Essentials

Ralts

Ralts

psychic

Abilities

Synchronize
When this Pokemon becomes Burned, Paralyzed, or Poisoned, the enemy does too.
Trace
This Pokemon copies the ability of the enemy when entering battle.

Damage Taken

  • bug 2
  • dark 2
  • dragon 1
  • electric 1
  • fighting ½
  • fire 1
  • flying 1
  • ghost 2
  • grass 1
  • ground 1
  • ice 1
  • normal 1
  • poison 1
  • psychic ½
  • rock 1
  • steel 1
  • water 1
  • ??? 1

Pokédex Numbers

Introduced in
Generation 3
National
280
Hoenn Generation 3
29
Sinnoh Generation 4
157 Platinum

Names

Japanese
ラルトス (rarutosu)
Official Roomaji
Ralts
Korean
랄토스
Chinese
拉魯拉絲
French
Tarsal
German
Trasla

Breeding

Gender
½ male, ½ female
Egg groups
  • Indeterminate
Steps to hatch
5120

Compatibility

  • Grimer
  • Gastly
  • Koffing
  • Misdreavus
  • Wobbuffet
  • Slugma
  • Ralts
  • Gulpin
  • Castform
  • Shuppet
  • Duskull
  • Chimecho
  • Shellos
  • Drifloon
  • Spiritomb

Training

Base EXP
70
1000 EXP at level
Effort points
  • 1 Special Attack
Capture rate
235
Base happiness
35
Growth rate
slow
Wild held items

Generation 3

None

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
Ralts Ralts KirliaKirlia Level up: 20 GardevoirGardevoir Level up: 30
GalladeGallade Use a certain item, male only: Dawn Stone

Stats

Pctile Min IVs Max IVs
HP
28
2.1 229 260
Attack
25
3.8 118 149
Defense
25
2.6 118 149
Special Attack
45
23.9 158 189
Special Defense
35
8.7 138 169
Speed
40
19.4 148 179
Total
198
1.3

Flavor

Flavor Text

Diamond
It uses the horns on its head to sense human emotions. It is said to appear in front of cheerful people.
Pearl
It uses the horns on its head to sense human emotions. It is said to appear in front of cheerful people.
Platinum
If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
Heart Gold
The horns on its head provide a strong power that enables it to sense people’s emotions.
Soul Silver
The horns on its head provide a strong power that enables it to sense people’s emotions.

Sprites

Ralts Ralts Ralts Ralts

Miscellany

Species
Feeling
Color
white
Cry
download mp3
Habitat Generation 3
urban
Pawprint
Ralts
Shape
Anthropomorphic

Height

Trainer dude

Ralts
4

1'3.7"
0.4 m

Weight

Trainer dudette

Ralts
66

14.6 lb
6.6 kg

Locations

Diamond Diamond
Pearl Pearl
Platinum Platinum
Heart Gold Heart Gold
Soul Silver Soul Silver

Moves

Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Growl normal None 40 0 100%

Lowers the target's Attack by one level.

6 6 6 Confusion psychic Special 25 50 100%

Has a 10% chance to confuse the target.

11 10 10 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

16 12 12 Teleport psychic None 20 0 100%

Immediately ends wild battles. No effect otherwise.

17 17 Lucky Chant normal None 30 0 0%

Prevents the target from scoring critical hits for five turns.

21 21 Magical Leaf grass Special 20 60 100%

Never misses.

21 23 23 Calm Mind psychic None 20 0 100%

Raises the user's Special Attack and Special Defense by one level.

26 28 28 Psychic psychic Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

31 32 32 Imprison psychic None 10 0 100%

Prevents the target from using any moves that the user also knows.

36 34 34 Future Sight psychic Special 15 80 90%

Hits the target two turns later.

39 39 Charm normal None 20 0 100%

Lowers the target's Attack by two levels.

41 43 43 Hypnosis psychic None 20 0 70%

Puts the target to sleep.

46 45 45 Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Confuse Ray ghost None 10 0 100%

Confuses the target.

Destiny Bond ghost None 5 0 100%

If the user faints this turn, the target automatically will, too.

Disable normal None 20 0 80%

Disables the target's last used move for 1-8 turns.

Encore normal None 5 0 100%

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Grudge ghost None 5 0 100%

When the user faints, the PP of the move that fainted it will be reduced to 0.

Mean Look normal None 5 0 100%

Prevents the target from leaving battle.

Memento dark None 10 0 100%

Lowers the target's Attack and Special Attack by two levels. User faints.

Shadow Sneak ghost Physical 30 40 100% 1

Inflicts regular damage with no additional effect.

Will-O-Wisp fire None 15 0 75%

Burns the target.

Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Fire Punch fire Physical 15 75 100%

Has a 10% chance to burn the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Helping Hand normal None 20 0 100% 5

Ally's next move inflicts half more damage.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Ice Punch ice Physical 15 75 100%

Has a 10% chance to freeze the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Pain Split normal None 20 0 0%

Sets the user's and targets's HP to the average of their current HP.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Role Play psychic None 10 0 100%

Copies the target's ability.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Signal Beam bug Special 15 75 100%

Has a 10% chance to confuse the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swift normal Special 20 60 100%

Never misses.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Thunder Wave electric None 20 0 100%

Paralyzes the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver ThunderPunch electric Physical 15 75 100%

Has a 10% chance to paralyze the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Trick psychic None 10 0 100%

User and target swap items.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Zen Headbutt psychic Physical 15 80 90%

Has a 20% chance to make the target flinch.

Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
04 04 04 Calm Mind psychic None 20 0 100%

Raises the user's Special Attack and Special Defense by one level.

06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

12 12 12 Taunt dark None 20 0 100%

For the next few turns, the target can only use damaging moves.

16 16 16 Light Screen psychic None 30 0 100%

Reduces damage from special attacks by 50% for five turns..

17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

20 20 20 Safeguard normal None 25 0 100%

Protects the user's field from major status ailments and confusion for five turns.

21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

24 24 24 Thunderbolt electric Special 15 95 100%

Has a 10% chance to paralyze the target.

27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

29 29 29 Psychic psychic Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

30 30 30 Shadow Ball ghost Special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one level.

32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

33 33 33 Reflect psychic None 20 0 100%

Reduces damage from physical attacks by half.

34 34 34 Shock Wave electric Special 20 60 100%

Never misses.

41 41 41 Torment dark None 15 0 100%

Prevents the target from using the same move twice in a row.

42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 Thief dark Physical 10 40 100%

Takes the target's item.

48 48 48 Skill Swap psychic None 10 0 100%

User and target swap abilities.

49 49 49 Snatch dark None 10 0 100% 4

Steals the target's move, if it's self-targeted.

56 56 Fling dark Physical 10 1 100%

Throws held item at the target; power depends on the item.

57 57 Charge Beam electric Special 10 50 90%

Has a 70% chance to raise the user's Special Attack by one level.

58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

67 67 Recycle normal None 10 0 100%

User recovers the item it last used up.

H5 70 70 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

73 73 Thunder Wave electric None 20 0 100%

Paralyzes the target.

77 77 Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

85 85 Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

86 86 Grass Knot grass Special 20 1 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92 92 Trick Room psychic None 5 0 0% -7

For five turns, slower Pokémon will act before faster Pokemon.

External Links