Main Pokédex page | Flavor text and images
General
Abilities
- Own Tempo
- This Pokémon cannot become Confused.
- Tangled Feet
- This Pokémon's Evasion rises when it's Confused.
Dex Numbers
- Generation
RSE
Kanto- 327
Johto- n/a
Hoenn- 114
Sinnoh- n/a
Names
- Japanese
- パッチール
- Romaji
- Pacchiiru
Flavor
- Height
- 3'7.3" or 1.1 m
- Weight
- 11 lb or 5 kg
- Species
- Spot Panda
- Color
- brown
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
-
5: Ground
8: Humanshape - Steps to hatch
- 3,840
- Compatible with
- 76 families; 166 total Pokémon
In the Wild
- Base EXP
- 85 or 0x55
- Capture rate
- 255 or 0xff
- Base happiness
- 70 or 0x46
- Growth rate
- fast
- Effort points
- 1 Special Attack
- Wild held items
- Chesto Berry (5%)
Evolution Chain
Comparison of this evolution chain
| Basic |
|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 167 | 324 | 36.1 | |
| Attack | 112 | 219 | 31.2 | |
| Defense | 112 | 219 | 39.1 | |
| Special Attack | 112 | 219 | 39.6 | |
| Special Defense | 112 | 219 | 39.1 | |
| Speed | 112 | 219 | 42.2 | |
| Average | - | - | 35.5 | |
Flavor
All versions' flavor text and sprites
No two SPINDA have the same pattern of spots. Its tottering step fouls the aim of foes.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|---|---|---|
| Route 227 | 55 | 40%
|
Move List
Spinda gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | Tackle | ![]() |
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35 | 35 | 95% | Inflicts regular damage. | ||
| 5 | 5 | Uproar | ![]() |
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10 | 50 | 100% | Prevents any Pokemon from Sleeping for 2-5 turns. | ||
| 10 | Copycat | ![]() |
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20 | -- | 0% | Uses the target's last used move. | |||
| 12 | 14 | Faint Attack | ![]() |
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20 | 60 | 100% | Never misses. | ||
| 16 | 19 | Psybeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to Confuse the target. | ||
| 23 | 23 | Hypnosis | ![]() |
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20 | -- | 70% | Puts the target to Sleep. | ||
| 27 | 28 | Dizzy Punch | ![]() |
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10 | 70 | 100% | Has a 20% chance to Confuse the target. | ||
| 32 | Sucker Punch | ![]() |
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5 | 80 | 100% | 1 | Goes first. Only works if the target uses a damaging move this turn. | ||
| 34 | 37 | Teeter Dance | ![]() |
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20 | -- | 100% | Target becomes Confused. | ||
| 38 | 41 | Psych Up | ![]() |
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10 | -- | 100% | Discards the user's stat changes and copies the target's. | ||
| 45 | 46 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||
| 49 | 50 | Flail | ![]() |
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15 | varies | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
| 56 | 55 | Thrash | ![]() |
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20 | 90 | 100% | Hits every turn for 2-3 turns, then Confuses the user. | ||
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![]() | Egg moves (Pokémon can also inherit any TMs they are compatible with) | ||||||||
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Assist | ![]() |
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20 | -- | 100% | Randomly selects and uses one of the trainer's other Pokemon's moves. | |
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Baton Pass | ![]() |
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40 | -- | 100% | Allows the trainer to switch out the user and pass effects along to its replacement. | |
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Disable | ![]() |
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20 | -- | 80% | Disables the target's last used move for 1-8 turns. | |
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Encore | ![]() |
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5 | -- | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
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Fake Out | ![]() |
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10 | 40 | 100% | 1 | Goes first. Can only be used as the first move after the user enters battle. Causes the target to Flinch. | |
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Psycho Cut | ![]() |
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20 | 70 | 100% | Has an increased chance for a critical hit. | ||
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |
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Role Play | ![]() |
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10 | -- | 100% | User's ability is replaced with the target's until the user leaves battle. | ||
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SmellingSalt | ![]() |
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10 | 60 | 100% | If the target is Paralyzed, inflicts double damage and cures the Paralysis. | |
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Trick | ![]() |
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10 | -- | 100% | User and target swap items until the end of the battle. | |
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Wish | ![]() |
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10 | -- | 100% | User or its replacement will recover half its max HP at the end of the next turn. | |
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![]() | Tutored moves | ||||||||
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Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage. | |||
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | |||
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | |||
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||
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Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage. | |||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |||
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||
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Counter | ![]() |
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20 | varies | 100% | -5 | Goes last. Inflicts twice the damage the user received from the last hit it took, if the move was Normal or Fighting. | ||
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Seismic Toss | ![]() |
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20 | varies | 100% | Inflicts damage equal to the user's level. | |||
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Mimic | ![]() |
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10 | -- | 100% | Copies the target's last used move. | |||
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Defense Curl | ![]() |
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40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |||
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Metronome | ![]() |
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10 | -- | 100% | Randomly selects and uses any move in the game. | |||
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Swift | ![]() |
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20 | 60 | 100% | Never misses. | |||
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Swift | ![]() |
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20 | 60 | 100% | Never misses. | |||
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Dream Eater | ![]() |
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15 | 100 | 100% | Heals the user by half the damage the target receives. Only works on Sleeping Pokemon. | |||
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |||
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Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | |||
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | |||
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Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
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Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||
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Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||
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Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||
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Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
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DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | |||
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Psych Up | ![]() |
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10 | -- | 100% | Discards the user's stat changes and copies the target's. | |||
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Uproar | ![]() |
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10 | 50 | 100% | Prevents any Pokemon from Sleeping for 2-5 turns. | |||
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Helping Hand | ![]() |
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20 | -- | 100% | 5 | Goes first. User's ally's next move inflicts 50% more damage. | ||
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Last Resort | ![]() |
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5 | 130 | 100% | Can only be used after all of the user's other moves have been used. | |||
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Sucker Punch | ![]() |
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5 | 80 | 100% | 1 | Goes first. Only works if the target uses a damaging move this turn. | ||
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Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target Flinch. | |||
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![]() | TMs and HMs | ||||||||
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45 | 45 | Attract | ![]() |
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15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
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31 | 31 | Brick Break | ![]() |
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15 | 75 | 100% | Cancels the effects of Reflect and Light Screen. | |
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04 | 04 | Calm Mind | ![]() |
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20 | -- | 100% | Raises the user's Special Attack and Special Defense. | |
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78 | Captivate | ![]() |
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20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||
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28 | 28 | Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
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32 | 32 | Double Team | ![]() |
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15 | -- | 100% | Raises the user's Evasion. | |
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60 | Drain Punch | ![]() |
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5 | 60 | 100% | Heals the user by half the damage the target receives. | ||
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85 | Dream Eater | ![]() |
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15 | 100 | 100% | Heals the user by half the damage the target receives. Only works on Sleeping Pokemon. | ||
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58 | Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |
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42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |
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H5 | 70 | Flash | ![]() |
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20 | -- | 100% | Lowers the target's Accuracy. | |
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56 | Fling | ![]() |
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10 | varies | 100% | Throws held item at the target; power depends on the item. | ||
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01 | 01 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | Goes last. If the user takes damage before attacking, the attack is canceled. |
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21 | 21 | Frustration | ![]() |
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20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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10 | 10 | Hidden Power | ![]() |
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15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
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83 | Natural Gift | ![]() |
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15 | varies | 100% | Power and type depend on the held berry. | ||
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17 | 17 | Protect | ![]() |
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10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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77 | Psych Up | ![]() |
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10 | -- | 100% | Discards the user's stat changes and copies the target's. | ||
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29 | 29 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense. | |
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18 | 18 | Rain Dance | ![]() |
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5 | -- | 0% | Changes the weather to rain for five turns. | |
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67 | Recycle | ![]() |
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10 | -- | 100% | User regains the item it was holding when it entered battle, if it is no longer holding an item. | ||
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44 | 44 | Rest | ![]() |
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10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | Return | ![]() |
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20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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80 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||
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H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
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39 | 39 | Rock Tomb | ![]() |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | |
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20 | 20 | Safeguard | ![]() |
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25 | -- | 100% | Protects the user's field from incoming major status ailments and Confusion for five turns. | |
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43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
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30 | 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | |
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34 | 34 | Shock Wave | ![]() |
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20 | 60 | 100% | Never misses. | |
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48 | 48 | Skill Swap | ![]() |
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10 | -- | 100% | User and target swap abilities. | |
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82 | Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||
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49 | 49 | Snatch | ![]() |
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10 | -- | 100% | 4 | Goes first. Steals the target's move, if it is self-targeted. |
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H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage. | |
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90 | Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
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11 | 11 | Sunny Day | ![]() |
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5 | -- | 0% | Changes the weather to sunny for five turns. | |
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87 | Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||
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46 | 46 | Thief | ![]() |
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10 | 40 | 100% | Takes the target's item. | |
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06 | 06 | Toxic | ![]() |
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10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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92 | Trick Room | ![]() |
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5 | -- | 0% | -7 | Goes last. For five turns, slower Pokemon will act before faster Pokemon. | |
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03 | 03 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to Confuse the target. | |
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