Essentials

Grubbin

Larva Pokémon

Grubbin

Bug

Abilities

Swarm

Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 1
  • Fairy 1
  • Fighting ½
  • Fire 2
  • Flying 2
  • Ghost 1
  • Grass ½
  • Ground ½
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 2
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 7

Names

Japanese
アゴジムシ (agojimushi)
アゴジムシ
Korean
턱지충이
Chinese
強顎雞母蟲
强颚鸡母虫
French
Larvibule
German
Mabula
Spanish
Grubbin
Italian
Grubbin

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Bug
Hatch counter
15 Search:
Steps to hatch
4080 / 2295

Compatibility

Training

Base EXP
60 Search:
Effort points
  • 1 Attack
Capture rate
255 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 7 nothing

Evolution

Baby Basic Stage 1 Stage 2
Grubbin Charjabug Level up, starting at level 20 Vikavolt Level up

Stats

Pctile Min IVs Max IVs
HP
47
18.4 267 298
Attack
62
32.5 192 223
Defense
45
16.8 158 189
Special Attack
55
34.2 178 209
Special Defense
45
15.6 158 189
Speed
46
26.0 160 191
Total
300
13.4

Flavor

Flavor Text

Generation 7
Moon

They often gather near places frequented by electric Pokémon in order to avoid being attacked by bird Pokémon.

Ultra Sun

If you find its nest, you shouldn’t stick your hand inside. You’ll get bitten by an irritated Grubbin.

Sprites

Grubbin Grubbin

Miscellany

Species
Larva Pokémon Search:
Color
Gray Search:
Cry
Shape
Chitinous Search:

Height

Trainer dude

Grubbin
4

1'3.7"
0.4 m

Weight

Trainer dudette

Grubbin
44

9.7 lb
4.4 kg

Locations

Moves

Bug moves get STAB, and have their type highlighted in green.

Physical moves better suit Grubbin's higher Attack, and have their class highlighted in green.

Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Vice Grip Normal physical 30 55 100%

Inflicts regular damage with no additional effect.

4 String Shot Bug status 40 95%

Lowers the target's Speed by two stages.

7 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

10 Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

13 Bug Bite Bug physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

16 Spark Electric physical 20 65 100%

Has a 30% chance to paralyze the target.

19 Acrobatics Flying physical 15 55 100%

Has double power if the user has no held item.

22 Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

25 X-Scissor Bug physical 15 80 100%

Inflicts regular damage with no additional effect.

28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

Generation 7 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• Electroweb Electric special 15 55 95%

Lowers the target's Speed by one stage.

• Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

• Harden Normal status 30

Raises the user's Defense by one stage.

• Mud Shot Ground special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

16 Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 Rain Dance Water status 5

Changes the weather to rain for five turns.

21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

24 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

32 Double Team Normal status 15

Raises the user's evasion by one stage.

42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

57 Charge Beam Electric special 10 50 90%

Has a 70% chance to raise the user's Special Attack by one stage.

62 Acrobatics Flying physical 15 55 100%

Has double power if the user has no held item.

72 Volt Switch Electric special 20 70 100%

User must switch out after attacking.

73 Thunder Wave Electric status 20 90%

Paralyzes the target.

81 X-Scissor Bug physical 15 80 100%

Inflicts regular damage with no additional effect.

84 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

93 Wild Charge Electric physical 15 90 100%

User receives 1/4 the damage it inflicts in recoil.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links