Essentials
Abilities
- Defiant
Raises Attack two stages upon having any stat lowered.
- Inner Focus
Prevents flinching.
Hidden Ability
- Pressure
Increases the PP cost of moves targetting the Pokémon by one.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 625
- Original Unova
-
131
- Updated Unova
-
224
- Mountain Kalos
-
49
- Updated Alola
-
338
- Updated Ula'ula
-
159
Names
- Japanese
- キリキザン (kirikizan)
-
- キリキザン
- Korean
- 절각참
- Chinese
- 劈斬司令
-
- 劈斩司令
- French
- Scalproie
- German
- Caesurio
- Spanish
- Bisharp
- Italian
- Bisharp
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Pawniard | Bisharp Level up, starting at level 52 |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 48.0 | 303 | 334 | |
Attack | 90.6 | 318 | 349 | |
Defense | 82.1 | 268 | 299 | |
Special Attack | 41.5 | 188 | 219 | |
Special Defense | 50.6 | 208 | 239 | |
Speed | 53.9 | 208 | 239 | |
Total | 64.5 |
Flavor
Flavor Text
-
It leads a group of Pawniard. It battles to become the boss, but will be driven from the group if it loses.
Bisharp pursues prey in the company of a large group of Pawniard. Then Bisharp finishes off the prey.
This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It then moves in to finish the prey off.
-
This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It then moves in to finish the prey off.
Bisharp pursues prey in the company of a large group of Pawniard. Then Bisharp finishes off the prey.
This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It then moves in to finish the prey off.
Bisharp pursues prey in the company of a large group of Pawniard. Then Bisharp finishes off the prey.
-
No matter how strong the Bisharp, it’s said that if the blade on its head is chipped, it will retire from its position as the boss.
It leads a group of Pawniard. Bisharp doesn’t even change its expression when it deals the finishing blow to an opponent.
Sprites


Height


5'3.0"
1.6 m
Weight


154.3 lb
70.0 kg
Locations
- Black
- White
Moves
Dark and Steel moves get STAB, and have their type highlighted in green.
Physical moves better suit Bisharp's higher Attack, and have their class highlighted in green.
![]() |
![]() ![]() |
![]() ![]() |
![]() |
Move | Type | Class | PP | Power | Acc | Pri | Effect |
---|---|---|---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | |||||||||||
— | — | — | Guillotine | ![]() |
![]() |
5 | * | 30% | Causes a one-hit KO. |
||
— | — | — | Iron Head | ![]() |
![]() |
15 | 80 | 100% | Has a 30% chance to make the target flinch. |
||
— | — | — | — | Metal Burst | ![]() |
![]() |
10 | * | 100% | Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. |
|
— | — | — | — | Scratch | ![]() |
![]() |
35 | 40 | 100% | Inflicts regular damage with no additional effect. |
|
— | — | — | — | Leer | ![]() |
![]() |
30 | — | 100% | Lowers the target's Defense by one stage. |
|
— | — | — | — | Fury Cutter | ![]() |
![]() |
20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
|
— | — | — | — | Torment | ![]() |
![]() |
15 | — | 100% | Prevents the target from using the same move twice in a row. |
|
6 | 6 | 6 | 6 | Leer | ![]() |
![]() |
30 | — | 100% | Lowers the target's Defense by one stage. |
|
9 | 9 | 9 | 9 | Fury Cutter | ![]() |
![]() |
20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
|
14 | 14 | 14 | 14 | Torment | ![]() |
![]() |
15 | — | 100% | Prevents the target from using the same move twice in a row. |
|
17 | 17 | 17 | 17 | Feint Attack | ![]() |
![]() |
20 | 60 | — | Never misses. |
|
22 | 22 | 22 | 22 | Scary Face | ![]() |
![]() |
10 | — | 100% | Lowers the target's Speed by two stages. |
|
25 | 25 | 25 | 25 | Metal Claw | ![]() |
![]() |
35 | 50 | 95% | Has a 10% chance to raise the user's Attack by one stage. |
|
30 | 30 | 30 | 30 | Slash | ![]() |
![]() |
20 | 70 | 100% | Has an increased chance for a critical hit. |
|
33 | 33 | 33 | 33 | Assurance | ![]() |
![]() |
10 | 60 | 100% | Power is doubled if the target has already received damage this turn. |
|
38 | 38 | 38 | 38 | Metal Sound | ![]() |
![]() |
40 | — | 85% | Lowers the target's Special Defense by two stages. |
|
41 | 41 | 41 | 41 | Embargo | ![]() |
![]() |
15 | — | 100% | Target cannot use held items. |
|
46 | 46 | 46 | 46 | Iron Defense | ![]() |
![]() |
15 | — | — | Raises the user's Defense by two stages. |
|
49 | 49 | 49 | 49 | Night Slash | ![]() |
![]() |
15 | 70 | 100% | Has an increased chance for a critical hit. |
|
57 | 57 | 57 | 57 | Iron Head | ![]() |
![]() |
15 | 80 | 100% | Has a 30% chance to make the target flinch. |
|
63 | 63 | 63 | 63 | Swords Dance | ![]() |
![]() |
20 | — | — | Raises the user's Attack by two stages. |
|
71 | 71 | 71 | 71 | Guillotine | ![]() |
![]() |
5 | * | 30% | Causes a one-hit KO. |
|
![]() |
![]() ![]() |
![]() ![]() |
![]() |
Move | Type | Class | PP | Power | Acc | Pri | Effect |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||
Egg, learned by Pawniard but not Bisharp | |||||||||||
![]() |
![]() |
![]() |
![]() |
Headbutt | ![]() |
![]() |
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
|
![]() |
![]() |
![]() |
![]() |
Mean Look | ![]() |
![]() |
5 | — | — | Prevents the target from leaving battle. |
|
![]() |
![]() |
![]() |
![]() |
Psycho Cut | ![]() |
![]() |
20 | 70 | 100% | Has an increased chance for a critical hit. |
|
![]() |
![]() |
![]() |
![]() |
Pursuit | ![]() |
![]() |
20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
|
![]() |
![]() |
![]() |
Quick Guard | ![]() |
![]() |
15 | — | — | 3 | Prevents any priority moves from hitting friendly Pokémon this turn. |
|
![]() |
![]() |
![]() |
![]() |
Revenge | ![]() |
![]() |
10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
![]() |
![]() |
![]() |
![]() |
Stealth Rock | ![]() |
![]() |
20 | — | — | Causes damage when opposing Pokémon switch in. |
|
![]() |
![]() |
![]() |
![]() |
Sucker Punch | ![]() |
![]() |
5 | 70 | 100% | 1 | Only works if the target is about to use a damaging move. |
![]() |
![]() ![]() |
![]() ![]() |
![]() |
Move | Type | Class | PP | Power | Acc | Pri | Effect |
Tutor: Can be taught at any time by an NPC. | |||||||||||
![]() ![]() |
![]() ![]() |
Dark Pulse | ![]() |
![]() |
15 | 80 | 100% | Has a 20% chance to make the target flinch. |
|||
![]() ![]() |
![]() ![]() |
Dual Chop | ![]() |
![]() |
15 | 40 | 90% | Hits twice in one turn. |
|||
![]() ![]() |
![]() ![]() |
Foul Play | ![]() |
![]() |
15 | 95 | 100% | Calculates damage with the target's attacking stat. |
|||
![]() ![]() |
![]() ![]() |
Iron Defense | ![]() |
![]() |
15 | — | — | Raises the user's Defense by two stages. |
|||
![]() ![]() |
![]() ![]() |
Iron Head | ![]() |
![]() |
15 | 80 | 100% | Has a 30% chance to make the target flinch. |
|||
![]() ![]() |
![]() ![]() |
Knock Off | ![]() |
![]() |
20 | 65 | 100% | Target drops its held item. |
|||
![]() ![]() |
![]() ![]() |
Low Kick | ![]() |
![]() |
20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
|||
![]() ![]() |
![]() ![]() |
Magnet Rise | ![]() |
![]() |
10 | — | — | User is immune to Ground moves and effects for five turns. |
|||
![]() ![]() |
![]() ![]() |
Role Play | ![]() |
![]() |
10 | — | — | Copies the target's ability. |
|||
![]() ![]() |
![]() ![]() |
Sleep Talk | ![]() |
![]() |
10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||
![]() ![]() |
![]() ![]() |
Snatch | ![]() |
![]() |
10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
||
![]() ![]() |
![]() ![]() |
Snore | ![]() |
![]() |
15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|||
![]() ![]() |
![]() ![]() |
Spite | ![]() |
![]() |
10 | — | 100% | Lowers the PP of the target's last used move by 4. |
|||
![]() ![]() |
![]() ![]() |
Stealth Rock | ![]() |
![]() |
20 | — | — | Causes damage when opposing Pokémon switch in. |
|||
![]() |
![]() ![]() |
![]() ![]() |
![]() |
Move | Type | Class | PP | Power | Acc | Pri | Effect |
Machine: Can be taught at any time by using a TM or HM. | |||||||||||
01 | 01 | 01 | Hone Claws | ![]() |
![]() |
15 | — | — | Raises the user's Attack and accuracy by one stage. |
||
06 | 06 | 06 | 06 | Toxic | ![]() |
![]() |
10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|
10 | 10 | 10 | 10 | Hidden Power | ![]() |
![]() |
15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|
12 | 12 | 12 | 12 | Taunt | ![]() |
![]() |
20 | — | 100% | For the next few turns, the target can only use damaging moves. |
|
15 | 15 | 15 | 15 | Hyper Beam | ![]() |
![]() |
5 | 150 | 90% | User foregoes its next turn to recharge. |
|
17 | 17 | 17 | 17 | Protect | ![]() |
![]() |
10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
18 | 18 | 18 | 18 | Rain Dance | ![]() |
![]() |
5 | — | — | Changes the weather to rain for five turns. |
|
21 | 21 | 21 | 21 | Frustration | ![]() |
![]() |
20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|
27 | 27 | 27 | 27 | Return | ![]() |
![]() |
20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|
28 | 28 | 28 | Dig | ![]() |
![]() |
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
||
31 | 31 | 31 | 31 | Brick Break | ![]() |
![]() |
15 | 75 | 100% | Destroys Reflect and Light Screen. |
|
32 | 32 | 32 | 32 | Double Team | ![]() |
![]() |
15 | — | — | Raises the user's evasion by one stage. |
|
37 | 37 | 37 | 37 | Sandstorm | ![]() |
![]() |
10 | — | — | Changes the weather to a sandstorm for five turns. |
|
39 | 39 | 39 | 39 | Rock Tomb | ![]() |
![]() |
15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
|
40 | 40 | 40 | 40 | Aerial Ace | ![]() |
![]() |
20 | 60 | — | Never misses. |
|
41 | 41 | 41 | 41 | Torment | ![]() |
![]() |
15 | — | 100% | Prevents the target from using the same move twice in a row. |
|
42 | 42 | 42 | 42 | Facade | ![]() |
![]() |
20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|
44 | 44 | 44 | 44 | Rest | ![]() |
![]() |
10 | — | — | User sleeps for two turns, completely healing itself. |
|
45 | 45 | 45 | 45 | Attract | ![]() |
![]() |
15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|
46 | 46 | 46 | 46 | Thief | ![]() |
![]() |
25 | 60 | 100% | Takes the target's item. |
|
47 | 47 | 47 | 47 | Low Sweep | ![]() |
![]() |
20 | 65 | 100% | Lowers the target's Speed by one stage. |
|
48 | 48 | 48 | 48 | Round | ![]() |
![]() |
15 | 60 | 100% | Has double power if it's used more than once per turn. |
|
52 | 52 | 52 | 52 | Focus Blast | ![]() |
![]() |
5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
|
54 | 54 | 54 | 54 | False Swipe | ![]() |
![]() |
40 | 40 | 100% | Cannot lower the target's HP below 1. |
|
56 | 56 | 56 | 56 | Fling | ![]() |
![]() |
10 | * | 100% | Throws held item at the target; power depends on the item. |
|
63 | 63 | 63 | 63 | Embargo | ![]() |
![]() |
15 | — | 100% | Target cannot use held items. |
|
65 | 65 | 65 | 65 | Shadow Claw | ![]() |
![]() |
15 | 70 | 100% | Has an increased chance for a critical hit. |
|
66 | 66 | 66 | 66 | Payback | ![]() |
![]() |
10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
|
67 | 67 | 67 | Retaliate | ![]() |
![]() |
5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
||
68 | 68 | 68 | 68 | Giga Impact | ![]() |
![]() |
5 | 150 | 90% | User foregoes its next turn to recharge. |
|
69 | 69 | 69 | 69 | Rock Polish | ![]() |
![]() |
20 | — | — | Raises the user's Speed by two stages. |
|
71 | 71 | 71 | 71 | Stone Edge | ![]() |
![]() |
5 | 100 | 80% | Has an increased chance for a critical hit. |
|
73 | 73 | 73 | 73 | Thunder Wave | ![]() |
![]() |
20 | — | 90% | Paralyzes the target. |
|
75 | 75 | 75 | 75 | Swords Dance | ![]() |
![]() |
20 | — | — | Raises the user's Attack by two stages. |
|
81 | 81 | 81 | 81 | X-Scissor | ![]() |
![]() |
15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|
84 | 84 | 84 | 84 | Poison Jab | ![]() |
![]() |
20 | 80 | 100% | Has a 30% chance to poison the target. |
|
86 | 86 | 86 | 86 | Grass Knot | ![]() |
![]() |
20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
|
87 | 87 | 87 | 87 | Swagger | ![]() |
![]() |
15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|
88 | 88 | 88 | Sleep Talk | ![]() |
![]() |
10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||
90 | 90 | 90 | 90 | Substitute | ![]() |
![]() |
10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|
94 | Secret Power | ![]() |
![]() |
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
||||
94 | 94 | Rock Smash | ![]() |
![]() |
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
|||
95 | 95 | 95 | 95 | Snarl | ![]() |
![]() |
15 | 55 | 95% | Has a 100% chance to lower the target's Special Attack by one stage. |
|
97 | 97 | 97 | Dark Pulse | ![]() |
![]() |
15 | 80 | 100% | Has a 20% chance to make the target flinch. |
||
98 | 98 | Power-Up Punch | ![]() |
![]() |
20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
|||
100 | 100 | 100 | Confide | ![]() |
![]() |
20 | — | — | Lowers the target's Special Attack by one stage. |
||
H1 | H1 | H1 | Cut | ![]() |
![]() |
30 | 50 | 95% | Inflicts regular damage with no additional effect. |
||
H6 | Rock Smash | ![]() |
![]() |
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |