Essentials
Pokédex Numbers
- Introduced in
- National
- 329
- Original Hoenn
- 117
- Updated Unova
- 122
- Mountain Kalos
- 4
- New Hoenn
- 122
- Original Alola
- 236
- Original Ula'ula
- 108
- Updated Alola
- 305
- Updated Ula'ula
- 126
Names
- Japanese
- ビブラーバ (biburaaba)
- ビブラーバ
- Official roomaji
- Vibrava
- Korean
- 비브라바
- Chinese
- 超音波幼蟲
- 超音波幼虫
- French
- Vibraninf
- German
- Vibrava
- Spanish
- Vibrava
- Italian
- Vibrava
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Trapinch | Vibrava Level up, starting at level 35 | Flygon Level up, starting at level 45 |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 22.7 | 273 | 304 | |
Attack | 42.7 | 208 | 239 | |
Defense | 23.1 | 168 | 199 | |
Special Attack | 27.2 | 168 | 199 | |
Special Defense | 22.7 | 168 | 199 | |
Speed | 53.9 | 208 | 239 | |
Total | 28.0 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 8/14/19
Flavor
Flavor Text
-
It violently shudders its wings, generating ultrasonic waves to induce headaches in people.
The ultrasonic waves it generates by rubbing its two wings together cause severe headaches.
-
The ultrasonic waves it generates by rubbing its two wings together cause severe headaches.
It generates ultrasonic waves by violently flapping its wings. After making its prey faint, it melts the prey with acid.
To make prey faint, Vibrava generates ultrasonic waves by vigorously making its two wings vibrate. This Pokémon’s ultrasonic waves are so powerful, they can bring on headaches in people.
Vibrava’s wings have not yet completed the process of growing. Rather than flying long distances, they are more useful for generating ultrasonic waves by vibrating.
-
Rather than using its underdeveloped wings for flight, it rubs them together, producing ultrasonic waves to attack its enemies.
To help make its wings grow, it dissolves quantities of prey in its digestive juices and guzzles them down every day.
It vibrates its wings to generate ultrasonic waves, causing its prey to faint. Then it buries the prey alive in the sand to preserve it.
It vibrates its wings to send out odd sound waves. Trainers who are with it need earplugs.
Sprites
Miscellany
Height
3'7.3"
1.1 m
Weight
33.7 lb
15.3 kg
Locations
- Diamond
- Pearl
- Black 2
- White 2
Pal Park
- Area
- Mountain
- Score
- 70
- Rate
- 20
Moves
Ground and Dragon moves get STAB, and have their type highlighted in green.
Physical moves better suit Vibrava's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||
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Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||||
— | — | — | — | — | Sonic Boom | 20 | * | 90% | Inflicts 20 points of damage. |
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— | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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0 | Dragon Breath | 20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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— | — | — | — | — | — | — | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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— | Sonic Boom | 20 | * | 90% | Inflicts 20 points of damage. |
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— | Dragon Breath | 20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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— | — | — | — | — | — | — | Feint Attack | 20 | 60 | — | Never misses. |
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— | — | — | — | — | — | Sand Tomb | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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9 | 9 | 9 | 9 | 4 | 4 | — | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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— | Sonic Boom | 20 | * | 90% | Inflicts 20 points of damage. |
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17 | 17 | 17 | 17 | 7 | 7 | — | Feint Attack | 20 | 60 | — | Never misses. |
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— | — | Bide | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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5 | 5 | Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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8 | 8 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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25 | 25 | 25 | 25 | 10 | 10 | 12 | 12 | Sand Tomb | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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33 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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15 | 15 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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33 | 33 | 33 | 19 | 19 | Supersonic | 20 | — | 55% | Confuses the target. |
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22 | 22 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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26 | 26 | Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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29 | 29 | Bug Buzz | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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33 | 33 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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13 | 13 | Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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17 | 17 | Bide | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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21 | 21 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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25 | 25 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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29 | 29 | Supersonic | 20 | — | 55% | Confuses the target. |
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34 | 34 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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35 | 35 | 35 | 35 | 35 | 35 | 35 | Dragon Breath | 20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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41 | 41 | 41 | 41 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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39 | 39 | Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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49 | 49 | 49 | 49 | 44 | 44 | 36 | 36 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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40 | 40 | Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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57 | 57 | 57 | 57 | 49 | 49 | 43 | 43 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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47 | 47 | Boomburst | 10 | 140 | 100% | Inflicts regular damage. |
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Level up, learned by Trapinch but not Vibrava | |||||||||||||||
— | Fissure | 5 | * | 30% | Causes a one-hit KO. |
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— | Superpower | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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— | Feint | 10 | 30 | 100% | 2 | Hits through Protect and Detect. |
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— | — | — | — | — | — | — | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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41 | 29 | 29 | 19 | 19 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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33 | 33 | 33 | 34 | 34 | 22 | 22 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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55 | 55 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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41 | 41 | 41 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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65 | 65 | 65 | Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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73 | 73 | 73 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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81 | 81 | 81 | 61 | 61 | 29 | 29 | Feint | 10 | 30 | 100% | 2 | Hits through Protect and Detect. |
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67 | 67 | 40 | 40 | Superpower | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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89 | 89 | 89 | 73 | 73 | 47 | 47 | Fissure | 5 | * | 30% | Causes a one-hit KO. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||||
Egg, learned by Trapinch but not Vibrava | |||||||||||||||
Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Flail | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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Focus Energy | 30 | — | — | Increases the user's chance to score a critical hit. |
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Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Gust | 35 | 40 | 100% | Inflicts regular damage and can hit Pokémon in the air. |
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Mud Shot | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Quick Attack | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Signal Beam | 15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||
Tutor: Can be taught at any time by an NPC. | |||||||||||||||
Air Cutter | 25 | 60 | 95% | Has an increased chance for a critical hit. |
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Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Draco Meteor | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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Dragon Pulse | 10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Ominous Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Roost | 10 | — | — | Heals the user by half its max HP. |
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Signal Beam | 15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Superpower | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Swift | 20 | 60 | — | Never misses. |
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Tailwind | 15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
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Twister | 20 | 40 | 100% | Has a 20% chance to make the target flinch. |
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Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||||||
06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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19 | 19 | 19 | Roost | 10 | — | — | Heals the user by half its max HP. |
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19 | 19 | 19 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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28 | 28 | 28 | 28 | 28 | 28 | 28 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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39 | 39 | 39 | 39 | 39 | 39 | 39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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47 | 47 | 47 | 51 | 51 | 51 | Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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H2 | 76 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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51 | 51 | Roost | 10 | — | — | Heals the user by half its max HP. |
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76 | 76 | 76 | 76 | Struggle Bug | 20 | 50 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. |
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78 | 78 | 78 | 78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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59 | 59 | Dragon Pulse | 10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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62 | 62 | Silver Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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80 | 80 | 80 | 80 | 80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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89 | 89 | 89 | 89 | 89 | 89 | 89 | U-turn | 20 | 70 | 100% | User must switch out after attacking. |
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90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H2 | H2 | H2 | H2 | H2 | H2 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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H4 | H4 | H4 | H4 | H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H5 | Defog | 15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
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H6 | H6 | H6 | H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |