Essentials
Pokédex Numbers
- Introduced in
- National
- 602
- Original Unova
- 108
- Updated Unova
- 177
Names
- Japanese
- シビシラス (shibishirasu)
- シビシラス
- Korean
- 저리어
- Chinese
- 麻麻小魚
- 麻麻小鱼
- French
- Anchwatt
- German
- Zapplardin
- Spanish
- Tynamo
- Italian
- Tynamo
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Tynamo | Eelektrik Level up, starting at level 39 | Eelektross Use a Thunder Stone |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 4.5 | 243 | 274 | |
Attack | 23.5 | 178 | 209 | |
Defense | 10.6 | 148 | 179 | |
Special Attack | 21.0 | 158 | 189 | |
Special Defense | 10.1 | 148 | 179 | |
Speed | 41.3 | 188 | 219 | |
Total | 7.6 |
Flavor
Flavor Text
-
While one alone doesn’t have much power, a chain of many Tynamo can be as powerful as lightning.
These Pokémon move in schools. They have an electricity-generating organ, so they discharge electricity if in danger.
One alone can emit only a trickle of electricity, so a group of them gathers to unleash a powerful electric shock.
-
While one alone doesn’t have much power, a chain of many Tynamo can be as powerful as lightning.
One alone can emit only a trickle of electricity, so a group of them gathers to unleash a powerful electric shock.
While one alone doesn’t have much power, a chain of many Tynamo can be as powerful as lightning.
One alone can emit only a trickle of electricity, so a group of them gathers to unleash a powerful electric shock.
Sprites
Height
0'7.9"
0.2 m
Weight
0.7 lb
0.3 kg
Locations
- Black
- White
- Black 2
- White 2
Moves
Electric moves get STAB, and have their type highlighted in green.
Physical moves better suit Tynamo's higher Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
---|---|---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
— | — | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | Thunder Wave | 20 | — | 90% | Paralyzes the target. |
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— | — | — | Spark | 20 | 65 | 100% | Has a 30% chance to paralyze the target. |
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— | — | — | Charge Beam | 10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
Tutor: Can be taught at any time by an NPC. | ||||||||||
Magnet Rise | 10 | — | — | User is immune to Ground moves and effects for five turns. |
||||||
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||
57 | 57 | Charge Beam | 10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
||||
73 | 73 | Thunder Wave | 20 | — | 90% | Paralyzes the target. |