Essentials

Slugma

Slugma

fire

Abilities

Magma Armor

Prevents freezing.

Flame Body

Has a 30% chance of burning attacking Pokémon on contact.

Damage Taken

  • bug ½
  • dark 1
  • dragon 1
  • electric 1
  • fighting 1
  • fire ½
  • flying 1
  • ghost 1
  • grass ½
  • ground 2
  • ice ½
  • normal 1
  • poison 1
  • psychic 1
  • rock 2
  • steel ½
  • water 2
  • ??? 1

Pokédex Numbers

Introduced in
Generation 2
National
218
Original Johto
211 Gold, Silver, Crystal
Hoenn
103 Ruby, Sapphire, Emerald
Updated Johto
216 HeartGold, SoulSilver

Names

Japanese
マグマッグ (magumaggu)
Official Roomaji
Magmag
Korean
마그마그
Chinese
熔岩蟲
French
Limagma
German
Schneckmag

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Indeterminate
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

  • Grimer
  • Gastly
  • Koffing
  • Misdreavus
  • Wobbuffet
  • Slugma
  • Ralts
  • Gulpin
  • Castform
  • Shuppet
  • Duskull
  • Chimecho
  • Shellos
  • Drifloon
  • Spiritomb

Training

Base EXP
78 Search:
1114 EXP at level
Effort points
  • 1 Special Attack
Capture rate
190 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 3 nothing
Generation 4 nothing

Evolution

Baby Basic Stage 1 Stage 2
Slugma Slugma MagcargoMagcargo Level up, starting at level 38

Stats

Pctile Min IVs Max IVs
HP
40
11.9 253 284
Attack
40
11.6 148 179
Defense
40
13.4 148 179
Special Attack
70
56.4 208 239
Special Defense
40
12.5 148 179
Speed
20
3.0 108 139
Total
250
7.0

Flavor

Flavor Text

Generation 4
Diamond, Pearl, Platinum

Its body is made of magma. If it doesn’t keep moving, its body will cool and harden.

HeartGold

It never sleeps. It has to keep moving because if it stopped, its magma body would cool and harden.

SoulSilver

A common sight in volcanic areas, it slowly slithers around in a constant search for warm places.

Sprites

Slugma Slugma Slugma Slugma

Miscellany

Species
Lava Search:
Color
red Search:
Cry
Habitat Generation 3
mountain Search:
Pawprint
Slugma
Shape
Caudal Search:

Height

Trainer dude

Slugma
7

2'3.6"
0.7 m

Weight

Trainer dudette

Slugma
350

77.2 lb
35.0 kg

Locations

Diamond Diamond
Pearl Pearl
Platinum Platinum
HeartGold HeartGold
SoulSilver SoulSilver

Moves

Fire moves get STAB, and have their type highlighted in green.

Special moves better suit Slugma's higher Special Attack, and have their class highlighted in green.

Generation 2 Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Yawn normal None 10 0 100%

Target sleeps at the end of the next turn.

Smog poison Special 20 20 70%

Has a 40% chance to poison the target.

8 8 8 Ember fire Special 25 40 100%

Has a 10% chance to burn the target.

15 15 11 Rock Throw rock Physical 15 50 90%

Inflicts regular damage with no additional effect.

22 22 16 Harden normal None 30 0 100%

Raises the user's Defense by one level.

23 Recover normal None 10 0 100%

Heals the user by half its max HP.

26 AncientPower rock Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

29 29 31 Amnesia psychic None 20 0 100%

Raises the user's Special Defense by two levels.

38 Lava Plume fire Special 15 80 100%

Has a 30% chance to burn the target.

36 36 Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

43 43 41 Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

50 50 46 Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

53 Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

56 Earth Power ground Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

Generation 2 Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acid Armor poison None 40 0 100%

Raises the user's Defense by two levels.

Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Heat Wave fire Special 10 100 90%

Has a 10% chance to burn the target.

Memento dark None 10 0 100%

Lowers the target's Attack and Special Attack by two levels. User faints.

SmokeScreen normal None 20 0 100%

Lowers the target's Accuracy by one level.

Spit Up normal Special 10 1 100%

Power is 100 times the amount of energy Stockpiled.

Stockpile normal None 20 0 100%

Stores energy up to three times for use with Spit Up and Swallow.

Swallow normal None 10 0 100%

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Generation 2 Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver AncientPower rock Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Earth Power ground Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Heat Wave fire Special 10 100 90%

Has a 10% chance to burn the target.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Iron Defense steel None 15 0 100%

Raises the user's Defense by two levels.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mimic normal None 10 0 100%

Copies the target's last used move.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Pain Split normal None 20 0 0%

Sets the user's and targets's HP to the average of their current HP.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Rollout rock Physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Generation 2 Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

04 Rollout rock Physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

08 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

16 16 Light Screen psychic None 30 0 100%

Reduces damage from special attacks by 50% for five turns..

13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

31 Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

33 33 Reflect psychic None 20 0 100%

Reduces damage from physical attacks by half.

35 35 Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

38 38 38 Fire Blast fire Special 5 120 85%

Has a 10% chance to burn the target.

40 Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

39 Rock Tomb rock Physical 10 50 80%

Has a 100% chance to lower the target's Speed by one level.

42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50 50 Overheat fire Special 5 140 90%

Lowers the user's Special Attack by two levels after inflicting damage.

58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

61 Will-O-Wisp fire None 15 0 75%

Burns the target.

78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

80 Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H6 H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

External Links