Essentials
Abilities
- Synchronize
- Copies burns, paralysis, and poison received onto the Pokémon that inflicted them. 
- Trace
- Copies an opponent's ability upon entering battle. 
Hidden Ability
- Telepathy
- Protects against friendly Pokémon's damaging moves. 
Damage Taken
Pokédex Numbers
- Introduced in
 
- National
- 282
- Original Hoenn
- 
            31
                
- Extended Sinnoh
- 
            159
              
- Central Kalos
- 
            66
               
- New Hoenn
- 
            31
               
Names
- Japanese
         
- サーナイト (saanaito)
- 
         
- サーナイト
- Official roomaji
         
- Sirnight
- Korean
         
- 가디안
- Chinese
         
- 沙奈朵
- 
         
- 沙奈朵
- French
         
- Gardevoir
- German
         
- Guardevoir
- Spanish
         
- Gardevoir
- Italian
         
- Gardevoir
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 | 
|---|---|---|---|
| Ralts | Kirlia Level up, starting at level 20 | Gardevoir Level up, starting at level 30 | |
| Gallade Use a Dawn Stone, males only | 
Gardevoir Forms
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 52.2 | 309 | 340 | |
| Attack | 36.4 | 198 | 229 | |
| Defense | 43.0 | 198 | 229 | |
| Special Attack | 91.5 | 318 | 349 | |
| Special Defense | 92.9 | 298 | 329 | |
| Speed | 63.4 | 228 | 259 | |
| Total | 75.8 | 

 Pokéathlon Performance
 Pokéathlon Performance
 Minimum;
 Minimum;  Base;
 Base;  Maximum
 Maximum
- Speed
    
- Power
   
- Skill
     
- Stamina
  
- Jump
    
- Total
- 10/14/18
Flavor
Flavor Text
 
- 
      
- To protect its Trainer, it will expend all its psychic power to create a small black hole. 
 
 
- 
   
- To protect its Trainer, it will expend all its psychic power to create a small black hole. 
 
- It has the power to predict the future. Its power peaks when it is protecting its Trainer. 
 
- Gardevoir has the ability to read the future. If it senses impending danger to its Trainer, this Pokémon is said to unleash its psychokinetic energy at full power. 
 
- Gardevoir has the psychokinetic power to distort the dimensions and create a small black hole. This Pokémon will try to protect its Trainer even at the risk of its own life. 
 
Sprites
 
     
Height
 
            
 
            
                5'3.0" 
                1.6 m
            
Weight
 
            
 
            
                106.7 lb 
                48.4 kg
            
Locations
Pal Park
- Area
- Field
- Score
- 80
- Rate
- 10
Moves
Psychic and Fairy moves get STAB, and have their type highlighted in green.
Special moves better suit Gardevoir's higher Special Attack, and have their class highlighted in green.
|          |    |      |    |   |    |    |   | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||||
| — | — | — | Moonblast |  |  | 15 | 95 | 100% | Has a 30% chance to lower the target's Special Attack by one stage. | ||||||
| — | — | — | Stored Power |  |  | 10 | 20 | 100% | Power is higher the more the user's stats have been raised, to a maximum of 31×. | ||||||
| — | — | — | Misty Terrain |  |  | 10 | — | — | For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves. | ||||||
| — | — | — | — | — | — | Healing Wish |  |  | 10 | — | — | User faints. Its replacement has its HP fully restored and any major status effect removed. | |||
| — | — | — | — | — | — | — | — | Growl |  |  | 40 | — | 100% | Lowers the target's Attack by one stage. | |
| — | — | — | — | — | — | — | — | Confusion |  |  | 25 | 50 | 100% | Has a 10% chance to confuse the target. | |
| — | — | — | — | — | — | — | — | Double Team |  |  | 15 | — | — | Raises the user's evasion by one stage. | |
| — | — | — | — | — | — | — | — | Teleport |  |  | 20 | — | — | Immediately ends wild battles. No effect otherwise. | |
| 6 | 6 | 6 | 6 | 6 | 6 | 4 | 4 | Confusion |  |  | 25 | 50 | 100% | Has a 10% chance to confuse the target. | |
| 11 | 11 | 10 | 10 | 10 | 10 | 6 | 6 | Double Team |  |  | 15 | — | — | Raises the user's evasion by one stage. | |
| 16 | 16 | 12 | 12 | 12 | 12 | 9 | 9 | Teleport |  |  | 20 | — | — | Immediately ends wild battles. No effect otherwise. | |
| 11 | 11 | Disarming Voice |  |  | 15 | 40 | — | Never misses. | |||||||
| 17 | 17 | 17 | 17 | 14 | 14 | Wish |  |  | 10 | — | — | User will recover half its max HP at the end of the next turn. | |||
| 22 | 22 | 22 | 22 | 17 | 17 | Magical Leaf |  |  | 20 | 60 | — | Never misses. | |||
| 25 | 25 | 19 | 19 | Heal Pulse |  |  | 10 | — | — | Heals the target for half its max HP. | |||||
| 23 | 23 | Draining Kiss |  |  | 10 | 50 | 100% | Drains 75% of the damage inflicted to heal the user. | |||||||
| 21 | 21 | 25 | 25 | 33 | 33 | 26 | 26 | Calm Mind |  |  | 20 | — | — | Raises the user's Special Attack and Special Defense by one stage. | |
| 26 | 26 | 33 | 33 | 40 | 40 | 31 | 31 | Psychic |  |  | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 33 | 33 | 40 | 40 | 45 | 45 | 35 | 35 | Imprison |  |  | 10 | — | — | Prevents the target from using any moves that the user also knows. | |
| 42 | 42 | 45 | 45 | 53 | 53 | 40 | 40 | Future Sight |  |  | 10 | 120 | 100% | Hits the target two turns later. | |
| 53 | 53 | 60 | 60 | 44 | 44 | Captivate |  |  | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||
| 51 | 51 | 60 | 60 | 65 | 65 | 49 | 49 | Hypnosis |  |  | 20 | — | 60% | Puts the target to sleep. | |
| 60 | 60 | 65 | 65 | 73 | 73 | 53 | 53 | Dream Eater |  |  | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 80 | 80 | 58 | 58 | Stored Power |  |  | 10 | 20 | 100% | Power is higher the more the user's stats have been raised, to a maximum of 31×. | |||||
| 85 | 62 | 62 | Moonblast |  |  | 15 | 95 | 100% | Has a 30% chance to lower the target's Special Attack by one stage. | ||||||
| Level up, learned by Kirlia but not Gardevoir | |||||||||||||||
| 17 | 17 | 17 | 17 | 14 | 14 | Lucky Chant |  |  | 30 | — | — | Prevents the target from scoring critical hits for five turns. | |||
| 45 | 45 | 50 | 50 | 40 | 40 | Charm |  |  | 20 | — | 100% | Lowers the target's Attack by two stages. | |||
| — | Magical Leaf |  |  | 20 | 60 | — | Never misses. | ||||||||
|      |    |      |    |   |    |    |   | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||||
| Egg, learned by Ralts but not Gardevoir | |||||||||||||||
|  |  |  | Ally Switch |  |  | 15 | — | — | 2 | User switches places with the friendly Pokémon opposite it. | |||||
|  |  |  |  |  |  | Confuse Ray |  |  | 10 | — | 100% | Confuses the target. | |||
|  |  |  |  |  |  |  |  | Destiny Bond |  |  | 5 | — | — | If the user faints this turn, the target automatically will, too. | |
|  |  |  |  |  |  |  |  | Disable |  |  | 20 | — | 100% | Disables the target's last used move for 1-8 turns. | |
|  |  |  |  |  | Encore |  |  | 5 | — | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||||
|  |  |  |  |  |  | Grudge |  |  | 5 | — | — | If the user faints this turn, the PP of the move that fainted it drops to 0. | |||
|  |  |  |  |  |  |  |  | Mean Look |  |  | 5 | — | — | Prevents the target from leaving battle. | |
|  |  |  |  |  |  |  |  | Memento |  |  | 10 | — | 100% | Lowers the target's Attack and Special Attack by two stages. User faints. | |
|  |  |  | Misty Terrain |  |  | 10 | — | — | For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves. | ||||||
|  |  |  |  |  |  | Shadow Sneak |  |  | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. | ||
|  |  |  |  | Skill Swap |  |  | 10 | — | — | User and target swap abilities. | |||||
|  |  |  |  | Synchronoise |  |  | 10 | 120 | 100% | Hits any Pokémon that shares a type with the user. | |||||
|  |  |  |  | Will-O-Wisp |  |  | 15 | — | 85% | Burns the target. | |||||
|     |    |      |    |   |    |    |   | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Tutor: Can be taught at any time by an NPC. | |||||||||||||||
|     |    |   |    |    |    | Body Slam |  |  | 15 | 85 | 100% | Has a 30% chance to paralyze the target. | |||
|     |    |   |    |    |    | Defense Curl |  |  | 40 | — | — | Raises user's Defense by one stage. | |||
|     |    |   |    |    |    | Double-Edge |  |  | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||
|     |    |   |    |    |    | Dream Eater |  |  | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |||
|     |    |   |    |    |    | Endure |  |  | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. | ||
|     |    |   |    |    |    | Fire Punch |  |  | 15 | 75 | 100% | Has a 10% chance to burn the target. | |||
|     |    |   |    |    |    | Headbutt |  |  | 15 | 70 | 100% | Has a 30% chance to make the target flinch. | |||
|     |    |   |    |    |    | Heal Bell |  |  | 5 | — | — | Cures the entire party of major status effects. | |||
|     |    |   |    |    |    | Helping Hand |  |  | 20 | — | — | 5 | Ally's next move inflicts half more damage. | ||
|     |    |   |    |    |    | Hyper Voice |  |  | 10 | 90 | 100% | Inflicts regular damage with no additional effect. | |||
|     |    |   |    |    |    | Ice Punch |  |  | 15 | 75 | 100% | Has a 10% chance to freeze the target. | |||
|     |    |   |    |    |    | Icy Wind |  |  | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. | |||
|     |    |   |    |    |    | Magic Coat |  |  | 15 | — | — | 4 | Reflects back the first effect move used on the user this turn. | ||
|     |    |   |    |    |    | Magic Room |  |  | 10 | — | — | Negates held items for five turns. | |||
|     |    |   |    |    |    | Mimic |  |  | 10 | — | — | Copies the target's last used move. | |||
|     |    |   |    |    |    | Mud-Slap |  |  | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. | |||
|     |    |   |    |    |    | Nightmare |  |  | 15 | — | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. | |||
|     |    |   |    |    |    | Pain Split |  |  | 20 | — | — | Sets the user's and targets's HP to the average of their current HP. | |||
|     |    |   |    |    |    | Psych Up |  |  | 10 | — | — | Discards the user's stat changes and copies the target's. | |||
|     |    |   |    |    |    | Recycle |  |  | 10 | — | — | User recovers the item it last used up. | |||
|     |    |   |    |    |    | Shock Wave |  |  | 20 | 60 | — | Never misses. | |||
|     |    |   |    |    |    | Signal Beam |  |  | 15 | 75 | 100% | Has a 10% chance to confuse the target. | |||
|     |    |   |    |    |    | Skill Swap |  |  | 10 | — | — | User and target swap abilities. | |||
|     |    |   |    |    |    | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
|     |    |   |    |    |    | Snatch |  |  | 10 | — | — | 4 | Steals the target's move, if it's self-targeted. | ||
|     |    |   |    |    |    | Snore |  |  | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
|     |    |   |    |    |    | Substitute |  |  | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
|     |    |   |    |    |    | Swagger |  |  | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. | |||
|     |    |   |    |    |    | Swift |  |  | 20 | 60 | — | Never misses. | |||
|     |    |   |    |    |    | Thunder Punch |  |  | 15 | 75 | 100% | Has a 10% chance to paralyze the target. | |||
|     |    |   |    |    |    | Thunder Wave |  |  | 20 | — | 90% | Paralyzes the target. | |||
|     |    |   |    |    |    | Trick |  |  | 10 | — | 100% | User and target swap items. | |||
|     |    |   |    |    |    | Wonder Room |  |  | 10 | — | — | All Pokémon's Defense and Special Defense are swapped for 5 turns. | |||
|     |    |   |    |    |    | Zen Headbutt |  |  | 15 | 80 | 90% | Has a 20% chance to make the target flinch. | |||
|          |    |      |    |   |    |    |   | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||||||
| 03 | 03 | 03 | 03 | Psyshock |  |  | 10 | 80 | 100% | Inflicts damage based on the target's Defense, not Special Defense. | |||||
| 04 | 04 | 04 | 04 | 04 | 04 | 04 | 04 | Calm Mind |  |  | 20 | — | — | Raises the user's Special Attack and Special Defense by one stage. | |
| 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic |  |  | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. | |
| 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power |  |  | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day |  |  | 5 | — | — | Changes the weather to sunny for five turns. | |
| 12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 | Taunt |  |  | 20 | — | 100% | For the next few turns, the target can only use damaging moves. | |
| 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam |  |  | 5 | 150 | 90% | User foregoes its next turn to recharge. | |
| 16 | 16 | 16 | 16 | 16 | 16 | 16 | 16 | Light Screen |  |  | 30 | — | — | Reduces damage from special attacks by 50% for five turns. | |
| 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect |  |  | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. | 
| 18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance |  |  | 5 | — | — | Changes the weather to rain for five turns. | |
| 19 | Telekinesis |  |  | 15 | — | — | Moves have 100% accuracy against the target for three turns. | ||||||||
| 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | Safeguard |  |  | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. | |
| 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration |  |  | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. | |
| 24 | 24 | 24 | 24 | 24 | 24 | 24 | 24 | Thunderbolt |  |  | 15 | 90 | 100% | Has a 10% chance to paralyze the target. | |
| 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return |  |  | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. | |
| 29 | 29 | 29 | 29 | 29 | 29 | 29 | 29 | Psychic |  |  | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | Shadow Ball |  |  | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team |  |  | 15 | — | — | Raises the user's evasion by one stage. | |
| 33 | 33 | 33 | 33 | 33 | 33 | 33 | 33 | Reflect |  |  | 20 | — | — | Reduces damage from physical attacks by half. | |
| 34 | 34 | 34 | 34 | Shock Wave |  |  | 20 | 60 | — | Never misses. | |||||
| 41 | 41 | 41 | 41 | 41 | 41 | 41 | 41 | Torment |  |  | 15 | — | 100% | Prevents the target from using the same move twice in a row. | |
| 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade |  |  | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | |
| 43 | 43 | 43 | 43 | Secret Power |  |  | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||||
| 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest |  |  | 10 | — | — | User sleeps for two turns, completely healing itself. | |
| 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract |  |  | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief |  |  | 25 | 60 | 100% | Takes the target's item. | |
| 48 | 48 | 48 | 48 | Round |  |  | 15 | 60 | 100% | Has double power if it's used more than once per turn. | |||||
| 49 | 49 | 49 | 49 | Echoed Voice |  |  | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |||||
| 51 | Ally Switch |  |  | 15 | — | — | 2 | User switches places with the friendly Pokémon opposite it. | |||||||
| 48 | 48 | 48 | 48 | Skill Swap |  |  | 10 | — | — | User and target swap abilities. | |||||
| 49 | 49 | 49 | 49 | Snatch |  |  | 10 | — | — | 4 | Steals the target's move, if it's self-targeted. | ||||
| 52 | 52 | 52 | 52 | 52 | 52 | Focus Blast |  |  | 5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. | |||
| 53 | 53 | 53 | 53 | 53 | 53 | Energy Ball |  |  | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | |||
| 56 | 56 | 56 | 56 | 56 | 56 | Fling |  |  | 10 | * | 100% | Throws held item at the target; power depends on the item. | |||
| 57 | 57 | 57 | 57 | 57 | 57 | Charge Beam |  |  | 10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. | |||
| 61 | 61 | 61 | 61 | Will-O-Wisp |  |  | 15 | — | 85% | Burns the target. | |||||
| 58 | 58 | Endure |  |  | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. | ||||||
| 67 | 67 | Recycle |  |  | 10 | — | — | User recovers the item it last used up. | |||||||
| 68 | 68 | 68 | 68 | 68 | 68 | Giga Impact |  |  | 5 | 150 | 90% | User foregoes its next turn to recharge. | |||
| H5 | H5 | 70 | 70 | 70 | 70 | 70 | Flash |  |  | 20 | — | 100% | Lowers the target's accuracy by one stage. | ||
| 73 | 73 | 73 | 73 | 73 | 73 | Thunder Wave |  |  | 20 | — | 90% | Paralyzes the target. | |||
| 77 | 77 | 77 | 77 | 77 | 77 | Psych Up |  |  | 10 | — | — | Discards the user's stat changes and copies the target's. | |||
| 78 | 78 | Captivate |  |  | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||||||
| 82 | 82 | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||||||
| 83 | 83 | Natural Gift |  |  | 15 | * | 100% | Power and type depend on the held berry. | |||||||
| 85 | 85 | 85 | 85 | 85 | 85 | Dream Eater |  |  | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |||
| 86 | 86 | 86 | 86 | 86 | 86 | Grass Knot |  |  | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
| 87 | 87 | 87 | 87 | 87 | 87 | Swagger |  |  | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. | |||
| 88 | 88 | 88 | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||||||
| 90 | 90 | 90 | 90 | 90 | 90 | Substitute |  |  | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
| 92 | 92 | 92 | 92 | 92 | 92 | Trick Room |  |  | 5 | — | — | -7 | For five turns, slower Pokémon will act before faster Pokémon. | ||
| 94 | Secret Power |  |  | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||||||||
| 99 | 99 | 99 | Dazzling Gleam |  |  | 10 | 80 | 100% | Inflicts regular damage with no additional effect. | ||||||
| 100 | 100 | 100 | Confide |  |  | 20 | — | — | Lowers the target's Special Attack by one stage. | ||||||

 281: Kirlia
        
        281: Kirlia
     
     
    



 ½ male, ½ female
            ½ male, ½ female
            
    
     
     
         
    
 
  urban
            urban
            
    
    
 Anthropomorphic
            Anthropomorphic
            
    
     
  
            