Essentials

Wormadam

Plant Forme

Plant Wormadam

bug grass

Abilities

Anticipation

Notifies all trainers upon entering battle if an opponent has a super-effective move, Selfdestruct, Explosion, or a one-hit KO move.

Damage Taken

  • bug 2
  • dark 1
  • dragon 1
  • electric ½
  • fighting ½
  • fire 4
  • flying 4
  • ghost 1
  • grass ¼
  • ground ¼
  • ice 2
  • normal 1
  • poison 2
  • psychic 1
  • rock 2
  • steel 1
  • water ½
  • ??? 1

Pokédex Numbers

Introduced in
Generation 4
National
413
Original Sinnoh
46 Diamond, Pearl
Extended Sinnoh
46 Platinum

Names

Japanese
ミノマダム (minomadamu)
Official Roomaji
Minomadam
Korean
도롱마담
Chinese
結草貴婦
French
Cheniselle
German
Burmadame

Breeding

Gender
always female Search:
Egg groups
  • Bug
Steps to hatch
3840 Search:

Compatibility

  • Caterpie
  • Weedle
  • Paras
  • Venonat
  • Scyther
  • Pinsir
  • Ledyba
  • Spinarak
  • Yanma
  • Pineco
  • Gligar
  • Shuckle
  • Heracross
  • Wurmple
  • Surskit
  • Nincada
  • Volbeat
  • Illumise
  • Trapinch
  • Kricketot
  • Burmy
  • Combee
  • Skorupi

Training

Base EXP
159 Search:
2271 EXP at level
Effort points
  • 2 Special Defense
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 4 5% SilverPowder SilverPowder

Evolution

Baby Basic Stage 1 Stage 2
BurmyBurmy Plant Wormadam Plant Wormadam Level up, females only, starting at level 20
Sandy WormadamSandy Wormadam Level up, females only, starting at level 20
Trash WormadamTrash Wormadam Level up, females only, starting at level 20
MothimMothim Level up, males only, starting at level 20

Wormadam Forms

  • Plant Wormadam
  • Sandy Wormadam
  • Trash Wormadam

Forms have different stats and movepools. During evolution, Burmy's current cloak becomes Wormadam's form, and can no longer be changed.

Stats

Pctile Min IVs Max IVs
HP
60
41.8 293 324
Attack
59
30.4 186 217
Defense
85
72.5 238 269
Special Attack
79
64.1 226 257
Special Defense
105
89.1 278 309
Speed
36
16.1 140 171
Total
424
50.3

Flavor

Flavor Text

Generation 4
Diamond

When BURMY evolved, its cloak became a part of this Pokémon’s body. The cloak is never shed.

Pearl

Its appearance changes depending on where it evolved. The materials on hand become a part of its body.

Platinum

When evolving, its body takes in surrounding materials. As a result, there are many body variations.

HeartGold, SoulSilver

It is said that a WORMADAM that evolves on a cold day will have a thicker cloak.

Sprites

Plant Wormadam Plant Wormadam Plant Wormadam Plant Wormadam

Miscellany

Species
Bagworm Search:
Color
gray Search:
Cry
download mp3
Pawprint
Plant Wormadam
Shape
Caudal Search:

Height

Trainer dude

Plant Wormadam
5

1'7.7"
0.5 m

Weight

Trainer dudette

Plant Wormadam
65

14.3 lb
6.5 kg

Locations

Moves

Bug and grass moves get STAB, and have their type highlighted in green.

Special moves better suit Plant Wormadam's higher Special Attack, and have their class highlighted in green.

Diamond, Pearl Platinum
HeartGold, SoulSilver
Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Tackle normal Physical 35 35 95%

Inflicts regular damage with no additional effect.

10 10 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

15 Bug Bite bug Physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

20 20 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

23 23 Confusion psychic Special 25 50 100%

Has a 10% chance to confuse the target.

26 26 Razor Leaf grass Physical 25 55 95%

Has an increased chance for a critical hit.

29 29 Growth normal None 40 0 100%

Raises the user's Special Attack by one level.

32 32 Psybeam psychic Special 20 65 100%

Has a 10% chance to confuse the target.

35 35 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

38 38 Flail normal Physical 15 1 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

41 41 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

44 44 Psychic psychic Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

47 47 Leaf Storm grass Special 5 140 90%

Lowers the user's Special Attack by two levels after inflicting damage.

Diamond, Pearl Platinum
HeartGold, SoulSilver
Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Platinum HeartGold, SoulSilver Bug Bite bug Physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

Platinum HeartGold, SoulSilver Endeavor normal Physical 5 1 100%

Lowers the target's HP to equal the user's.

Platinum HeartGold, SoulSilver Seed Bomb grass Physical 15 80 100%

Inflicts regular damage with no additional effect.

Platinum HeartGold, SoulSilver Signal Beam bug Special 15 75 100%

Has a 10% chance to confuse the target.

Platinum HeartGold, SoulSilver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Platinum HeartGold, SoulSilver String Shot bug None 40 0 95%

Lowers the target's Speed by one level.

Platinum HeartGold, SoulSilver Sucker Punch dark Physical 5 80 100% 1

Only works if the target is about to use a damaging move.

Platinum HeartGold, SoulSilver Synthesis grass None 5 0 100%

Heals the user by half its max HP. Affected by weather.

Platinum HeartGold, SoulSilver Uproar normal Special 10 50 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Platinum HeartGold, SoulSilver Worry Seed grass None 10 0 100%

Changes the target's ability to Insomnia.

Diamond, Pearl Platinum
HeartGold, SoulSilver
Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

09 09 Bullet Seed grass Physical 30 10 100%

Hits 2-5 times in one turn.

10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

15 15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

19 19 Giga Drain grass Special 10 60 100%

Heals the user by half the damage inflicted.

20 20 Safeguard normal None 25 0 100%

Protects the user's field from major status ailments and confusion for five turns.

21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 SolarBeam grass Special 10 120 100%

Requires a turn to charge before attacking.

27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

29 29 Psychic psychic Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

30 30 Shadow Ball ghost Special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one level.

32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 Thief dark Physical 10 40 100%

Takes the target's item.

48 48 Skill Swap psychic None 10 0 100%

User and target swap abilities.

53 53 Energy Ball grass Special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one level.

58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

68 68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

70 70 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

77 77 Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

85 85 Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

86 86 Grass Knot grass Special 20 1 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

External Links