Essentials
Pokédex Numbers
- Introduced in
- National
- 390
- Original Sinnoh
- 4
- Extended Sinnoh
- 4
Names
- Japanese
- ヒコザル (hikozaru)
- ヒコザル
- Official roomaji
- Hikozaru
- Korean
- 불꽃숭이
- Chinese
- 小火焰猴
- 小火焰猴
- French
- Ouisticram
- German
- Panflam
- Spanish
- Chimchar
- Italian
- Chimchar
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Chimchar | Monferno Level up, starting at level 14 | Infernape Level up, starting at level 36 |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 13.1 | 261 | 292 | |
Attack | 27.0 | 184 | 215 | |
Defense | 14.8 | 156 | 187 | |
Special Attack | 37.6 | 184 | 215 | |
Special Defense | 13.3 | 156 | 187 | |
Speed | 44.5 | 190 | 221 | |
Total | 17.5 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 8/15/18
Flavor
Flavor Text
-
It is very agile. Before going to sleep, it extinguishes the flame on its tail to prevent fires.
-
Its fiery rear end is fueled by gas made in its belly. Even rain can’t extinguish the fire.
The gas made in its belly burns from its rear end. The fire burns weakly when it feels sick.
Its fiery rear end is fueled by gas made in its belly. Even rain can’t extinguish the fire.
The gas made in its belly burns from its rear end. The fire burns weakly when it feels sick.
Sprites
Height
1'7.7"
0.5 m
Weight
13.7 lb
6.2 kg
Locations
- Diamond
- Pearl
- Platinum
- Omega Ruby
- Alpha Sapphire
Pal Park
- Area
- Field
- Score
- 50
- Rate
- 30
Moves
Fire moves get STAB, and have their type highlighted in green.
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||
— | — | — | — | — | — | — | Scratch | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
|||
— | — | — | — | — | — | — | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
|||
7 | 7 | 7 | 7 | 7 | 7 | 7 | Ember | 25 | 40 | 100% | Has a 10% chance to burn the target. |
|||
9 | 9 | 9 | 9 | 9 | 9 | 9 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
|||
15 | 15 | 15 | 15 | 15 | 15 | 15 | Fury Swipes | 15 | 18 | 80% | Hits 2-5 times in one turn. |
|||
17 | 17 | 17 | 17 | 17 | 17 | 17 | Flame Wheel | 25 | 60 | 100% | Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves. |
|||
23 | 23 | 23 | 23 | 23 | 23 | 23 | Nasty Plot | 20 | — | — | Raises the user's Special Attack by two stages. |
|||
25 | 25 | 25 | 25 | 25 | 25 | 25 | Torment | 15 | — | 100% | Prevents the target from using the same move twice in a row. |
|||
31 | 31 | 31 | 31 | 31 | 31 | 31 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|||
33 | 33 | 33 | 33 | 33 | 33 | 33 | Fire Spin | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
|||
39 | 39 | Slack Off | 10 | — | — | Heals the user by half its max HP. |
||||||||
39 | 39 | 39 | 39 | 39 | Acrobatics | 15 | 55 | 100% | Has double power if the user has no held item. |
|||||
41 | 41 | 41 | 41 | 41 | Slack Off | 10 | — | — | Heals the user by half its max HP. |
|||||
41 | 41 | 47 | 47 | 47 | 47 | 47 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
|||
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||
Assist | 20 | — | — | Randomly selects and uses one of the trainer's other Pokémon's moves. |
||||||||||
Blaze Kick | 10 | 85 | 90% | Has an increased chance for a critical hit and a 10% chance to burn the target. |
||||||||||
Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
|||||||||
Double Kick | 30 | 30 | 100% | Hits twice in one turn. |
||||||||||
Encore | 5 | — | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
||||||||||
Fake Out | 10 | 40 | 100% | 3 | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
|||||||||
Fire Punch | 15 | 75 | 100% | Has a 10% chance to burn the target. |
||||||||||
Focus Energy | 30 | — | — | Increases the user's chance to score a critical hit. |
||||||||||
Focus Punch | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
|||||||||
Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
||||||||||
Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
|||||||||
Power-Up Punch | 20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
||||||||||
Quick Guard | 15 | — | — | 3 | Prevents any priority moves from hitting friendly Pokémon this turn. |
|||||||||
Submission | 20 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. |
||||||||||
Thunder Punch | 15 | 75 | 100% | Has a 10% chance to paralyze the target. |
||||||||||
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||
Covet | 25 | 60 | 100% | Takes the target's item. |
||||||||||
Endeavor | 5 | * | 100% | Lowers the target's HP to equal the user's. |
||||||||||
Fire Pledge | 10 | 80 | 100% | With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns. |
||||||||||
Fire Punch | 15 | 75 | 100% | Has a 10% chance to burn the target. |
||||||||||
Focus Punch | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
|||||||||
Gunk Shot | 5 | 120 | 80% | Has a 30% chance to poison the target. |
||||||||||
Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
||||||||||
Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
||||||||||
Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
|||||||||
Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
||||||||||
Low Kick | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
||||||||||
Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
||||||||||
Role Play | 10 | — | — | Copies the target's ability. |
||||||||||
Rollout | 20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
||||||||||
Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||||||||
Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
||||||||||
Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
||||||||||
Swift | 20 | 60 | — | Never misses. |
||||||||||
Thunder Punch | 15 | 75 | 100% | Has a 10% chance to paralyze the target. |
||||||||||
Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
||||||||||
Vacuum Wave | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
|||||||||
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||
01 | 01 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
||||||||
01 | 01 | 01 | Hone Claws | 15 | — | — | Raises the user's Attack and accuracy by one stage. |
|||||||
01 | 01 | Focus Punch | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
|||||||
06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|||
08 | 08 | 08 | 08 | 08 | 08 | 08 | Bulk Up | 20 | — | — | Raises the user's Attack and Defense by one stage. |
|||
10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|||
11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
|||
12 | 12 | 12 | 12 | 12 | 12 | 12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
|||
17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
||
21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|||
23 | 23 | Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
||||||||
27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|||
28 | 28 | 28 | 28 | 28 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
|||||
31 | 31 | 31 | 31 | 31 | 31 | 31 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
|||
32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
|||
35 | 35 | 35 | 35 | 35 | 35 | 35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
|||
38 | 38 | 38 | 38 | 38 | 38 | 38 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
|||
40 | 40 | 40 | 40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
|||
41 | 41 | 41 | 41 | 41 | 41 | 41 | Torment | 15 | — | 100% | Prevents the target from using the same move twice in a row. |
|||
42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|||
43 | 43 | 43 | 43 | 43 | Flame Charge | 20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
|||||
43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
||||||||
44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
|||
45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|||
47 | 47 | 47 | 47 | 47 | Low Sweep | 20 | 65 | 100% | Lowers the target's Speed by one stage. |
|||||
48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
|||||
50 | 50 | 50 | 50 | 50 | 50 | 50 | Overheat | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
|||
56 | 56 | 56 | 56 | 56 | 56 | 56 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
|||
59 | 59 | 59 | Incinerate | 15 | 60 | 100% | Destroys the target's held berry. |
|||||||
58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
|||||||
61 | 61 | 61 | 61 | 61 | 61 | 61 | Will-O-Wisp | 15 | — | 85% | Burns the target. |
|||
62 | 62 | 62 | 62 | 62 | Acrobatics | 15 | 55 | 100% | Has double power if the user has no held item. |
|||||
65 | 65 | 65 | 65 | 65 | 65 | 65 | Shadow Claw | 15 | 70 | 100% | Has an increased chance for a critical hit. |
|||
75 | 75 | 75 | 75 | 75 | 75 | 75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
|||
76 | 76 | Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
||||||||
78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
||||||||
82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||||||
83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
||||||||
86 | 86 | 86 | 86 | 86 | 86 | 86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
|||
87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|||
88 | 88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||||
89 | 89 | 89 | 89 | 89 | 89 | 89 | U-turn | 20 | 70 | 100% | User must switch out after attacking. |
|||
90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|||||||||
94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
||||||||
98 | 98 | Power-Up Punch | 20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
||||||||
100 | 100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
||||||
H1 | H1 | H1 | H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
|||||
H4 | H4 | H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|||||
H6 | H6 | H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
|||||||
H8 | H8 | Rock Climb | 20 | 90 | 85% | Has a 20% chance to confuse the target. |