219 results
| Name | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|
| Accelerock | ![]() |
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20 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| Acrobatics | ![]() |
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15 | 55 | 100% | Has double power if the user has no held item. |
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| Aerial Ace | ![]() |
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20 | 60 | — | Never misses. |
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| Anchor Shot | ![]() |
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20 | 80 | 100% | Traps the target. |
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| Aqua Jet | ![]() |
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20 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| Aqua Tail | ![]() |
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10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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| Arm Thrust | ![]() |
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20 | 15 | 100% | Hits 2-5 times in one turn. |
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| Assurance | ![]() |
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10 | 60 | 100% | Power is doubled if the target has already received damage this turn. |
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| Astonish | ![]() |
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15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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| Avalanche | ![]() |
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10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
| Bide | ![]() |
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10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
| Bind | ![]() |
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20 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| Bite | ![]() |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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| Blaze Kick | ![]() |
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10 | 85 | 90% | Has an increased chance for a critical hit and a 10% chance to burn the target. |
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| Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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| Bolt Strike | ![]() |
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5 | 130 | 85% | Has a 20% chance to paralyze the target. |
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| Bounce | ![]() |
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5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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| Brave Bird | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| Brick Break | ![]() |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| Brutal Swing | ![]() |
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20 | 60 | 100% | Inflicts regular damage with no additional effect. |
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| Bug Bite | ![]() |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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| Bullet Punch | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| Catastropika | ![]() |
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1 | 210 | — | Inflicts regular damage with no additional effect. |
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| Chip Away | ![]() |
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20 | 70 | 100% | Ignores the target's stat modifiers. |
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| Circle Throw | ![]() |
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10 | 60 | 90% | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
| Clamp | ![]() |
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15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| Close Combat | ![]() |
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5 | 120 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
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| Comet Punch | ![]() |
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15 | 18 | 85% | Hits 2-5 times in one turn. |
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| Constrict | ![]() |
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35 | 10 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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| Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
| Covet | ![]() |
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25 | 60 | 100% | Takes the target's item. |
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| Crabhammer | ![]() |
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10 | 100 | 90% | Has an increased chance for a critical hit. |
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| Cross Chop | ![]() |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| Cross Poison | ![]() |
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20 | 70 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. |
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| Crunch | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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| Crush Claw | ![]() |
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10 | 75 | 95% | Has a 50% chance to lower the target's Defense by one stage. |
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| Crush Grip | ![]() |
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5 | * | 100% | Power increases against targets with more HP remaining, up to a maximum of 121 power. |
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| Cut | ![]() |
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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| Darkest Lariat | ![]() |
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10 | 85 | 100% | Ignores the target's stat modifiers. |
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| Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| Dive | ![]() |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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| Dizzy Punch | ![]() |
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10 | 70 | 100% | Has a 20% chance to confuse the target. |
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| Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| Double Hit | ![]() |
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10 | 35 | 90% | Hits twice in one turn. |
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| Double Kick | ![]() |
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30 | 30 | 100% | Hits twice in one turn. |
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| Double Slap | ![]() |
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10 | 15 | 85% | Hits 2-5 times in one turn. |
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| Dragon Ascent | ![]() |
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5 | 120 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
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| Dragon Claw | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Dragon Hammer | ![]() |
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15 | 90 | 100% | Inflicts regular damage with no additional effect. |
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| Dragon Rush | ![]() |
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10 | 100 | 75% | Has a 20% chance to make the target flinch. |
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| Dragon Tail | ![]() |
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10 | 60 | 90% | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
| Draining Kiss | ![]() |
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10 | 50 | 100% | Drains 75% of the damage inflicted to heal the user. |
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| Drain Punch | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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| Drill Peck | ![]() |
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20 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Drill Run | ![]() |
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10 | 80 | 95% | Has an increased chance for a critical hit. |
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| Dual Chop | ![]() |
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15 | 40 | 90% | Hits twice in one turn. |
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| Dynamic Punch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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| Endeavor | ![]() |
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5 | * | 100% | Lowers the target's HP to equal the user's. |
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| Extreme Speed | ![]() |
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5 | 80 | 100% | 2 | Inflicts regular damage with no additional effect. |
| Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| Fake Out | ![]() |
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10 | 40 | 100% | 3 | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
| False Swipe | ![]() |
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40 | 40 | 100% | Cannot lower the target's HP below 1. |
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| Feint Attack | ![]() |
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20 | 60 | — | Never misses. |
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| Fell Stinger | ![]() |
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25 | 50 | 100% | Raises the user's Attack by two stages if it KOs the target. |
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| Fire Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
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| Fire Lash | ![]() |
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15 | 80 | 100% | Lowers the target's Defense by one stage after inflicting damage. |
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| Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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| First Impression | ![]() |
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10 | 90 | 100% | 2 | Can only be used as the first move after the user enters battle. |
| Flail | ![]() |
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15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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| Flame Charge | ![]() |
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20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
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| Flame Wheel | ![]() |
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25 | 60 | 100% | Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves. |
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| Flare Blitz | ![]() |
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15 | 120 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
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| Fly | ![]() |
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15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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| Flying Press | ![]() |
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10 | 100 | 95% | ||
| Focus Punch | ![]() |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
| Force Palm | ![]() |
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10 | 60 | 100% | Has a 30% chance to paralyze the target. |
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| Foul Play | ![]() |
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15 | 95 | 100% | Calculates damage with the target's attacking stat. |
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| Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| Fury Attack | ![]() |
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20 | 15 | 85% | Hits 2-5 times in one turn. |
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| Fury Cutter | ![]() |
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20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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| Fury Swipes | ![]() |
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15 | 18 | 80% | Hits 2-5 times in one turn. |
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| Gear Grind | ![]() |
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15 | 50 | 85% | Hits twice in one turn. |
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| Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| Grass Knot | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| Guillotine | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
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| Gyro Ball | ![]() |
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5 | * | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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| Hammer Arm | ![]() |
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10 | 100 | 90% | Lowers user's Speed by one stage. |
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| Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| Head Charge | ![]() |
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15 | 120 | 100% | User receives 1/4 the damage it inflicts in recoil. |
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| Head Smash | ![]() |
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5 | 150 | 80% | User receives 1/2 the damage inflicted in recoil. |
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| Heart Stamp | ![]() |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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| Heat Crash | ![]() |
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10 | * | 100% | Power is higher when the user weighs more than the target, up to a maximum of 120. |
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| Heavy Slam | ![]() |
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10 | * | 100% | Power is higher when the user weighs more than the target, up to a maximum of 120. |
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| High Horsepower | ![]() |
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10 | 95 | 95% | Inflicts regular damage with no additional effect. |
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| High Jump Kick | ![]() |
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10 | 130 | 90% | If the user misses, it takes half the damage it would have inflicted in recoil. |
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| Hold Back | ![]() |
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40 | 40 | 100% | Cannot lower the target's HP below 1. |
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| Horn Attack | ![]() |
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25 | 65 | 100% | Inflicts regular damage with no additional effect. |
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| Horn Drill | ![]() |
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5 | * | 30% | Causes a one-hit KO. |
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| Horn Leech | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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| Hyper Fang | ![]() |
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15 | 80 | 90% | Has a 10% chance to make the target flinch. |
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| Ice Ball | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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| Ice Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
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| Ice Hammer | ![]() |
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10 | 100 | 90% | Lowers user's Speed by one stage. |
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| Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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| Infestation | ![]() |
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20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| Iron Head | ![]() |
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15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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| Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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| Jump Kick | ![]() |
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10 | 100 | 95% | If the user misses, it takes half the damage it would have inflicted in recoil. |
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| Karate Chop | ![]() |
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25 | 50 | 100% | Has an increased chance for a critical hit. |
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| Knock Off | ![]() |
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20 | 65 | 100% | Target drops its held item. |
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| Last Resort | ![]() |
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5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
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| Leaf Blade | ![]() |
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15 | 90 | 100% | Has an increased chance for a critical hit. |
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| Leech Life | ![]() |
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10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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| Let’s Snuggle Forever | ![]() |
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1 | 190 | — | XXX new effect for lets-snuggle-forever |
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| Lick | ![]() |
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30 | 30 | 100% | Has a 30% chance to paralyze the target. |
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| Liquidation | ![]() |
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10 | 85 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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| Low Kick | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| Low Sweep | ![]() |
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20 | 65 | 100% | Lowers the target's Speed by one stage. |
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| Lunge | ![]() |
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15 | 80 | 100% | Lowers the target's Attack by one stage after inflicting damage. |
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| Mach Punch | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| Malicious Moonsault | ![]() |
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1 | 180 | — | Inflicts regular damage with no additional effect. |
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| Megahorn | ![]() |
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10 | 120 | 85% | Inflicts regular damage with no additional effect. |
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| Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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| Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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| Metal Claw | ![]() |
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35 | 50 | 95% | Has a 10% chance to raise the user's Attack by one stage. |
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| Meteor Mash | ![]() |
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10 | 90 | 90% | Has a 20% chance to raise the user's Attack by one stage. |
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| Multi-Attack | ![]() |
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10 | 90 | 100% | If the user is holding a appropriate plate or drive, the damage inflicted will match it. |
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| Needle Arm | ![]() |
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15 | 60 | 100% | Has a 30% chance to make the target flinch. |
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| Night Slash | ![]() |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
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| Nuzzle | ![]() |
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20 | 20 | 100% | Has a 100% chance to paralyze the target. |
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| Outrage | ![]() |
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10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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| Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| Peck | ![]() |
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35 | 35 | 100% | Inflicts regular damage with no additional effect. |
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| Petal Dance | ![]() |
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10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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| Phantom Force | ![]() |
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10 | 90 | 100% | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. |
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| Plasma Fists | ![]() |
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15 | 100 | 100% | Inflicts regular damage with no additional effect. |
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| Play Rough | ![]() |
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10 | 90 | 90% | Has a 10% chance to lower the target's Attack by one stage. |
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| Pluck | ![]() |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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| Poison Fang | ![]() |
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15 | 50 | 100% | Has a 50% chance to badly poison the target. |
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| Poison Jab | ![]() |
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20 | 80 | 100% | Has a 30% chance to poison the target. |
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| Poison Tail | ![]() |
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25 | 50 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. |
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| Pound | ![]() |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| Power Trip | ![]() |
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10 | 20 | 100% | Power is higher the more the user's stats have been raised, to a maximum of 31×. |
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| Power-Up Punch | ![]() |
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20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
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| Power Whip | ![]() |
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10 | 120 | 85% | Inflicts regular damage with no additional effect. |
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| Psychic Fangs | ![]() |
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10 | 85 | 100% | Destroys Reflect and Light Screen. |
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| Pulverizing Pancake | ![]() |
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1 | 210 | — | Inflicts regular damage with no additional effect. |
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| Punishment | ![]() |
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5 | * | 100% | Power increases against targets with more raised stats, up to a maximum of 200. |
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| Pursuit | ![]() |
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20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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| Quick Attack | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| Rage | ![]() |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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| Rapid Spin | ![]() |
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40 | 20 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
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| Razor Shell | ![]() |
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10 | 75 | 95% | Has a 50% chance to lower the target's Defense by one stage. |
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| Retaliate | ![]() |
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5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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| Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| Revenge | ![]() |
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10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
| Reversal | ![]() |
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15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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| Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
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| Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| Rolling Kick | ![]() |
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15 | 60 | 85% | Has a 30% chance to make the target flinch. |
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| Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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| Sacred Sword | ![]() |
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15 | 90 | 100% | Ignores the target's stat modifiers. |
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| Scratch | ![]() |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| Searing Sunraze Smash | ![]() |
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1 | 200 | — | Cannot be disrupted by abilities. |
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| Seismic Toss | ![]() |
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20 | * | 100% | Inflicts damage equal to the user's level. |
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| Shadow Claw | ![]() |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
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| Shadow Force | ![]() |
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5 | 120 | 100% | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. |
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| Shadow Punch | ![]() |
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20 | 60 | — | Never misses. |
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| Shadow Sneak | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| Skull Bash | ![]() |
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10 | 130 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
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| Sky Drop | ![]() |
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10 | 60 | 100% | Carries the target high into the air, dodging all attacks against either, and drops it next turn. |
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| Sky Uppercut | ![]() |
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15 | 85 | 90% | Inflicts regular damage and can hit Bounce and Fly users. |
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| Slam | ![]() |
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20 | 80 | 75% | Inflicts regular damage with no additional effect. |
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| Slash | ![]() |
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20 | 70 | 100% | Has an increased chance for a critical hit. |
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| Smart Strike | ![]() |
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10 | 70 | — | Never misses. |
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| Smelling Salts | ![]() |
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10 | 70 | 100% | If the target is paralyzed, inflicts double damage and cures the paralysis. |
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| Solar Blade | ![]() |
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10 | 125 | 100% | Requires a turn to charge before attacking. |
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| Soul-Stealing 7-Star Strike | ![]() |
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1 | 195 | — | Inflicts regular damage with no additional effect. |
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| Spark | ![]() |
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20 | 65 | 100% | Has a 30% chance to paralyze the target. |
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| Spectral Thief | ![]() |
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10 | 90 | 100% | Steals the target's stat increases, then inflicts damage. |
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| Steamroller | ![]() |
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20 | 65 | 100% | Has a 30% chance to make the target flinch. |
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| Steel Wing | ![]() |
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25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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| Stomp | ![]() |
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20 | 65 | 100% | Has a 30% chance to make the target flinch. |
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| Stomping Tantrum | ![]() |
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10 | 75 | 100% | Has double power if the user's last move failed. |
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| Storm Throw | ![]() |
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10 | 60 | 100% | Always scores a critical hit. |
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| Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Struggle | ![]() |
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1 | 50 | — | User takes 1/4 its max HP in recoil. |
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| Submission | ![]() |
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20 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. |
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| Sucker Punch | ![]() |
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5 | 70 | 100% | 1 | Only works if the target is about to use a damaging move. |
| Sunsteel Strike | ![]() |
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5 | 100 | 100% | Cannot be disrupted by abilities. |
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| Super Fang | ![]() |
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10 | * | 90% | Inflicts damage equal to half the target's HP. |
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| Superpower | ![]() |
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5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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| Tackle | ![]() |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| Tail Slap | ![]() |
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10 | 25 | 85% | Hits 2-5 times in one turn. |
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| Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| Thief | ![]() |
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25 | 60 | 100% | Takes the target's item. |
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| Thrash | ![]() |
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10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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| Throat Chop | ![]() |
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15 | 80 | 100% | Prevents the target from using sound-based moves for two turns. |
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| Thunder Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
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| Thunder Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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| Triple Kick | ![]() |
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10 | 10 | 90% | Hits three times, increasing power by 100% with each successful hit. |
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| Trop Kick | ![]() |
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15 | 70 | 100% | Lowers the target's Attack by one stage after inflicting damage. |
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| Trump Card | ![]() |
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5 | * | — | Power increases when this move has less PP, up to a maximum of 200. |
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| U-turn | ![]() |
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20 | 70 | 100% | User must switch out after attacking. |
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| V-create | ![]() |
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5 | 180 | 95% | Lowers the user's Defense, Special Defense, and Speed by one stage each. |
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| Vice Grip | ![]() |
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30 | 55 | 100% | Inflicts regular damage with no additional effect. |
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| Vine Whip | ![]() |
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25 | 45 | 100% | Inflicts regular damage with no additional effect. |
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| Vital Throw | ![]() |
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10 | 70 | — | -1 | Never misses. |
| Volt Tackle | ![]() |
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15 | 120 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to paralyze the target. |
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| Wake-Up Slap | ![]() |
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10 | 70 | 100% | If the target is asleep, has double power and wakes it up. |
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| Waterfall | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| Wild Charge | ![]() |
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15 | 90 | 100% | User receives 1/4 the damage it inflicts in recoil. |
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| Wing Attack | ![]() |
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35 | 60 | 100% | Inflicts regular damage with no additional effect. |
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| Wood Hammer | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| Wrap | ![]() |
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20 | 15 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| Wring Out | ![]() |
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5 | * | 100% | Power increases against targets with more HP remaining, up to a maximum of 121 power. |
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| X-Scissor | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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| Zing Zap | ![]() |
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10 | 80 | 100% | Has a 30% chance to make the target flinch. |




















