Essentials
Abilities
- Hyper Cutter
Prevents Attack from being lowered by other Pokémon.
- Sand Veil
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Hidden Ability
- Poison Heal
Heals for 1/8 max HP after each turn when poisoned in place of damage.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 472
- Extended Sinnoh
- 154
- Updated Unova
- 222
- Mountain Kalos
- 116
Names
- Japanese
- グライオン (guraion)
- グライオン
- Official roomaji
- Glion
- Korean
- 글라이온
- Chinese
- 天蠍王
- 天蝎王
- French
- Scorvol
- German
- Skorgro
- Spanish
- Gliscor
- Italian
- Gliscor
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Gligar | Gliscor Level up, during the night, while holding a Razor Fang |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 65.6 | 323 | 354 | |
Attack | 69.9 | 258 | 289 | |
Defense | 93.9 | 318 | 349 | |
Special Attack | 21.0 | 158 | 189 | |
Special Defense | 57.5 | 218 | 249 | |
Speed | 78.9 | 258 | 289 | |
Total | 74.0 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 7/16/22
Flavor
Flavor Text
-
If it succeeds in catching even a faint breeze properly, it can circle the globe without flapping once.
It dances silently through the sky. When it approaches prey, it can land a critical hit in an instant.
-
It observes prey while hanging inverted from branches. When the chance presents itself, it swoops!
Its flight is soundless. It uses its lengthy tail to carry off its prey... Then its elongated fangs do the rest.
It observes prey while hanging inverted from branches. When the chance presents itself, it swoops!
Its flight is soundless. It uses its lengthy tail to carry off its prey... Then its elongated fangs do the rest.
Sprites
Height
6'6.7"
2.0 m
Weight
93.7 lb
42.5 kg
Locations
- Black
- White
- Black 2
- White 2
Pal Park
- Area
- Mountain
- Score
- 80
- Rate
- 10
Moves
Ground and Flying moves get STAB, and have their type highlighted in green.
Physical moves better suit Gliscor's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||
— | — | — | Guillotine | 5 | * | 30% | Causes a one-hit KO. |
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— | — | — | — | — | — | — | Thunder Fang | 15 | 65 | 95% | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
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— | — | — | — | — | — | — | Ice Fang | 15 | 65 | 95% | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
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— | — | — | — | — | — | — | Fire Fang | 15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
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— | — | — | — | — | — | — | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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— | — | — | — | — | — | — | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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— | — | — | — | — | — | — | Harden | 30 | — | — | Raises the user's Defense by one stage. |
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— | — | — | — | — | — | — | Knock Off | 20 | 65 | 100% | Target drops its held item. |
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5 | 5 | 5 | 4 | 4 | 4 | 4 | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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9 | 9 | 9 | 7 | 7 | 7 | 7 | Harden | 30 | — | — | Raises the user's Defense by one stage. |
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12 | 12 | 12 | 10 | 10 | 10 | 10 | Knock Off | 20 | 65 | 100% | Target drops its held item. |
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16 | 16 | 16 | 13 | 13 | 13 | 13 | Quick Attack | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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20 | 20 | 20 | 16 | 16 | 16 | 16 | Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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23 | 23 | 23 | 19 | 19 | 19 | 19 | Feint Attack | 20 | 60 | — | Never misses. |
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27 | 27 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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27 | 22 | 22 | 22 | 22 | Acrobatics | 15 | 55 | 100% | Has double power if the user has no held item. |
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31 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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31 | 31 | 34 | 27 | 27 | 27 | 27 | Night Slash | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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34 | 34 | 38 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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38 | 38 | 42 | 30 | 30 | 30 | 30 | U-turn | 20 | 70 | 100% | User must switch out after attacking. |
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35 | 35 | 35 | 35 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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42 | 42 | 45 | 40 | 40 | 40 | 40 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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45 | 45 | 45 | 45 | Sky Uppercut | 15 | 85 | 90% | Inflicts regular damage and can hit Bounce and Fly users. |
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50 | 50 | 50 | 50 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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45 | 45 | 49 | 55 | 55 | 55 | 55 | Guillotine | 5 | * | 30% | Causes a one-hit KO. |
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Level up, learned by Gligar but not Gliscor | ||||||||||||||
— | — | — | — | — | — | — | Poison Sting | 35 | 15 | 100% | Has a 30% chance to poison the target. |
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31 | 31 | 34 | 27 | 27 | 27 | 27 | Slash | 20 | 70 | 100% | Has an increased chance for a critical hit. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||
Egg, learned by Gligar but not Gliscor | ||||||||||||||
Agility | 30 | — | — | Raises the user's Speed by two stages. |
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Baton Pass | 40 | — | — | Allows the trainer to switch out the user and pass effects along to its replacement. |
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Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Cross Poison | 20 | 70 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Feint | 10 | 30 | 100% | 2 | Hits through Protect and Detect. |
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Metal Claw | 35 | 50 | 95% | Has a 10% chance to raise the user's Attack by one stage. |
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Night Slash | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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Poison Tail | 25 | 50 | 100% | Has an increased chance for a critical hit and a 10% chance to poison the target. |
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Power Trick | 10 | — | — | User swaps Attack and Defense. |
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Razor Wind | 10 | 80 | 100% | Requires a turn to charge before attacking. |
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Rock Climb | 20 | 90 | 85% | Has a 20% chance to confuse the target. |
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Sand Tomb | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Wing Attack | 35 | 60 | 100% | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||
Aqua Tail | 10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Dark Pulse | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Knock Off | 20 | 65 | 100% | Target drops its held item. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Roost | 10 | — | — | Heals the user by half its max HP. |
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Sky Attack | 5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
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Swift | 20 | 60 | — | Never misses. |
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Tailwind | 15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||
01 | 01 | 01 | 01 | Hone Claws | 15 | — | — | Raises the user's Attack and accuracy by one stage. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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09 | 09 | 09 | 09 | 09 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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12 | 12 | 12 | 12 | 12 | 12 | 12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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19 | 19 | 19 | Roost | 10 | — | — | Heals the user by half its max HP. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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23 | 23 | Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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26 | 26 | 26 | 26 | 26 | 26 | 26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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28 | 28 | 28 | 28 | 28 | 28 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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31 | 31 | 31 | 31 | 31 | 31 | 31 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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36 | 36 | 36 | 36 | 36 | 36 | 36 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
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37 | 37 | 37 | 37 | 37 | 37 | 37 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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39 | 39 | 39 | 39 | 39 | 39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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40 | 40 | 40 | 40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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41 | 41 | 41 | 41 | 41 | 41 | 41 | Torment | 15 | — | 100% | Prevents the target from using the same move twice in a row. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
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48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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47 | 47 | 51 | 51 | 51 | Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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51 | 51 | Roost | 10 | — | — | Heals the user by half its max HP. |
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54 | 54 | 54 | 54 | 54 | 54 | 54 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
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56 | 56 | 56 | 56 | 56 | 56 | 56 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
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59 | Brutal Swing | 20 | 60 | 100% | Inflicts regular damage with no additional effect. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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62 | 62 | 62 | 62 | 62 | Acrobatics | 15 | 55 | 100% | Has double power if the user has no held item. |
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66 | 66 | 66 | 66 | 66 | 66 | 66 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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68 | 68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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69 | 69 | 69 | 69 | 69 | 69 | 69 | Rock Polish | 20 | — | — | Raises the user's Speed by two stages. |
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71 | 71 | 71 | 71 | 71 | 71 | 71 | Stone Edge | 5 | 100 | 80% | Has an increased chance for a critical hit. |
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75 | 75 | 75 | 75 | 75 | 75 | 75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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76 | 76 | 76 | 76 | Struggle Bug | 20 | 50 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. |
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78 | 78 | 78 | 78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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76 | 76 | Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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79 | 79 | Dark Pulse | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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80 | 80 | 80 | 80 | 80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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81 | 81 | 81 | 81 | 81 | 81 | 81 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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84 | 84 | 84 | 84 | 84 | 84 | 84 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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89 | 89 | 89 | 89 | 89 | 89 | 89 | U-turn | 20 | 70 | 100% | User must switch out after attacking. |
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90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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97 | 97 | 97 | Dark Pulse | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H1 | H1 | H1 | H1 | H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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H4 | H4 | H4 | H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H5 | Defog | 15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
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H6 | H6 | H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |