Looking for HG/SS? Have an unnatural hatred for brown? Enjoy cool new things? You probably want the beta Pokédex.
Main Pokédex page | Flavor text and images
General
Abilities
- Intimidate
- This Pokémon lowers the enemy's Attack one level when it enters battle.
- Technician
- This Pokémon inflicts 50% more damage with moves that have power of 60 or less. Hidden Power is not affected.
Dex Numbers
- Generation
GSC
Kanto- 237
Johto- 146
Hoenn- n/a
Sinnoh- n/a
Names
- Japanese
- カポエラー
- Romaji
- Kapoeraa
Flavor
- Height
- 4'7.1" or 1.4 m
- Weight
- 105.8 lb or 48 kg
- Species
- Handstand
- Color
- brown
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
Always male (code: 0 or 0x00)- Breeding groups
- 8: Humanshape
- Steps to hatch
- 6,400
- Compatible with
- 13 families; 35 total Pokémon
In the Wild
- Base EXP
- 138 or 0x8a
- Capture rate
- 45 or 0x2d
- Base happiness
- 70 or 0x46
- Growth rate
- medium
- Effort points
- 2 Special Defense
- Wild held items
- n/a
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 157 | 304 | 22.7 | |
| Attack | 147 | 289 | 76.9 | |
| Defense | 147 | 289 | 79.7 | |
| Special Attack | 87 | 169 | 8.9 | |
| Special Defense | 162 | 319 | 91.5 | |
| Speed | 122 | 239 | 55.4 | |
| Average | - | - | 60 | |
Flavor
All versions' flavor text and sprites
It fights while spinning like a top. The centrifugal force boosts its destructive power by ten.
Locations
Note: this ONLY shows Diamond locations for the moment. (New Pokédex with all three games' encounters is in the works.)
| Area | Section | Level | Method |
|---|
Move List
Hitmontop's Attack is higher, so it will inflict more damage with physical (
) moves.
Hitmontop gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | Revenge | ![]() |
|
10 | 60 | 100% | -4 | Goes last. Inflicts double damage if the user takes damage before attacking this turn. | ||
| -- | -- | -- | Rolling Kick | ![]() |
|
15 | 60 | 85% | Has a 30% chance to make the target Flinch. | ||
| 7 | 7 | 6 | Focus Energy | ![]() |
|
30 | -- | 100% | Increases the critical hit counter by 1 until the user leaves battle. | ||
| 13 | 13 | 10 | Pursuit | ![]() |
|
20 | 40 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. | ||
| 19 | 19 | 15 | Quick Attack | ![]() |
|
30 | 40 | 100% | 1 | Goes first. Inflicts regular damage. | |
| 20 | 19 | Triple Kick | ![]() |
|
10 | 10 | 90% | Hits three times, increasing power by 10 with each successful hit. | |||
| 25 | 25 | 24 | Rapid Spin | ![]() |
|
40 | 20 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | ||
| 31 | 31 | 28 | Counter | ![]() |
|
20 | varies | 100% | -5 | Goes last. If the user takes physical damage this turn, inflicts twice the damage taken to the target. | |
| 33 | Feint | ![]() |
|
10 | 50 | 100% | 2 | Goes first. Only works if the target uses Protect or Detect on this turn. | |||
| 37 | 37 | 37 | Agility | ![]() |
|
30 | -- | 100% | Raises the user's Speed by two levels. | ||
| 42 | Gyro Ball | ![]() |
|
5 | varies | 100% | Inflicts more damage when the user has lower Speed, with a maximum of 150 power. | ||||
| 43 | 43 | 46 | Detect | ![]() |
|
5 | -- | 100% | 3 | Goes first. Prevents any moves from hitting the user this turn. | |
| 49 | Triple Kick | ![]() |
|
10 | 10 | 90% | Hits three times, increasing power by 10 with each successful hit. | ||||
| 51 | Close Combat | ![]() |
|
5 | 120 | 100% | Lowers the user's Defense and Special Defense after inflicting damage. | ||||
| 49 | 55 | Endeavor | ![]() |
|
5 | varies | 100% | Lowers the target's HP to equal the user's. | |||
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![]() | Tutored moves | ||||||||
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Mega Kick | ![]() |
|
5 | 120 | 75% | Inflicts regular damage. | ||||
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Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||
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Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||
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Counter | ![]() |
|
20 | varies | 100% | -5 | Goes last. If the user takes physical damage this turn, inflicts twice the damage taken to the target. | |||
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Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | ||||
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Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | ||||
|
Swift | ![]() |
|
20 | 60 | 100% | Never misses. | ||||
|
Swift | ![]() |
|
20 | 60 | 100% | Never misses. | ||||
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Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||||
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Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
|
Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||
|
Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||
|
Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |||
|
Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||
|
Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||||
|
Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||||
|
Twister | ![]() |
|
20 | 40 | 100% | Has chance to make the target Flinch. | ||||
|
Helping Hand | ![]() |
|
20 | -- | 100% | 5 | Goes first. User's ally's next move inflicts 50% more damage. | |||
|
Endeavor | ![]() |
|
5 | varies | 100% | Lowers the target's HP to equal the user's. | ||||
|
Sucker Punch | ![]() |
|
5 | 80 | 100% | 1 | Goes first. Only works if the target uses a damaging move this turn. | |||
|
Vacuum Wave | ![]() |
|
30 | 40 | 100% | 1 | Goes first. Inflicts regular damage. | |||
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![]() | TMs and HMs | ||||||||
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40 | Aerial Ace | ![]() |
|
20 | 60 | 100% | Never misses. | |||
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45 | 45 | 45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
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31 | 31 | Brick Break | ![]() |
|
15 | 75 | 100% | Cancels the effects of Reflect and Light Screen. | ||
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08 | 08 | Bulk Up | ![]() |
|
20 | -- | 100% | Raises the user's Attack and Defense. | ||
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78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | |||
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03 | Curse | ![]() |
|
10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |||
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43 | Detect | ![]() |
|
5 | -- | 100% | 3 | Goes first. Prevents any moves from hitting the user this turn. | ||
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28 | 28 | 28 | Dig | ![]() |
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
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32 | 32 | 32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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26 | 26 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | ||
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20 | 58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |
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42 | 42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | ||
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21 | 21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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74 | Gyro Ball | ![]() |
|
5 | varies | 100% | Inflicts more damage when the user has lower Speed, with a maximum of 150 power. | |||
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02 | Headbutt | ![]() |
|
15 | 70 | 100% | Has a 30% chance to make the target Flinch. | |||
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10 | 10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
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31 | Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | |||
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17 | 17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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18 | 18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | ||
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44 | 44 | 44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | 27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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80 | Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |||
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08 | H6 | H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
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37 | 37 | Sandstorm | ![]() |
|
10 | -- | 100% | Changes the weather to a sandstorm for five turns. | ||
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43 | 43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
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35 | 82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||
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13 | Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||
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71 | Stone Edge | ![]() |
|
5 | 100 | 80% | Has an increased chance for a critical hit. | |||
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H4 | H4 | H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
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90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
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11 | 11 | 11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |
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34 | 87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||
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39 | Swift | ![]() |
|
20 | 60 | 100% | Never misses. | |||
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46 | 46 | 46 | Thief | ![]() |
|
10 | 40 | 100% | Takes the target's item. | |
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06 | 06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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