Essentials
Abilities
- Synchronize
- Copies burns, paralysis, and poison received onto the Pokémon that inflicted them. 
- Inner Focus
- Prevents flinching. 
Hidden Ability
- Magic Guard
- Protects against damage not directly caused by a move. 
Damage Taken
Pokédex Numbers
- Introduced in
 
- National
- 63
- Kanto
- 
            63
                  
- Original Johto
- 
            89
                
- Original Hoenn
- 
            39
                
- Original Sinnoh
- 
            20
               
- Extended Sinnoh
- 
            20
              
- Updated Johto
- 
            89
               
- Central Kalos
- 
            102
               
- New Hoenn
- 
            40
               
- Original Alola
- 
            42
               
- Original Melemele
- 
            42
               
- Updated Alola
- 
            49
               
- Updated Melemele
- 
            49
               
Names
- Japanese
         
- ケーシィ (keesy)
- 
         
- ケーシィ
- Official roomaji
         
- Casey
- Korean
         
- 캐이시
- Chinese
         
- 凱西
- 
         
- 凯西
- French
         
- Abra
- German
         
- Abra
- Spanish
         
- Abra
- Italian
         
- Abra
Breeding
Compatibility
Training
- Base EXP
- 
            62
            
    
    
          
- Effort points
- 
            - 1 Special Attack
 
- Capture rate
- 
            200
            
    
    
          
- Base happiness
- 
            70
            
    
    
          
- Growth rate
- 
            medium slow
            
    
    
          
Wild held items
|       | 5% |  Twisted Spoon | 
|    | nothing | |
|   | 5% |  Twisted Spoon | 
|   | 5% |  Twisted Spoon | 
|    | 5% |  Twisted Spoon | 
|    | nothing | |
|   | 5% |  Twisted Spoon | 
Evolution
| Baby | Basic | Stage 1 | Stage 2 | 
|---|---|---|---|
| Abra | Kadabra Level up, starting at level 16 | Alakazam Trade | 
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 1.1 | 223 | 254 | |
| Attack | 1.1 | 108 | 139 | |
| Defense | 0.5 | 98 | 129 | |
| Special Attack | 83.7 | 278 | 309 | |
| Special Defense | 30.1 | 178 | 209 | |
| Speed | 73.2 | 248 | 279 | |
| Total | 18.3 | 

 Pokéathlon Performance
 Pokéathlon Performance
 Minimum;
 Minimum;  Base;
 Base;  Maximum
 Maximum
- Speed
     
- Power
 
- Skill
     
- Stamina
    
- Jump
     
- Total
- 6/10/20
Flavor
Flavor Text
 
- 
      
- Using its psychic power is such a strain on its brain that it needs to sleep for 18 hours a day. 
 
 
- 
   
- It sleeps for 18 hours a day. It uses a variety of extrasensory powers even while asleep. 
 
- It senses impending attacks and teleports away to safety before the actual attacks can strike. 
 
- Abra sleeps for eighteen hours a day. However, it can sense the presence of foes even while it is sleeping. In such a situation, this Pokémon immediately teleports to safety. 
 
- Abra needs to sleep for eighteen hours a day. If it doesn’t, this Pokémon loses its ability to use telekinetic powers. If it is attacked, Abra escapes using Teleport while it is still sleeping. 
 
 
- 
   
- It sleeps 18 hours a day. Even while sleeping, it will teleport itself to treetops and pick and eat berries there. 
 
- It can teleport itself to safety while it’s asleep, but when it wakes, it doesn’t know where it is, so it panics. 
 
- It uses various psychic powers even while it’s sleeping, so you can’t tell whether or not it’s awake. 
 
- It can read others’ minds and will teleport away when danger approaches. You must clear your mind if you want to catch it. 
 
Sprites
 
     
Height
 
            
 
            
                2'11.4" 
                0.9 m
            
Weight
 
            
 
            
                43.0 lb 
                19.5 kg
            
Locations
- Red  
- Blue  
- Yellow  
- Gold  
- Silver  
- Crystal  
- Ruby  
- Sapphire  
- Emerald  
- FireRed  
- LeafGreen  
- Diamond  
- Pearl  
- Platinum  
- HeartGold  
- SoulSilver  
- X  
- Y  
Pal Park
- Area
- Field
- Score
- 50
- Rate
- 30
Moves
Psychic moves get STAB, and have their type highlighted in green.
Special moves better suit Abra's higher Special Attack, and have their class highlighted in green.
|   |   |   |   |   |    |    |    |    | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||||
| — | — | — | — | — | — | — | — | — | Teleport |  |  | 20 | — | — | Immediately ends wild battles. No effect otherwise. | |
|   |   |   |   |   |    |    |    |    | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||||
|  |  |  |  | Ally Switch |  |  | 15 | — | — | 2 | User switches places with the friendly Pokémon opposite it. | |||||
|  |  |  |  |  |  |  |  | Barrier |  |  | 20 | — | — | Raises the user's Defense by two stages. | ||
|  |  |  |  |  |  |  |  | Encore |  |  | 5 | — | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||
|  |  |  |  |  |  |  | Fire Punch |  |  | 15 | 75 | 100% | Has a 10% chance to burn the target. | |||
|  |  |  |  |  | Guard Split |  |  | 10 | — | — | Averages Defense and Special Defense with the target. | |||||
|  |  |  |  |  |  | Guard Swap |  |  | 10 | — | — | User swaps Defense and Special Defense changes with the target. | ||||
|  |  |  |  |  |  |  | Ice Punch |  |  | 15 | 75 | 100% | Has a 10% chance to freeze the target. | |||
|  |  |  |  |  |  |  | Knock Off |  |  | 20 | 65 | 100% | Target drops its held item. | |||
|  | Light Screen |  |  | 30 | — | — | Reduces damage from special attacks by 50% for five turns. | |||||||||
|  |  |  |  |  |  | Power Trick |  |  | 10 | — | — | User swaps Attack and Defense. | ||||
|  | Psychic Terrain |  |  | 10 | — | — | Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%. | |||||||||
|  |  |  |  | Psycho Shift |  |  | 10 | — | 100% | Transfers the user's major status effect to the target. | ||||||
|  |  |  |  |  | Skill Swap |  |  | 10 | — | — | User and target swap abilities. | |||||
|  |  |  |  |  |  |  | Thunder Punch |  |  | 15 | 75 | 100% | Has a 10% chance to paralyze the target. | |||
|   |   |   |   |   |    |    |    |    | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Tutor: Can be taught at any time by an NPC. | ||||||||||||||||
|        |      |    |    | Body Slam |  |  | 15 | 85 | 100% | Has a 30% chance to paralyze the target. | ||||||
|        |      |    |    | Counter |  |  | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||||
|        |      |    |    | Double-Edge |  |  | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||||
|        |      |    |    | Drain Punch |  |  | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. | ||||||
|        |      |    |    | Dream Eater |  |  | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | ||||||
|        |      |    |    | Dynamic Punch |  |  | 5 | 100 | 50% | Has a 100% chance to confuse the target. | ||||||
|        |      |    |    | Endure |  |  | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. | |||||
|        |      |    |    | Fire Punch |  |  | 15 | 75 | 100% | Has a 10% chance to burn the target. | ||||||
|        |      |    |    | Focus Punch |  |  | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. | |||||
|        |      |    |    | Foul Play |  |  | 15 | 95 | 100% | Calculates damage with the target's attacking stat. | ||||||
|        |      |    |    | Gravity |  |  | 5 | — | — | Disables moves and immunities that involve flying or levitating for five turns. | ||||||
|        |      |    |    | Headbutt |  |  | 15 | 70 | 100% | Has a 30% chance to make the target flinch. | ||||||
|        |      |    |    | Ice Punch |  |  | 15 | 75 | 100% | Has a 10% chance to freeze the target. | ||||||
|        |      |    |    | Iron Tail |  |  | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. | ||||||
|        |      |    |    | Knock Off |  |  | 20 | 65 | 100% | Target drops its held item. | ||||||
|        |      |    |    | Magic Coat |  |  | 15 | — | — | 4 | Reflects back the first effect move used on the user this turn. | |||||
|        |      |    |    | Magic Room |  |  | 10 | — | — | Negates held items for five turns. | ||||||
|        |      |    |    | Mega Kick |  |  | 5 | 120 | 75% | Inflicts regular damage with no additional effect. | ||||||
|        |      |    |    | Mega Punch |  |  | 20 | 80 | 85% | Inflicts regular damage with no additional effect. | ||||||
|        |      |    |    | Metronome |  |  | 10 | — | — | Randomly selects and uses any move in the game. | ||||||
|        |      |    |    | Mimic |  |  | 10 | — | — | Copies the target's last used move. | ||||||
|        |      |    |    | Nightmare |  |  | 15 | — | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. | ||||||
|        |      |    |    | Psych Up |  |  | 10 | — | — | Discards the user's stat changes and copies the target's. | ||||||
|        |      |    |    | Recycle |  |  | 10 | — | — | User recovers the item it last used up. | ||||||
|        |      |    |    | Role Play |  |  | 10 | — | — | Copies the target's ability. | ||||||
|        |      |    |    | Seismic Toss |  |  | 20 | * | 100% | Inflicts damage equal to the user's level. | ||||||
|        |      |    |    | Shock Wave |  |  | 20 | 60 | — | Never misses. | ||||||
|        |      |    |    | Signal Beam |  |  | 15 | 75 | 100% | Has a 10% chance to confuse the target. | ||||||
|        |      |    |    | Skill Swap |  |  | 10 | — | — | User and target swap abilities. | ||||||
|        |      |    |    | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||||||
|        |      |    |    | Snatch |  |  | 10 | — | — | 4 | Steals the target's move, if it's self-targeted. | |||||
|        |      |    |    | Snore |  |  | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | ||||||
|        |      |    |    | Substitute |  |  | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||
|        |      |    |    | Swagger |  |  | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. | ||||||
|        |      |    |    | Thunder Punch |  |  | 15 | 75 | 100% | Has a 10% chance to paralyze the target. | ||||||
|        |      |    |    | Thunder Wave |  |  | 20 | — | 90% | Paralyzes the target. | ||||||
|        |      |    |    | Trick |  |  | 10 | — | 100% | User and target swap items. | ||||||
|        |      |    |    | Wonder Room |  |  | 10 | — | — | All Pokémon's Defense and Special Defense are swapped for 5 turns. | ||||||
|        |      |    |    | Zen Headbutt |  |  | 15 | 80 | 90% | Has a 20% chance to make the target flinch. | ||||||
|   |   |   |   |   |    |    |    |    | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||||
| 03 | 03 | 03 | 03 | 03 | Psyshock |  |  | 10 | 80 | 100% | Inflicts damage based on the target's Defense, not Special Defense. | |||||
| 01 | 01 | Focus Punch |  |  | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. | |||||||
| 04 | 04 | 04 | 04 | 04 | 04 | 04 | Calm Mind |  |  | 20 | — | — | Raises the user's Special Attack and Special Defense by one stage. | |||
| 01 | Dynamic Punch |  |  | 5 | 100 | 50% | Has a 100% chance to confuse the target. | |||||||||
| 02 | Headbutt |  |  | 15 | 70 | 100% | Has a 30% chance to make the target flinch. | |||||||||
| 03 | Curse |  |  | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |||||||||
| 01 | Mega Punch |  |  | 20 | 80 | 85% | Inflicts regular damage with no additional effect. | |||||||||
| 05 | Mega Kick |  |  | 5 | 120 | 75% | Inflicts regular damage with no additional effect. | |||||||||
| 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic |  |  | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. | |
| 08 | Body Slam |  |  | 15 | 85 | 100% | Has a 30% chance to paralyze the target. | |||||||||
| 09 | Take Down |  |  | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | |||||||||
| 10 | Double-Edge |  |  | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||||||||
| 17 | Submission |  |  | 20 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. | |||||||||
| 18 | Counter |  |  | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. | ||||||||
| 19 | Seismic Toss |  |  | 20 | * | 100% | Inflicts damage equal to the user's level. | |||||||||
| 20 | Rage |  |  | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. | |||||||||
| 07 | Zap Cannon |  |  | 5 | 120 | 50% | Has a 100% chance to paralyze the target. | |||||||||
| 09 | Psych Up |  |  | 10 | — | — | Discards the user's stat changes and copies the target's. | |||||||||
| 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power |  |  | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
| 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day |  |  | 5 | — | — | Changes the weather to sunny for five turns. | ||
| 13 | Snore |  |  | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||||||||
| 12 | 12 | 12 | 12 | 12 | 12 | 12 | Taunt |  |  | 20 | — | 100% | For the next few turns, the target can only use damaging moves. | |||
| 16 | 16 | 16 | 16 | 16 | 16 | 16 | Light Screen |  |  | 30 | — | — | Reduces damage from special attacks by 50% for five turns. | |||
| 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect |  |  | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. | |
| 18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance |  |  | 5 | — | — | Changes the weather to rain for five turns. | ||
| 20 | Endure |  |  | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. | ||||||||
| 19 | Telekinesis |  |  | 15 | — | — | Moves have 100% accuracy against the target for three turns. | |||||||||
| 20 | 20 | 20 | 20 | 20 | 20 | 20 | Safeguard |  |  | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. | |||
| 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration |  |  | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
| 23 | 23 | Iron Tail |  |  | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. | ||||||||
| 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return |  |  | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. | ||
| 29 | 29 | 29 | 29 | 29 | 29 | 29 | 29 | 29 | Psychic |  |  | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | Shadow Ball |  |  | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
| 30 | Teleport |  |  | 20 | — | — | Immediately ends wild battles. No effect otherwise. | |||||||||
| 31 | Mimic |  |  | 10 | — | — | Copies the target's last used move. | |||||||||
| 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team |  |  | 15 | — | — | Raises the user's evasion by one stage. | |
| 33 | Ice Punch |  |  | 15 | 75 | 100% | Has a 10% chance to freeze the target. | |||||||||
| 34 | Swagger |  |  | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. | |||||||||
| 35 | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||||||||
| 41 | Thunder Punch |  |  | 15 | 75 | 100% | Has a 10% chance to paralyze the target. | |||||||||
| 42 | Dream Eater |  |  | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |||||||||
| 33 | 33 | 33 | 33 | 33 | 33 | 33 | 33 | Reflect |  |  | 20 | — | — | Reduces damage from physical attacks by half. | ||
| 34 | 34 | Shock Wave |  |  | 20 | 60 | — | Never misses. | ||||||||
| 41 | 41 | 41 | 41 | 41 | 41 | 41 | Torment |  |  | 15 | — | 100% | Prevents the target from using the same move twice in a row. | |||
| 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade |  |  | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | |||
| 43 | 43 | Secret Power |  |  | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||||||||
| 34 | Bide |  |  | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. | ||||||||
| 35 | Metronome |  |  | 10 | — | — | Randomly selects and uses any move in the game. | |||||||||
| 40 | Skull Bash |  |  | 10 | 130 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. | |||||||||
| 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest |  |  | 10 | — | — | User sleeps for two turns, completely healing itself. | |
| 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract |  |  | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
| 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief |  |  | 25 | 60 | 100% | Takes the target's item. | ||
| 48 | 48 | 48 | 48 | 48 | Round |  |  | 15 | 60 | 100% | Has double power if it's used more than once per turn. | |||||
| 51 | Ally Switch |  |  | 15 | — | — | 2 | User switches places with the friendly Pokémon opposite it. | ||||||||
| 48 | 48 | Skill Swap |  |  | 10 | — | — | User and target swap abilities. | ||||||||
| 49 | 49 | Snatch |  |  | 10 | — | — | 4 | Steals the target's move, if it's self-targeted. | |||||||
| 53 | 53 | 53 | 53 | 53 | 53 | Energy Ball |  |  | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||||
| 56 | 56 | 56 | 56 | 56 | 56 | Fling |  |  | 10 | * | 100% | Throws held item at the target; power depends on the item. | ||||
| 57 | 57 | 57 | 57 | 57 | 57 | Charge Beam |  |  | 10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. | ||||
| 58 | Endure |  |  | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. | ||||||||
| 60 | Drain Punch |  |  | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. | |||||||||
| 63 | 63 | 63 | 63 | 63 | 63 | Embargo |  |  | 15 | — | 100% | Target cannot use held items. | ||||
| 67 | Recycle |  |  | 10 | — | — | User recovers the item it last used up. | |||||||||
| H5 | 70 | 70 | 70 | 70 | Flash |  |  | 20 | — | 100% | Lowers the target's accuracy by one stage. | |||||
| 48 | Fire Punch |  |  | 15 | 75 | 100% | Has a 10% chance to burn the target. | |||||||||
| 50 | Nightmare |  |  | 15 | — | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. | |||||||||
| 45 | 73 | 73 | 73 | 73 | 73 | 73 | Thunder Wave |  |  | 20 | — | 90% | Paralyzes the target. | |||
| 77 | 77 | 77 | 77 | 77 | 77 | Psych Up |  |  | 10 | — | — | Discards the user's stat changes and copies the target's. | ||||
| 78 | Captivate |  |  | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||||||||
| 82 | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||||||||
| 83 | Natural Gift |  |  | 15 | * | 100% | Power and type depend on the held berry. | |||||||||
| 85 | 85 | 85 | 85 | 85 | 85 | Dream Eater |  |  | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | ||||
| 86 | 86 | 86 | 86 | 86 | 86 | Grass Knot |  |  | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||||
| 87 | 87 | 87 | 87 | 87 | 87 | Swagger |  |  | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. | ||||
| 88 | 88 | 88 | 88 | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||||||
| 46 | Psywave |  |  | 15 | * | 100% | Inflicts damage between 50% and 150% of the user's level. | |||||||||
| 49 | Tri Attack |  |  | 10 | 80 | 100% | Has a 20% chance to burn, freeze, or paralyze the target. | |||||||||
| 50 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute |  |  | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
| H5 | H5 | Flash |  |  | 20 | — | 100% | Lowers the target's accuracy by one stage. | ||||||||
| 92 | 92 | 92 | 92 | 92 | 92 | Trick Room |  |  | 5 | — | — | -7 | For five turns, slower Pokémon will act before faster Pokémon. | |||
| 94 | Secret Power |  |  | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||||||||
| 99 | 99 | 99 | 99 | Dazzling Gleam |  |  | 10 | 80 | 100% | Inflicts regular damage with no additional effect. | ||||||
| 100 | 100 | 100 | 100 | Confide |  |  | 20 | — | — | Lowers the target's Special Attack by one stage. | ||||||

 62: Poliwrath
        
        62: Poliwrath
     
     
    



 ¾ male, ¼ female
            ¾ male, ¼ female
            
    
     
     
  urban
            urban
            
    
    
 Sciurine
            Sciurine
            
    
     
  
             
             
            