Essentials
Abilities
- Insomnia
- This Pokemon cannot become Asleep.
- Frisk
- This Pokemon can see what enemy Pokemon are holding.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 353
- Hoenn

- 146
Names
- Japanese

- カゲボウズ (kagebouzu)
- Official Roomaji

- Kagebouzu
- Korean

- 어둠대신
- Chinese

- 怨影娃娃
- French

- Polichombr
- German

- Shuppet
Training
- Base EXP
-
97
1385 EXP at level - Effort points
-
- 1 Attack
- Capture rate
- 225
- Base happiness
- 35
- Growth rate
- fast
- Wild held items
-

5%
Spell Tag

5%
Spell Tag
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 15.9 | 261 | 292 | ||
| Attack | 53.3 | 218 | 249 | ||
| Defense | 8.5 | 138 | 169 | ||
| Special Attack | 47.3 | 194 | 225 | ||
| Special Defense | 7.0 | 134 | 165 | ||
| Speed | 25.4 | 158 | 189 | ||
| Total | 14.8 | ||||
Flavor
Flavor Text

- It loves vengeful emotions and hangs in rows under the eaves of houses where vengeful people live.

- It loves vengeful emotions and hangs in rows under the eaves of houses where vengeful people live.

- It loves vengeful emotions and hangs in rows under the eaves of houses where vengeful people live.

- It uses its horn to feed on envy and malice, or so it’s said. It’s very active at night.

- It uses its horn to feed on envy and malice, or so it’s said. It’s very active at night.
Sprites
Miscellany
- Species
- Puppet
- Color
- black
- Cry
- download mp3
- Habitat

urban- Pawprint

- Shape
-
Pomaceous
Height
1'11.6"
0.6 m
Weight
5.1 lb
2.3 kg
Locations
Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||
| — | — | Knock Off |
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20 | 20 | 100% | Target drops its held item. |
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| 8 | 5 | Screech |
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40 | 0 | 85% | Lowers the target's Defense by two levels. |
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| 13 | 8 | Night Shade |
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15 | 1 | 100% | Inflicts damage equal to the user's level. |
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| 20 | 13 | Curse |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 25 | 16 | Spite |
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10 | 0 | 100% | Lowers the PP of the target's last used move by 4. |
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| 20 | Shadow Sneak |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| 32 | 23 | Will-O-Wisp |
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15 | 0 | 75% | Burns the target. |
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| 37 | 28 | Faint Attack |
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20 | 60 | 100% | Never misses. |
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| 44 | 31 | Shadow Ball |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 35 | Sucker Punch |
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5 | 80 | 100% | 1 | Only works if the target is about to use a damaging move. |
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| 38 | Embargo |
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15 | 0 | 100% | Target cannot use held items. |
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| 49 | 43 | Snatch |
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10 | 0 | 100% | 4 | Steals the target's move, if it's self-targeted. |
| 56 | 46 | Grudge |
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5 | 0 | 100% | When the user faints, the PP of the move that fainted it will be reduced to 0. |
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| 50 | Trick |
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10 | 0 | 100% | User and target swap items. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||
| Astonish |
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15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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| Confuse Ray |
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10 | 0 | 100% | Confuses the target. |
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| Destiny Bond |
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5 | 0 | 100% | If the user faints this turn, the target automatically will, too. |
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| Disable |
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20 | 0 | 80% | Disables the target's last used move for 1-8 turns. |
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| Foresight |
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40 | 0 | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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| Imprison |
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10 | 0 | 100% | Prevents the target from using any moves that the user also knows. |
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| Payback |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| Pursuit |
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20 | 40 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
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| Shadow Sneak |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||
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Body Slam |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Icy Wind |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
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Knock Off |
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20 | 20 | 100% | Target drops its held item. |
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Magic Coat |
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15 | 0 | 100% | 4 | Reflects back the first effect move used on the user this turn. |
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Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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Ominous Wind |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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Pain Split |
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20 | 0 | 0% | Sets the user's and targets's HP to the average of their current HP. |
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Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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Role Play |
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10 | 0 | 100% | Copies the target's ability. |
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Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Spite |
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10 | 0 | 100% | Lowers the PP of the target's last used move by 4. |
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Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Sucker Punch |
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5 | 80 | 100% | 1 | Only works if the target is about to use a damaging move. |
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Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Thunder Wave |
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20 | 0 | 100% | Paralyzes the target. |
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Trick |
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10 | 0 | 100% | User and target swap items. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||
| 04 | 04 | Calm Mind |
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20 | 0 | 100% | Raises the user's Special Attack and Special Defense by one level. |
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| 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 12 | 12 | Taunt |
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20 | 0 | 100% | For the next few turns, the target can only use damaging moves. |
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| 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | Rain Dance |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 24 | 24 | Thunderbolt |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | 25 | Thunder |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 29 | 29 | Psychic |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 30 | 30 | Shadow Ball |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 34 | 34 | Shock Wave |
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20 | 60 | 100% | Never misses. |
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| 41 | 41 | Torment |
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15 | 0 | 100% | Prevents the target from using the same move twice in a row. |
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| 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | Thief |
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10 | 40 | 100% | Takes the target's item. |
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| 48 | 48 | Skill Swap |
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10 | 0 | 100% | User and target swap abilities. |
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| 49 | 49 | Snatch |
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10 | 0 | 100% | 4 | Steals the target's move, if it's self-targeted. |
| 57 | Charge Beam |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one level. |
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| 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 61 | Will-O-Wisp |
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15 | 0 | 75% | Burns the target. |
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| 63 | Embargo |
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15 | 0 | 100% | Target cannot use held items. |
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| 66 | Payback |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| H5 | 70 | Flash |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 73 | Thunder Wave |
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20 | 0 | 100% | Paralyzes the target. |
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| 77 | Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 78 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 79 | Dark Pulse |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 85 | Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 92 | Trick Room |
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5 | 0 | 0% | -7 | For five turns, slower Pokémon will act before faster Pokemon. |
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½ male, ½ female
