Essentials
Abilities
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 736
- Original Alola
- 27
- Original Melemele
- 27
- Original Akala
- 11
- Original Ula'ula
- 12
- Updated Alola
- 34
- Updated Melemele
- 34
- Updated Akala
- 11
- Updated Ula'ula
- 12
Names
- Japanese
- アゴジムシ (agojimushi)
- アゴジムシ
- Korean
- 턱지충이
- Chinese
- 強顎雞母蟲
- 强颚鸡母虫
- French
- Larvibule
- German
- Mabula
- Spanish
- Grubbin
- Italian
- Grubbin
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Grubbin | Charjabug Level up, starting at level 20 | Vikavolt Level up |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 18.4 | 267 | 298 | |
Attack | 32.5 | 192 | 223 | |
Defense | 16.8 | 158 | 189 | |
Special Attack | 34.2 | 178 | 209 | |
Special Defense | 15.6 | 158 | 189 | |
Speed | 26.0 | 160 | 191 | |
Total | 13.4 |
Flavor
Flavor Text
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Its strong jaw enables it to scrape trees and slurp out the sap. It normally lives underground.
They often gather near places frequented by electric Pokémon in order to avoid being attacked by bird Pokémon.
If you find its nest, you shouldn’t stick your hand inside. You’ll get bitten by an irritated Grubbin.
It spits a sticky thread to stop opponents in their tracks, and then it grabs them in its sharp, sturdy mandibles to take them down.
Sprites
Height
1'3.7"
0.4 m
Weight
9.7 lb
4.4 kg
Locations
Moves
Bug moves get STAB, and have their type highlighted in green.
Physical moves better suit Grubbin's higher Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Vice Grip | 30 | 55 | 100% | Inflicts regular damage with no additional effect. |
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4 | String Shot | 40 | — | 95% | Lowers the target's Speed by two stages. |
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7 | Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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10 | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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13 | Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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16 | Spark | 20 | 65 | 100% | Has a 30% chance to paralyze the target. |
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19 | Acrobatics | 15 | 55 | 100% | Has double power if the user has no held item. |
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22 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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25 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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28 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Electroweb | 15 | 55 | 95% | Lowers the target's Speed by one stage. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Harden | 30 | — | — | Raises the user's Defense by one stage. |
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Mud Shot | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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16 | Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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24 | Thunderbolt | 15 | 90 | 100% | Has a 10% chance to paralyze the target. |
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27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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57 | Charge Beam | 10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
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62 | Acrobatics | 15 | 55 | 100% | Has double power if the user has no held item. |
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72 | Volt Switch | 20 | 70 | 100% | User must switch out after attacking. |
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73 | Thunder Wave | 20 | — | 90% | Paralyzes the target. |
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81 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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84 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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93 | Wild Charge | 15 | 90 | 100% | User receives 1/4 the damage it inflicts in recoil. |
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100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |