Essentials
Abilities
- Plus
- When this Pokemon's partner has Minus, its Special Attack increases by 50%.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 311
- Hoenn

- 80
Names
- Japanese

- プラスル (purasuru)
- Official Roomaji

- Prasle
- Korean

- 플러시
- Chinese

- 正電拍拍
- French

- Posipi
- German

- Plusle
Training
- Base EXP
-
120
1714 EXP at level - Effort points
-
- 1 Speed
- Capture rate
- 200
- Base happiness
- 70
- Growth rate
- medium
- Wild held items
-

None 
None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 41.8 | 293 | 324 | ||
| Attack | 22.7 | 168 | 199 | ||
| Defense | 13.4 | 148 | 179 | ||
| Special Attack | 71.6 | 238 | 269 | ||
| Special Defense | 61.0 | 218 | 249 | ||
| Speed | 84.7 | 258 | 289 | ||
| Total | 43.8 | ||||
Flavor
Flavor Text

- It cheers on friends with pom-poms made of sparks. It drains power from telephone poles.

- It cheers on friends with pom-poms made of sparks. It drains power from telephone poles.

- It cheers on friends with pom-poms made of sparks. It drains power from telephone poles.

- It absorbs electricity from telephone poles. It shorts out its body to create crackling noises.

- It absorbs electricity from telephone poles. It shorts out its body to create crackling noises.
Sprites
Miscellany
- Species
- Cheering
- Color
- yellow
- Cry
- download mp3
- Habitat

grassland- Pawprint

- Shape
-
Sciurine
Height
1'3.7"
0.4 m
Weight
9.3 lb
4.2 kg
Locations
- Heart Gold

- Soul Silver

Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
| — | — | — | Growl |
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40 | 0 | 100% | Lowers the target's Attack by one level. |
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| 4 | 3 | 3 | Thunder Wave |
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20 | 0 | 100% | Paralyzes the target. |
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| 10 | 7 | 7 | Quick Attack |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| 13 | 10 | 10 | Helping Hand |
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20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
| 19 | 15 | 15 | Spark |
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20 | 65 | 100% | Has a 30% chance to paralyze the target. |
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| 22 | 17 | 17 | Encore |
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5 | 0 | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
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| 28 | 21 | 21 | Fake Tears |
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20 | 0 | 100% | Lowers the target's Special Defense by two levels. |
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| 24 | 24 | Copycat |
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20 | 0 | 0% | Uses the target's last used move. |
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| 29 | 29 | Swift |
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20 | 60 | 100% | Never misses. |
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| 31 | 31 | Fake Tears |
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20 | 0 | 100% | Lowers the target's Special Defense by two levels. |
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| 31 | 35 | 35 | Charge |
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20 | 0 | 100% | Raises the user's Special Defense by one level. User's Electric moves have doubled power next turn. |
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| 37 | 38 | 38 | Thunder |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 40 | 42 | 42 | Baton Pass |
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40 | 0 | 100% | Allows the trainer to switch out the user and pass effects along to its replacement. |
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| 47 | 44 | 44 | Agility |
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30 | 0 | 100% | Raises the user's Speed by two levels. |
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| 48 | 48 | Last Resort |
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5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
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| 51 | 51 | Nasty Plot |
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20 | 0 | 0% | Raises the user's Special Attack by two levels. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||
| Discharge |
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15 | 80 | 100% | Has a 30% chance to paralyze the target. |
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| Sing |
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15 | 0 | 55% | Puts the target to sleep. |
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| Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| Sweet Kiss |
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10 | 0 | 75% | Confuses the target. |
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| Wish |
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10 | 0 | 100% | User will recover half its max HP at the end of the next turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||
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Body Slam |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Counter |
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20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Defense Curl |
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40 | 0 | 100% | Raises user's Defense by one level. |
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Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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DynamicPunch |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Helping Hand |
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20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
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Last Resort |
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5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
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Magnet Rise |
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10 | 0 | 0% | User is immune to Ground moves and effects for five turns. |
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Mega Kick |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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Mega Punch |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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Metronome |
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10 | 0 | 100% | Randomly selects and uses any move in the game. |
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Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Rollout |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Seismic Toss |
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20 | 1 | 100% | Inflicts damage equal to the user's level. |
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Signal Beam |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Swift |
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20 | 60 | 100% | Never misses. |
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Thunder Wave |
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20 | 0 | 100% | Paralyzes the target. |
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ThunderPunch |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Uproar |
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10 | 50 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||
| 06 | 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 10 | 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 16 | 16 | 16 | Light Screen |
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30 | 0 | 100% | Reduces damage from special attacks by 50% for five turns.. |
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| 17 | 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | 18 | Rain Dance |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 21 | 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 23 | 23 | 23 | Iron Tail |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
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| 24 | 24 | 24 | Thunderbolt |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | 25 | 25 | Thunder |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 27 | 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 32 | 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 34 | 34 | 34 | Shock Wave |
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20 | 60 | 100% | Never misses. |
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| 42 | 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 56 | 56 | Fling |
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10 | 1 | 100% | Throws held item at the target; power depends on the item. |
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| 57 | 57 | Charge Beam |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one level. |
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| 58 | 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| H5 | 70 | 70 | Flash |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 73 | 73 | Thunder Wave |
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20 | 0 | 100% | Paralyzes the target. |
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| 78 | 78 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 82 | 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 86 | 86 | Grass Knot |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| 87 | 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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½ male, ½ female
