Essentials
Abilities
- Cute Charm
Has a 30% chance of infatuating attacking Pokémon on contact.
- Magic Guard
Protects against damage not directly caused by a move.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 35
- Kanto
-
35




- Original Johto
-
41


- Original Sinnoh
-
100

- Extended Sinnoh
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100
- Updated Johto
-
41

Names
- Japanese

- ピッピ (pippi)
- Official Roomaji

- Pippi
- Korean

- 삐삐
- Chinese

- 皮皮
- French

- Mélofée
- German

- Piepi
Breeding
Compatibility
Training
- Base EXP
-
68
971 EXP at level - Effort points
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- 2 HP
- Capture rate
-
150
- Base happiness
-
140
- Growth rate
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fast
Wild held items
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5% | Moon Stone |
| 50% | Leppa Berry |
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5% | Moon Stone |
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5% | Moon Stone |
| 50% | Leppa Berry |
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 60.7 | 313 | 344 | |
| Attack | 16.1 | 158 | 189 | |
| Defense | 23.6 | 164 | 195 | |
| Special Attack | 42.4 | 188 | 219 | |
| Special Defense | 48.7 | 198 | 229 | |
| Speed | 13.9 | 138 | 169 | |
| Total | 25.2 |
Flavor
Flavor Text

-

Thought to live with others on quiet mountains, it is popular for its adorable nature.

It flies using the wings on its back to collect moonlight. This Pokémon is difficult to find.

It is said that happiness will come to those who see a gathering of CLEFAIRY dancing under a full moon.

The moonlight that it stores in the wings on its back apparently gives it the ability to float in midair.

Its adorable behavior and cry make it highly popular. However, this cute Pokémon is rarely found.
Sprites
Height
1'11.6"
0.6 m
Weight
16.5 lb
7.5 kg
Locations
- Red

- Blue

- Yellow

- Diamond

- Pearl

- Platinum

- HeartGold

- SoulSilver

Moves
Normal moves get STAB, and have their type highlighted in green.
Special moves better suit Clefairy's higher Special Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||
| — | — | — | — | Pound | ![]() |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| — | — | — | — | Growl | ![]() |
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40 | 0 | 100% | Lowers the target's Attack by one level. |
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| 4 | 5 | 4 | Encore | ![]() |
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5 | 0 | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
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| 13 | 8 | 9 | 7 | Sing | ![]() |
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15 | 0 | 55% | Puts the target to sleep. |
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| 18 | 13 | 13 | 10 | DoubleSlap | ![]() |
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10 | 15 | 85% | Hits 2-5 times in one turn. |
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| 13 | Defense Curl | ![]() |
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40 | 0 | 100% | Raises user's Defense by one level. |
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| 17 | 16 | Follow Me | ![]() |
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20 | 0 | 100% | 3 | Redirects the target's single-target effects to the user for this turn. |
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| 24 | 19 | 21 | 19 | Minimize | ![]() |
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20 | 0 | 100% | Raises the user's evasion. |
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| 26 | 25 | Defense Curl | ![]() |
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40 | 0 | 100% | Raises user's Defense by one level. |
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| 22 | Wake-Up Slap | ![]() |
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10 | 60 | 100% | If the target is asleep, has double power and wakes it up. |
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| 25 | Cosmic Power | ![]() |
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20 | 0 | 100% | Raises the user's Defense and Special Defense by one level. |
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| 28 | Lucky Chant | ![]() |
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30 | 0 | 0% | Prevents the target from scoring critical hits for five turns. |
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| 31 | 34 | 29 | 31 | Metronome | ![]() |
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10 | 0 | 100% | Randomly selects and uses any move in the game. |
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| 39 | Defense Curl | ![]() |
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40 | 0 | 100% | Raises user's Defense by one level. |
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| 34 | Gravity | ![]() |
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5 | 0 | 0% | Disables moves and immunities that involve flying or levitating for five turns. |
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| 33 | Cosmic Power | ![]() |
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20 | 0 | 100% | Raises the user's Defense and Special Defense by one level. |
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| 43 | 37 | 37 | Moonlight | ![]() |
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5 | 0 | 100% | Heals the user by half its max HP. Affected by weather. |
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| 48 | 53 | 41 | 40 | Light Screen | ![]() |
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30 | 0 | 100% | Reduces damage from special attacks by 50% for five turns.. |
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| 45 | 43 | Meteor Mash | ![]() |
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10 | 100 | 85% | Has a 20% chance to raise the user's Attack by one level. |
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| 46 | Healing Wish | ![]() |
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10 | 0 | 0% | User faints. Its replacement has its HP fully restored and any major status effect removed. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Bounce | ![]() |
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5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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Counter | ![]() |
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20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Defense Curl | ![]() |
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40 | 0 | 100% | Raises user's Defense by one level. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Endeavor | ![]() |
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5 | 1 | 100% | Lowers the target's HP to equal the user's. |
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Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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Gravity | ![]() |
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5 | 0 | 0% | Disables moves and immunities that involve flying or levitating for five turns. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heal Bell | ![]() |
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5 | 0 | 100% | Cures the user and the user's ally of major status effects. |
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Helping Hand | ![]() |
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20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
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Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
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Knock Off | ![]() |
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20 | 20 | 100% | Target drops its held item. |
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Last Resort | ![]() |
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5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
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Magic Coat | ![]() |
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15 | 0 | 100% | 4 | Reflects back the first effect move used on the user this turn. |
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Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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Metronome | ![]() |
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10 | 0 | 100% | Randomly selects and uses any move in the game. |
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Mimic | ![]() |
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10 | 0 | 100% | Copies the target's last used move. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Psych Up | ![]() |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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Role Play | ![]() |
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10 | 0 | 100% | Copies the target's ability. |
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Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Seismic Toss | ![]() |
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20 | 1 | 100% | Inflicts damage equal to the user's level. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Softboiled | ![]() |
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10 | 0 | 100% | Heals the user by half its max HP. |
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Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Thunder Wave | ![]() |
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20 | 0 | 100% | Paralyzes the target. |
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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Trick | ![]() |
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10 | 0 | 100% | User and target swap items. |
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Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||
| 01 | 01 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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| 03 | 03 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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| 04 | 04 | Calm Mind | ![]() |
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20 | 0 | 100% | Raises the user's Special Attack and Special Defense by one level. |
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| 01 | DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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| 02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 03 | Curse | ![]() |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 04 | Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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| 01 | Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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| 05 | Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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| 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 08 | Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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| 09 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 10 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 11 | BubbleBeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one level. |
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| 12 | Water Gun | ![]() |
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25 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| 07 | Zap Cannon | ![]() |
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5 | 120 | 50% | Has a 100% chance to paralyze the target. |
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| 09 | Psych Up | ![]() |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 10 | 10 | 10 | Hidden Power | ![]() |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | Sunny Day | ![]() |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 13 | 13 | 13 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 14 | 14 | 14 | 14 | Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| 17 | Submission | ![]() |
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25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. |
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| 18 | Counter | ![]() |
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20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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| 19 | Seismic Toss | ![]() |
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20 | 1 | 100% | Inflicts damage equal to the user's level. |
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| 20 | Rage | ![]() |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one level. |
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| 16 | 16 | Light Screen | ![]() |
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30 | 0 | 100% | Reduces damage from special attacks by 50% for five turns.. |
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| 17 | 17 | 17 | Protect | ![]() |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
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| 18 | 18 | 18 | Rain Dance | ![]() |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 20 | 20 | Safeguard | ![]() |
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25 | 0 | 100% | Protects the user's field from major status ailments and confusion for five turns. |
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| 20 | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | Frustration | ![]() |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 22 | 22 | 22 | 22 | SolarBeam | ![]() |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 23 | 23 | 23 | Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
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| 24 | 24 | 24 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | 25 | 25 | 25 | Thunder | ![]() |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 27 | 27 | 27 | Return | ![]() |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 28 | 28 | Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 29 | 29 | 29 | 29 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 30 | 30 | 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 31 | 31 | Brick Break | ![]() |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| 31 | Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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| 30 | Teleport | ![]() |
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20 | 0 | 100% | Immediately ends wild battles. No effect otherwise. |
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| 31 | Mimic | ![]() |
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10 | 0 | 100% | Copies the target's last used move. |
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| 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 33 | Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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| 34 | Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 35 | Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 33 | 33 | 33 | Reflect | ![]() |
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20 | 0 | 100% | Reduces damage from physical attacks by half. |
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| 34 | 34 | Shock Wave | ![]() |
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20 | 60 | 100% | Never misses. |
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| 35 | 35 | Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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| 34 | Bide | ![]() |
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10 | 1 | 100% | 1 | User waits for 2-3 turns, then hits back for twice the damage it took. |
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| 35 | Metronome | ![]() |
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10 | 0 | 100% | Randomly selects and uses any move in the game. |
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| 38 | 38 | 38 | 38 | Fire Blast | ![]() |
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5 | 120 | 85% | Has a 10% chance to burn the target. |
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| 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 40 | Defense Curl | ![]() |
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40 | 0 | 100% | Raises user's Defense by one level. |
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| 41 | ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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| 42 | Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 43 | Detect | ![]() |
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5 | 0 | 100% | 3 | Prevents any moves from hitting the user this turn. |
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| 40 | Skull Bash | ![]() |
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15 | 100 | 100% | Raises the user's Defense by one level. User charges for one turn before attacking. |
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| 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | Attract | ![]() |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 49 | 49 | Snatch | ![]() |
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10 | 0 | 100% | 4 | Steals the target's move, if it's self-targeted. |
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| 56 | Fling | ![]() |
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10 | 1 | 100% | Throws held item at the target; power depends on the item. |
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| 57 | Charge Beam | ![]() |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one level. |
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| 58 | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 60 | Drain Punch | ![]() |
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5 | 60 | 100% | Heals the user by half the damage inflicted. |
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| 67 | Recycle | ![]() |
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10 | 0 | 100% | User recovers the item it last used up. |
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| 70 | Flash | ![]() |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 48 | Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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| 50 | Nightmare | ![]() |
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15 | 0 | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
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| 45 | 73 | Thunder Wave | ![]() |
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20 | 0 | 100% | Paralyzes the target. |
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| 76 | Stealth Rock | ![]() |
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20 | 0 | 0% | Causes damage when opposing Pokémon switch in. |
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| 77 | Psych Up | ![]() |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 78 | Captivate | ![]() |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 82 | Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | Natural Gift | ![]() |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 85 | Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 86 | Grass Knot | ![]() |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| 87 | Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 46 | Psywave | ![]() |
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15 | 1 | 80% | Inflicts damage between 50% and 150% of the user's level. |
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| 49 | Tri Attack | ![]() |
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10 | 80 | 100% | Has a 20% chance to burn, freeze, or paralyze the target. |
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| 50 | 90 | Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H4 | H4 | H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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| H5 | H5 | H5 | Flash | ![]() |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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¼ male, ¾ female


Moon Stone
Leppa Berry
mountain

Sciurine


