Essentials
Abilities
- Tough Claws
Strengthens moves that make contact to 1.33× their power.
- Sniper
Strengthens critical hits to inflict 3× damage rather than 2×.
Hidden Ability
- Pickpocket
Steals attacking Pokémon's held items on contact.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 688
- Coastal Kalos
- 21
Names
- Japanese
- カメテテ (kametete)
- カメテテ
- Korean
- 거북손손
- Chinese
- 龜腳腳
- 龟脚脚
- French
- Opermine
- German
- Bithora
- Spanish
- Binacle
- Italian
- Binacle
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Binacle | Barbaracle Level up, starting at level 39 |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 12.1 | 257 | 288 | |
Attack | 19.6 | 172 | 203 | |
Defense | 46.0 | 202 | 233 | |
Special Attack | 11.5 | 146 | 177 | |
Special Defense | 33.1 | 180 | 211 | |
Speed | 29.7 | 168 | 199 | |
Total | 16.8 |
Flavor
Flavor Text
-
Two Binacle live together on one rock. When they fight, one of them will move to a different rock.
They stretch and then contract, yanking their rocks along with them in bold hops. They eat seaweed that washes up on the shoreline.
Two Binacle live together on one rock. When they fight, one of them will move to a different rock.
They stretch and then contract, yanking their rocks along with them in bold hops. They eat seaweed that washes up on the shoreline.
Sprites
Height
1'7.7"
0.5 m
Weight
68.3 lb
31.0 kg
Locations
- X
- Y
Moves
Rock and Water moves get STAB, and have their type highlighted in green.
Physical moves better suit Binacle's higher Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
— | — | — | Shell Smash | 15 | — | — | Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage. |
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— | — | — | Scratch | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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4 | 4 | 4 | Water Gun | 25 | 40 | 100% | Inflicts regular damage with no additional effect. |
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7 | 7 | 7 | Withdraw | 40 | — | — | Raises the user's Defense by one stage. |
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10 | 10 | 10 | Fury Swipes | 15 | 18 | 80% | Hits 2-5 times in one turn. |
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13 | 13 | 13 | Slash | 20 | 70 | 100% | Has an increased chance for a critical hit. |
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18 | 18 | 18 | Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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20 | 20 | 20 | Clamp | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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24 | 24 | 24 | Rock Polish | 20 | — | — | Raises the user's Speed by two stages. |
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28 | 28 | 28 | Ancient Power | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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32 | 32 | 32 | Hone Claws | 15 | — | — | Raises the user's Attack and accuracy by one stage. |
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37 | 37 | 37 | Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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41 | 41 | 41 | Night Slash | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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45 | 45 | 45 | Razor Shell | 10 | 75 | 95% | Has a 50% chance to lower the target's Defense by one stage. |
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49 | 49 | 49 | Cross Chop | 5 | 100 | 80% | Has an increased chance for a critical hit. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||
Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
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Switcheroo | 10 | — | 100% | User and target swap items. |
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Tickle | 20 | — | 100% | Lowers the target's Attack and Defense by one stage. |
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Water Sport | 15 | — | — | Halves all Fire-type damage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
Tutor: Can be taught at any time by an NPC. | ||||||||||
Dual Chop | 15 | 40 | 90% | Hits twice in one turn. |
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Endeavor | 5 | * | 100% | Lowers the target's HP to equal the user's. |
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Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
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Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Iron Defense | 15 | — | — | Raises the user's Defense by two stages. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
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Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||
01 | 01 | Hone Claws | 15 | — | — | Raises the user's Attack and accuracy by one stage. |
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06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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12 | 12 | 12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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13 | 13 | 13 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
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14 | 14 | 14 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
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17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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20 | 20 | 20 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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23 | 23 | 23 | Smack Down | 15 | 50 | 100% | Removes any immunity to Ground damage. |
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26 | 26 | 26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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28 | 28 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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31 | 31 | 31 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
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32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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34 | 34 | 34 | Sludge Wave | 10 | 95 | 100% | Has a 10% chance to poison the target. |
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36 | 36 | 36 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
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37 | 37 | 37 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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39 | 39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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41 | 41 | 41 | Torment | 15 | — | 100% | Prevents the target from using the same move twice in a row. |
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42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
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48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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54 | 54 | 54 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
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55 | 55 | 55 | Scald | 15 | 80 | 100% | Has a 30% chance to burn the target. |
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56 | 56 | 56 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
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63 | 63 | 63 | Embargo | 15 | — | 100% | Target cannot use held items. |
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65 | 65 | 65 | Shadow Claw | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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66 | 66 | 66 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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69 | 69 | 69 | Rock Polish | 20 | — | — | Raises the user's Speed by two stages. |
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71 | 71 | 71 | Stone Edge | 5 | 100 | 80% | Has an increased chance for a critical hit. |
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75 | 75 | 75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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78 | 78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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81 | 81 | 81 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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83 | 83 | 83 | Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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84 | 84 | 84 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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86 | 86 | 86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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96 | 96 | 96 | Nature Power | 20 | — | — | Uses a move which depends upon the terrain. |
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98 | 98 | Power-Up Punch | 20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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H3 | H3 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |