Essentials

Karrablast

Karrablast

Bug

Abilities

Swarm

Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.

Shed Skin

Has a 33% chance of curing any major status ailment after each turn.

Hidden Ability

No Guard

Ensures all moves used by and against the Pokémon hit.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 1
  • Fairy 1
  • Fighting ½
  • Fire 2
  • Flying 2
  • Ghost 1
  • Grass ½
  • Ground ½
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 2
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 5
National
588
Original Unova
94 Black, White
Updated Unova
155 Black 2, White 2
Mountain Kalos
22 X, Y

Names

German
Laukaps
French
Carabing
Spanish
Karrablast
Italian
Karrablast
Japanese
カブルモ (kaburumo)

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Bug
Hatch counter
15 Search:
Steps to hatch
4080 / 2295

Compatibility

Training

Base EXP
63 Search:
Effort points
  • 1 Attack
Capture rate
200 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 5 nothing
Generation 6 nothing

Evolution

Baby Basic Stage 1 Stage 2
Karrablast Escavalier Trade, in exchange for Shelmet

Stats

Pctile Min IVs Max IVs
HP
50
22.9 273 304
Attack
75
50.6 218 249
Defense
45
16.8 158 189
Special Attack
40
15.3 148 179
Special Defense
45
16.6 158 189
Speed
60
43.3 188 219
Total
315
21.4

Flavor

Flavor Text

Generation 5
Black

These mysterious Pokémon evolve when they receive electrical stimulation while they are in the same place as Shelmet.

White

When they feel threatened, they spit an acidic liquid to drive attackers away. This Pokémon targets Shelmet.

Black 2, White 2

For some reason they evolve when they receive electrical energy while they are attacking Shelmet.

Generation 6
X

These mysterious Pokémon evolve when they receive electrical stimulation while they are in the same place as Shelmet.

Y

For some reason they evolve when they receive electrical energy while they are attacking Shelmet.

Sprites

Karrablast Karrablast Karrablast Karrablast

Miscellany

Species
Clamping Search:
Color
Blue Search:
Cry
Footprint
Karrablast
Shape
Anthropomorphic Search:

Height

Trainer dude

Karrablast
5

1'7.7"
0.5 m

Weight

Trainer dudette

Karrablast
59

13.0 lb
5.9 kg

Locations

Black Black
White White
Black 2 Black 2
White 2 White 2

Moves

Bug moves get STAB, and have their type highlighted in green.

Physical moves better suit Karrablast's higher Attack, and have their class highlighted in green.

Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Peck Flying physical 35 35 100%

Inflicts regular damage with no additional effect.

4 4 Leer Normal status 30 100%

Lowers the target's Defense by one stage.

8 8 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

13 13 Fury Cutter Bug physical 20 40 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

16 16 Fury Attack Normal physical 20 15 85%

Hits 2-5 times in one turn.

20 20 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

25 25 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

28 28 Bug Buzz Bug special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

32 32 Slash Normal physical 20 70 100%

Has an increased chance for a critical hit.

37 37 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

40 40 Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

44 44 X-Scissor Bug physical 15 80 100%

Inflicts regular damage with no additional effect.

49 49 Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

52 52 Swords Dance Normal status 20

Raises the user's Attack by two stages.

56 56 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • Bug Bite Bug physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

• • Counter Fighting physical 20 * 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

• Drill Run Ground physical 10 80 95%

Has an increased chance for a critical hit.

• • Feint Attack Dark physical 20 60

Never misses.

• • Horn Attack Normal physical 25 65 100%

Inflicts regular damage with no additional effect.

• • Knock Off Dark physical 25 65 100%

Target drops its held item.

• • Megahorn Bug physical 10 120 85%

Inflicts regular damage with no additional effect.

• • Pursuit Dark physical 20 40 100%

Has double power against, and can hit, Pokémon attempting to switch out.

• • Screech Normal status 40 85%

Lowers the target's Defense by two stages.

Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Black 2, White 2 Bug Bite Bug physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

Black 2, White 2 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Black 2, White 2 Iron Defense Steel status 15

Raises the user's Defense by two stages.

Black 2, White 2 Knock Off Dark physical 25 65 100%

Target drops its held item.

Black 2, White 2 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Black 2, White 2 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

40 40 Aerial Ace Flying physical 20 60

Never misses.

42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

53 53 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

54 54 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

75 75 Swords Dance Normal status 20

Raises the user's Attack by two stages.

76 76 Struggle Bug Bug special 20 50 100%

Has a 100% chance to lower the target's Special Attack by one stage.

81 81 X-Scissor Bug physical 15 80 100%

Inflicts regular damage with no additional effect.

83 Infestation Bug special 20 20 100%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

84 84 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

87 87 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

External Links