Essentials
Abilities
- Synchronize
- When this Pokemon becomes Burned, Paralyzed, or Poisoned, the enemy does too.
- Trace
- This Pokemon copies the ability of the enemy when entering battle.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 280
- Hoenn

- 29
- Sinnoh

- 157

Names
- Japanese

- ラルトス (rarutosu)
- Official Roomaji

- Ralts
- Korean

- 랄토스
- Chinese

- 拉魯拉絲
- French

- Tarsal
- German

- Trasla
Training
- Base EXP
-
70
1000 EXP at level - Effort points
-
- 1 Special Attack
- Capture rate
- 235
- Base happiness
- 35
- Growth rate
- slow
- Wild held items
-

None 
None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
|
|
|
|
|
|
|
Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 2.1 | 229 | 260 | ||
| Attack | 3.8 | 118 | 149 | ||
| Defense | 2.6 | 118 | 149 | ||
| Special Attack | 23.9 | 158 | 189 | ||
| Special Defense | 8.7 | 138 | 169 | ||
| Speed | 19.4 | 148 | 179 | ||
| Total | 1.3 | ||||
Flavor
Flavor Text

- It uses the horns on its head to sense human emotions. It is said to appear in front of cheerful people.

- It uses the horns on its head to sense human emotions. It is said to appear in front of cheerful people.

- If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.

- The horns on its head provide a strong power that enables it to sense people’s emotions.

- The horns on its head provide a strong power that enables it to sense people’s emotions.
Sprites
Miscellany
- Species
- Feeling
- Color
- white
- Cry
- download mp3
- Habitat

urban- Pawprint

- Shape
-
Anthropomorphic
Height
1'3.7"
0.4 m
Weight
14.6 lb
6.6 kg
Locations
- Diamond

- Pearl

- Platinum

- Heart Gold

- Soul Silver

Moves
|
![]()
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
| — | — | — | Growl |
|
|
40 | 0 | 100% | Lowers the target's Attack by one level. |
|
| 6 | 6 | 6 | Confusion |
|
|
25 | 50 | 100% | Has a 10% chance to confuse the target. |
|
| 11 | 10 | 10 | Double Team |
|
|
15 | 0 | 100% | Raises the user's Evasion by one level. |
|
| 16 | 12 | 12 | Teleport |
|
|
20 | 0 | 100% | Immediately ends wild battles. No effect otherwise. |
|
| 17 | 17 | Lucky Chant |
|
|
30 | 0 | 0% | Prevents the target from scoring critical hits for five turns. |
||
| 21 | 21 | Magical Leaf |
|
|
20 | 60 | 100% | Never misses. |
||
| 21 | 23 | 23 | Calm Mind |
|
|
20 | 0 | 100% | Raises the user's Special Attack and Special Defense by one level. |
|
| 26 | 28 | 28 | Psychic |
|
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
|
| 31 | 32 | 32 | Imprison |
|
|
10 | 0 | 100% | Prevents the target from using any moves that the user also knows. |
|
| 36 | 34 | 34 | Future Sight |
|
|
15 | 80 | 90% | Hits the target two turns later. |
|
| 39 | 39 | Charm |
|
|
20 | 0 | 100% | Lowers the target's Attack by two levels. |
||
| 41 | 43 | 43 | Hypnosis |
|
|
20 | 0 | 70% | Puts the target to sleep. |
|
| 46 | 45 | 45 | Dream Eater |
|
|
15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
|
|
![]()
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||
| Confuse Ray |
|
|
10 | 0 | 100% | Confuses the target. |
||||
| Destiny Bond |
|
|
5 | 0 | 100% | If the user faints this turn, the target automatically will, too. |
||||
| Disable |
|
|
20 | 0 | 80% | Disables the target's last used move for 1-8 turns. |
||||
| Encore |
|
|
5 | 0 | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
||||
| Grudge |
|
|
5 | 0 | 100% | When the user faints, the PP of the move that fainted it will be reduced to 0. |
||||
| Mean Look |
|
|
5 | 0 | 100% | Prevents the target from leaving battle. |
||||
| Memento |
|
|
10 | 0 | 100% | Lowers the target's Attack and Special Attack by two levels. User faints. |
||||
| Shadow Sneak |
|
|
30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
|||
| Will-O-Wisp |
|
|
15 | 0 | 75% | Burns the target. |
||||
|
![]()
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||
![]()
|
|
![]()
|
Body Slam |
|
|
15 | 85 | 100% | Has a 30% chance to paralyze the target. |
|
![]()
|
|
![]()
|
Defense Curl |
|
|
40 | 0 | 100% | Raises user's Defense by one level. |
|
![]()
|
|
![]()
|
Double-Edge |
|
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|
![]()
|
|
![]()
|
Dream Eater |
|
|
15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
|
![]()
|
|
![]()
|
Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
![]()
|
|
![]()
|
Fire Punch |
|
|
15 | 75 | 100% | Has a 10% chance to burn the target. |
|
![]()
|
|
![]()
|
Headbutt |
|
|
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
|
![]()
|
|
![]()
|
Helping Hand |
|
|
20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
![]()
|
|
![]()
|
Ice Punch |
|
|
15 | 75 | 100% | Has a 10% chance to freeze the target. |
|
![]()
|
|
![]()
|
Icy Wind |
|
|
15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
|
![]()
|
|
![]()
|
Mimic |
|
|
10 | 0 | 100% | Copies the target's last used move. |
|
![]()
|
|
![]()
|
Mud-Slap |
|
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
|
![]()
|
|
![]()
|
Pain Split |
|
|
20 | 0 | 0% | Sets the user's and targets's HP to the average of their current HP. |
|
![]()
|
|
![]()
|
Psych Up |
|
|
10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
|
![]()
|
|
![]()
|
Role Play |
|
|
10 | 0 | 100% | Copies the target's ability. |
|
![]()
|
|
![]()
|
Signal Beam |
|
|
15 | 75 | 100% | Has a 10% chance to confuse the target. |
|
![]()
|
|
![]()
|
Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|
![]()
|
|
![]()
|
Snore |
|
|
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|
![]()
|
|
![]()
|
Substitute |
|
|
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|
![]()
|
|
![]()
|
Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
|
![]()
|
|
![]()
|
Swift |
|
|
20 | 60 | 100% | Never misses. |
|
![]()
|
|
![]()
|
Thunder Wave |
|
|
20 | 0 | 100% | Paralyzes the target. |
|
![]()
|
|
![]()
|
ThunderPunch |
|
|
15 | 75 | 100% | Has a 10% chance to paralyze the target. |
|
![]()
|
|
![]()
|
Trick |
|
|
10 | 0 | 100% | User and target swap items. |
|
![]()
|
|
![]()
|
Zen Headbutt |
|
|
15 | 80 | 90% | Has a 20% chance to make the target flinch. |
|
|
![]()
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||
| 04 | 04 | 04 | Calm Mind |
|
|
20 | 0 | 100% | Raises the user's Special Attack and Special Defense by one level. |
|
| 06 | 06 | 06 | Toxic |
|
|
10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
|
| 10 | 10 | 10 | Hidden Power |
|
|
15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|
| 11 | 11 | 11 | Sunny Day |
|
|
5 | 0 | 0% | Changes the weather to sunny for five turns. |
|
| 12 | 12 | 12 | Taunt |
|
|
20 | 0 | 100% | For the next few turns, the target can only use damaging moves. |
|
| 16 | 16 | 16 | Light Screen |
|
|
30 | 0 | 100% | Reduces damage from special attacks by 50% for five turns.. |
|
| 17 | 17 | 17 | Protect |
|
|
10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | 18 | Rain Dance |
|
|
5 | 0 | 0% | Changes the weather to rain for five turns. |
|
| 20 | 20 | 20 | Safeguard |
|
|
25 | 0 | 100% | Protects the user's field from major status ailments and confusion for five turns. |
|
| 21 | 21 | 21 | Frustration |
|
|
20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|
| 24 | 24 | 24 | Thunderbolt |
|
|
15 | 95 | 100% | Has a 10% chance to paralyze the target. |
|
| 27 | 27 | 27 | Return |
|
|
20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
|
| 29 | 29 | 29 | Psychic |
|
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
|
| 30 | 30 | 30 | Shadow Ball |
|
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
|
| 32 | 32 | 32 | Double Team |
|
|
15 | 0 | 100% | Raises the user's Evasion by one level. |
|
| 33 | 33 | 33 | Reflect |
|
|
20 | 0 | 100% | Reduces damage from physical attacks by half. |
|
| 34 | 34 | 34 | Shock Wave |
|
|
20 | 60 | 100% | Never misses. |
|
| 41 | 41 | 41 | Torment |
|
|
15 | 0 | 100% | Prevents the target from using the same move twice in a row. |
|
| 42 | 42 | 42 | Facade |
|
|
20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|
| 43 | 43 | 43 | Secret Power |
|
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|
| 44 | 44 | 44 | Rest |
|
|
10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
|
| 45 | 45 | 45 | Attract |
|
|
15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|
| 46 | 46 | 46 | Thief |
|
|
10 | 40 | 100% | Takes the target's item. |
|
| 48 | 48 | 48 | Skill Swap |
|
|
10 | 0 | 100% | User and target swap abilities. |
|
| 49 | 49 | 49 | Snatch |
|
|
10 | 0 | 100% | 4 | Steals the target's move, if it's self-targeted. |
| 56 | 56 | Fling |
|
|
10 | 1 | 100% | Throws held item at the target; power depends on the item. |
||
| 57 | 57 | Charge Beam |
|
|
10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one level. |
||
| 58 | 58 | Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
|
| 67 | 67 | Recycle |
|
|
10 | 0 | 100% | User recovers the item it last used up. |
||
| H5 | 70 | 70 | Flash |
|
|
20 | 0 | 100% | Lowers the target's Accuracy by one level. |
|
| 73 | 73 | Thunder Wave |
|
|
20 | 0 | 100% | Paralyzes the target. |
||
| 77 | 77 | Psych Up |
|
|
10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
||
| 78 | 78 | Captivate |
|
|
20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
||
| 82 | 82 | Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||
| 83 | 83 | Natural Gift |
|
|
15 | 1 | 100% | Power and type depend on the held berry. |
||
| 85 | 85 | Dream Eater |
|
|
15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
||
| 86 | 86 | Grass Knot |
|
|
20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
||
| 87 | 87 | Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
||
| 90 | 90 | Substitute |
|
|
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
||
| 92 | 92 | Trick Room |
|
|
5 | 0 | 0% | -7 | For five turns, slower Pokémon will act before faster Pokemon. |
|



















½ male, ½ female
