Essentials

Magcargo

Magcargo

fire rock

Abilities

Magma Armor
This Pokemon cannot become Frozen.
Flame Body
Enemy Pokemon have a 30% chance of becoming Burned every time they touch this Pokemon.

Damage Taken

  • bug ½
  • dark 1
  • dragon 1
  • electric 1
  • fighting 2
  • fire ¼
  • flying ½
  • ghost 1
  • grass 1
  • ground 4
  • ice ½
  • normal ½
  • poison ½
  • psychic 1
  • rock 2
  • steel 1
  • water 4
  • ??? 1

Pokédex Numbers

Introduced in
Generation 2
National
219
Johto Generation 2
212
Hoenn Generation 3
104
Johto Generation 4
217

Names

Japanese
マグカルゴ (magukarugo)
Official Roomaji
Magcargot
Korean
마그카르고
Chinese
熔岩蝸牛
French
Volcaropod
German
Magcargo

Breeding

Gender
½ male, ½ female
Egg groups
  • Indeterminate
Steps to hatch
5120

Compatibility

  • Grimer
  • Gastly
  • Koffing
  • Misdreavus
  • Wobbuffet
  • Slugma
  • Ralts
  • Gulpin
  • Castform
  • Shuppet
  • Duskull
  • Chimecho
  • Shellos
  • Drifloon
  • Spiritomb

Training

Base EXP
154
2200 EXP at level
Effort points
  • 2 Defense
Capture rate
75
Base happiness
70
Growth rate
medium
Wild held items

Generation 3

None

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
SlugmaSlugma Magcargo Magcargo Level up: 38

Stats

Pctile Min IVs Max IVs
HP
50
26.4 273 304
Attack
50
22.7 168 199
Defense
120
93.7 308 339
Special Attack
80
66.4 228 259
Special Defense
80
67.6 228 259
Speed
30
8.4 128 159
Total
410
46.8

Flavor

Flavor Text

Diamond
Its body temperature is roughly 18,000 degrees F. Flames spout from gaps in its hardened shell.
Pearl
Its body temperature is roughly 18,000 degrees F. Flames spout from gaps in its hardened shell.
Platinum
Its body temperature is roughly 18,000 degrees F. Flames spout from gaps in its hardened shell.
Heart Gold
The shell on its back is just skin that has cooled and hardened. It breaks easily with a slight touch.
Soul Silver
Its brittle shell occasionally spouts intense flames that circulate throughout its body.

Sprites

Magcargo Magcargo Magcargo Magcargo

Miscellany

Species
Lava
Color
red
Cry
download mp3
Habitat Generation 3
mountain
Pawprint
Magcargo
Shape
Caudal

Height

Trainer dude

Magcargo
8

2'7.5"
0.8 m

Weight

Trainer dudette

Magcargo
550

121.3 lb
55.0 kg

Locations

Diamond Diamond
Pearl Pearl
Platinum Platinum

Moves

Generation 2 Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Yawn normal None 10 0 100%

Target sleeps at the end of the next turn.

Smog poison Special 20 20 70%

Has a 40% chance to poison the target.

Ember fire Special 25 40 100%

Has a 10% chance to burn the target.

Rock Throw rock Physical 15 50 90%

Inflicts regular damage with no additional effect.

8 8 8 Ember fire Special 25 40 100%

Has a 10% chance to burn the target.

15 15 11 Rock Throw rock Physical 15 50 90%

Inflicts regular damage with no additional effect.

22 22 16 Harden normal None 30 0 100%

Raises the user's Defense by one level.

23 Recover normal None 10 0 100%

Heals the user by half its max HP.

26 AncientPower rock Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

29 29 31 Amnesia psychic None 20 0 100%

Raises the user's Special Defense by two levels.

40 Lava Plume fire Special 15 80 100%

Has a 30% chance to burn the target.

36 36 Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

48 48 45 Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

60 60 52 Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

61 Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

66 Earth Power ground Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

Generation 2 Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver AncientPower rock Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Earth Power ground Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Heat Wave fire Special 10 100 90%

Has a 10% chance to burn the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Iron Defense steel None 15 0 100%

Raises the user's Defense by two levels.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Pain Split normal None 20 0 0%

Sets the user's and targets's HP to the average of their current HP.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Rollout rock Physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Generation 2 Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

04 Rollout rock Physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

08 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

15 15 15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

16 16 Light Screen psychic None 30 0 100%

Reduces damage from special attacks by 50% for five turns..

17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

22 SolarBeam grass Special 10 120 100%

Requires a turn to charge before attacking.

26 26 26 Earthquake ground Physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

31 Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

33 33 Reflect psychic None 20 0 100%

Reduces damage from physical attacks by half.

35 35 Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

37 37 Sandstorm rock None 10 0 100%

Changes the weather to a sandstorm for five turns.

38 38 38 Fire Blast fire Special 5 120 85%

Has a 10% chance to burn the target.

40 Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

39 39 Rock Tomb rock Physical 10 50 80%

Has a 100% chance to lower the target's Speed by one level.

42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50 50 Overheat fire Special 5 140 90%

Lowers the user's Special Attack by two levels after inflicting damage.

58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

61 Will-O-Wisp fire None 15 0 75%

Burns the target.

64 Explosion normal Physical 5 250 100%

Inflicts double damage. User faints.

68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

69 Rock Polish rock None 20 0 0%

Raises the user's Speed by two levels.

71 Stone Edge rock Physical 5 100 80%

Has an increased chance for a critical hit.

74 Gyro Ball steel Physical 5 1 100%

Power raises when the user has lower Speed, up to a maximum of 150.

76 Stealth Rock rock None 20 0 0%

Causes damage when opposing Pokémon switch in.

78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

80 Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4 H4 H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

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