Essentials
Abilities
- Speed Boost
Raises Speed one stage after each turn.
- Compound Eyes
Increases moves' accuracy to 1.3×.
Hidden Ability
- Frisk
Reveals an opponent's held item upon entering battle.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 193
- Original Johto
- 101
- Extended Sinnoh
- 183
- Updated Johto
- 101
- Updated Unova
- 286
- Coastal Kalos
- 87
Names
- Japanese
- ヤンヤンマ (yan'yanma)
- ヤンヤンマ
- Official roomaji
- Yanyanma
- Korean
- 왕자리
- Chinese
- 蜻蜻蜓
- 蜻蜻蜓
- French
- Yanma
- German
- Yanma
- Spanish
- Yanma
- Italian
- Yanma
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Yanma | Yanmega Level up, knowing Ancient Power |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 48.0 | 303 | 334 | |
Attack | 36.4 | 198 | 229 | |
Defense | 16.8 | 158 | 189 | |
Special Attack | 58.9 | 218 | 249 | |
Special Defense | 15.6 | 158 | 189 | |
Speed | 78.9 | 258 | 289 | |
Total | 34.8 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 9/13/16
Flavor
Flavor Text
-
It can hover in one spot by flapping its wings at high speed. It flits about to guard its territory.
By flapping its wings at high speed, it can fly freely through the air. Even sudden stops are no problem.
-
Its eyes can see 360 degrees without moving its head. It won’t miss prey--even those behind it.
If it flaps its wings really fast, it can generate shock waves that will shatter windows in the area.
Yanma is capable of seeing 360 degrees without having to move its eyes. It is a great flier that is adept at making sudden stops and turning midair. This Pokémon uses its flying ability to quickly chase down targeted prey.
Sprites
Height
3'11.2"
1.2 m
Weight
83.8 lb
38.0 kg
Locations
- Gold
- Silver
- Crystal
- FireRed
- LeafGreen
- Platinum
- HeartGold
- SoulSilver
- Black 2
- White 2
Pal Park
- Area
- Field
- Score
- 80
- Rate
- 10
Moves
Bug and Flying moves get STAB, and have their type highlighted in green.
Special moves better suit Yanma's higher Special Attack, and have their class highlighted in green.
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||||||
— | — | — | — | — | — | — | — | — | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
|||
— | — | — | — | — | — | — | — | — | — | Foresight | 40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
|||
7 | 7 | 7 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | Quick Attack | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
||
13 | 13 | 13 | 12 | 11 | 11 | 11 | 11 | 11 | 11 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
|||
19 | 19 | 19 | 17 | 14 | 14 | 14 | 14 | 14 | 14 | Sonic Boom | 20 | * | 90% | Inflicts 20 points of damage. |
|||
23 | Hypnosis | 20 | — | 60% | Puts the target to sleep. |
||||||||||||
25 | 25 | 25 | 28 | 17 | 17 | 17 | 17 | 17 | 17 | Detect | 5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
||
31 | 31 | 31 | 22 | 22 | 22 | 22 | 22 | 22 | Supersonic | 20 | — | 55% | Confuses the target. |
||||
37 | Swift | 20 | 60 | — | Never misses. |
||||||||||||
37 | 34 | 27 | 27 | 27 | 27 | 27 | 27 | Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
|||||
30 | 30 | 30 | 30 | 30 | 30 | Pursuit | 20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
|||||||
33 | 33 | 33 | 33 | 33 | 33 | Ancient Power | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
|||||||
38 | 38 | 38 | 38 | 38 | 38 | Hypnosis | 20 | — | 60% | Puts the target to sleep. |
|||||||
37 | 43 | 39 | 43 | 43 | 43 | 43 | 43 | 43 | Wing Attack | 35 | 60 | 100% | Inflicts regular damage with no additional effect. |
||||
45 | Supersonic | 20 | — | 55% | Confuses the target. |
||||||||||||
43 | 43 | 49 | 50 | 46 | 46 | 46 | 46 | 46 | 46 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
|||
49 | 49 | 49 | 49 | 49 | 49 | U-turn | 20 | 70 | 100% | User must switch out after attacking. |
|||||||
54 | 54 | 54 | 54 | 54 | 54 | Air Slash | 15 | 75 | 95% | Has a 30% chance to make the target flinch. |
|||||||
57 | 57 | 57 | 57 | 57 | 57 | Bug Buzz | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|||||||
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||||||
Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|||||||||||||
Feint | 10 | 30 | 100% | 2 | Hits through Protect and Detect. |
||||||||||||
Feint Attack | 20 | 60 | — | Never misses. |
|||||||||||||
Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
|||||||||||||
Pursuit | 20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
|||||||||||||
Reversal | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
|||||||||||||
Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|||||||||||||
Signal Beam | 15 | 75 | 100% | Has a 10% chance to confuse the target. |
|||||||||||||
Silver Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
|||||||||||||
Whirlwind | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
||||||||||||
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Tutor: Can be taught at any time by an NPC. | |||||||||||||||||
Air Cutter | 25 | 60 | 95% | Has an increased chance for a critical hit. |
|||||||||||||
Ancient Power | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
|||||||||||||
Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
|||||||||||||
Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|||||||||||||
Dream Eater | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
|||||||||||||
Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
||||||||||||
Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
|||||||||||||
Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
|||||||||||||
Mimic | 10 | — | — | Copies the target's last used move. |
|||||||||||||
Ominous Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
|||||||||||||
Roost | 10 | — | — | Heals the user by half its max HP. |
|||||||||||||
Signal Beam | 15 | 75 | 100% | Has a 10% chance to confuse the target. |
|||||||||||||
Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||||||||||
Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|||||||||||||
String Shot | 40 | — | 95% | Lowers the target's Speed by two stages. |
|||||||||||||
Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||||||||||||
Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|||||||||||||
Swift | 20 | 60 | — | Never misses. |
|||||||||||||
Tailwind | 15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
|||||||||||||
Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
|||||||||||||
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||||||||
02 | 02 | Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
|||||||||||
03 | 03 | Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
|||||||||||
06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|||
10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|||
11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
|||
13 | 13 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|||||||||||
17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
||
19 | 19 | 19 | Roost | 10 | — | — | Heals the user by half its max HP. |
||||||||||
19 | 19 | 19 | 19 | 19 | 19 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
|||||||
20 | 20 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
||||||||||
21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|||
22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
|||
27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|||
29 | 29 | 29 | 29 | 29 | 29 | 29 | 29 | Psychic | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|||||
30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
|||||
32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
|||
40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
|||||
42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|||||
43 | 43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|||||||||
34 | 34 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|||||||||||
35 | 35 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||||||||
39 | 39 | Swift | 20 | 60 | — | Never misses. |
|||||||||||
43 | 43 | Detect | 5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
||||||||||
44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
|||
45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|||
46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
|||
48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
|||||||||
47 | 47 | 47 | 47 | 51 | 51 | 51 | Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
||||||
51 | 51 | Roost | 10 | — | — | Heals the user by half its max HP. |
|||||||||||
58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
||||||||||
62 | 62 | Silver Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
|||||||||||
H5 | H5 | H5 | H5 | 70 | 70 | 70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
||||
78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
|||||||||||
82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||||||||
83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
|||||||||||
85 | 85 | 85 | 85 | 85 | 85 | Dream Eater | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
|||||||
87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|||||||
88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||||||||
89 | 89 | 89 | 89 | 89 | 89 | U-turn | 20 | 70 | 100% | User must switch out after attacking. |
|||||||
90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||||||
H5 | Defog | 15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
||||||||||||
94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
||||||||||||
100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |