Essentials
Abilities
- Poison Touch
Has a 30% chance of poisoning target Pokémon upon contact.
- Gluttony
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Hidden Ability
- Power of Alchemy
When an ally faints, this Pokémon gains its Ability.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 89
- Kanto
- 89
- Original Johto
- 117
- Original Hoenn
- 107
- Updated Johto
- 118
- Updated Unova
- 65
- New Hoenn
- 112
- Original Alola
- 51
- Original Melemele
- 51
- Original Ula'ula
- 29
- Updated Alola
- 58
- Updated Melemele
- 58
- Updated Ula'ula
- 29
Names
- Japanese
- ベトベトン (betobeton)
- ベトベトン
- Official roomaji
- Betbeton
- Korean
- 질뻐기
- Chinese
- 臭臭泥
- 臭臭泥
- French
- Grotadmorv
- German
- Sleimok
- Spanish
- Muk
- Italian
- Muk
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Grimer | Muk Level up, starting at level 38 |
Muk Forms
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 93.2 | 383 | 414 | |
Attack | 79.9 | 278 | 309 | |
Defense | 57.1 | 218 | 249 | |
Special Attack | 49.0 | 198 | 229 | |
Special Defense | 84.4 | 268 | 299 | |
Speed | 29.7 | 168 | 199 | |
Total | 70.4 |
Flavor
Flavor Text
-
A toxic fluid seeps from its body. The fluid instantly kills plants and trees on contact.
It’s so stinky! Muk’s body contains toxic elements, and any plant will wilt when it passes by.
-
They love to gather in smelly areas where sludge accumulates, making the stench around them worse.
A toxic fluid seeps from its body. The fluid instantly kills plants and trees on contact.
From Muk’s body seeps a foul fluid that gives off a nose-bendingly horrible stench. Just one drop of this Pokémon’s body fluid can turn a pool stagnant and rancid.
This Pokémon’s favorite food is anything that is repugnantly filthy. In dirty towns where people think nothing of throwing away litter on the streets, Muk are certain to gather.
-
The stench it gives off will make your nose scrunch up. Still, there are Muk fans who think that’s a good thing.
After recent environmental improvements, this Pokémon is now hardly seen at all. People speculate that it may go extinct at some point.
Their food sources have decreased, and their numbers have declined sharply. Sludge ponds are being built to prevent their extinction.
Because they scatter germs everywhere, they’ve long been targeted for extermination, leading to a steep decline in their population.
Sprites
Height
3'3.4"
1.0 m
Weight
114.6 lb
52.0 kg
Locations
Pal Park
- Area
- Field
- Score
- 70
- Rate
- 20
Moves
Poison and Dark moves get STAB, and have their type highlighted in green.
Physical moves better suit Muk's higher Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||
---|---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | |||||||||
0 | 0 | Venom Drench | 20 | — | 100% | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. |
|||
— | — | Venom Drench | 20 | — | 100% | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. |
|||
— | — | Pound | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
|||
— | — | Poison Gas | 40 | — | 90% | Poisons the target. |
|||
— | — | Harden | 30 | — | — | Raises the user's Defense by one stage. |
|||
— | — | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
|||
4 | 4 | Harden | 30 | — | — | Raises the user's Defense by one stage. |
|||
7 | 7 | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
|||
12 | 12 | Disable | 20 | — | 100% | Disables the target's last used move for 1-8 turns. |
|||
15 | 15 | Acid Spray | 20 | 40 | 100% | Lowers the target's Special Defense by two stages. |
|||
18 | 18 | Poison Fang | 15 | 50 | 100% | Has a 50% chance to badly poison the target. |
|||
21 | 21 | Minimize | 10 | — | — | Raises the user's evasion by two stages. |
|||
26 | 26 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
|||
29 | 29 | Knock Off | 20 | 65 | 100% | Target drops its held item. |
|||
32 | 32 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
|||
37 | 37 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
|||
40 | 40 | Gunk Shot | 5 | 120 | 80% | Has a 30% chance to poison the target. |
|||
46 | 46 | Acid Armor | 20 | — | — | Raises the user's Defense by two stages. |
|||
52 | 52 | Belch | 10 | 120 | 90% | Can only be used after the user has eaten a berry. |
|||
57 | 57 | Memento | 10 | — | 100% | Lowers the target's Attack and Special Attack by two stages. User faints. |
|||
Level up, learned by Grimer but not Muk | |||||||||
7 | 7 | Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
|||
15 | 15 | Sludge | 20 | 65 | 100% | Has a 30% chance to poison the target. |
|||
18 | 18 | Mud Bomb | 10 | 65 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
|||
29 | 29 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
|||
32 | 32 | Sludge Wave | 10 | 95 | 100% | Has a 10% chance to poison the target. |
|||
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||
Egg, learned by Grimer but not Muk | |||||||||
Acid Spray | 20 | 40 | 100% | Lowers the target's Special Defense by two stages. |
|||||
Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
|||||
Haze | 30 | — | — | Resets all Pokémon's stats, accuracy, and evasion. |
|||||
Imprison | 10 | — | — | Prevents the target from using any moves that the user also knows. |
|||||
Lick | 30 | 30 | 100% | Has a 30% chance to paralyze the target. |
|||||
Mean Look | 5 | — | — | Prevents the target from leaving battle. |
|||||
Power-Up Punch | 20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
|||||
Scary Face | 10 | — | 100% | Lowers the target's Speed by two stages. |
|||||
Shadow Punch | 20 | 60 | — | Never misses. |
|||||
Shadow Sneak | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
||||
Spit Up | 10 | * | 100% | Power is 100 times the amount of energy Stockpiled. |
|||||
Stockpile | 20 | — | — | Stores energy up to three times for use with Spit Up and Swallow. |
|||||
Swallow | 10 | — | — | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
|||||
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||
Machine: Can be taught at any time by using a TM or HM. | |||||||||
06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|||
09 | 09 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
|||
10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|||
11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
|||
12 | 12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
|||
15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
|||
17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
||
18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
|||
21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|||
27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|||
30 | 30 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
|||
31 | 31 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
|||
32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
|||
34 | 34 | Sludge Wave | 10 | 95 | 100% | Has a 10% chance to poison the target. |
|||
35 | 35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
|||
36 | 36 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
|||
38 | 38 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
|||
39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
|||
41 | 41 | Torment | 15 | — | 100% | Prevents the target from using the same move twice in a row. |
|||
42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|||
44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
|||
45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|||
46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
|||
48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
|||
52 | 52 | Focus Blast | 5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
|||
56 | 56 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
|||
59 | 59 | Brutal Swing | 20 | 60 | 100% | Inflicts regular damage with no additional effect. |
|||
60 | 60 | Quash | 15 | — | 100% | Makes the target act last this turn. |
|||
63 | 63 | Embargo | 15 | — | 100% | Target cannot use held items. |
|||
64 | 64 | Explosion | 5 | 250 | 100% | User faints. |
|||
66 | 66 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
|||
68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
|||
69 | 69 | Rock Polish | 20 | — | — | Raises the user's Speed by two stages. |
|||
71 | 71 | Stone Edge | 5 | 100 | 80% | Has an increased chance for a critical hit. |
|||
80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
|||
83 | 83 | Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
|||
84 | 84 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
|||
87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|||
88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||
90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
95 | 95 | Snarl | 15 | 55 | 95% | Has a 100% chance to lower the target's Special Attack by one stage. |
|||
97 | 97 | Dark Pulse | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
|||
100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
|||
Machine, learned by Grimer but not Muk | |||||||||
24 | 24 | Thunderbolt | 15 | 90 | 100% | Has a 10% chance to paralyze the target. |
|||
25 | 25 | Thunder | 10 | 110 | 70% | Has a 30% chance to paralyze the target. |