Essentials
Abilities
- Sap Sipper
Absorbs Grass moves, raising Attack one stage.
- Hydration
Cures any major status ailment after each turn during rain.
Hidden Ability
- Gooey
Lowers attacking Pokémon's Speed by one stage on contact.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 704
- Mountain Kalos
-
19
- Original Alola
-
178
- Original Akala
-
105
- Original Ula'ula
-
74
- Original Poni
-
66
- Updated Alola
-
217
- Updated Akala
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118
- Updated Ula'ula
-
81
- Updated Poni
-
79
Names
- Japanese
- ヌメラ (numera)
-
- ヌメラ
- Korean
- 미끄메라
- Chinese
- 黏黏寶
-
- 黏黏宝
- French
- Mucuscule
- German
- Viscora
- Spanish
- Goomy
- Italian
- Goomy
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Goomy | Sliggoo Level up, starting at level 40 | Goodra Level up, starting at level 50, while it is raining outside of battle |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 15.8 | 263 | 294 | |
Attack | 17.1 | 168 | 199 | |
Defense | 5.4 | 138 | 169 | |
Special Attack | 34.2 | 178 | 209 | |
Special Defense | 57.5 | 218 | 249 | |
Speed | 17.2 | 148 | 179 | |
Total | 13.4 |
Flavor
Flavor Text
-
The weakest Dragon-type Pokémon, it lives in damp, shady places, so its body doesn’t dry out.
It’s covered in a slimy membrane that makes any punches or kicks slide off it harmlessly.
The weakest Dragon-type Pokémon, it lives in damp, shady places, so its body doesn’t dry out.
It’s covered in a slimy membrane that makes any punches or kicks slide off it harmlessly.
-
The weakest of all Dragon-type Pokémon, it’s unable to breathe if its skin dries out, so it sticks to shady places.
Its source of protection is its slimy, germ-laden mucous membrane. Anyone who touches it needs some thorough hand-washing.
It uses its horns to check out its surroundings. They’re very sensitive, so if you grab them, it will feel a strong shock and be unable to move.
Its body is mostly water. If it dries out, it will die, so it’s always sitting with perfect stillness in the shade.
Sprites
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
Height
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
0'11.8"
0.3 m
Weight
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
6.2 lb
2.8 kg
Locations
- X
- Y
Moves
Dragon moves get STAB, and have their type highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
— | — | — | Tackle | ![]() |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | Bubble | ![]() |
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30 | 40 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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5 | 5 | 5 | Absorb | ![]() |
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25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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9 | 9 | 9 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
13 | 13 | 13 | Bide | ![]() |
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10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
18 | 18 | 18 | Dragon Breath | ![]() |
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20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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25 | 25 | 25 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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28 | 28 | 28 | Flail | ![]() |
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15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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32 | 32 | 32 | Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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38 | 38 | 38 | Muddy Water | ![]() |
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10 | 90 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
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42 | 42 | 42 | Dragon Pulse | ![]() |
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10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||
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Acid Armor | ![]() |
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20 | — | — | Raises the user's Defense by two stages. |
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Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Poison Tail | ![]() |
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25 | 50 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
Tutor: Can be taught at any time by an NPC. | ||||||||||
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Draco Meteor | ![]() |
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5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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Dragon Pulse | ![]() |
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10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Outrage | ![]() |
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10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Shock Wave | ![]() |
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20 | 60 | — | Never misses. |
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Snore | ![]() |
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15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
Machine: Can be taught at any time by using a TM or HM. | ||||||||||
06 | 06 | 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | Hidden Power | ![]() |
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15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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17 | 17 | 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
18 | 18 | 18 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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21 | 21 | 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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24 | 24 | 24 | Thunderbolt | ![]() |
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15 | 90 | 100% | Has a 10% chance to paralyze the target. |
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27 | 27 | 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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32 | 32 | 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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34 | 34 | 34 | Sludge Wave | ![]() |
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10 | 95 | 100% | Has a 10% chance to poison the target. |
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36 | 36 | 36 | Sludge Bomb | ![]() |
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10 | 90 | 100% | Has a 30% chance to poison the target. |
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42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | 44 | 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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80 | 80 | 80 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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83 | 83 | 83 | Infestation | ![]() |
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20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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87 | 87 | 87 | Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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100 | 100 | 100 | Confide | ![]() |
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20 | — | — | Lowers the target's Special Attack by one stage. |