Essentials
Abilities
Dream Ability
- Cursed Body
Has a 30% chance of Disabling any move that hits the Pokémon.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 354
- Hoenn
-
147


Names
- German

- Banette
- Korean

- 다크펫
- Chinese

- 詛咒娃娃
- French

- Branette
- Japanese

- ジュペッタ (jupetta)
- Official Roomaji

- Juppeta
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
| Shuppet | Banette Level up, starting at level 37 |
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 46.6 | 301 | 332 | |
| Attack | 89.1 | 298 | 329 | |
| Defense | 47.2 | 198 | 229 | |
| Special Attack | 69.6 | 234 | 265 | |
| Special Defense | 45.3 | 194 | 225 | |
| Speed | 50.8 | 198 | 229 | |
| Total | 56.3 |

Pokéathlon Performance
Minimum;
Base;
Maximum
- Speed



- Power




- Skill




- Stamina



- Jump



- Total
- 15/17/17
Flavor
Flavor Text

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A doll that became a Pokémon over its grudge from being junked. It seeks the child that disowned it.


This Pokémon developed from an abandoned doll that amassed a grudge. It is seen in dark alleys.

-


A doll that became a Pokémon over its grudge from being junked. It seeks the child that disowned it.
Sprites
Height
3'7.3"
1.1 m
Weight
27.6 lb
12.5 kg
Locations
- Sapphire

- Emerald

- Diamond

- Pearl

- Platinum

Moves
Ghost moves get STAB, and have their type highlighted in green.
Physical moves better suit Banette's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
| — | — | — | Knock Off | ![]() |
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20 | 20 | 100% | Target drops its held item. |
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| — | — | — | Screech | ![]() |
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40 | — | 85% | Lowers the target's Defense by two stages. |
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| — | — | — | Night Shade | ![]() |
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15 | * | 100% | Inflicts damage equal to the user's level. |
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| — | — | — | Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 5 | Night Shade | ![]() |
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15 | * | 100% | Inflicts damage equal to the user's level. |
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| 8 | 8 | 5 | Screech | ![]() |
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40 | — | 85% | Lowers the target's Defense by two stages. |
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| 13 | 8 | Night Shade | ![]() |
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15 | * | 100% | Inflicts damage equal to the user's level. |
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| 20 | 13 | 13 | Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 25 | 16 | 16 | Spite | ![]() |
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10 | — | 100% | Lowers the PP of the target's last used move by 4. |
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| 20 | 20 | Shadow Sneak | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| 32 | 23 | 23 | Will-O-Wisp | ![]() |
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15 | — | 75% | Burns the target. |
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| 39 | 28 | 28 | Faint Attack | ![]() |
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20 | 60 | — | Never misses. |
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| 31 | Hex | ![]() |
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10 | 50 | 100% | Has double power if the target has a major status ailment. |
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| 48 | 31 | 35 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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| 35 | 42 | Sucker Punch | ![]() |
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5 | 80 | 100% | 1 | Only works if the target is about to use a damaging move. |
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| 42 | 51 | Embargo | ![]() |
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15 | — | 100% | Target cannot use held items. |
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| 55 | 51 | 58 | Snatch | ![]() |
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10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
| 64 | 58 | 66 | Grudge | ![]() |
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5 | — | — | If the user faints this turn, the PP of the move that fainted it drops to 0. |
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| 66 | 75 | Trick | ![]() |
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10 | — | 100% | User and target swap items. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||
| Egg, learned by Shuppet but not Banette | ||||||||||
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Astonish | ![]() |
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15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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Confuse Ray | ![]() |
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10 | — | 100% | Confuses the target. |
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Destiny Bond | ![]() |
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5 | — | — | If the user faints this turn, the target automatically will, too. |
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Disable | ![]() |
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20 | — | 100% | Disables the target's last used move for 1-8 turns. |
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Foresight | ![]() |
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40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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Gunk Shot | ![]() |
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5 | 120 | 70% | Has a 30% chance to poison the target. |
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Imprison | ![]() |
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10 | — | — | Prevents the target from using any moves that the user also knows. |
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Ominous Wind | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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Pursuit | ![]() |
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20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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Shadow Sneak | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Knock Off | ![]() |
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20 | 20 | 100% | Target drops its held item. |
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Magic Coat | ![]() |
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15 | — | — | 4 | Reflects back the first effect move used on the user this turn. |
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Metronome | ![]() |
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10 | — | — | Randomly selects and uses any move in the game. |
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Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Ominous Wind | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Pain Split | ![]() |
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20 | — | — | Sets the user's and targets's HP to the average of their current HP. |
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Psych Up | ![]() |
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10 | — | — | Discards the user's stat changes and copies the target's. |
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Role Play | ![]() |
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10 | — | — | Copies the target's ability. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Spite | ![]() |
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10 | — | 100% | Lowers the PP of the target's last used move by 4. |
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Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Sucker Punch | ![]() |
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5 | 80 | 100% | 1 | Only works if the target is about to use a damaging move. |
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Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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Thunder Wave | ![]() |
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20 | — | 100% | Paralyzes the target. |
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Trick | ![]() |
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10 | — | 100% | User and target swap items. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||
| 04 | 04 | 04 | Calm Mind | ![]() |
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20 | — | — | Raises the user's Special Attack and Special Defense by one stage. |
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| 06 | 06 | 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| 10 | 10 | 10 | Hidden Power | ![]() |
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15 | * | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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| 12 | 12 | 12 | Taunt | ![]() |
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20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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| 15 | 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 17 | 17 | 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | 18 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| 19 | Telekinesis | ![]() |
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15 | — | — | Moves have 100% accuracy against the target for three turns. |
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| 21 | 21 | 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 24 | 24 | 24 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | 25 | 25 | Thunder | ![]() |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 27 | 27 | 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| 29 | 29 | 29 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| 30 | 30 | 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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| 32 | 32 | 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| 34 | 34 | Shock Wave | ![]() |
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20 | 60 | — | Never misses. |
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| 41 | 41 | 41 | Torment | ![]() |
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15 | — | 100% | Prevents the target from using the same move twice in a row. |
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| 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | 46 | Thief | ![]() |
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10 | 40 | 100% | Takes the target's item. |
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| 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| 48 | 48 | Skill Swap | ![]() |
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10 | — | — | User and target swap abilities. |
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| 49 | 49 | Snatch | ![]() |
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10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
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| 56 | 56 | Fling | ![]() |
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10 | * | 100% | Throws held item at the target; power depends on the item. |
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| 57 | 57 | Charge Beam | ![]() |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
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| 58 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 61 | 61 | Will-O-Wisp | ![]() |
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15 | — | 75% | Burns the target. |
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| 63 | 63 | Embargo | ![]() |
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15 | — | 100% | Target cannot use held items. |
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| 65 | 65 | Shadow Claw | ![]() |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
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| 66 | 66 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 68 | 68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| H5 | 70 | 70 | Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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| 73 | 73 | Thunder Wave | ![]() |
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20 | — | 100% | Paralyzes the target. |
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| 77 | 77 | Psych Up | ![]() |
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10 | — | — | Discards the user's stat changes and copies the target's. |
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| 78 | Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| 79 | Dark Pulse | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| 82 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| 85 | 85 | Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 87 | 87 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 90 | 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 92 | 92 | Trick Room | ![]() |
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5 | — | — | -7 | For five turns, slower Pokémon will act before faster Pokémon. |
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½ male, ½ female
Spell Tag

urban

Sciurine



