Essentials

Gengar

Mega Gengar

Mega Gengar

Ghost Poison

Abilities

Shadow Tag

Prevents opponents from fleeing or switching out.

Damage Taken

  • Bug ¼
  • Dark 2
  • Dragon 1
  • Electric 1
  • Fairy ½
  • Fighting 0
  • Fire 1
  • Flying 1
  • Ghost 2
  • Grass ½
  • Ground 2
  • Ice 1
  • Normal 0
  • Poison ¼
  • Psychic 2
  • Rock 1
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 1
National
94
Kanto
94 Red, Blue, Yellow, FireRed, LeafGreen
Original Johto
60 Gold, Silver, Crystal
Original Sinnoh
71 Diamond, Pearl
Extended Sinnoh
71 Platinum
Updated Johto
60 HeartGold, SoulSilver
Mountain Kalos
32 X, Y
Original Alola
63 Sun, Moon
Original Melemele
63 Sun, Moon
Original Akala
25 Sun, Moon
Original Ula'ula
34 Sun, Moon
Updated Alola
75 Ultra Sun, Ultra Moon
Updated Melemele
75 Ultra Sun, Ultra Moon
Updated Akala
25 Ultra Sun, Ultra Moon
Updated Ula'ula
34 Ultra Sun, Ultra Moon

Names

Japanese
ゲンガー (gengaa)
ゲンガー
Official roomaji
Gangar
Korean
팬텀
Chinese
耿鬼
耿鬼
French
Ectoplasma
German
Gengar
Spanish
Gengar
Italian
Gengar

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Amorphous
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
270 Search:
Effort points
  • 3 Special Attack
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
medium slow Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing
Generation 6 nothing
Generation 7 nothing

Evolution

Baby Basic Stage 1 Stage 2
Gastly Haunter Level up, starting at level 25 Gengar Trade

Gengar Forms

  • Gengar
  • Mega Gengar

Stats

Pctile Min IVs Max IVs
HP
60
38.5 293 324
Attack
65
36.4 198 229
Defense
80
63.6 228 259
Special Attack
170
99.2 408 439
Special Defense
95
79.6 258 289
Speed
130
98.0 328 359
Total
600
91.8

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

The leer that floats in darkness belongs to a Gengar delighting in casting curses on people.

Generation 6
X

It hides in shadows. It is said that if Gengar is hiding, it cools the area by nearly 10 degrees Fahrenheit.

Y

Hiding in people’s shadows at night, it absorbs their heat. The chill it causes makes the victims shake.

Omega Ruby, Alpha Sapphire

Sometimes, on a dark night, your shadow thrown by a streetlight will suddenly and startlingly overtake you. It is actually a Gengar running past you, pretending to be your shadow.

Generation 7
Sun

Should you feel yourself attacked by a sudden chill, it is evidence of an approaching Gengar. There is no escaping it. Give up.

Moon

It apparently wishes for a traveling companion. Since it was once human itself, it tries to create one by taking the lives of other humans.

Ultra Sun

You can hear tales told all over the world about how Gengar will pay a visit to children who are naughty.

Ultra Moon

Even your home isn’t safe. Gengar will lurk in whatever dark corner of a room it can find and wait for its chance to catch its prey.

Sprites

Mega Gengar Mega Gengar

Miscellany

Species
Shadow Pokémon Search:
Color
Purple Search:
Cry
Habitat FireRed, LeafGreen
cave Search:
Footprint
Gengar
Shape
Sciurine Search:

Height

Trainer dude

Mega Gengar
14

4'7.1"
1.4 m

Weight

Trainer dudette

Mega Gengar
405

89.3 lb
40.5 kg

Locations

Pal Park

Area
Forest
Score
90
Rate
3

Moves

Ghost and Poison moves get STAB, and have their type highlighted in green.

Special moves better suit Gengar's higher Special Attack, and have their class highlighted in green.

X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Hypnosis Psychic status 20 60%

Puts the target to sleep.

Lick Ghost physical 30 30 100%

Has a 30% chance to paralyze the target.

0 Shadow Punch Ghost physical 20 60

Never misses.

Shadow Punch Ghost physical 20 60

Never misses.

Hypnosis Psychic status 20 60%

Puts the target to sleep.

Lick Ghost physical 30 30 100%

Has a 30% chance to paralyze the target.

Spite Ghost status 10 100%

Lowers the PP of the target's last used move by 4.

5 5 5 Spite Ghost status 10 100%

Lowers the PP of the target's last used move by 4.

8 8 8 Mean Look Normal status 5

Prevents the target from leaving battle.

12 12 12 Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

15 15 15 Night Shade Ghost special 15 * 100%

Inflicts damage equal to the user's level.

19 19 19 Confuse Ray Ghost status 10 100%

Confuses the target.

22 22 22 Sucker Punch Dark physical 5 70 100% 1

Only works if the target is about to use a damaging move.

25 25 Shadow Punch Ghost physical 20 60

Never misses.

28 28 28 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

33 33 33 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

39 39 39 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

44 44 44 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

50 50 50 Destiny Bond Ghost status 5

If the user faints this turn, the target automatically will, too.

55 55 55 Hex Ghost special 10 65 100%

Has double power if the target has a major status ailment.

61 61 61 Nightmare Ghost status 15 100%

Target loses 1/4 its max HP every turn as long as it's asleep.

X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Gastly but not Gengar
• • • Astonish Ghost physical 15 30 100%

Has a 30% chance to make the target flinch.

• • • Clear Smog Poison special 15 50

Removes all of the target's stat modifiers.

• • • Disable Normal status 20 100%

Disables the target's last used move for 1-8 turns.

• • • Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

• • • Grudge Ghost status 5

If the user faints this turn, the PP of the move that fainted it drops to 0.

• • • Haze Ice status 30

Resets all Pokémon's stats, accuracy, and evasion.

• • • Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

• • • Perish Song Normal status 5

User and target both faint after three turns.

• • • Psywave Psychic special 15 * 100%

Inflicts damage between 50% and 150% of the user's level.

• • • Reflect Type Normal status 15

User becomes the target's type.

• • • Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

• • • Smog Poison special 20 30 70%

Has a 40% chance to poison the target.

• • • Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Omega Ruby, Alpha Sapphire Drain Punch Fighting physical 10 75 100%

Drains half the damage inflicted to heal the user.

Omega Ruby, Alpha Sapphire Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

Omega Ruby, Alpha Sapphire Focus Punch Fighting physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

Omega Ruby, Alpha Sapphire Foul Play Dark physical 15 95 100%

Calculates damage with the target's attacking stat.

Omega Ruby, Alpha Sapphire Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Omega Ruby, Alpha Sapphire Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

Omega Ruby, Alpha Sapphire Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Omega Ruby, Alpha Sapphire Knock Off Dark physical 20 65 100%

Target drops its held item.

Omega Ruby, Alpha Sapphire Pain Split Normal status 20

Sets the user's and targets's HP to the average of their current HP.

Omega Ruby, Alpha Sapphire Role Play Psychic status 10

Copies the target's ability.

Omega Ruby, Alpha Sapphire Skill Swap Psychic status 10

User and target swap abilities.

Omega Ruby, Alpha Sapphire Snatch Dark status 10 4

Steals the target's move, if it's self-targeted.

Omega Ruby, Alpha Sapphire Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Omega Ruby, Alpha Sapphire Spite Ghost status 10 100%

Lowers the PP of the target's last used move by 4.

Omega Ruby, Alpha Sapphire Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

Omega Ruby, Alpha Sapphire Trick Psychic status 10 100%

User and target swap items.

Omega Ruby, Alpha Sapphire Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Omega Ruby, Alpha Sapphire Wonder Room Psychic status 10

All Pokémon's Defense and Special Defense are swapped for 5 turns.

X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

09 09 09 Venoshock Poison special 10 65 100%

Inflicts double damage if the target is Poisoned.

10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

12 12 12 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

24 24 24 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

25 25 25 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

29 29 29 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

31 31 31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

36 36 36 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

41 41 41 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 Thief Dark physical 25 60 100%

Takes the target's item.

48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

52 52 52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

53 53 53 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

56 56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

61 61 61 Will-O-Wisp Fire status 15 85%

Burns the target.

63 63 63 Embargo Dark status 15 100%

Target cannot use held items.

64 64 64 Explosion Normal physical 5 250 100%

User faints.

65 65 65 Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

66 66 66 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

77 77 77 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

83 83 83 Infestation Bug special 20 20 100%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

84 84 84 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

85 85 85 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92 92 92 Trick Room Psychic status 5 -7

For five turns, slower Pokémon will act before faster Pokémon.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

97 97 97 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

98 98 Power-Up Punch Fighting physical 20 40 100%

Raises the user's Attack by one stage after inflicting damage.

99 99 99 Dazzling Gleam Fairy special 10 80 100%

Inflicts regular damage with no additional effect.

100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

External Links