Essentials
Abilities
- Reckless
Strengthens recoil moves to 1.2× their power.
- Sap Sipper
Absorbs Grass moves, raising Attack one stage.
Hidden Ability
- Soundproof
Protects against sound-based moves.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 626
- Original Unova
- 132
- Updated Unova
- 269
Names
- Japanese
- バッフロン (baffuron)
- バッフロン
- Korean
- 버프론
- Chinese
- 爆炸頭水牛
- 爆炸头水牛
- French
- Frison
- German
- Bisofank
- Spanish
- Bouffalant
- Italian
- Bouffalant
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Bouffalant |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 86.4 | 363 | 394 | |
Attack | 82.9 | 288 | 319 | |
Defense | 77.9 | 258 | 289 | |
Special Attack | 14.5 | 148 | 179 | |
Special Defense | 79.6 | 258 | 289 | |
Speed | 34.8 | 178 | 209 | |
Total | 64.5 |
Flavor
Flavor Text
-
Their fluffy fur absorbs damage, even if they strike foes with a fierce headbutt.
They charge wildly and headbutt everything. Their headbutts have enough destructive force to derail a train.
They are known to charge so wildly that if a train were to enter their territory, they would send it flying.
-
They charge wildly and headbutt everything. Their headbutts have enough destructive force to derail a train.
Their fluffy fur absorbs damage, even if they strike foes with a fierce headbutt.
They charge wildly and headbutt everything. Their headbutts have enough destructive force to derail a train.
Their fluffy fur absorbs damage, even if they strike foes with a fierce headbutt.
Sprites
Height
5'3.0"
1.6 m
Weight
208.6 lb
94.6 kg
Locations
- Black
- White
- Black 2
- White 2
Moves
Normal moves get STAB, and have their type highlighted in green.
Physical moves better suit Bouffalant's higher Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||
— | — | — | — | — | Pursuit | 20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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— | — | — | — | — | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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6 | 6 | 6 | 6 | 6 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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11 | 11 | 11 | 11 | 11 | Fury Attack | 20 | 15 | 85% | Hits 2-5 times in one turn. |
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16 | 16 | 16 | 16 | 16 | Horn Attack | 25 | 65 | 100% | Inflicts regular damage with no additional effect. |
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21 | 21 | 21 | 21 | 21 | Scary Face | 10 | — | 100% | Lowers the target's Speed by two stages. |
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26 | 26 | 26 | 26 | 26 | Revenge | 10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
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31 | 31 | 31 | 31 | 31 | Head Charge | 15 | 120 | 100% | User receives 1/4 the damage it inflicts in recoil. |
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36 | 36 | 36 | 36 | 36 | Focus Energy | 30 | — | — | Increases the user's chance to score a critical hit. |
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41 | 41 | 41 | 41 | 41 | Megahorn | 10 | 120 | 85% | Inflicts regular damage with no additional effect. |
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46 | 46 | 46 | 46 | 46 | Reversal | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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51 | 50 | 50 | 50 | 50 | Thrash | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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56 | 56 | 56 | 56 | 56 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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61 | 61 | 61 | 61 | 61 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||
Amnesia | 20 | — | — | Raises the user's Special Defense by two stages. |
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Belch | 10 | 120 | 90% | Can only be used after the user has eaten a berry. |
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Cotton Guard | 10 | — | — | Raises the user's Defense by three stages. |
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Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Iron Head | 15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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Mud Shot | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Rock Climb | 20 | 90 | 85% | Has a 20% chance to confuse the target. |
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Skull Bash | 10 | 130 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
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Stomp | 20 | 65 | 100% | Has a 30% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||
Endeavor | 5 | * | 100% | Lowers the target's HP to equal the user's. |
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Iron Head | 15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Superpower | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Zen Headbutt | 15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||
01 | 01 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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12 | 12 | 12 | 12 | 12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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26 | 26 | 26 | 26 | 26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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39 | 39 | 39 | 39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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40 | 40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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66 | 66 | 66 | 66 | 66 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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67 | 67 | Smart Strike | 10 | 70 | — | Never misses. |
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67 | 67 | 67 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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71 | 71 | 71 | 71 | 71 | Stone Edge | 5 | 100 | 80% | Has an increased chance for a critical hit. |
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75 | 75 | 75 | 75 | 75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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78 | 78 | 78 | 78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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80 | 80 | 80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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83 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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84 | 84 | 84 | 84 | 84 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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93 | 93 | 93 | 93 | 93 | Wild Charge | 15 | 90 | 100% | User receives 1/4 the damage it inflicts in recoil. |
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94 | 94 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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100 | 100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H1 | H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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H3 | H3 | H3 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |