Essentials
Abilities
- Sap Sipper
Absorbs Grass moves, raising Attack one stage.
- Hydration
Cures any major status ailment after each turn during rain.
Hidden Ability
- Gooey
Lowers attacking Pokémon's Speed by one stage on contact.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 706
- Mountain Kalos
- 21
- Original Alola
- 180
- Original Akala
- 107
- Original Ula'ula
- 76
- Original Poni
- 68
- Updated Alola
- 219
- Updated Akala
- 120
- Updated Ula'ula
- 83
- Updated Poni
- 81
Names
- Japanese
- ヌメルゴン (numerugon)
- ヌメルゴン
- Korean
- 미끄래곤
- Chinese
- 黏美龍
- 黏美龙
- French
- Muplodocus
- German
- Viscogon
- Spanish
- Goodra
- Italian
- Goodra
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Goomy | Sliggoo Level up, starting at level 40 | Goodra Level up, starting at level 50, while it is raining outside of battle |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 82.6 | 353 | 384 | |
Attack | 75.0 | 268 | 299 | |
Defense | 50.5 | 208 | 239 | |
Special Attack | 86.4 | 288 | 319 | |
Special Defense | 98.9 | 368 | 399 | |
Speed | 63.4 | 228 | 259 | |
Total | 91.8 |
Flavor
Flavor Text
-
This very friendly Dragon-type Pokémon will hug its beloved Trainer, leaving that Trainer covered in sticky slime.
It attacks with retractable horns. It throws a punch that’s the equivalent of the force of a hundred pro boxers.
This very friendly Dragon-type Pokémon will hug its beloved Trainer, leaving that Trainer covered in sticky slime.
It attacks with retractable horns. It throws a punch that’s the equivalent of the force of a hundred pro boxers.
-
An amazingly friendly Pokémon, but if left to itself, loneliness overcomes it, and it oozes gooey tears.
It gets picked on because it’s meek. But then, whoever teased it gets to feel the full force of its horns and a good swatting from its thick tail.
It’s very friendly toward people. If you grow close to it, Goodra will hug you with its sticky, slime-covered body. Don’t get mad.
Underneath its slimy skin is a thick layer of fat, and the combination of the two makes enemies’ attacks slide right off.
Sprites
Height
6'6.7"
2.0 m
Weight
331.8 lb
150.5 kg
Locations
Moves
Dragon moves get STAB, and have their type highlighted in green.
Special moves better suit Goodra's higher Special Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
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Level up: Learned when a Pokémon reaches a certain level. | |||||||||||
— | — | Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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— | — | Feint | 10 | 30 | 100% | 2 | Hits through Protect and Detect. |
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— | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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0 | 0 | Aqua Tail | 10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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— | — | Aqua Tail | 10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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— | — | Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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— | — | Feint | 10 | 30 | 100% | 2 | Hits through Protect and Detect. |
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— | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | Bubble | 30 | 40 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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— | Absorb | 25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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— | — | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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— | — | — | Bubble | 30 | 40 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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5 | 5 | — | 5 | Absorb | 25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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5 | Absorb | 25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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9 | 9 | 9 | 9 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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13 | 13 | 13 | 13 | Bide | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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18 | 18 | 18 | 18 | Dragon Breath | 20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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25 | 25 | 25 | 25 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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28 | 28 | 28 | 28 | Flail | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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32 | 32 | 32 | 32 | Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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38 | 38 | 38 | 38 | Muddy Water | 10 | 90 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
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47 | 47 | 47 | 47 | Dragon Pulse | 10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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50 | 50 | Aqua Tail | 10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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55 | 55 | 50 | 50 | Power Whip | 10 | 120 | 85% | Inflicts regular damage with no additional effect. |
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63 | 63 | 55 | 55 | Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||
Egg, learned by Goomy but not Goodra | |||||||||||
Acid Armor | 20 | — | — | Raises the user's Defense by two stages. |
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Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Poison Tail | 25 | 50 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Tutor: Can be taught at any time by an NPC. | |||||||||||
Aqua Tail | 10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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Draco Meteor | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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Dragon Pulse | 10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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Fire Punch | 15 | 75 | 100% | Has a 10% chance to burn the target. |
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Focus Punch | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Shock Wave | 20 | 60 | — | Never misses. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Superpower | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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Thunder Punch | 15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||
06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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07 | 07 | 07 | 07 | Hail | 10 | — | — | Changes the weather to a hailstorm for five turns. |
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10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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13 | 13 | 13 | 13 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
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14 | 14 | 14 | 14 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
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15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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24 | 24 | 24 | 24 | Thunderbolt | 15 | 90 | 100% | Has a 10% chance to paralyze the target. |
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25 | 25 | 25 | 25 | Thunder | 10 | 110 | 70% | Has a 30% chance to paralyze the target. |
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26 | 26 | 26 | 26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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34 | 34 | 34 | 34 | Sludge Wave | 10 | 95 | 100% | Has a 10% chance to poison the target. |
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35 | 35 | 35 | 35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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36 | 36 | 36 | 36 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
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38 | 38 | 38 | 38 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
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42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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52 | 52 | 52 | 52 | Focus Blast | 5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
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59 | 59 | Brutal Swing | 20 | 60 | 100% | Inflicts regular damage with no additional effect. |
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59 | 59 | Incinerate | 15 | 60 | 100% | Destroys the target's held berry. |
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68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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78 | 78 | 78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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80 | 80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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82 | 82 | 82 | 82 | Dragon Tail | 10 | 60 | 90% | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
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83 | 83 | 83 | 83 | Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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100 | 100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |