Essentials

Trapinch

Ant Pit Pokémon

Trapinch

Ground

Abilities

Hyper Cutter

Prevents Attack from being lowered by other Pokémon.

Arena Trap

Prevents opponents from fleeing or switching out. Eluded by Flying-types and Pokémon in the air.

Hidden Ability

Sheer Force

Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 0
  • Fairy 1
  • Fighting 1
  • Fire 1
  • Flying 1
  • Ghost 1
  • Grass 2
  • Ground 1
  • Ice 2
  • Normal 1
  • Poison ½
  • Psychic 1
  • Rock ½
  • Steel 1
  • Water 2

Pokédex Numbers

Introduced in
Generation 3
National
328
Original Hoenn
116 Ruby, Sapphire, Emerald
Updated Unova
121 Black 2, White 2
Mountain Kalos
3 X, Y
New Hoenn
121 Omega Ruby, Alpha Sapphire
Original Alola
235 Sun, Moon
Original Ula'ula
107 Sun, Moon
Updated Alola
304 Ultra Sun, Ultra Moon
Updated Ula'ula
125 Ultra Sun, Ultra Moon

Names

Japanese
ナックラー (nakkuraa)
ナックラー
Official roomaji
Nuckrar
Korean
톱치
Chinese
大顎蟻
大颚蚁
French
Kraknoix
German
Knacklion
Spanish
Trapinch
Italian
Trapinch

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Bug
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
58 Search:
Effort points
  • 1 Attack
Capture rate
255 Search:
Base happiness
70 Search:
Growth rate
medium slow Search:

Wild held items

Ruby, Sapphire, Emerald, FireRed, LeafGreen 5% Soft Sand Soft Sand
Colosseum, XD nothing
Generation 4 5% Soft Sand Soft Sand
Generation 5 5% Soft Sand Soft Sand
X, Y 5% Soft Sand Soft Sand
Omega Ruby, Alpha Sapphire nothing
Generation 7 5% Soft Sand Soft Sand

Evolution

Baby Basic Stage 1 Stage 2
Trapinch Vibrava Level up, starting at level 35 Flygon Level up, starting at level 45

Stats

Pctile Min IVs Max IVs
HP
45
15.8 263 294
Attack
100
75.0 268 299
Defense
45
16.8 158 189
Special Attack
45
21.0 158 189
Special Defense
45
15.6 158 189
Speed
10
0.5 88 119
Total
290
10.5

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★☆
Power
★✯✯☆☆
Skill
★✯☆
Stamina
★✯✯☆☆
Jump
★★
Total
6/11/17

Flavor

Flavor Text

Generation 5
Black, White

It makes a conical pit in desert sand and lies in wait at the bottom for prey to come tumbling down.

Black 2, White 2

It makes an inescapable conical pit and lies in wait at the bottom for prey to come tumbling down.

Generation 6
X

It lives in arid deserts. It makes a sloping pit trap in sand where it patiently awaits prey.

Y

It makes an inescapable conical pit and lies in wait at the bottom for prey to come tumbling down.

Omega Ruby

Trapinch’s nest is a sloped, bowl-like pit dug in sand. This Pokémon patiently waits for prey to tumble down the pit. Its giant jaws have enough strength to crush even boulders.

Alpha Sapphire

Trapinch is a patient hunter. It digs an inescapable pit in a desert and waits for its prey to come tumbling down. This Pokémon can go a whole week without access to any water.

Generation 7
Sun

It can live for a week without eating a thing. It waits patiently at the bottom of its nest for prey to appear.

Moon

As it digs through the sand, its giant jaws crush any rocks that obstruct its path. It builds a funnel-shaped nest.

Ultra Sun

Its jaws are strong enough to crush rocks but so heavy that it can’t get up if it flips over. Sandile seize those moments as their chance.

Ultra Moon

It builds nests that double as traps, lying in wait for its prey to get caught. When night falls, it digs itself a spot beneath the sand to sleep.

Sprites

Trapinch Trapinch

Miscellany

Species
Ant Pit Pokémon Search:
Color
Brown Search:
Cry
Habitat FireRed, LeafGreen
rough terrain Search:
Footprint
Trapinch
Shape
Chitinous Search:

Height

Trainer dude

Trapinch
7

2'3.6"
0.7 m

Weight

Trainer dudette

Trapinch
150

33.1 lb
15.0 kg

Locations

Ruby Ruby
Sapphire Sapphire
Emerald Emerald
Diamond Diamond
Pearl Pearl
Black 2 Black 2
White 2 White 2
X X
Y Y

Pal Park

Area
Mountain
Score
50
Rate
30

Moves

Ground moves get STAB, and have their type highlighted in green.

Physical moves better suit Trapinch's higher Attack, and have their class highlighted in green.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Sand Attack Ground status 15 100%

Lowers the target's accuracy by one stage.

Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

Feint Attack Dark physical 20 60

Never misses.

Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

5 5 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

8 8 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

Fissure Ground physical 5 * 30%

Causes a one-hit KO.

Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

Feint Normal physical 10 30 100% 2

Hits through Protect and Detect.

Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

9 9 9 9 4 4 Sand Attack Ground status 15 100%

Lowers the target's accuracy by one stage.

17 17 17 17 7 7 Feint Attack Dark physical 20 60

Never misses.

25 25 25 25 10 10 12 12 Sand Tomb Ground physical 15 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

15 15 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

19 19 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

33 33 33 33 22 22 Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

26 26 Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

29 29 Feint Normal physical 10 30 100% 2

Hits through Protect and Detect.

33 33 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

36 36 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

40 40 Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

43 43 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

13 13 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

17 17 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

21 21 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

25 25 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

41 41 41 41 29 29 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

34 34 Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

39 39 Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

49 49 49 49 44 44 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

57 57 57 57 49 49 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

65 65 65 Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

73 73 73 55 55 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

81 81 81 61 61 Feint Normal physical 10 30 100% 2

Hits through Protect and Detect.

67 67 Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

89 89 89 73 73 47 47 Fissure Ground physical 5 * 30%

Causes a one-hit KO.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • • • • Bug Bite Bug physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

• • • • • Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

• • • • • Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

• • • • • • • Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

• • • • • • • • Focus Energy Normal status 30

Increases the user's chance to score a critical hit.

• • • • • • • Fury Cutter Bug physical 20 40 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

• • • • • • • • Gust Flying special 35 40 100%

Inflicts regular damage and can hit Pokémon in the air.

• • • • • • Mud Shot Ground special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

• • • • • • • • Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

• • • • • Signal Beam Bug special 15 75 100%

Has a 10% chance to confuse the target.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Bug Bite Bug physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Fury Cutter Bug physical 20 40 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Mimic Normal status 10

Copies the target's last used move.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Signal Beam Bug special 15 75 100%

Has a 10% chance to confuse the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 06 06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

15 15 15 15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

19 19 19 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

21 21 21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 22 22 22 22 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

26 26 26 26 26 26 26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 28 28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

32 32 32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

37 37 37 37 37 37 37 37 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

39 39 39 39 39 39 39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

42 42 42 42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

78 78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

48 48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

76 76 76 76 Struggle Bug Bug special 20 50 100%

Has a 100% chance to lower the target's Special Attack by one stage.

78 78 78 78 78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

80 80 80 80 80 80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

87 87 87 87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

94 94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H4 H4 H4 H4 H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 H6 H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

External Links