Essentials
Abilities
- Anticipation
- This Pokemon will be aware when an opposing Pokemon with a move that would do super-effective damage against it switches in.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 413
- Sinnoh

- 46
Names
- Japanese

- ミノマダム (minomadamu)
- Official Roomaji

- Minomadam
- Korean

- 도롱마담
- Chinese

- 結草貴婦
- French

- Cheniselle
- German

- Burmadame
Training
- Base EXP
-
159
2271 EXP at level - Effort points
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- 2 Special Defense
- Capture rate
- 45
- Base happiness
- 70
- Growth rate
- medium
- Wild held items
-

5%
SilverPowder
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
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Wormadam Forms
Forms have different stats and movepools. During evolution, the current cloak becomes the new form, and can no longer be changed.
Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 41.8 | 293 | 324 | ||
| Attack | 30.4 | 186 | 217 | ||
| Defense | 72.5 | 238 | 269 | ||
| Special Attack | 64.1 | 226 | 257 | ||
| Special Defense | 89.1 | 278 | 309 | ||
| Speed | 16.1 | 140 | 171 | ||
| Total | 50.3 | ||||
Flavor
Flavor Text

- When BURMY evolved, its cloak became a part of this Pokémon’s body. The cloak is never shed.

- Its appearance changes depending on where it evolved. The materials on hand become a part of its body.

- When evolving, its body takes in surrounding materials. As a result, there are many body variations.

- It is said that a WORMADAM that evolves on a cold day will have a thicker cloak.

- It is said that a WORMADAM that evolves on a cold day will have a thicker cloak.
Sprites
Miscellany
- Species
- Bagworm
- Color
- gray
- Cry
- download mp3
- Pawprint

- Shape
-
Caudal
Height
1'7.7"
0.5 m
Weight
14.3 lb
6.5 kg
Locations
Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||
| — | — | Tackle |
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35 | 35 | 95% | Inflicts regular damage with no additional effect. |
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| 10 | 10 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 15 | Bug Bite |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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| 20 | 20 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 23 | 23 | Confusion |
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25 | 50 | 100% | Has a 10% chance to confuse the target. |
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| 26 | 26 | Razor Leaf |
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25 | 55 | 95% | Has an increased chance for a critical hit. |
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| 29 | 29 | Growth |
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40 | 0 | 100% | Raises the user's Special Attack by one level. |
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| 32 | 32 | Psybeam |
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20 | 65 | 100% | Has a 10% chance to confuse the target. |
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| 35 | 35 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 38 | 38 | Flail |
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15 | 1 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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| 41 | 41 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 44 | 44 | Psychic |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 47 | 47 | Leaf Storm |
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5 | 140 | 90% | Lowers the user's Special Attack by two levels after inflicting damage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||
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Bug Bite |
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20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Endeavor |
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5 | 1 | 100% | Lowers the target's HP to equal the user's. |
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Seed Bomb |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Signal Beam |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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String Shot |
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40 | 0 | 95% | Lowers the target's Speed by one level. |
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Sucker Punch |
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5 | 80 | 100% | 1 | Only works if the target is about to use a damaging move. |
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Synthesis |
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5 | 0 | 100% | Heals the user by half its max HP. Affected by weather. |
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Uproar |
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10 | 50 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Worry Seed |
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10 | 0 | 100% | Changes the target's ability to Insomnia. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||
| 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 09 | 09 | Bullet Seed |
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30 | 10 | 100% | Hits 2-5 times in one turn. |
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| 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 15 | 15 | Hyper Beam |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | Rain Dance |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 19 | 19 | Giga Drain |
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10 | 60 | 100% | Heals the user by half the damage inflicted. |
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| 20 | 20 | Safeguard |
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25 | 0 | 100% | Protects the user's field from major status ailments and confusion for five turns. |
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| 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 22 | 22 | SolarBeam |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 29 | 29 | Psychic |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 30 | 30 | Shadow Ball |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | Thief |
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10 | 40 | 100% | Takes the target's item. |
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| 48 | 48 | Skill Swap |
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10 | 0 | 100% | User and target swap abilities. |
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| 53 | 53 | Energy Ball |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 58 | 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
| 68 | 68 | Giga Impact |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 70 | 70 | Flash |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 77 | 77 | Psych Up |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 78 | 78 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 82 | 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 85 | 85 | Dream Eater |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 86 | 86 | Grass Knot |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| 87 | 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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always female
