Essentials
Abilities
- Leaf Guard
Protects against major status ailments during strong sunlight.
- Chlorophyll
Doubles Speed during strong sunlight.
Hidden Ability
- Overcoat
Protects against damage from weather.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 541
- Original Unova
- 47
- Updated Unova
- 18
Names
- Japanese
- クルマユ (kurumayu)
- クルマユ
- Korean
- 두르쿤
- Chinese
- 寶包繭
- 宝包茧
- French
- Couverdure
- German
- Folikon
- Spanish
- Swadloon
- Italian
- Swadloon
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Sewaddle | Swadloon Level up, starting at level 20 | Leavanny Level up, with at least 220 happiness |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 29.8 | 283 | 314 | |
Attack | 33.1 | 194 | 225 | |
Defense | 73.5 | 248 | 279 | |
Special Attack | 27.2 | 168 | 199 | |
Special Defense | 64.0 | 228 | 259 | |
Speed | 19.9 | 152 | 183 | |
Total | 33.4 |
Flavor
Flavor Text
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Forests where Swadloon live have superb foliage because the nutrients they make from fallen leaves nourish the plant life.
It protects itself from the cold by wrapping up in leaves. It stays on the move, eating leaves in forests.
Preferring dark, damp places, it spends the entire day eating fallen leaves that lie around it.
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Forests where Swadloon live have superb foliage because the nutrients they make from fallen leaves nourish the plant life.
It protects itself from the cold by wrapping up in leaves. It stays on the move, eating leaves in forests.
Forests where Swadloon live have superb foliage because the nutrients they make from fallen leaves nourish the plant life.
It protects itself from the cold by wrapping up in leaves. It stays on the move, eating leaves in forests.
Sprites
Height
1'7.7"
0.5 m
Weight
16.1 lb
7.3 kg
Locations
- Black
- White
- Black 2
- White 2
Moves
Bug and Grass moves get STAB, and have their type highlighted in green.
Physical moves better suit Swadloon's higher Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||
— | — | — | Grass Whistle | 15 | — | 55% | Puts the target to sleep. |
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— | — | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | String Shot | 40 | — | 95% | Lowers the target's Speed by two stages. |
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— | — | — | Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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0 | 0 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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— | — | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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— | — | Grass Whistle | 15 | — | 55% | Puts the target to sleep. |
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— | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | String Shot | 40 | — | 95% | Lowers the target's Speed by two stages. |
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— | — | Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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— | — | — | — | — | Razor Leaf | 25 | 55 | 95% | Has an increased chance for a critical hit. |
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20 | 20 | 20 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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Level up, learned by Sewaddle but not Swadloon | ||||||||||||
22 | 22 | 22 | 22 | 22 | Struggle Bug | 20 | 50 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. |
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29 | 29 | 29 | 29 | 29 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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31 | 31 | 31 | 31 | Sticky Web | 20 | — | — | Covers the opposing field, lowering opponents' Speed by one stage upon switching in. |
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36 | 36 | 36 | 36 | 36 | Bug Buzz | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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43 | 43 | 43 | 43 | 43 | Flail | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||
Egg, learned by Sewaddle but not Swadloon | ||||||||||||
Agility | 30 | — | — | Raises the user's Speed by two stages. |
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Air Slash | 15 | 75 | 95% | Has a 30% chance to make the target flinch. |
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Baton Pass | 40 | — | — | Allows the trainer to switch out the user and pass effects along to its replacement. |
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Camouflage | 20 | — | — | User's type changes to match the terrain. |
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Grassy Terrain | 10 | — | — | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. |
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Me First | 20 | — | — | Uses the target's move against it before it attacks, with power increased by half. |
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Mind Reader | 5 | — | — | Ensures that the user's next move will hit the target. |
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Razor Wind | 10 | 80 | 100% | Requires a turn to charge before attacking. |
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Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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Silver Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||
Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Electroweb | 15 | 55 | 95% | Lowers the target's Speed by one stage. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Iron Defense | 15 | — | — | Raises the user's Defense by two stages. |
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Magic Coat | 15 | — | — | 4 | Reflects back the first effect move used on the user this turn. |
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Seed Bomb | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Signal Beam | 15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Worry Seed | 10 | — | 100% | Changes the target's ability to Insomnia. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||
04 | 04 | 04 | 04 | 04 | Calm Mind | 20 | — | — | Raises the user's Special Attack and Special Defense by one stage. |
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06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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16 | 16 | 16 | 16 | 16 | Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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20 | 20 | 20 | 20 | 20 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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53 | 53 | 53 | 53 | 53 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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66 | 66 | 66 | 66 | 66 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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76 | 76 | 76 | Struggle Bug | 20 | 50 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. |
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85 | 85 | 85 | 85 | 85 | Dream Eater | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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86 | 86 | 86 | 86 | 86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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96 | 96 | 96 | 96 | Nature Power | 20 | — | — | Uses a move which depends upon the terrain. |
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100 | 100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H1 | H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |