Essentials

Plusle

Plusle

Electric

Abilities

Plus

Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.

Hidden Ability

Lightning Rod

Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric ½
  • Fairy 1
  • Fighting 1
  • Fire 1
  • Flying ½
  • Ghost 1
  • Grass 1
  • Ground 2
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 1
  • Steel ½
  • Water 1

Pokédex Numbers

Introduced in
Generation 3
National
311
Hoenn
80 Ruby, Sapphire, Emerald
Central Kalos
96 X, Y

Names

Spanish
Plusle
Korean
플러시
Italian
Plusle
German
Plusle
French
Posipi
Chinese
正電拍拍
Japanese
プラスル (purasuru)
Official roomaji
Prasle

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Fairy
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
142 Search:
Effort points
  • 1 Speed
Capture rate
200 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing
Generation 6 nothing

Evolution

Baby Basic Stage 1 Stage 2
Plusle

Stats

Pctile Min IVs Max IVs
HP
60
39.0 293 324
Attack
50
19.4 168 199
Defense
40
10.6 148 179
Special Attack
85
69.8 238 269
Special Defense
75
59.6 218 249
Speed
95
80.7 258 289
Total
405
41.2

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯✯✯
Power
★✯
Skill
★✯
Stamina
★✯☆
Jump
★★✯☆
Total
6/13/15

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

It cheers on friends with pom-poms made of sparks. It drains power from telephone poles.

Generation 6
X

It cheers on friends with pom-poms made of sparks. It drains power from telephone poles.

Y

It absorbs electricity from telephone poles. It shorts out its body to create crackling noises.

Sprites

Plusle Plusle Plusle Plusle

Miscellany

Species
Cheering Search:
Color
Yellow Search:
Cry
Habitat FireRed, LeafGreen
grassland Search:
Footprint
Plusle
Shape
Sciurine Search:

Height

Trainer dude

Plusle
4

1'3.7"
0.4 m

Weight

Trainer dudette

Plusle
42

9.3 lb
4.2 kg

Locations

Ruby Ruby
Sapphire Sapphire
Emerald Emerald
HeartGold HeartGold
SoulSilver SoulSilver

Pal Park

Area
Field
Score
90
Rate
3

Moves

Electric moves get STAB, and have their type highlighted in green.

Special moves better suit Plusle's higher Special Attack, and have their class highlighted in green.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Nasty Plot Dark status 20

Raises the user's Special Attack by two stages.

Nuzzle Electric physical 20 20 100%

Has a 100% chance to paralyze the target.

Entrainment Normal status 15 100%

Copies the user's ability onto the target.

Play Nice Normal status 20

Lowers the target's Attack by one stage.

Growl Normal status 40 100%

Lowers the target's Attack by one stage.

4 3 3 3 3 Thunder Wave Electric status 20 100%

Paralyzes the target.

10 7 7 7 7 Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

13 10 10 10 10 Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

19 15 15 15 15 Spark Electric physical 20 65 100%

Has a 30% chance to paralyze the target.

22 17 17 17 17 Encore Normal status 5 100%

Forces the target to repeat its last used move every turn for 2 to 6 turns.

21 Play Nice Normal status 20

Lowers the target's Attack by one stage.

28 21 21 21 Fake Tears Dark status 20 100%

Lowers the target's Special Defense by two stages.

24 24 24 24 Copycat Normal status 20

Uses the target's last used move.

29 29 Electro Ball Electric special 10 * 100%

Power is higher when the user has greater Speed than the target, up to a maximum of 150.

29 29 31 31 Swift Normal special 20 60

Never misses.

31 31 35 35 Fake Tears Dark status 20 100%

Lowers the target's Special Defense by two stages.

31 35 35 38 38 Charge Electric status 20

Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.

37 38 38 42 42 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

40 42 42 44 44 Baton Pass Normal status 40

Allows the trainer to switch out the user and pass effects along to its replacement.

47 44 44 48 48 Agility Psychic status 30

Raises the user's Speed by two stages.

48 48 51 50 Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

51 51 56 56 Nasty Plot Dark status 20

Raises the user's Special Attack by two stages.

63 63 Entrainment Normal status 15 100%

Copies the user's ability onto the target.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • • Discharge Electric special 15 80 100%

Has a 30% chance to paralyze the target.

• • Lucky Chant Normal status 30

Prevents the target from scoring critical hits for five turns.

• • • • Sing Normal status 15 55%

Puts the target to sleep.

• • • Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

• • • • Sweet Kiss Fairy status 10 75%

Confuses the target.

• • • • • Wish Normal status 10

User will recover half its max HP at the end of the next turn.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Counter Fighting physical 20 * 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Defense Curl Normal status 40

Raises user's Defense by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Dynamic Punch Fighting physical 5 100 50%

Has a 100% chance to confuse the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Magnet Rise Electric status 10

User is immune to Ground moves and effects for five turns.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Mega Kick Normal physical 5 120 75%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Mega Punch Normal physical 20 80 85%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Metronome Normal status 10

Randomly selects and uses any move in the game.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Mimic Normal status 10

Copies the target's last used move.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Rollout Rock physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Seismic Toss Fighting physical 20 * 100%

Inflicts damage equal to the user's level.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Signal Beam Bug special 15 75 100%

Has a 10% chance to confuse the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Swift Normal special 20 60

Never misses.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Thunder Wave Electric status 20 100%

Paralyzes the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

16 16 16 16 16 Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

23 23 23 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

24 24 24 24 24 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

25 25 25 25 25 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

34 34 34 Shock Wave Electric special 20 60

Never misses.

42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

56 56 56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

57 57 57 57 Charge Beam Electric special 10 50 90%

Has a 70% chance to raise the user's Special Attack by one stage.

58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

H5 70 70 70 70 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

72 72 Volt Switch Electric special 20 70 100%

User must switch out after attacking.

73 73 73 73 Thunder Wave Electric status 20 100%

Paralyzes the target.

78 78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

86 86 86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 87 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

93 93 Wild Charge Electric physical 15 90 100%

User receives 1/4 the damage it inflicts in recoil.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links