Essentials
Abilities
- Poison Touch
Has a 30% chance of poisoning target Pokémon upon contact.
- Gluttony
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Hidden Ability
- Power of Alchemy
When an ally faints, this Pokémon gains its Ability.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 88
- Kanto
- 88
- Original Johto
- 116
- Original Hoenn
- 106
- Updated Johto
- 117
- Updated Unova
- 64
- New Hoenn
- 111
- Original Alola
- 50
- Original Melemele
- 50
- Original Ula'ula
- 28
- Updated Alola
- 57
- Updated Melemele
- 57
- Updated Ula'ula
- 28
Names
- Japanese
- ベトベター (betobetaa)
- ベトベター
- Official roomaji
- Betbeter
- Korean
- 질퍽이
- Chinese
- 臭泥
- 臭泥
- French
- Tadmorv
- German
- Sleima
- Spanish
- Grimer
- Italian
- Grimer
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Grimer | Muk Level up, starting at level 38 |
Grimer Forms
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 74.1 | 333 | 364 | |
Attack | 54.5 | 228 | 259 | |
Defense | 23.1 | 168 | 199 | |
Special Attack | 14.5 | 148 | 179 | |
Special Defense | 22.7 | 168 | 199 | |
Speed | 4.7 | 118 | 149 | |
Total | 23.8 |
Flavor
Flavor Text
-
It was born when sludge in a dirty stream was exposed to the moon’s X-rays. It appears among filth.
Born from sludge, these Pokémon now gather in polluted places and increase the bacteria in their bodies.
-
Sludge exposed to X-rays from the moon transformed into Grimer. It loves feeding on filthy things.
Appears in filthy areas. It thrives by sucking up polluted sludge that is pumped out of factories.
Grimer’s sludgy and rubbery body can be forced through any opening, however small it may be. This Pokémon enters sewer pipes to drink filthy wastewater.
Grimer emerged from the sludge that settled on a polluted seabed. This Pokémon loves anything filthy. It constantly leaks a horribly germ-infested fluid from all over its body.
-
Its main source of food is the slimy industrial waste of factories. This Pokémon’s numbers have been decreasing in recent years.
It was born from sludge transformed by exposure to X-rays from the moon. When its internal load of germs decreases, it dies.
It was born from sludge on the ocean floor. In a sterile environment, the germs within its body can’t multiply, and it dies.
The wastewater coming from factories is clean these days, so Grimer have nothing to eat. They’re said to be on the verge of extinction.
Sprites
Height
2'3.6"
0.7 m
Weight
92.6 lb
42.0 kg
Locations
Pal Park
- Area
- Field
- Score
- 50
- Rate
- 30
Moves
Poison and Dark moves get STAB, and have their type highlighted in green.
Physical moves better suit Grimer's higher Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |
---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Pound | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
|||
— | Poison Gas | 40 | — | 90% | Poisons the target. |
|||
4 | Harden | 30 | — | — | Raises the user's Defense by one stage. |
|||
7 | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
|||
12 | Disable | 20 | — | 100% | Disables the target's last used move for 1-8 turns. |
|||
15 | Acid Spray | 20 | 40 | 100% | Lowers the target's Special Defense by two stages. |
|||
18 | Poison Fang | 15 | 50 | 100% | Has a 50% chance to badly poison the target. |
|||
21 | Minimize | 10 | — | — | Raises the user's evasion by two stages. |
|||
26 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
|||
29 | Knock Off | 20 | 65 | 100% | Target drops its held item. |
|||
32 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
|||
37 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
|||
40 | Gunk Shot | 5 | 120 | 80% | Has a 30% chance to poison the target. |
|||
43 | Acid Armor | 20 | — | — | Raises the user's Defense by two stages. |
|||
46 | Belch | 10 | 120 | 90% | Can only be used after the user has eaten a berry. |
|||
48 | Memento | 10 | — | 100% | Lowers the target's Attack and Special Attack by two stages. User faints. |
|||
Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|||
09 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
|||
10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|||
11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
|||
12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
|||
17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
||
18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
|||
21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|||
27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|||
30 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
|||
32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
|||
34 | Sludge Wave | 10 | 95 | 100% | Has a 10% chance to poison the target. |
|||
35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
|||
36 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
|||
38 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
|||
39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
|||
41 | Torment | 15 | — | 100% | Prevents the target from using the same move twice in a row. |
|||
42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|||
44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
|||
45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|||
46 | Thief | 25 | 60 | 100% | Takes the target's item. |
|||
48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
|||
56 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
|||
59 | Brutal Swing | 20 | 60 | 100% | Inflicts regular damage with no additional effect. |
|||
60 | Quash | 15 | — | 100% | Makes the target act last this turn. |
|||
63 | Embargo | 15 | — | 100% | Target cannot use held items. |
|||
64 | Explosion | 5 | 250 | 100% | User faints. |
|||
66 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
|||
69 | Rock Polish | 20 | — | — | Raises the user's Speed by two stages. |
|||
71 | Stone Edge | 5 | 100 | 80% | Has an increased chance for a critical hit. |
|||
80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
|||
83 | Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
|||
84 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
|||
87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|||
88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||
90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
95 | Snarl | 15 | 55 | 95% | Has a 100% chance to lower the target's Special Attack by one stage. |
|||
100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |