Essentials
Abilities
- Keen Eye
Prevents accuracy from being lowered.
- Iron Fist
Strengthens punch-based moves to 1.2× their power.
Hidden Ability
- Inner Focus
Prevents flinching.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 107
- Kanto
-
107




- Original Johto
-
145


- Updated Johto
-
147

Names
- Korean

- 홍수몬
- French

- Tygnon
- German

- Nockchan
- Chinese

- 艾比郎
- Japanese

- エビワラー (ebiwaraa)
- Official roomaji

- Ebiwalar
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
| Tyrogue | Hitmonlee Level up, starting at level 20, when Attack > Defense | ||
| Hitmonchan Level up, starting at level 20, when Attack < Defense | |||
| Hitmontop Level up, starting at level 20, when Attack = Defense |
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 23.9 | 273 | 304 | |
| Attack | 84.2 | 278 | 309 | |
| Defense | 64.3 | 226 | 257 | |
| Special Attack | 10.3 | 138 | 169 | |
| Special Defense | 93.4 | 288 | 319 | |
| Speed | 63.2 | 220 | 251 | |
| Total | 55.8 |

Pokéathlon Performance
Minimum;
Base;
Maximum
- Speed



- Power




- Skill





- Stamina




- Jump



- Total
- 7/15/19
Flavor
Flavor Text

-



The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.

Its punches slice the air. However, it seems to need a short break after fighting for three minutes.

Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.

-




The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.
Sprites
Height
4'7.1"
1.4 m
Weight
110.7 lb
50.2 kg
Locations
Pal Park
- Area
- Mountain
- Score
- 80
- Rate
- 10
Moves
Fighting moves get STAB, and have their type highlighted in green.
Physical moves better suit Hitmonchan's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||
| — | — | — | — | Revenge | ![]() |
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10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
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| — | — | — | — | — | — | Comet Punch | ![]() |
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15 | 18 | 85% | Hits 2-5 times in one turn. |
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| — | 7 | 7 | 6 | 6 | 6 | Agility | ![]() |
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30 | — | — | Raises the user's Speed by two stages. |
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| 13 | 13 | 11 | 11 | 11 | Pursuit | ![]() |
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20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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| 26 | ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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| 26 | Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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| 20 | 16 | 16 | 16 | Mach Punch | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| 26 | ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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| 26 | Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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| 16 | 16 | 16 | Bullet Punch | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| 21 | 21 | 21 | Feint | ![]() |
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10 | 30 | 100% | 2 | Hits through Protect and Detect. |
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| 26 | 26 | 26 | Vacuum Wave | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| 31 | Quick Guard | ![]() |
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15 | — | — | 3 | Prevents any priority moves from hitting friendly Pokémon this turn. |
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| 31 | 31 | 36 | ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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| 31 | 31 | 36 | Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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| 33 | 26 | 26 | 31 | 31 | 36 | Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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| 38 | Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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| 43 | ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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| 32 | 36 | 36 | 41 | Sky Uppercut | ![]() |
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15 | 85 | 90% | Inflicts regular damage and can hit Bounce and Fly users. |
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| 32 | Mach Punch | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| 48 | 38 | 38 | 41 | 41 | 46 | Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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| 44 | 44 | 46 | 46 | 51 | Detect | ![]() |
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5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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| 56 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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| 53 | 50 | 50 | 51 | 51 | 61 | Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
| 56 | 56 | 66 | Close Combat | ![]() |
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5 | 120 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
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| Level up, learned by Tyrogue but not Hitmonchan | |||||||||||||
| — | — | — | — | — | Tackle | ![]() |
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35 | 50 | 100% | Inflicts regular damage with no additional effect. |
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| — | — | — | Helping Hand | ![]() |
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20 | — | — | 5 | Ally's next move inflicts half more damage. |
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| — | — | — | Fake Out | ![]() |
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10 | 40 | 100% | 3 | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
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| — | — | Foresight | ![]() |
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40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||
| Egg, learned by Tyrogue but not Hitmonchan | |||||||||||||
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Bullet Punch | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Feint | ![]() |
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10 | 30 | 100% | 2 | Hits through Protect and Detect. |
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Helping Hand | ![]() |
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20 | — | — | 5 | Ally's next move inflicts half more damage. |
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Hi Jump Kick | ![]() |
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10 | 130 | 90% | If the user misses, it takes half the damage it would have inflicted in recoil. |
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Mach Punch | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Mind Reader | ![]() |
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5 | — | — | Ensures that the user's next move will hit the target. |
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Pursuit | ![]() |
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20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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Rapid Spin | ![]() |
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40 | 20 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
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Vacuum Wave | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Covet | ![]() |
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40 | 60 | 100% | Takes the target's item. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Drain Punch | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Helping Hand | ![]() |
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20 | — | — | 5 | Ally's next move inflicts half more damage. |
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Low Kick | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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Metronome | ![]() |
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10 | — | — | Randomly selects and uses any move in the game. |
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Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Role Play | ![]() |
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10 | — | — | Copies the target's ability. |
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Seismic Toss | ![]() |
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20 | * | 100% | Inflicts damage equal to the user's level. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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Swift | ![]() |
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20 | 60 | — | Never misses. |
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Vacuum Wave | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| Tutor, learned by Tyrogue but not Hitmonchan | |||||||||||||
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Uproar | ![]() |
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10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||||
| 01 | 01 | 01 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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| 01 | DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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| 02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 03 | Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 01 | Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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| 05 | Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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| 06 | 06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| 08 | 08 | 08 | 08 | Bulk Up | ![]() |
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20 | — | — | Raises the user's Attack and Defense by one stage. |
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| 08 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| 10 | 10 | 10 | 10 | 10 | Hidden Power | ![]() |
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15 | * | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | 11 | 11 | Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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| 13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 17 | 17 | 17 | 17 | 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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| 20 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 18 | 18 | 18 | 18 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| 08 | Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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| 21 | 21 | 21 | 21 | 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 26 | 26 | 26 | 26 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 09 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 27 | 27 | 27 | 27 | 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| 31 | 31 | 31 | 31 | Brick Break | ![]() |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| 31 | Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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| 10 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 17 | Submission | ![]() |
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25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. |
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| 18 | Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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| 19 | Seismic Toss | ![]() |
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20 | * | 100% | Inflicts damage equal to the user's level. |
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| 20 | Rage | ![]() |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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| 31 | Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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| 32 | 32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| 39 | 39 | 39 | 39 | Rock Tomb | ![]() |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
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| 42 | 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 34 | Bide | ![]() |
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10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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| 35 | Metronome | ![]() |
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10 | — | — | Randomly selects and uses any move in the game. |
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| 33 | Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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| 34 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 35 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 39 | 39 | Swift | ![]() |
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20 | 60 | — | Never misses. |
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| 41 | ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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| 43 | Detect | ![]() |
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5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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| 40 | Skull Bash | ![]() |
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15 | 100 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
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| 44 | 44 | 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | 45 | 45 | Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | 46 | 46 | 46 | Thief | ![]() |
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10 | 40 | 100% | Takes the target's item. |
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| 48 | Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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| 47 | Low Sweep | ![]() |
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20 | 60 | 100% | Lowers the target's Speed by one stage. |
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| 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| 52 | 52 | 52 | Focus Blast | ![]() |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| 56 | 56 | 56 | Fling | ![]() |
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10 | * | 100% | Throws held item at the target; power depends on the item. |
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| 67 | Retaliate | ![]() |
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5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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| 58 | 58 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 60 | 60 | Drain Punch | ![]() |
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10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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| 71 | 71 | 71 | Stone Edge | ![]() |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| 78 | Bulldoze | ![]() |
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20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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| 78 | 78 | Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| 80 | 80 | 80 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 83 | Work Up | ![]() |
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30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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| 82 | 82 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| 87 | 87 | 87 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 50 | 90 | 90 | 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 94 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| H4 | H4 | H4 | H4 | H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| H8 | H8 | Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
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always male
urban

Anthropomorphic



