Essentials
Abilities
- Compoundeyes
Increases moves' accuracy to 1.3×.
- Unnerve
Prevents opposing Pokémon from eating held Berries.
Hidden Ability
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 595
- Original Unova
-
101

- Updated Unova
-
173

- Gallery
- 147
Names
- French

- Statitik
- German

- Wattzapf
- Japanese

- バチュル (bachuru)
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
| Joltik | Galvantula Level up, starting at level 36 |
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 23.9 | 273 | 304 | |
| Attack | 16.6 | 162 | 193 | |
| Defense | 25.7 | 168 | 199 | |
| Special Attack | 38.3 | 182 | 213 | |
| Special Defense | 25.3 | 168 | 199 | |
| Speed | 50.4 | 198 | 229 | |
| Total | 23.8 |
Flavor
Flavor Text

-

Joltik that live in cities have learned a technique for sucking electricity from the outlets in houses.

They attach themselves to large-bodied Pokémon and absorb static electricity, which they store in an electric pouch.


Since it can’t generate its own electricity, it sticks onto large-bodied Pokémon and absorbs static electricity.
Sprites
Height
0'3.9"
0.1 m
Weight
1.3 lb
0.6 kg
Locations
- Black

- White

- Black 2

- White 2

Moves
Bug and Electric moves get STAB, and have their type highlighted in green.
Special moves better suit Joltik's higher Special Attack, and have their class highlighted in green.
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||
| — | String Shot | ![]() |
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40 | — | 95% | Lowers the target's Speed by one stage. |
|
| — | Leech Life | ![]() |
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15 | 20 | 100% | Drains half the damage inflicted to heal the user. |
|
| — | Spider Web | ![]() |
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10 | — | — | Prevents the target from leaving battle. |
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| 4 | Thunder Wave | ![]() |
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20 | — | 100% | Paralyzes the target. |
|
| 7 | Screech | ![]() |
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40 | — | 85% | Lowers the target's Defense by two stages. |
|
| 12 | Fury Cutter | ![]() |
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20 | 20 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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| 15 | Electroweb | ![]() |
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15 | 55 | 95% | Lowers the target's Speed by one stage. |
|
| 18 | Bug Bite | ![]() |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
|
| 23 | Gastro Acid | ![]() |
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10 | — | 100% | Nullifies target's ability until it leaves battle. |
|
| 26 | Slash | ![]() |
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20 | 70 | 100% | Has an increased chance for a critical hit. |
|
| 29 | Electro Ball | ![]() |
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10 | * | 100% | Power is higher when the user has greater Speed than the target, up to a maximum of 150. |
|
| 34 | Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
|
| 37 | Agility | ![]() |
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30 | — | — | Raises the user's Speed by two stages. |
|
| 40 | Sucker Punch | ![]() |
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5 | 80 | 100% | 1 | Only works if the target is about to use a damaging move. |
| 45 | Discharge | ![]() |
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15 | 80 | 100% | Has a 30% chance to paralyze the target. |
|
| 48 | Bug Buzz | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
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Cross Poison | ![]() |
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20 | 70 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. |
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Disable | ![]() |
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20 | — | 100% | Disables the target's last used move for 1-8 turns. |
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Faint Attack | ![]() |
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20 | 60 | — | Never misses. |
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Pin Missile | ![]() |
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20 | 14 | 85% | Hits 2-5 times in one turn. |
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Poison Sting | ![]() |
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35 | 15 | 100% | Has a 30% chance to poison the target. |
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Pursuit | ![]() |
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20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||
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Bounce | ![]() |
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5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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Bug Bite | ![]() |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Electroweb | ![]() |
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15 | 55 | 95% | Lowers the target's Speed by one stage. |
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Gastro Acid | ![]() |
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10 | — | 100% | Nullifies target's ability until it leaves battle. |
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Giga Drain | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Magnet Rise | ![]() |
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10 | — | — | User is immune to Ground moves and effects for five turns. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||
| 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| 10 | Hidden Power | ![]() |
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15 | * | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 16 | Light Screen | ![]() |
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30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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| 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| 18 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 24 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 45 | Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | Thief | ![]() |
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10 | 40 | 100% | Takes the target's item. |
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| 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| 53 | Energy Ball | ![]() |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| 57 | Charge Beam | ![]() |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
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| 70 | Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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| 72 | Volt Switch | ![]() |
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20 | 70 | 100% | User must switch out after attacking. |
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| 73 | Thunder Wave | ![]() |
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20 | — | 100% | Paralyzes the target. |
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| 76 | Struggle Bug | ![]() |
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20 | 30 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. |
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| 81 | X-Scissor | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| 84 | Poison Jab | ![]() |
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20 | 80 | 100% | Has a 30% chance to poison the target. |
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| 87 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 93 | Wild Charge | ![]() |
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15 | 90 | 100% | User receives 1/4 the damage it inflicts in recoil. |
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| H1 | Cut | ![]() |
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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½ male, ½ female

Chitinous



