Essentials
Abilities
- Flame Body
- Enemy Pokemon have a 30% chance of becoming Burned every time they touch this Pokemon.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 126
- Kanto

- 126
- Johto

- 151
- Sinnoh

- 201

- Johto

- 153
Names
- Japanese

- ブーバー (buubaa)
- Official Roomaji

- Boober
- Korean

- 마그마
- Chinese

- 鴨嘴火龍
- French

- Magmar
- German

- Magmar
Training
- Base EXP
-
167
2385 EXP at level - Effort points
-
- 2 Special Attack
- Capture rate
- 45
- Base happiness
- 70
- Growth rate
- medium
- Wild held items
-




100%
Rawst Berry


None 

5%
Magmarizer


50%
Magmarizer


None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
|
|
|
|
Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 52.0 | 303 | 334 | ||
| Attack | 78.3 | 258 | 289 | ||
| Defense | 37.3 | 182 | 213 | ||
| Special Attack | 84.9 | 268 | 299 | ||
| Special Defense | 73.8 | 238 | 269 | ||
| Speed | 82.5 | 254 | 285 | ||
| Total | 73.2 | ||||
Flavor
Flavor Text

- Born in the spout of a volcano, its body is covered by flames that shimmer like the sun.

- Born in the spout of a volcano, its body is covered by flames that shimmer like the sun.

- When it breathes deeply, heat waves form around its body, making it hard to see clearly.

- It dislikes cold places, so it blows scorching flames to make the environment suitable for itself.

- The fiery surface of its body gives off a wavering, rippling glare that is similar to the sun.
Sprites
Miscellany
- Species
- Spitfire
- Color
- red
- Cry
- download mp3
- Habitat

mountain- Pawprint

- Shape
-
Sciurine
Height
4'3.2"
1.3 m
Weight
98.1 lb
44.5 kg
Locations
- Blue

- Platinum

- Heart Gold

- Soul Silver

Moves
|
|
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||
| — | Smog |
|
|
20 | 20 | 70% | Has a 40% chance to poison the target. |
||||
| — | — | — | Ember |
|
|
25 | 40 | 100% | Has a 10% chance to burn the target. |
||
| 36 | — | — | — | Leer |
|
|
30 | 0 | 100% | Lowers the target's Defense by one level. |
|
| — | Ember |
|
|
25 | 40 | 100% | Has a 10% chance to burn the target. |
||||
| 7 | Ember |
|
|
25 | 40 | 100% | Has a 10% chance to burn the target. |
||||
| 10 | SmokeScreen |
|
|
20 | 0 | 100% | Lowers the target's Accuracy by one level. |
||||
| 16 | Faint Attack |
|
|
20 | 60 | 100% | Never misses. |
||||
| 19 | Fire Spin |
|
|
15 | 15 | 70% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
||||
| 39 | 25 | Confuse Ray |
|
|
10 | 0 | 100% | Confuses the target. |
|||
| — | — | Smog |
|
|
20 | 20 | 70% | Has a 40% chance to poison the target. |
|||
| 43 | — | — | 28 | Fire Punch |
|
|
15 | 75 | 100% | Has a 10% chance to burn the target. |
|
| 36 | Lava Plume |
|
|
15 | 80 | 100% | Has a 30% chance to burn the target. |
||||
| 7 | 7 | Leer |
|
|
30 | 0 | 100% | Lowers the target's Defense by one level. |
|||
| 13 | 13 | Smog |
|
|
20 | 20 | 70% | Has a 40% chance to poison the target. |
|||
| 19 | 19 | Fire Punch |
|
|
15 | 75 | 100% | Has a 10% chance to burn the target. |
|||
| 48 | 25 | 25 | SmokeScreen |
|
|
20 | 0 | 100% | Lowers the target's Accuracy by one level. |
||
| 52 | Smog |
|
|
20 | 20 | 70% | Has a 40% chance to poison the target. |
||||
| 33 | 33 | Sunny Day |
|
|
5 | 0 | 0% | Changes the weather to sunny for five turns. |
|||
| 55 | 41 | 41 | 41 | Flamethrower |
|
|
15 | 95 | 100% | Has a 10% chance to burn the target. |
|
| 49 | 49 | Confuse Ray |
|
|
10 | 0 | 100% | Confuses the target. |
|||
| 49 | Sunny Day |
|
|
5 | 0 | 0% | Changes the weather to sunny for five turns. |
||||
| 57 | 57 | 54 | Fire Blast |
|
|
5 | 120 | 85% | Has a 10% chance to burn the target. |
||
|
|
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||
|
![]()
|
![]()
|
Body Slam |
|
|
15 | 85 | 100% | Has a 30% chance to paralyze the target. |
||
|
![]()
|
![]()
|
Counter |
|
|
20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
|
|
![]()
|
![]()
|
Double-Edge |
|
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
||
|
![]()
|
![]()
|
DynamicPunch |
|
|
5 | 100 | 50% | Has a 100% chance to confuse the target. |
||
|
![]()
|
![]()
|
Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
|
|
![]()
|
![]()
|
Fire Punch |
|
|
15 | 75 | 100% | Has a 10% chance to burn the target. |
||
|
![]()
|
![]()
|
Flamethrower |
|
|
15 | 95 | 100% | Has a 10% chance to burn the target. |
||
|
![]()
|
![]()
|
Headbutt |
|
|
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
||
|
![]()
|
![]()
|
Heat Wave |
|
|
10 | 100 | 90% | Has a 10% chance to burn the target. |
||
|
![]()
|
![]()
|
Helping Hand |
|
|
20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
|
|
![]()
|
![]()
|
Low Kick |
|
|
20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
||
|
![]()
|
![]()
|
Mega Kick |
|
|
5 | 120 | 75% | Inflicts regular damage with no additional effect. |
||
|
![]()
|
![]()
|
Mega Punch |
|
|
20 | 80 | 85% | Inflicts regular damage with no additional effect. |
||
|
![]()
|
![]()
|
Mimic |
|
|
10 | 0 | 100% | Copies the target's last used move. |
||
|
![]()
|
![]()
|
Mud-Slap |
|
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
||
|
![]()
|
![]()
|
Seismic Toss |
|
|
20 | 1 | 100% | Inflicts damage equal to the user's level. |
||
|
![]()
|
![]()
|
Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||
|
![]()
|
![]()
|
Snore |
|
|
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
||
|
![]()
|
![]()
|
Substitute |
|
|
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
||
|
![]()
|
![]()
|
Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
||
|
![]()
|
![]()
|
ThunderPunch |
|
|
15 | 75 | 100% | Has a 10% chance to paralyze the target. |
||
|
|
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||
| 01 | 01 | Focus Punch |
|
|
20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
||
| 01 | DynamicPunch |
|
|
5 | 100 | 50% | Has a 100% chance to confuse the target. |
||||
| 02 | Headbutt |
|
|
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
||||
| 03 | Curse |
|
|
10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
||||
| 01 | Mega Punch |
|
|
20 | 80 | 85% | Inflicts regular damage with no additional effect. |
||||
| 05 | Mega Kick |
|
|
5 | 120 | 75% | Inflicts regular damage with no additional effect. |
||||
| 06 | 06 | 06 | 06 | Toxic |
|
|
10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
|
| 08 | Rock Smash |
|
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
||||
| 10 | 10 | 10 | Hidden Power |
|
|
15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
||
| 11 | 11 | 11 | Sunny Day |
|
|
5 | 0 | 0% | Changes the weather to sunny for five turns. |
||
| 13 | Snore |
|
|
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
||||
| 08 | Body Slam |
|
|
15 | 85 | 100% | Has a 30% chance to paralyze the target. |
||||
| 09 | Take Down |
|
|
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
||||
| 10 | Double-Edge |
|
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
||||
| 15 | 15 | 15 | 15 | Hyper Beam |
|
|
5 | 150 | 90% | User foregoes its next turn to recharge. |
|
| 17 | 17 | 17 | Protect |
|
|
10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
|
| 20 | Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
|||
| 21 | 21 | 21 | Frustration |
|
|
20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
||
| 23 | 23 | 23 | Iron Tail |
|
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
||
| 27 | 27 | 27 | Return |
|
|
20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
||
| 17 | Submission |
|
|
25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. |
||||
| 18 | Counter |
|
|
20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
|||
| 19 | Seismic Toss |
|
|
20 | 1 | 100% | Inflicts damage equal to the user's level. |
||||
| 20 | Rage |
|
|
20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one level. |
||||
| 29 | 29 | 29 | 29 | Psychic |
|
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
|
| 31 | 31 | Brick Break |
|
|
15 | 75 | 100% | Destroys Reflect and Light Screen. |
|||
| 31 | Mud-Slap |
|
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
||||
| 30 | Teleport |
|
|
20 | 0 | 100% | Immediately ends wild battles. No effect otherwise. |
||||
| 31 | Mimic |
|
|
10 | 0 | 100% | Copies the target's last used move. |
||||
| 32 | 32 | 32 | 32 | Double Team |
|
|
15 | 0 | 100% | Raises the user's Evasion by one level. |
|
| 35 | 35 | Flamethrower |
|
|
15 | 95 | 100% | Has a 10% chance to burn the target. |
|||
| 34 | Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
||||
| 35 | Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||
| 34 | Bide |
|
|
10 | 1 | 100% | 1 | User waits for 2-3 turns, then hits back for twice the damage it took. |
|||
| 35 | Metronome |
|
|
10 | 0 | 100% | Randomly selects and uses any move in the game. |
||||
| 38 | 38 | 38 | 38 | Fire Blast |
|
|
5 | 120 | 85% | Has a 10% chance to burn the target. |
|
| 42 | 42 | Facade |
|
|
20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|||
| 43 | 43 | Secret Power |
|
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|||
| 41 | ThunderPunch |
|
|
15 | 75 | 100% | Has a 10% chance to paralyze the target. |
||||
| 43 | Detect |
|
|
5 | 0 | 100% | 3 | Prevents any moves from hitting the user this turn. |
|||
| 40 | Skull Bash |
|
|
15 | 100 | 100% | Raises the user's Defense by one level. User charges for one turn before attacking. |
||||
| 44 | 44 | 44 | 44 | Rest |
|
|
10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
|
| 46 | Psywave |
|
|
15 | 1 | 80% | Inflicts damage between 50% and 150% of the user's level. |
||||
| 45 | 45 | 45 | Attract |
|
|
15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
||
| 46 | 46 | 46 | Thief |
|
|
10 | 40 | 100% | Takes the target's item. |
||
| 50 | Overheat |
|
|
5 | 140 | 90% | Lowers the user's Special Attack by two levels after inflicting damage. |
||||
| 52 | Focus Blast |
|
|
5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one level. |
||||
| 56 | Fling |
|
|
10 | 1 | 100% | Throws held item at the target; power depends on the item. |
||||
| 58 | Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
|||
| 61 | Will-O-Wisp |
|
|
15 | 0 | 75% | Burns the target. |
||||
| 68 | Giga Impact |
|
|
5 | 150 | 90% | User foregoes its next turn to recharge. |
||||
| 78 | Captivate |
|
|
20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
||||
| 82 | Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||
| 83 | Natural Gift |
|
|
15 | 1 | 100% | Power and type depend on the held berry. |
||||
| 87 | Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
||||
| 48 | Fire Punch |
|
|
15 | 75 | 100% | Has a 10% chance to burn the target. |
||||
| 50 | 90 | Substitute |
|
|
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
| H4 | H4 | H4 | H4 | Strength |
|
|
15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|
| H6 | H6 | Rock Smash |
|
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
|||
| H8 | Rock Climb |
|
|
20 | 90 | 85% | Has a 20% chance to confuse the target. |
||||



















¾ male, ¼ female
