Essentials
Abilities
- Swift Swim
Doubles Speed during rain.
Hidden Ability
- Hydration
Cures any major status ailment after each turn during rain.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 370
- Original Hoenn
- 183
- Coastal Kalos
- 29
- New Hoenn
- 192
- Original Alola
- 111
- Original Melemele
- 111
- Original Akala
- 43
- Updated Alola
- 134
- Updated Melemele
- 134
- Updated Akala
- 43
Names
- Japanese
- ラブカス (rabukasu)
- ラブカス
- Official roomaji
- Lovecus
- Korean
- 사랑동이
- Chinese
- 愛心魚
- 爱心鱼
- French
- Lovdisc
- German
- Liebiskus
- Spanish
- Luvdisc
- Italian
- Luvdisc
Breeding
Compatibility
Training
Wild held items
50% | Heart Scale | |
nothing | ||
50% | Heart Scale | |
50% | Heart Scale | |
50% | Heart Scale | |
nothing | ||
50% | Heart Scale |
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Luvdisc |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 12.5 | 259 | 290 | |
Attack | 4.1 | 128 | 159 | |
Defense | 29.3 | 178 | 209 | |
Special Attack | 14.5 | 148 | 179 | |
Special Defense | 44.2 | 198 | 229 | |
Speed | 81.5 | 262 | 293 | |
Total | 25.5 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 6/10/15
Flavor
Flavor Text
-
It lives in warm seas. It is said that a couple finding this Pokémon will be blessed with eternal love.
-
It lives in warm seas. It is said that a couple finding this Pokémon will be blessed with eternal love.
During the spawning season, countless Luvdisc congregate at coral reefs, turning the waters pink.
Luvdisc live in shallow seas in the tropics. This heart-shaped Pokémon earned its name by swimming after loving couples it spotted in the ocean’s waves.
Luvdisc’s heart-shaped body is a symbol of love and romance. It is said that any couple meeting this Pokémon is promised a loving relationship that never ends.
-
If a Luvdisc is left on its own, it becomes despondent, leaving itself open to attack. That is when Pelipper snatch them up.
Loving couples have a soft spot for this Pokémon, so honeymoon hotels often release this Pokémon into their pools.
There was an era when it was overfished due to the rumor that having one of its heart-shaped scales would enable you to find a sweetheart.
Luvdisc makes its home in coral reefs in warm seas. It especially likes sleeping in the space between Corsola’s branches.
Sprites
Height
1'11.6"
0.6 m
Weight
19.2 lb
8.7 kg
Locations
- Ruby
- Sapphire
- Emerald
- Diamond
- Pearl
- Platinum
- HeartGold
- SoulSilver
- Black
- White
- Black 2
- White 2
- X
- Y
Pal Park
- Area
- Sea
- Score
- 50
- Rate
- 30
Moves
Water moves get STAB, and have their type highlighted in green.
Special moves better suit Luvdisc's higher Special Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||
— | — | — | — | — | — | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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4 | 4 | 4 | 4 | 4 | — | — | Charm | 20 | — | 100% | Lowers the target's Attack by two stages. |
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12 | 7 | 7 | 7 | 7 | 4 | 4 | Water Gun | 25 | 40 | 100% | Inflicts regular damage with no additional effect. |
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16 | 9 | 9 | 9 | 9 | 7 | 7 | Agility | 30 | — | — | Raises the user's Speed by two stages. |
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24 | 14 | 14 | 14 | 14 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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9 | 9 | Draining Kiss | 10 | 50 | 100% | Drains 75% of the damage inflicted to heal the user. |
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17 | 17 | 17 | 17 | 14 | 13 | Lucky Chant | 30 | — | — | Prevents the target from scoring critical hits for five turns. |
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22 | 22 | 17 | 17 | Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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28 | 22 | 22 | 27 | 27 | 22 | 20 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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36 | 27 | 27 | Sweet Kiss | 10 | — | 75% | Confuses the target. |
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31 | 31 | Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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37 | 37 | Aqua Ring | 20 | — | — | Restores 1/16 of the user's max HP each turn. |
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22 | Heart Stamp | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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40 | 31 | 31 | 27 | 26 | Flail | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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37 | 37 | 31 | 31 | Sweet Kiss | 10 | — | 75% | Confuses the target. |
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40 | 40 | Hydro Pump | 5 | 110 | 80% | Inflicts regular damage with no additional effect. |
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37 | 34 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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40 | 40 | 37 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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46 | 46 | Flail | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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46 | 46 | 40 | 40 | Aqua Ring | 20 | — | — | Restores 1/16 of the user's max HP each turn. |
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51 | 50 | 46 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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42 | Soak | 20 | — | 100% | Changes the target's type to Water. |
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50 | 46 | Hydro Pump | 5 | 110 | 80% | Inflicts regular damage with no additional effect. |
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48 | 51 | 51 | 55 | 55 | 55 | 49 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||
Aqua Jet | 20 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Aqua Ring | 20 | — | — | Restores 1/16 of the user's max HP each turn. |
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Brine | 10 | 65 | 100% | Has double power against Pokémon that have less than half their max HP remaining. |
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Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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Entrainment | 15 | — | 100% | Copies the user's ability onto the target. |
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Heal Pulse | 10 | — | — | Heals the target for half its max HP. |
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Mud Sport | 15 | — | — | Halves all Electric-type damage. |
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Splash | 40 | — | — | Does nothing. |
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Supersonic | 20 | — | 55% | Confuses the target. |
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Water Sport | 15 | — | — | Halves all Fire-type damage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||
Bounce | 5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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Dive | 10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Swift | 20 | 60 | — | Never misses. |
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Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||
03 | 03 | 03 | Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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07 | 07 | 07 | 07 | 07 | 07 | 07 | Hail | 10 | — | — | Changes the weather to a hailstorm for five turns. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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13 | 13 | 13 | 13 | 13 | 13 | 13 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
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14 | 14 | 14 | 14 | 14 | 14 | 14 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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20 | 20 | 20 | 20 | 20 | 20 | 20 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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55 | 55 | Brine | 10 | 65 | 100% | Has double power against Pokémon that have less than half their max HP remaining. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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55 | 55 | 55 | 55 | Scald | 15 | 80 | 100% | Has a 30% chance to burn the target. |
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77 | 77 | 77 | 77 | 77 | 77 | Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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H3 | H3 | H3 | H3 | 94 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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H5 | Whirlpool | 15 | 35 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
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H7 | H7 | H7 | H5 | 98 | Waterfall | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H3 | H3 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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H5 | H5 | Waterfall | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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H8 | H6 | H7 | Dive | 10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |