Essentials
Abilities
- Flame Body
Has a 30% chance of burning attacking Pokémon on contact.
Hidden Ability
- Vital Spirit
Prevents sleep.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 467
- Extended Sinnoh
- 202
- Updated Unova
- 55
- Original Alola
- 168
- Original Akala
- 95
- Updated Alola
- 202
- Updated Akala
- 103
Names
- Japanese
- ブーバーン (buubaan)
- ブーバーン
- Official roomaji
- Booburn
- Korean
- 마그마번
- Chinese
- 鴨嘴炎獸
- 鸭嘴炎兽
- French
- Maganon
- German
- Magbrant
- Spanish
- Magmortar
- Italian
- Magmortar
Breeding
Compatibility
Training
Wild held items
5% | Magmarizer | |
50% | Magmarizer | |
5% | Magmarizer | |
5% | Magmarizer | |
nothing | ||
5% | Magmarizer |
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Magby | Magmar Level up, starting at level 30 | Magmortar Trade, while holding a Magmarizer |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 65.6 | 323 | 354 | |
Attack | 69.9 | 258 | 289 | |
Defense | 46.0 | 202 | 233 | |
Special Attack | 91.5 | 318 | 349 | |
Special Defense | 79.6 | 258 | 289 | |
Speed | 66.1 | 234 | 265 | |
Total | 83.3 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 10/16/19
Flavor
Flavor Text
-
When launching 3,600 degrees F fireballs, its body takes on a whitish hue from the intense heat.
When shooting 3,600 degree F fireballs from its arms, its body takes on a whitish hue from the intense heat.
-
It blasts fireballs of over 3,600 degrees Fahrenheit from the ends of its arms. It lives in volcanic craters.
It blasts fireballs of over 3,600 degrees Fahrenheit out of its arms. Its breath also sears and sizzles.
It blasts fireballs of over 3,600 degrees Fahrenheit from the ends of its arms. It lives in volcanic craters.
It blasts fireballs of over 3,600 degrees Fahrenheit out of its arms. Its breath also sears and sizzles.
-
They dwell in volcanic craters. According to what is known, a single pair of male and female Magmortar lives in one volcano.
From its arm, it launches fireballs hotter than 3,500 degrees Fahrenheit. Its arm starts to melt when it fires a whole barrage.
There are still quite a few factories that rely on the flames provided by Magmortar to process metals.
Magmortar takes down its enemies by shooting fireballs, which burn them to a blackened crisp. It avoids this method when hunting prey.
Sprites
Height
5'3.0"
1.6 m
Weight
149.9 lb
68.0 kg
Locations
Pal Park
- Area
- Mountain
- Score
- 80
- Rate
- 10
Moves
Fire moves get STAB, and have their type highlighted in green.
Special moves better suit Magmortar's higher Special Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||
— | — | — | — | — | — | — | Thunder Punch | 15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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— | — | — | — | — | — | — | Smog | 20 | 30 | 70% | Has a 40% chance to poison the target. |
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— | — | — | — | — | — | — | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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— | — | — | — | — | — | — | Ember | 25 | 40 | 100% | Has a 10% chance to burn the target. |
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— | — | — | — | — | — | — | Smokescreen | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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7 | 7 | 6 | 5 | 5 | 5 | 5 | Ember | 25 | 40 | 100% | Has a 10% chance to burn the target. |
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10 | 10 | 11 | 8 | 8 | 8 | 8 | Smokescreen | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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16 | 16 | 16 | 12 | 12 | 12 | 12 | Feint Attack | 20 | 60 | — | Never misses. |
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19 | 19 | 21 | 15 | 15 | 15 | 15 | Fire Spin | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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19 | 19 | 19 | 19 | Clear Smog | 15 | 50 | — | Removes all of the target's stat modifiers. |
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22 | 22 | 22 | 22 | Flame Burst | 15 | 70 | 100% | Deals splash damage to Pokémon next to the target. |
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25 | 25 | 26 | 26 | 26 | 26 | 26 | Confuse Ray | 10 | — | 100% | Confuses the target. |
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32 | Flame Burst | 15 | 70 | 100% | Deals splash damage to Pokémon next to the target. |
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28 | 28 | 38 | 29 | 29 | 29 | 29 | Fire Punch | 15 | 75 | 100% | Has a 10% chance to burn the target. |
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37 | 37 | 44 | 36 | 36 | 36 | 36 | Lava Plume | 15 | 80 | 100% | Has a 30% chance to burn the target. |
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42 | 42 | 42 | 42 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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43 | 43 | 50 | 49 | 49 | 49 | 49 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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52 | 52 | 56 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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58 | 58 | 62 | 55 | 55 | 55 | 55 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
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67 | 67 | 68 | 62 | 62 | 62 | 62 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||
Egg, learned by Magby but not Magmortar | ||||||||||||||
Barrier | 20 | — | — | Raises the user's Defense by two stages. |
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Belch | 10 | 120 | 90% | Can only be used after the user has eaten a berry. |
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Belly Drum | 10 | — | — | User pays half its max HP to max out its Attack. |
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Cross Chop | 5 | 100 | 80% | Has an increased chance for a critical hit. |
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Dynamic Punch | 5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Flare Blitz | 15 | 120 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
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Focus Energy | 30 | — | — | Increases the user's chance to score a critical hit. |
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Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Karate Chop | 25 | 50 | 100% | Has an increased chance for a critical hit. |
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Mach Punch | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Mega Punch | 20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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Power Swap | 10 | — | — | User swaps Attack and Special Attack changes with the target. |
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Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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Thunder Punch | 15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||
Covet | 25 | 60 | 100% | Takes the target's item. |
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Dual Chop | 15 | 40 | 90% | Hits twice in one turn. |
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Fire Punch | 15 | 75 | 100% | Has a 10% chance to burn the target. |
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Focus Punch | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
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Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Low Kick | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Thunder Punch | 15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Tutor, learned by Magby but not Magmortar | ||||||||||||||
Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||
01 | 01 | Focus Punch | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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12 | 12 | 12 | 12 | 12 | 12 | 12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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22 | 22 | 22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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23 | 23 | Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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24 | 24 | 24 | 24 | 24 | 24 | 24 | Thunderbolt | 15 | 90 | 100% | Has a 10% chance to paralyze the target. |
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26 | 26 | 26 | 26 | 26 | 26 | 26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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29 | 29 | 29 | 29 | 29 | 29 | 29 | Psychic | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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31 | 31 | 31 | 31 | 31 | 31 | 31 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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35 | 35 | 35 | 35 | 35 | 35 | 35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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38 | 38 | 38 | 38 | 38 | 38 | 38 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
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39 | 39 | 39 | 39 | 39 | 39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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41 | 41 | 41 | 41 | 41 | 41 | 41 | Torment | 15 | — | 100% | Prevents the target from using the same move twice in a row. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | 43 | 43 | Flame Charge | 20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
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43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
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47 | 47 | 47 | 47 | 47 | Low Sweep | 20 | 65 | 100% | Lowers the target's Speed by one stage. |
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48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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50 | 50 | 50 | 50 | 50 | 50 | 50 | Overheat | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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52 | 52 | 52 | 52 | 52 | 52 | 52 | Focus Blast | 5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
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56 | 56 | 56 | 56 | 56 | 56 | 56 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
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59 | 59 | 59 | 59 | Incinerate | 15 | 60 | 100% | Destroys the target's held berry. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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61 | 61 | 61 | 61 | 61 | 61 | 61 | Will-O-Wisp | 15 | — | 85% | Burns the target. |
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68 | 68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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78 | 78 | 78 | 78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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80 | 80 | 80 | 80 | 80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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98 | 98 | Power-Up Punch | 20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H4 | H4 | H4 | H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H6 | H6 | H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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H8 | H8 | Rock Climb | 20 | 90 | 85% | Has a 20% chance to confuse the target. |