long as there is the tiniest amount of light.

- If it flips its head upside down, it’s a sign that it is engaged in very complex thinking.

- Its eyes are specially developed to enable it to see clearly even in murky darkness and minimal light.

- Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark.

- When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power.
Sprites
Miscellany
- Species
- Owl
- Color
- brown
- Cry
- download mp3
- Habitat

forest- Pawprint

- Shape
-
Alar
Height
5'3.0"
1.6 m
Weight
89.9 lb
40.8 kg
Locations
- Diamond

- Pearl

- Platinum

- Heart Gold

- Soul Silver

Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||
| — | — | — | Sky Attack |
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5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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| — | — | — | — | — | Tackle |
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35 | 35 | 95% | Inflicts regular damage with no additional effect. |
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| — | — | — | — | — | Growl |
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40 | 0 | 100% | Lowers the target's Attack by one level. |
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| — | — | — | — | — | Foresight |
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40 | 0 | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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| — | — | — | Hypnosis |
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20 | 0 | 70% | Puts the target to sleep. |
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| — | — | Peck |
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35 | 35 | 100% | Inflicts regular damage with no additional effect. |
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| 6 | 6 | 5 | Foresight |
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40 | 0 | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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| 9 | 5 | 5 | Hypnosis |
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20 | 0 | 70% | Puts the target to sleep. |
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| 11 | 11 | 13 | 9 | 9 | Peck |
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35 | 35 | 100% | Inflicts regular damage with no additional effect. |
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| 16 | 16 | Hypnosis |
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20 | 0 | 70% | Puts the target to sleep. |
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| 13 | 13 | Uproar |
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10 | 50 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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| 25 | 25 | 17 | 17 | 17 | Reflect |
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20 | 0 | 100% | Reduces damage from physical attacks by half. |
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| 22 | 22 | 22 | Confusion |
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25 | 50 | 100% | Has a 10% chance to confuse the target. |
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| 33 | 33 | 27 | 27 | 27 | Take Down |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 41 | 41 | Confusion |
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25 | 50 | 100% | Has a 10% chance to confuse the target. |
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| 32 | 32 | 32 | Air Slash |
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20 | 75 | 95% | Has a 30% chance to make the target flinch. |
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| 37 | 37 | 37 | Zen Headbutt |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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| 42 | 42 | 42 | Extrasensory |
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30 | 80 | 100% | Has a 10% chance to make the target flinch. |
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| 47 | 47 | 47 | Psycho Shift |
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10 | 0 | 90% | Transfers the user's major status effect to the target. |
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| 52 | 52 | 52 | Roost |
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10 | 0 | 0% | Heals the user by half its max HP. |
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| 57 | 57 | 57 | 57 | 57 | Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||||
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Air Cutter |
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25 | 55 | 95% | Has an increased chance for a critical hit. |
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Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Heat Wave |
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10 | 100 | 90% | Has a 10% chance to burn the target. |
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Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Ominous Wind |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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Role Play |
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10 | 0 | 100% | Copies the target's ability. |
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Sky Attack |
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5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Swift |
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20 | 60 | 100% | Never misses. |
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Tailwind |
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30 | 0 | 0% | For three turns, friendly Pokémon have doubled Speed. |
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Twister |
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20 | 40 | 100% | Has chance to make the target flinch. |
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Uproar |
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10 | 50 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Zen Headbutt |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||||
| 03 | Curse |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 06 | 06 | 06 | 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 10 | 10 | 10 | 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 13 | Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 15 | 15 | 15 | 15 | 15 | Hyper Beam |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 17 | 17 | 17 | 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 20 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 18 | 18 | 18 | 18 | Rain Dance |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 21 | 21 | 21 | 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 27 | 27 | 27 | 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 31 | Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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| 29 | 29 | 29 | 29 | Psychic |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 30 | 30 | 30 | 30 | Shadow Ball |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 32 | 32 | 32 | 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 34 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 35 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 39 | Swift |
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20 | 60 | 100% | Never misses. |
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| 42 | Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 43 | Detect |
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5 | 0 | 100% | 3 | Prevents any moves from hitting the user this turn. |
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| 33 | 33 | 33 | 33 | Reflect |
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20 | 0 | 100% | Reduces damage from physical attacks by half. |
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| 40 | 40 | 40 | 40 | Aerial Ace |
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20 | 60 | 100% | Never misses. |
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| 42 | 42 | 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | 44 | 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | 45 | 45 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | 46 | 46 | 46 | Thief |
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10 | 40 | 100% | Takes the target's item. |
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| 47 | 47 | 47 | 47 | 47 | Steel Wing |
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25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one level. |
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| 51 | 51 | 51 | Roost |
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10 | 0 | 0% | Heals the user by half its max HP. |
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| 58 | 58 | 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 62 | 62 | 62 | Silver Wind |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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| 67 | 67 | 67 | Recycle |
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10 | 0 | 100% | User recovers the item it last used up. |
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| 68 | 68 | 68 | Giga Impact |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 77 | 77 | 77 | Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 78 | 78 | 78 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 82 | 82 | 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 85 | 85 | 85 | Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 87 | 87 | 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 88 | 88 | 88 | Pluck |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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| 90 | 90 | 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 50 | Nightmare |
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15 | 0 | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
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| H2 | H2 | H2 | H2 | H2 | Fly |
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15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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| H5 | H5 | Defog |
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15 | 0 | 0% | Lowers the target's evasion by one level. Removes field effects from the enemy field. |
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| H5 | H5 | Flash |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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½ male, ½ female


