Essentials
Abilities
- Effect Spore
Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.
- Dry Skin
Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from Fire moves to 1.25×, but absorbs Water moves, healing for 1/4 max HP.
Hidden Ability
- Damp
Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 46
- Kanto
- 46
- Original Johto
- 70
- Updated Johto
- 70
- Original Alola
- 147
- Original Akala
- 74
- Original Ula'ula
- 66
- Updated Alola
- 180
- Updated Akala
- 81
- Updated Ula'ula
- 72
Names
- Japanese
- パラス (parasu)
- パラス
- Official roomaji
- Paras
- Korean
- 파라스
- Chinese
- 派拉斯
- 派拉斯
- French
- Paras
- German
- Paras
- Spanish
- Paras
- Italian
- Paras
Breeding
Compatibility
Training
Wild held items
50% | Tiny Mushroom | |
5% | Big Mushroom | |
nothing | ||
50% | Tiny Mushroom | |
5% | Big Mushroom | |
50% | Tiny Mushroom | |
5% | Big Mushroom | |
1% | Balm Mushroom | |
50% | Tiny Mushroom | |
5% | Big Mushroom | |
nothing | ||
50% | Tiny Mushroom | |
5% | Big Mushroom |
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Paras | Parasect Level up, starting at level 24 |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 4.5 | 243 | 274 | |
Attack | 42.7 | 208 | 239 | |
Defense | 29.3 | 178 | 209 | |
Special Attack | 21.0 | 158 | 189 | |
Special Defense | 30.1 | 178 | 209 | |
Speed | 4.7 | 118 | 149 | |
Total | 9.3 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 6/11/18
Flavor
Flavor Text
-
Mushrooms named tochukaso grow on its back. They grow along with the host Paras.
-
Growing out of the bug’s back are mushrooms called tochukaso. The mushrooms grow with the bug host.
Burrows under the ground to gnaw on tree roots. The mushrooms on its back absorb most of the nutrition.
Paras has parasitic mushrooms growing on its back called tochukaso. They grow large by drawing nutrients from this Bug Pokémon host. They are highly valued as a medicine for extending life.
-
No matter how much it eats, the mushrooms growing on its back steal away most of the nutrients it consumes.
Mushrooms called tochukaso sprout from its back. They can be dried and powdered to make a medicine used to extend life.
Whether it’s due to a lack of moisture or a lack of nutrients, in Alola the mushrooms on Paras don’t grow up quite right.
The mushrooms, known as tochukaso, are controlling the bug. Even if the bug bugs the mushrooms, they tell it to bug off.
Sprites
Height
0'11.8"
0.3 m
Weight
11.9 lb
5.4 kg
Locations
- Red
- Blue
- Yellow
- Gold
- Silver
- Crystal
- FireRed
- LeafGreen
- HeartGold
- SoulSilver
Pal Park
- Area
- Forest
- Score
- 30
- Rate
- 50
Moves
Bug and Grass moves get STAB, and have their type highlighted in green.
Physical moves better suit Paras's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||||||
— | — | — | — | — | — | — | — | — | — | — | Scratch | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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13 | 7 | 7 | 7 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | Stun Spore | 30 | — | 75% | Paralyzes the target. |
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13 | 13 | 13 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | Poison Powder | 35 | — | 75% | Poisons the target. |
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11 | 11 | Absorb | 25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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20 | 19 | 19 | 19 | 11 | 11 | 11 | 11 | 11 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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17 | 17 | 17 | 17 | 17 | Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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27 | 25 | 25 | 25 | 17 | 17 | 22 | 22 | 22 | 22 | 22 | Spore | 15 | — | 100% | Puts the target to sleep. |
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34 | 31 | 31 | 31 | 22 | 22 | 27 | 27 | 27 | 27 | 27 | Slash | 20 | 70 | 100% | Has an increased chance for a critical hit. |
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41 | 37 | 37 | 37 | 27 | 27 | 33 | 33 | 33 | 33 | 33 | Growth | 20 | — | — | Raises the user's Attack and Special Attack by one stage. |
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43 | 43 | 43 | 33 | 33 | 38 | 38 | 38 | 38 | 38 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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49 | 38 | 38 | 43 | 43 | 43 | 43 | 43 | Aromatherapy | 5 | — | — | Cures the entire party of major status effects. |
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49 | 49 | 49 | 49 | 49 | Rage Powder | 20 | — | — | 2 | Redirects the target's single-target effects to the user for this turn. |
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43 | 43 | 54 | 54 | 54 | 54 | 54 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||||||
Agility | 30 | — | — | Raises the user's Speed by two stages. |
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Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Cross Poison | 20 | 70 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
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Fell Stinger | 25 | 50 | 100% | Raises the user's Attack by two stages if it KOs the target. |
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Flail | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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Grassy Terrain | 10 | — | — | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. |
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Leech Seed | 10 | — | 90% | Seeds the target, stealing HP from it every turn. |
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Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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Metal Claw | 35 | 50 | 95% | Has a 10% chance to raise the user's Attack by one stage. |
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Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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Psybeam | 20 | 65 | 100% | Has a 10% chance to confuse the target. |
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Pursuit | 20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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Rototiller | 10 | — | — | Raises the Attack and Special Attack of all Grass Pokémon in battle. |
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Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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Sweet Scent | 20 | — | 100% | Lowers the target's evasion by one stage. |
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Wide Guard | 10 | — | — | 3 | Prevents any multi-target moves from hitting friendly Pokémon this turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||||||
After You | 15 | — | — | Makes the target act next this turn. |
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Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Knock Off | 20 | 65 | 100% | Target drops its held item. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Seed Bomb | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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String Shot | 40 | — | 95% | Lowers the target's Speed by two stages. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Worry Seed | 10 | — | 100% | Changes the target's ability to Insomnia. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||||||
03 | 03 | Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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03 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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01 | 01 | 01 | Hone Claws | 15 | — | — | Raises the user's Attack and accuracy by one stage. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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09 | 09 | 09 | 09 | 09 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
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09 | 09 | 09 | Bullet Seed | 30 | 25 | 100% | Hits 2-5 times in one turn. |
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08 | 08 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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16 | 16 | 16 | 16 | 16 | Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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12 | 12 | Sweet Scent | 20 | — | 100% | Lowers the target's evasion by one stage. |
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13 | 13 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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19 | 19 | 19 | 19 | 19 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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20 | 20 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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08 | Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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09 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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10 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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20 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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21 | Mega Drain | 15 | 40 | 100% | Drains half the damage inflicted to heal the user. |
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22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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28 | 28 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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28 | 28 | 28 | 28 | 28 | 28 | 28 | 28 | 28 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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31 | 31 | 31 | 31 | 31 | 31 | 31 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
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31 | Mimic | 10 | — | — | Copies the target's last used move. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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34 | 34 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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35 | 35 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
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40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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33 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
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34 | Bide | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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40 | Skull Bash | 10 | 130 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
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49 | 49 | Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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53 | 53 | 53 | 53 | 53 | 53 | 53 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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54 | 54 | 54 | 54 | 54 | 54 | 54 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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70 | 70 | 70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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75 | 75 | 75 | 75 | 75 | 75 | 75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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76 | 76 | 76 | Struggle Bug | 20 | 50 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. |
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81 | 81 | 81 | 81 | 81 | 81 | 81 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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86 | 86 | 86 | 86 | 86 | 86 | 86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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50 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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96 | 96 | 96 | 96 | Nature Power | 20 | — | — | Uses a move which depends upon the terrain. |
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100 | 100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H1 | H1 | H1 | H1 | H1 | H1 | H1 | H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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H5 | H5 | H5 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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H6 | H6 | H6 | H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |