Essentials

Koffing

Koffing

poison

Abilities

Levitate
This Pokemon does not take damage from Ground moves.

Damage Taken

  • bug ½
  • dark 1
  • dragon 1
  • electric 1
  • fighting ½
  • fire 1
  • flying 1
  • ghost 1
  • grass ½
  • ground 2
  • ice 1
  • normal 1
  • poison ½
  • psychic 2
  • rock 1
  • steel 1
  • water 1
  • ??? 1

Pokédex Numbers

Introduced in
Generation 1
National
109
Kanto Generation 1
109
Johto Generation 2
114
Hoenn Generation 3
108
Johto Generation 4
115

Names

Japanese
ドガース (dogaasu)
Official Roomaji
Dogars
Korean
또가스
Chinese
瓦斯彈
French
Smogo
German
Smogon

Breeding

Gender
½ male, ½ female
Egg groups
  • Indeterminate
Steps to hatch
5120

Compatibility

  • Grimer
  • Gastly
  • Koffing
  • Misdreavus
  • Wobbuffet
  • Slugma
  • Ralts
  • Gulpin
  • Castform
  • Shuppet
  • Duskull
  • Chimecho
  • Shellos
  • Drifloon
  • Spiritomb

Training

Base EXP
114
1628 EXP at level
Effort points
  • 1 Defense
Capture rate
190
Base happiness
70
Growth rate
medium
Wild held items

Generation 3

EmeraldSapphireRuby 5% Smoke BallSmoke Ball
Leaf GreenFire Red None

Generation 4

5% Smoke BallSmoke Ball

Evolution

Baby Basic Stage 1 Stage 2
Koffing Koffing WeezingWeezing Level up: 35

Stats

Pctile Min IVs Max IVs
HP
40
11.9 253 284
Attack
65
40.4 198 229
Defense
95
79.9 258 289
Special Attack
60
42.4 188 219
Special Defense
45
19.1 158 189
Speed
35
13.9 138 169
Total
340
31.2

Flavor

Flavor Text

Diamond
Lighter-than-air gases in its body keep it aloft. The gases not only smell, they are also explosive.
Pearl
Lighter-than-air gases in its body keep it aloft. The gases not only smell, they are also explosive.
Platinum
Lighter-than-air gases in its body keep it aloft. The gases not only smell, they are also explosive.
Heart Gold
Its thin, filmy body is filled with gases that cause constant sniffles, coughs and teary eyes.
Soul Silver
The poisonous gases it contains are a little bit lighter than air, keeping it slightly airborne.

Sprites

Koffing Koffing Koffing Koffing

Miscellany

Species
Poison Gas
Color
purple
Cry
download mp3
Habitat Generation 3
urban
Pawprint
Koffing
Shape
Pomaceous

Height

Trainer dude

Koffing
6

1'11.6"
0.6 m

Weight

Trainer dudette

Koffing
10

2.2 lb
1.0 kg

Locations

Red Red
Blue Blue
Platinum Platinum
Heart Gold Heart Gold
Soul Silver Soul Silver

Moves

Generation 1 Generation 2 Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Poison Gas poison None 40 0 55%

Poisons the target.

Tackle normal Physical 35 35 95%

Inflicts regular damage with no additional effect.

9 9 6 Smog poison Special 20 20 70%

Has a 40% chance to poison the target.

10 SmokeScreen normal None 20 0 100%

Lowers the target's Accuracy by one level.

15 Assurance dark Physical 10 50 100%

Power is doubled if the target has already received damage this turn.

17 17 19 Selfdestruct normal Physical 5 200 100%

Inflicts double damage. User faints.

32 21 21 24 Sludge poison Special 20 65 100%

Has a 30% chance to poison the target.

28 Haze ice None 30 0 100%

Resets all Pokémon's stats, Accuracy, and Evasion.

33 Gyro Ball steel Physical 5 1 100%

Power raises when the user has lower Speed, up to a maximum of 150.

37 25 25 SmokeScreen normal None 20 0 100%

Lowers the target's Accuracy by one level.

40 Selfdestruct normal Physical 5 200 100%

Inflicts double damage. User faints.

45 33 33 Haze ice None 30 0 100%

Resets all Pokémon's stats, Accuracy, and Evasion.

48 41 41 37 Explosion normal Physical 5 250 100%

Inflicts double damage. User faints.

42 Sludge Bomb poison Special 10 90 100%

Has a 30% chance to poison the target.

45 45 46 Destiny Bond ghost None 5 0 100%

If the user faints this turn, the target automatically will, too.

49 51 Memento dark None 10 0 100%

Lowers the target's Attack and Special Attack by two levels. User faints.

Generation 1 Generation 2 Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Destiny Bond ghost None 5 0 100%

If the user faints this turn, the target automatically will, too.

Grudge ghost None 5 0 100%

When the user faints, the PP of the move that fainted it will be reduced to 0.

Pain Split normal None 20 0 0%

Sets the user's and targets's HP to the average of their current HP.

Psybeam psychic Special 20 65 100%

Has a 10% chance to confuse the target.

Psywave psychic Special 15 1 80%

Inflicts damage between 50% and 150% of the user's level.

Screech normal None 40 0 85%

Lowers the target's Defense by two levels.

Spite ghost None 10 0 100%

Lowers the PP of the target's last used move by 4.

Will-O-Wisp fire None 15 0 75%

Burns the target.

Generation 1 Generation 2 Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Explosion normal Physical 5 250 100%

Inflicts double damage. User faints.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Pain Split normal None 20 0 0%

Sets the user's and targets's HP to the average of their current HP.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Rollout rock Physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Spite ghost None 10 0 100%

Lowers the PP of the target's last used move by 4.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Thunderbolt electric Special 15 95 100%

Has a 10% chance to paralyze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Uproar normal Special 10 50 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Generation 1 Generation 2 Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

04 Rollout rock Physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

06 06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

20 Rage normal Physical 20 20 100%

If the user is hit after using this move, its Attack rises by one level.

07 Zap Cannon electric Special 5 120 50%

Has a 100% chance to paralyze the target.

10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

12 12 Taunt dark None 20 0 100%

For the next few turns, the target can only use damaging moves.

17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

24 24 24 Thunderbolt electric Special 15 95 100%

Has a 10% chance to paralyze the target.

25 25 25 25 Thunder electric Special 10 120 70%

Has a 30% chance to paralyze the target.

31 Mimic normal None 10 0 100%

Copies the target's last used move.

27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

30 30 Shadow Ball ghost Special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one level.

32 32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

34 34 Shock Wave electric Special 20 60 100%

Never misses.

35 35 Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

36 36 36 Sludge Bomb poison Special 10 90 100%

Has a 30% chance to poison the target.

34 Bide normal Physical 10 1 100% 1

User waits for 2-3 turns, then hits back for twice the damage it took.

36 Selfdestruct normal Physical 5 200 100%

Inflicts double damage. User faints.

38 38 38 38 Fire Blast fire Special 5 120 85%

Has a 10% chance to burn the target.

41 41 Torment dark None 15 0 100%

Prevents the target from using the same move twice in a row.

42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

47 Explosion normal Physical 5 250 100%

Inflicts double damage. User faints.

45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 Thief dark Physical 10 40 100%

Takes the target's item.

58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

61 Will-O-Wisp fire None 15 0 75%

Burns the target.

64 Explosion normal Physical 5 250 100%

Inflicts double damage. User faints.

66 Payback dark Physical 10 50 100%

Power is doubled if the target has already moved this turn.

H5 70 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

74 Gyro Ball steel Physical 5 1 100%

Power raises when the user has lower Speed, up to a maximum of 150.

78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

79 Dark Pulse dark Special 15 80 100%

Has a 20% chance to make the target flinch.

82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

50 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

External Links